Editing List of spirits (Street Fighter series)
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{{ | {{DISPLAYTITLE:List of spirits (''Street Fighter'' series)}} | ||
{{ArticleIcons|ultimate=y}} | {{ArticleIcons|ultimate=y}} | ||
The following is the list of the [[spirit]]s from the {{uv|Street Fighter}} series in ''[[Super Smash Bros. Ultimate]]''. | The following is the list of the [[spirit]]s from the {{uv|Street Fighter}} series in ''[[Super Smash Bros. Ultimate]]''. | ||
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|3,153 | |3,153 | ||
|No Effect | |No Effect | ||
|''Street Fighter III: New Generation''<br>(Artwork: ''Street Fighter III: Third Strike'') | |''Street Fighter III: New Generation''<br>(Artwork: ''Street Fighter III: Third Strike'') | ||
|•[[Summon]] with cores from {{h2|List of spirits (Others)|Mio & Mayu Amakura}} and {{h2|List of spirits (Wario series)|Young Cricket}} | |•[[Summon]] with cores from {{h2|List of spirits (Others)|Mio & Mayu Amakura}} and {{h2|List of spirits (Wario series)|Young Cricket}} | ||
|} | |} | ||
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|[[File:SSBU spirit Ryu.png|center|108x108px]] | |[[File:SSBU spirit Ryu.png|center|108x108px]] | ||
|[[File:Ryu SSBU.png|center|108x108px]] | |[[File:Ryu SSBU.png|center|108x108px]] | ||
| | |[[Ryu]] | ||
|''Street Fighter''<br>(Artwork: ''Super Street Fighter II: The New Challengers'') | |''Street Fighter''<br>(Artwork: ''Super Street Fighter II: The New Challengers'') | ||
|•Complete Classic Mode with Ryu<br>•Purchase from the Vault Shop for 300G (after unlocking Ryu) | |•Complete Classic Mode with {{SSBU|Ryu}}<br>•Purchase from the Vault Shop for 300G (after unlocking Ryu) | ||
|- | |- | ||
|978 | |978 | ||
|[[File:SSBU spirit Ken.png|center|108x108px]] | |[[File:SSBU spirit Ken.png|center|108x108px]] | ||
|[[File:Ken SSBU.png|center|108x108px]] | |[[File:Ken SSBU.png|center|108x108px]] | ||
| | |[[Ken]] | ||
|''Street Fighter''<br>(Artwork: ''Super Street Fighter II: The New Challengers'') | |''Street Fighter''<br>(Artwork: ''Super Street Fighter II: The New Challengers'') | ||
|•Complete Classic Mode with Ken<br>•Purchase from the Vault Shop for 300G (after unlocking Ken) | |•Complete Classic Mode with {{SSBU|Ken}}<br>•Purchase from the Vault Shop for 300G (after unlocking Ken) | ||
|} | |} | ||
==Spirit Battles== | ==Spirit Battles== | ||
*''All Spirit Battles from this series feature stamina battles, referencing the main gameplay of the | *''All Spirit Battles from this series feature stamina battles, referencing the main gameplay of the Street Fighter series where the objective is to deplete the opponent's health bar.'' | ||
*''Many Spirit Battles from this series feature stages in their Ω form, which | *''Many Spirit Battles from this series feature stages in their Ω form, which mimics the flat appearance of stages from the Street Fighter series.'' | ||
*''Many Spirit Battles from this series have a Reduced Jump Power battle condition, which causes characters' jump heights to better resemble the jump heights of the | *''Many Spirit Battles from this series have a Reduced Jump Power battle condition, which causes characters' jump heights to better resemble the jump heights of the Street Fighger series.'' | ||
{{SpiritBattleHeader|inspiration=y|s=y|hideseries=y}} | {{SpiritBattleHeader|inspiration=y|s=y|hideseries=y}} | ||
|- | |- | ||
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|{{SSBUMusicLink|Street Fighter|Chun-Li Stage Type B}} | |{{SSBUMusicLink|Street Fighter|Chun-Li Stage Type B}} | ||
| | | | ||
* | *Zero Suit Samus and Chun-Li are both female fighters who prominently use kicks in their fighting styles. | ||
*The stage and music | *The stage and music reference Chun-Li's stage from ''Street Fighter II'', the Shopping District. | ||
|- | |- | ||
|982 | |982 | ||
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|•[[Stamina battle]]<br>•All fighters have reduced jump power<br>•The enemy starts the battle with a {{b|Screw Attack|item}} | |•[[Stamina battle]]<br>•All fighters have reduced jump power<br>•The enemy starts the battle with a {{b|Screw Attack|item}} | ||
