Editing List of spirits (Mii series)
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|{{SSBUMusicLink|Other|Final Results - Wii Party U}} | |{{SSBUMusicLink|Other|Final Results - Wii Party U}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The Mii Swordfighter | *The Mii Swordfighter's Prince's Crown hat and Butler Outfit represents Sebastian Tute, the host of ''Wii Music'' and the leader of his bad, the Tutes, who features a curly hairstyle, wears a suit, and carries a baton. | ||
*The Mii Brawler minion | *The Mii Brawler minion's Isaac Wig and Toy-Con Outfit represents Bob Tute, the bassist of the Tutes who features a spiky hairstyle and wears a jacket. | ||
*The Mii Gunner minion | *The Mii Gunner minion's Saki Amamiya Wig and Steampunk Getup represents Susie Tute, the saxophonist member of the Tutes who features a banged hairstyle and wears a frilly dress. | ||
*The stage | *The stage represents the practice area in ''Wii Music'', an outdoor setting which features a small green field with flowers, trees, and a partly cloudy sky. | ||
*The Meloetta Poké Ball Pokémon references the music game genre of ''Wii Music'', while its {{iw|bulbapedia|Echoed Voice|move}} move also references the Be-Bops, a set of four bouncing musical notes that | *The stage represents the main setting of ''Tomodachi Life'' while the music track represents the musical theme of ''Wii Party U'', both games which feature Miis as playable characters, similar to ''Wii Music''. | ||
*The Meloetta Poké Ball Pokémon references the music game genre of ''Wii Music'', while its {{iw|bulbapedia|Echoed Voice|move}} move also references the Be-Bops, a set of four bouncing musical notes that indicates the tempo of a song. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Support type references Sebastian Tute's role in ''Wii Music'' to teach the player how to play and compose music. | |||
*This spirit's Franklin Badge Equipped ability references how ''Wii Music'' does not feature violence, as the Franklin Badge protects the player from violent projectiles. | *This spirit's Franklin Badge Equipped ability references how ''Wii Music'' does not feature violence, as the Franklin Badge protects the player from violent projectiles. | ||
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|{{SSBUMusicLink|Other|Final Results - Wii Party U}} | |{{SSBUMusicLink|Other|Final Results - Wii Party U}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The Mii Fighters' Top Hat represents Party Phil, the | *The Mii Fighters' Top Hat represents Party Phil, the host of the ''Wii Party'' series who wears a top hat. | ||
*The stage | *The Mii Fighters also represent the player's Miis, which are featured as the main playable characters in the ''Wii Party'' series. | ||
*The Bob-omb Festival rule and | *The stage represents the {{iw|mariowiki|Variety Tower}} in ''WarioWare, Inc.: Mega Microgame$!'', the game which features different minigames, referencing the minigames in the ''Wii Party'' series. | ||
*The music track represents the musical theme of ''Wii Party U'' which features Party Phil as the host. | |||
*The Bob-omb Festival rule and battle conditions reference the bomb-themed minigames in ''Wii Party'' which feature exploding bombs, including Time Bomb or Word Bomb. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Easier Perfect Shield ability references how certain challenges in the ''Wii Party'' series involve games of chance, as this spirit's ability increases the chances of a player performing a perfect shield. | *This spirit's Support type references Party Phil's role in the ''Wii Party'' series as the player's host and guide. | ||
*This spirit's Shield type and Easier Perfect Shield ability references how certain challenges in the ''Wii Party'' series involve games of chance, as this spirit's ability increases the chances of a player performing a perfect shield. | |||
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|{{SSBUMusicLink|Other|Dark Lord}} | |{{SSBUMusicLink|Other|Dark Lord}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The green Giant Ridley | *The green Giant Ridley represents the Dark Emperor, a giant, winged draconian-like antagonist with a green color scheme. | ||
*The stage | *The stage represents the roof and the sky tower of the Castle of Darkness, the final level in ''Find Mii II'' which features the final boss battle against the Dark Emperor who appears as the stage boss. | ||
*The music track | *The music track represents the boss battle theme against the Dark Lord, the final boss in the normal quest in ''Find Mii'' which is used as the final boss battle theme against the Dark Emperor in the game's secret quest. | ||
*The first battle condition references the Dark Emperor's appearance as a stage boss in the ''Super Smash Bros.'' series where he cannot flinch when attacked on the Find Mii stage. | *The first battle battle condition references the Dark Emperor's appearance as a stage boss in the ''Super Smash Bros.'' series where he cannot flinch when attacked on the Find Mii stage. | ||
----'''Other trivia:''' | |||
*This spirit's Shield type further references the Dark Emperor's appearance as an indestructible stage boss in the ''Super Smash Bros.'' series, who cannot flinch when attacked. | |||
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|{{SSBUMusicLink|Super Mario Bros.|On the Hunt -Gloomy Manor Ver.- (Instrumental)}} | |{{SSBUMusicLink|Super Mario Bros.|On the Hunt -Gloomy Manor Ver.- (Instrumental)}} | ||
| | | | ||