|{{SSBUMusicLink|Street Fighter|Blanka Stage Type A}} | |{{SSBUMusicLink|Street Fighter|Blanka Stage Type A}} | ||
| | | | ||
*The green Donkey Kong represents Blanka, a | *The green Donkey Kong represents Blanka, a giant, green muscular fighter with a beastly nature. | ||
*The stage and music | *The stage and music reference Blanka's stage from ''Street Fighter II'', the Amazon River Basin. | ||
*Donkey Kong starting off with a Screw Attack | *Donkey Kong starting off with a Screw Attack and this spirit's Electric Attack ↑ reference both Blanka's rolling attacks and his electric-based powers. | ||
|- | |- | ||
|983 | |983 | ||
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|{{SSBUMusicLink|Street Fighter|Zangief Stage Type A}} | |{{SSBUMusicLink|Street Fighter|Zangief Stage Type A}} | ||
| | | | ||
* | *Incineroar and Zangief are both wrestlers. | ||
*The stage and music | *The stage and music reference Zangief's stage from ''Street Fighter II'', the Big Factory, which is designed similarly to a boxing ring. | ||
|- | |- | ||
|984 | |984 | ||
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|{{SSBUMusicLink|Street Fighter|Guile Stage Type A}} | |{{SSBUMusicLink|Street Fighter|Guile Stage Type A}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
* | *Guile appears as the Assist Trophy enemy. | ||
*The stage | *Captain Falcon and Guile are both aerial pilots who specialize in close-quarters combat, particularly the use of kicking attacks. | ||
*The stage references Guile's occupation with aerial vehicles, as this stage features biplanes whereas Guile pilots fighter jets. | |||
*The music reference Guile's stage from ''Street Fighter II'', the Air Force Base. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Shield type references Guile's high defense stats in the ''Street Fighter'' series. | *This spirit's Shield type references Guile's high defense stats in the ''Street Fighter'' series. | ||
*This spirit's Foot Attack ↑ ability references Guile's signature kicking move, Flash Kick. | *This spirit's Foot Attack ↑ ability references Guile's signature kicking move, Flash Kick. | ||
*In World of Light, | *In World of Light, Guile's spirit is located on Galeem's side on the Final Battle map while Nash is featured across from him on Dharkon's side, referencing their close friendship and rivalry and how Guile tried to rekindle his friendship with Nash after his dark turn in ''Street Fighter V''. | ||
|- | |- | ||
|986 | |986 | ||
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|•[[Stamina battle]]<br>•All fighters have reduced jump power<br>•The enemy doesn't like to jump | |•[[Stamina battle]]<br>•All fighters have reduced jump power<br>•The enemy doesn't like to jump | ||
|{{SSBUMusicLink|Street Fighter|Balrog Stage Type A}} | |{{SSBUMusicLink|Street Fighter|Balrog Stage Type A}} | ||
| | | | ||
* | *Little Mac and Balrog are both boxers who utilize powerful punches in combat. | ||
*The stage and music | *The stage and music reference Balrog's stage in ''Street Fighter II'', Las Vegas. | ||
|- | |- | ||
|987 | |987 | ||
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|•[[Stamina battle]]<br>•All fighters have reduced jump power<br>•The enemy loves to jump | |•[[Stamina battle]]<br>•All fighters have reduced jump power<br>•The enemy loves to jump | ||
|{{SSBUMusicLink|Street Fighter|Vega Stage Type A}} | |{{SSBUMusicLink|Street Fighter|Vega Stage Type A}} | ||
| | | | ||
* | *Meta Knight and Vega are both masked characters who utilizes bladed weapons in combat. | ||
*The stage and music | *The stage and music reference Vega's stage in ''Street Fighter II'', the Fighting Barroom. | ||
|- | |- | ||
|988 | |988 | ||
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|•The enemy has super armor and is hard to launch or make flinch<br>•The enemy's physical attacks have increased power<br>•[[Stamina battle]] | |•The enemy has super armor and is hard to launch or make flinch<br>•The enemy's physical attacks have increased power<br>•[[Stamina battle]] | ||
|{{SSBUMusicLink|Street Fighter|Sagat Stage Type A}} | |{{SSBUMusicLink|Street Fighter|Sagat Stage Type A}} | ||
| | | | ||
* | *Ryu references Sagat's deep-running rivalry with Ryu, having several moves similar to his, such as Tiger Shot ([[Hadoken]]) and Tiger Uppercut ([[Shoryuken]]). | ||
*The stage and music | *The stage and music reference Sagat's stage in ''Street Fighter II'', Ayutthaya Ruins. | ||
*The | *The battle conditions reference how Sagat has high offense and defense stats. | ||
|- | |- | ||
|989 | |989 | ||
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|{{SSBUMusicLink|Street Fighter|M. Bison Stage Type A}} | |{{SSBUMusicLink|Street Fighter|M. Bison Stage Type A}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
* | *Ganondorf and M. Bison are both muscular, cape-wearing antagonists who utilize darkness-based powers in combat. | ||
*The stage and music | *The stage and music reference M. Bison's stage from ''Street Fighter II'', the Temple Hideout. | ||
*Ganondorf starts off with a Franklin Badge, referencing M. Bison's V-Skill, Psycho Reflect, which absorbs projectile attacks and then releases them back at the opponent. | |||
*Ganondorf | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Grab type and PSI Attack ↑ ability reference M. Bison's Psycho Power, which | *This spirit's Grab type and PSI Attack ↑ ability reference M. Bison's Psycho Power, which has the ability to control his victim's minds. | ||
*In World of Light, | *In World of Light, M. Bison's spirit must be defeated in order to access the Ryu fighter, referencing M. Bison's role as the final opponent in the ''Street Fighter'' games. | ||
*Also, Balrog, Vega, and Sagat's spirits must be defeated in order to access M. Bison' spirit battle, referencing ''Street Fighter II'''s Arcade Mode where the aforementioned spirits are fought in that order. | |||
|- | |- | ||
|990 | |990 | ||
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|{{SSBUMusicLink|Street Fighter|Cammy Stage Type B}} | |{{SSBUMusicLink|Street Fighter|Cammy Stage Type B}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
* | *Sheik and Cammy are both female fighters with blonde, braided hair who both prominently use kicks in their fighting styles. | ||
*The stage and music | *The stage and music reference Cammy's stage from ''Super Street Fighter II: The New Challengers'', Fraserburgh Castle. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Foot Attack ↑ ability further references Cammy's kicking fighting style. | |||
*This spirit's Foot Attack ↑ ability further references Cammy's | |||
|- | |- | ||
|991 | |991 | ||
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|•The enemy's punches and elbow strikes have increased power<br>•The enemy's kicks and knee strikes have increased power<br>•[[Stamina battle]] | |•The enemy's punches and elbow strikes have increased power<br>•The enemy's kicks and knee strikes have increased power<br>•[[Stamina battle]] | ||
|{{SSBUMusicLink|Street Fighter|Fei Long Stage Type B}} | |{{SSBUMusicLink|Street Fighter|Fei Long Stage Type B}} | ||
| | | | ||
* | *Lucario and Fei Long both utilize kung fu moves backed by pyrokinetic abilities, represented by Lucario's aura. | ||
*The stage and music | *The stage and music reference Fei Long's stage from ''Super Street Fighter II: The New Challengers'', Tiger Balm Gardens. | ||
|- | |- | ||
|992 | |992 | ||
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|{{SSBUMusicLink|Street Fighter|Dee Jay Stage Type B}} | |{{SSBUMusicLink|Street Fighter|Dee Jay Stage Type B}} | ||
| | | | ||
* | *Diddy Kong's favored [[Monkey Flip]] references Dee Jay's similar special move, the Double Rolling Sobat. | ||
*The stage and music | *The stage's Frisbee Dog Park layout and music reference Dee Jay's stage from ''Super Street Fighter II: The New Challengers'', the Lemony. | ||
|- | |- | ||
|993 | |993 | ||
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|{{SSBUMusicLink|Street Fighter|T. Hawk Stage Type B}} | |{{SSBUMusicLink|Street Fighter|T. Hawk Stage Type B}} | ||
| | | | ||
* | *Incineroar and T. Hawk are both muscular fighters who both utilize grapple-based moves in combat. | ||
*The stage and music | *The stage and music reference T. Hawk's stage from ''Super Street Fighter II: The New Challengers'', Hospicio Cabañas. | ||
* | *The first battle condition references T. Hawk's special move, Condor Dive, which is similar to Incineroar's [[Cross Chop]]. | ||