*The pink Villager | *The pink Villager represents Iris Archwell/Ella Mentree, the female host of ''Monster Manor'' who features large eyes and pink hair. | ||
*The Mii Brawler minion | *The Mii Brawler minion represents the player's Mii featured as the main playable character in the ''Monster Manor'', who serves as Iris/Ella's boss. | ||
*The stage and music track represent the haunted manor, the main setting of ''Monster Manor'' which is inhabited by ghost enemies | *The Mii Brawler's Wild West Hat and Butler Outfit resembles the outfit of a private investigator, referencing Iris/Ella and the player's role as private investigators in ''Monster Manor''. | ||
*The stage and music track represent the haunted manor, the main setting of ''Monster Manor'' which is inhabited by ghost enemies similar to the mansions in the ''Luigi's Mansion'' series. | |||
*The Invisibility rule references the plot of ''Monster Manor'' where victims disappear into the haunted manor if they get too close. | *The Invisibility rule references the plot of ''Monster Manor'' where victims disappear into the haunted manor if they get too close. | ||
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|{{SSBUMusicLink|Other|Tunnel Scene - X}} | |{{SSBUMusicLink|Other|Tunnel Scene - X}} | ||
| | | | ||
*The Gold Mii Brawler | *The Gold Mii Brawler represents Gold Bone, the main antagonist of ''Mii Force'' who features a gold color scheme, whose robotic version of himself uses punching attacks. | ||
*The Mii Brawler | *The Mii Brawler's Hockey Mask references Gold Bone's skeletal face, and the Vampire Garb features a red cape, referencing the red cape that Gold Bone wears. | ||
*The stage and the | *The stage features a spaceship and an outer space setting, representing the player's controllable spaceship in ''Mii Force'', which can be used to fly around the universe to destroy Gold Bone's forces plundering different planets. | ||
*The | *The music track represents the musical theme of ''X'', a space combat genre game, referencing how ''Mii Force'' is a space combat genre game released on the Nintendo 3DS. | ||
*The Low Gravity Hazard references the low gravity in outer space and the hovering capabilities of the player's controllable spaceship. | |||
*The Super Scope item references the various weapons equipped to the player's spaceship in ''Mii Force'', including the Yellow Lightning launcher weapon which can shoot energy balls. | *The Super Scope item references the various weapons equipped to the player's spaceship in ''Mii Force'', including the Yellow Lightning launcher weapon which can shoot energy balls. | ||
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|{{SSBUMusicLink|Other|Mii Plaza}} | |{{SSBUMusicLink|Other|Mii Plaza}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The yellow Isabelle | *The yellow Isabelle represents Coraline, the female host of ''Ultimate Angler'' who features a yellow jacket and a similar hairstyle. | ||
*The Mii Gunner minion | *The Mii Gunner minion's Pirate Hat and Splatoon 2 Outfit represent the player's Mii featured as the main playable character in ''Ultimate Angler'', who serves as Coraline's fishing partner. | ||
*The stage | *The stage features a speedboat, a sea setting, and Wuhu Island in the background, referencing the main setting of ''Ultimate Angler'' where the player travels at sea around the Streetpass Islands via speedboat. | ||
*The music track | *The music track represents the musical theme of ''Mii Plaza'' which is remixed into a salsa style, referencing the musical theme of ''Ultimate Angler'' which features a salsa style. | ||
* | *Iiabelle's favored [[Fishing Rod]] references the fishing gameplay mechanic of ''Ultimate Angler'' and Coraline's role in the game to teach the player how to fish. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Boomerang Equipped ability further references the fishing gameplay mechanic of ''Ultimate Angler'', which involves throwing the fishing line out and returning it | *This spirit's Support and Grab types further reference Coraline's role in ''Ultimate Angler'' to teach the player how to fish. | ||
*This spirit's Boomerang Equipped ability further references the fishing gameplay mechanic of ''Ultimate Angler'', which involves throwing the fishing line out and returning it to the player. | |||
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|{{SSBUMusicLink|Other|Boss 1 - Sakura Samurai: Art of the Sword}} | |{{SSBUMusicLink|Other|Boss 1 - Sakura Samurai: Art of the Sword}} | ||
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*The purple Sheik | *The purple Sheik represents Shinobu, a female ninja host of ''Ninja Launcher'' who wears a purple robe. | ||
*The Mii Swordfighter minion | *The Mii Swordfighter minion's Nia Wig and purple Ninja Suit represent the player's Mii featured as the main playable character in ''Ninja Launcher'', who serves as Shinobu's master. | ||
*The stage represents the open plains setting of the early levels of ''Ninja Launcher'' which | *The stage represents the open plains setting of the early levels of ''Ninja Launcher'' which features an outdoor setting with green grasslands, hills, and a partly cloudy sky. | ||
*The music track | *The music track represents the musical theme of ''Sakura Samurai: Art of the Sword'', an action adventure genre game set in feudal Japan, referencing how ''Ninja Launcher'' is set during feudal Japan on the Nintendo 3DS. | ||
*The Bullet Bill item and | *The Bullet Bill item and first battle condition reference the main gameplay of ''Ninja Launcher'' where the player's Mii is launched out of a cannon and at an enemy. | ||