|- | |- | ||
|994 | |994 | ||
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|{{SSBUMusicLink|Street Fighter|M. Bison Stage Type B}} | |{{SSBUMusicLink|Street Fighter|M. Bison Stage Type B}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
* | *Ryu and Akuma both share a similar moveset with Akuma having more powerful versions of [[Hadoken]] and [[Shoryuken]]. | ||
*The stage | *The stage references how Akuma originated from Japan, much like Ryu. | ||
*The music | *The music references how Akuma is fought as a hidden boss in ''Super Street Fighter II Turbo'', ambushing M. Bison and fighting in his stead. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*In World of Light, the Akuma spirit is located in the Dracula's Castle map, likely referencing the demonic enemies in the ''Castlevania'' series as Akuma and his original Japanese name, Gouki each respectively can be translated to "Devil" and "Great Demon/Devil". | *In World of Light, the Akuma spirit is located in the Dracula's Castle map, likely referencing the demonic enemies in the ''Castlevania'' series as Akuma and his original Japanese name, Gouki each respectively can be translated to "Devil" and "Great Demon/Devil". | ||
|- | |- | ||
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|{{SSBUMusicLink|Street Fighter|Guile Stage}} | |{{SSBUMusicLink|Street Fighter|Guile Stage}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
* | *Captain Falcon and Nash are both aerial pilots who specialize in close-quarters combat, particularly the use of kicking attacks. | ||
*The stage and music | *The stage and music references how Nash worked with the U.S. Air Force like Guile, where his stages often take place in jet hangars. | ||
*The Metal Shift rule | *The Metal Shift rule, battle condition, and this spirit's Death's Scythe Equipped ability reference how Nash was killed and brought back to life with cybernetic enhancements. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*In World of Light, Nash's spirit is located on Dharkon's side on The Final Battle map while Guile is featured across from him on Galeem's side, referencing their close friendship and rivalry, as well how Charlie's character took a darker turn in ''Street Fighter V''. | |||
*In World of Light, | |||
|- | |- | ||
|996 | |996 | ||
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|•[[Stamina battle]]<br>•The enemy loves to taunt<br>•All fighters have reduced jump power | |•[[Stamina battle]]<br>•The enemy loves to taunt<br>•All fighters have reduced jump power | ||
|{{SSBUMusicLink|Street Fighter|E. Honda Stage Type A}} | |{{SSBUMusicLink|Street Fighter|E. Honda Stage Type A}} | ||
| | | | ||
* | *Ken and Dan both share a similar moveset, having trained at Gouken's dojo. | ||
*The stage references to Dan's stage from ''Street Fighter Alpha 2'', the Temple Street. | |||
*The | *The second battle condition and this spirit's Initial Damage 30% ability reference how Dan is an intentionally weak "joke" character who loves to taunt. | ||
* | |||
|- | |- | ||
|997 | |997 | ||
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|{{SSBUMusicLink|Street Fighter|Ryu Stage}} | |{{SSBUMusicLink|Street Fighter|Ryu Stage}} | ||
| | | | ||
* | *Sakura is Ryu's disciple in the ''Street Fighter'' series. | ||
*The stage | *The stage references Sakura hailing from Japan, much like Ryu. | ||
*Ryu's favored [[Hadoken]] references how Sakura | *Ryu's favored [[Hadoken]] references how Ryu taught Sakura the Hadoken move. | ||
|- | |- | ||
|998 | |998 | ||
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|•Lucario's Aura has increased power<br>•[[Stamina battle]]<br>•All fighters have reduced jump power | |•Lucario's Aura has increased power<br>•[[Stamina battle]]<br>•All fighters have reduced jump power | ||
|{{SSBUMusicLink|Street Fighter|Fei Long Stage Type A}} | |{{SSBUMusicLink|Street Fighter|Fei Long Stage Type A}} | ||
| | | | ||
* | *Lucario and Gen both utilize kung-fu moves in combat. | ||
*The stage | *The stage references Gen's stage from ''Street Fighter Alpha 2'', Shanghai. | ||