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|{{SSBUMusicLink|Other|Personal Trainer: Cooking}} | |{{SSBUMusicLink|Other|Personal Trainer: Cooking}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The white Link | *The white Link represents Crispin/Geoff, the host of ''Feed Mii'' who features a similar hairstyle, a white shirt with a blue color scheme, and the ability to cook. | ||
*The Mii Swordfighter minion | *The Mii Swordfighter minion's Super Mushroom Hat represents the sword-and-shield-wielding Mii heroes in ''Feed Mii'', who serve as the player's customers. | ||
*The stage represents the restaurant in ''Feed Mii'', | *The stage represents the restaurant in ''Feed Mii'', a small building within the small castle town which serves as the game's main setting. | ||
*The music track | *The music track represents the musical theme of ''Personal Trainer: Cooking'', a cooking simulation genre game, referencing how ''Feed Mii'' is a cooking genre game released on the Nintendo 3DS. | ||
*The Food item and | *The Food item, and second battle condition reference the main gameplay of ''Feed Mii'' where the player must cook up meals for visiting hungry heroes, which can increase their stats after eating them. | ||
*The Curry Mii Swordfighter references the spicy dishes the play can cook for the visiting heroes, including spicy chicken curry. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Fire Bar Equipped ability references the main gameplay of ''Feed Mii'' where feeding the heroes five-star food can allow them to use powerful sword attacks | *This spirit's Support type references Crispin/Geoff's role in ''Feed Mii'' to teach the player how to cook dishes. | ||
*This spirit's Fire Bar Equipped ability references the main gameplay of ''Feed Mii'' where feeding the heroes five-star food can allow them to use powerful sword attacks. | |||
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|{{SSBUMusicLink|Other|Wii Sports Resort}} | |{{SSBUMusicLink|Other|Wii Sports Resort}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The green Ness | *The green Ness represents Nico Fire/Nico Flame, the host of ''Slot Car Rivals'' who features a cap and a striped shirt. | ||
*The purple Sonic and black Fox | *The purple Sonic minion and the black Fox minions each represent the StreetPass Cats and StreetPass Dogs, which the player can adopt as pets and use in the ''StreetPass Plaza'' games. | ||
*The stage represents the racetrack in ''Slot Car Rivals'', a racing game released on the Nintendo 3DS where the player can race their slot cars against other opponents | *The stage represents the racetrack in ''Slot Car Rivals'', a racing game released on the Nintendo 3DS where the player can race their slot cars against other opponents. | ||
*The music track | *The music track represents the musical theme of ''Wii Sports Resort'' which is remixed into a synthesizer style, referencing the musical theme of ''Slot Car Rivals'' which features a salsa style. | ||
*The Fox and Sonic minions' high | *The Fox and Sonic minions' high speed stats and the Uncontrollable Speed rule reference the speeding gameplay mechanic of ''Slot Car Rivals'' where the player can control their slot cars at high speeds but will become uncontrollable and will likely crash. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Impact Run ability | *This spirit's Support type references Nico Fire/Nico Flame's role in ''Slot Car Rivals'' to teach the player how to control their slot cards. | ||
*This spirit's Attack type and Impact Run ability reference how the player can possibly crash their slot cars into other players in ''Slot Car Rivals'' where. | |||
*In World of Light, the Raceway section where Nico Fire's spirit is located is occupied by vehicle and racing-based spirits, as ''Slot Car Rivals'' is a vehicular racing game. | *In World of Light, the Raceway section where Nico Fire's spirit is located is occupied by vehicle and racing-based spirits, as ''Slot Car Rivals'' is a vehicular racing game. | ||
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|{{SSBUMusicLink|Other|Nintendo Land Medley}} | |{{SSBUMusicLink|Other|Nintendo Land Medley}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The cyan R.O.B. | *The cyan R.O.B. represents Monita, the robotic host of ''Nintendo Land'' who features a monitor face with a blue color scheme. | ||
*The stage represents the Central Tower in the Nintendo Land Plaza, which features a platform with a large monitor screen overlooking a circular area. | *The stage represents the Central Tower in the Nintendo Land Plaza, which features a platform with a large monitor screen overlooking a circular-shaped area. | ||
*The Sudden Damage rule references the competitive minigames in ''Nintendo Land'' | *The Sudden Damage rule references the competitive minigames in ''Nintendo Land'' where the player(s) compete against their opponent(s) in various Nintendo game-themed minigames. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Screen-Flip Immunity ability references the Nintendo Wii U's motion controls, which is | *This spirit's Support type references Monita's role in ''Nintendo Land'' by serving as the player's guide. | ||
*This spirit's Neutral type references Dark Monita, the villainous counterpart of Monita who appears as the boss of the "Pikmin Adventure" and "Metroid Blast" minigames. | |||
*This spirit's Screen-Flip Immunity ability references the Nintendo Wii U's motion controls, which is used to control the player's view in ''Nintendo Land''. | |||
|} | |} | ||