*The first battle condition | *The stage featuring a paifang in the background (a Chinese architectural arch) and the music reference how Gen originates from China. | ||
*The first battle condition and this spirit's Fist Attack ↑ ability reference how Gen's kung fu moves strengthened from years of experience, which is represented by Lucario's aura. | |||
|- | |- | ||
|999 | |999 | ||
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|{{SSBUMusicLink|Street Fighter|Cammy Stage Type B}} | |{{SSBUMusicLink|Street Fighter|Cammy Stage Type B}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
* | *Lucario and Karin both utilize a mixture of multiple styles of martial arts in combat. | ||
*The stage | *The stage references Karin's DLC stage from ''Street Fighter V'', Kanzuki Beach. | ||
*The music | *The music references both Karin and Cammy being female fighters with braided blonde hair. | ||
*The third battle condition references Karin's | *The third battle condition references Karin's varying speed. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Grab type and Strong Throw ability | *This spirit's Grab type and Strong Throw ability reference Karin's ability to use throw-based moves. | ||
|- | |- | ||
|1,000 | |1,000 | ||
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|•[[Stamina battle]]<br>•The enemy's battering items have increased power<br>•All fighters have reduced jump power | |•[[Stamina battle]]<br>•The enemy's battering items have increased power<br>•All fighters have reduced jump power | ||
|{{SSBUMusicLink|Street Fighter|Zangief Stage Type B}} | |{{SSBUMusicLink|Street Fighter|Zangief Stage Type B}} | ||
| | | | ||
* | *Richter and Cody are both often seen with chains, with Richter's Vampire Slayer having an appearance similar to a chain, and Cody fighting with his hands cuffed together in chains. | ||
*The stage | *The stage references Cody's hometown, Metro City, which appears as a playable stage in several ''Street Fighter'' games. The general appearance of New Donk City Hall most closely resembles "Skyscraper Under Construction", its appearance in ''Ultra Street Fighter IV''. | ||
*Richter's frequent [[Axe]] and | *Richter's frequent [[Axe]] and this spirit's Strong Throw ability reference Cody's use of projectiles in his moveset, which includes stones and knives. | ||
|- | |- | ||
|1,003 | |1,003 | ||
|{{SpiritTableName|Juri|customname=[https://streetfighter.fandom.com/wiki/ | |{{SpiritTableName|Juri|customname=[https://streetfighter.fandom.com/wiki/Juri Juri]|size=64}} | ||
|•{{SSBU|Bayonetta}} {{Head|Bayonetta|g=SSBU|s=20px|cl=Pink}} (140 HP) | |•{{SSBU|Bayonetta}} {{Head|Bayonetta|g=SSBU|s=20px|cl=Pink}} (140 HP) | ||
|{{SpiritType|Attack}} | |{{SpiritType|Attack}} | ||
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|{{SSBUMusicLink|Street Fighter|Vega Stage}} | |{{SSBUMusicLink|Street Fighter|Vega Stage}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
* | *Bayonetta and Juri are both nimble female fighters who both prominently use kicks in their fighting styles. | ||
*The stage | *The stage references Juri's stage from ''Super Street Fighter IV'', Festival at the Old Temple. | ||
*The Attack Power ↑ rule references ''Street Fighter IV''{{'}}s Ultra Combo mechanic, which allows fighters to use powerful special moves as they block and receive damage | *The Attack Power ↑ rule and battle condition references ''Street Fighter IV''{{'}}s Ultra Combo mechanic, which allows fighters to use powerful special moves as they block and receive damage. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Poison Damage Reduced ability references Juri's character story in ''Street Fighter V'' where she fights against F.A.N.G., a member of Shadaloo who | *This spirit's Poison Damage Reduced ability references Juri's character story in ''Street Fighter V'' where she fights against F.A.N.G., a member of Shadaloo who utilizes poison-based attacks. | ||
|} | |} | ||
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! Number !! Name !! Series | ! Number !! Name !! Series | ||
|- | |- | ||
| 977 || | | 977 || [[Ryu]] || rowspan="27" |''Street Fighter'' Series | ||
|- | |- | ||
| 978 || | | 978 || [[Ken]] | ||
|- | |- | ||
| 979 || E. Honda | | 979 || E. Honda | ||
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|- | |- | ||
| 1,003 || Juri | | 1,003 || Juri | ||
|} | |} | ||
==Trivia== | ==Trivia== | ||
*With an initial base stat of 189 for both attack and defense, Dan is the weakest primary spirit in terms of defense from the entire base game. This is a reference to his status as an intentionally weak "joke" character in the ''Street Fighter'' series. | *With an initial base stat of 189 for both attack and defense, Dan is the weakest primary spirit in terms of defense from the entire base game. This is a reference to his status as an intentionally-weak "joke" character in the ''Street Fighter'' series. | ||
**However, he is not the weakest spirit in terms of attack, losing to Absolutely Safe Capsule, which holds an initial (and permanent) base attack of 0, and Rock Pikmin, with a base attack of 172. | **However, he is not the weakest spirit in terms of attack, losing to Absolutely Safe Capsule, which holds an initial (and permanent) base attack of 0, and Rock Pikmin, with a base attack of 172. | ||
**Dan is also the weakest primary spirit in the game overall, with an initial power of 400 and topping out at 2,003, just over half the second-weakest primary spirit, | **Dan is also the weakest primary spirit in the game overall, with an initial power of 400 and topping out at 2,003, just over half the second-weakest primary spirit, Goomba, whose power starts at 750 and peaks at 3,758. | ||
* | *Akuma has the highest attack stat out of any spirit in the game, maxing out at 7941 at Level 99. Ignoring power multipliers from skills and traits, Akuma also has the highest power of any spirit at 13235. | ||
**Combining Akuma with Demon Style gives the highest possible base attack (not including additional multipliers that only apply to specific moves). Since "akuma" can be translated as "demon", this would make this combination literally "Demon Style Demon". | |||
**Combining Akuma with Demon Style gives | |||
*Cody is the only ''Street Fighter'' spirit to originate from a non-''Street Fighter'' game, although ''Final Fight'' and ''Street Fighter'' do take place in the same universe. | *Cody is the only ''Street Fighter'' spirit to originate from a non-''Street Fighter'' game, although ''Final Fight'' and ''Street Fighter'' do take place in the same universe. | ||
*All ''Street Fighter'' spirit battles are Stamina Battles | *All ''Street Fighter'' spirit battles are Stamina Battles with reduced jump power. This is a reference to ''Street Fighter'' having only stamina battles as well as being more ground based in nature. | ||
*As with the main series ''Street Fighter'' titles, the names for Balrog, Vega, and M. Bison | *As with the main series ''Street Fighter'' titles, the names for Balrog, Vega, and M. Bison were switched around for Western releases. In Japan, Balrog is known as Mike Bison, Vega is known as Balrog, and M. Bison is known as Vega. Within the fighting game community, the three are known colloquially as "Boxer", "Claw", and "Dictator" respectively. | ||
**Akuma also shares this distinction, being known as Gouki in the Japanese release. | |||
**Nash also used to be an example, as it was the name used for him in Japan and he was called "Charlie" in Western releases, until Capcom unified both names as of ''Street Fighter V'', making his full name Charlie Nash. | |||
*Dee Jay's spirit battle is the only ''Street Fighter'' spirit battle to have more than one opponent. | *Dee Jay's spirit battle is the only ''Street Fighter'' spirit battle to have more than one opponent. | ||
*Juri is the only ''Street Fighter'' spirit who originated from a 3D ''Street Fighter'' game, that game being ''Street Fighter IV''. | *Juri is the only ''Street Fighter'' spirit who originated from a 3D ''Street Fighter'' game, that game being ''Street Fighter IV''. | ||
*The ''Street Fighter III'' games are the only ones whose spirits have no spirit battles, both | *The ''Street Fighter III'' games are the only ones whose spirits have no spirit battles, being both summon-exclusive. | ||
*E. Honda and Dhalsim are the only two World Warriors to not have spirit battles. | *E. Honda and Dhalsim are the only two World Warriors to not have spirit battles. | ||