Editing List of spirits (Mii series)

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{{Title|List of spirits (''Mii'' series)}}
{{DISPLAYTITLE:List of spirits (''Mii'' series)}}
{{ArticleIcons|ultimate=y}}
{{ArticleIcons|ultimate=y}}
The following is the list of the [[spirit]]s from the {{uv|Mii}} series in ''[[Super Smash Bros. Ultimate]]''.
The following is the list of the [[spirit]]s from the {{uv|Mii}} series in ''[[Super Smash Bros. Ultimate]]''.
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|{{SSBUMusicLink|Other|Final Results - Wii Party U}}
|{{SSBUMusicLink|Other|Final Results - Wii Party U}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The Mii Swordfighter puppet fighter's Prince's Crown hat and Butler Outfit represents Sebastian Tute, the host of ''Wii Music'' whose design features a curly hairstyle, wears a suit and carries a baton.
*The Mii Swordfighter's Princes' Crown hat and Butler Outfit represents Sebastian Tute, the host of ''Wii Music'' with a white, curly hairstlye who wears a suit and wields a baton.
*The Mii Brawler minion fighter's Isaac Wig and Toy-Con Outfit represent Bob Tute, the bassist of the Tutes whose design features a spiky hairstyle and wears a jacket.
*The Mii Brawler's Isaac Wig and the Mii Gunner's Saki Amamiya Wig each represents the members of Sebastian Tute's band, the Tutes: Bob Tute and Susie Tute.
*The Mii Gunner minion fighter's Saki Amamiya Wig and Steampunk Getup represent Susie Tute, the female saxophonist member of the Tutes whose design features a banged hairstyle and wears a frilly dress.
*The stage and music track reference how ''Tomodachi Life'' and ''Wii Party U'' feature Miis as playable characters, similar to ''Wii Music''.
*The stage's Battlefield form represents Music Mountain, one of the default stages in ''Wii Music'', which takes place in an outdoor setting with a small green field with trees, flowers, and a partly cloudy sky.
*The Meloetta Poké Ball Pokémon references the music game genre of ''Wii Music'' and the Be-Bops, a set of four bouncing musical notes that indicates the tempo of a song.
*The Meloetta Poké Ball Pokémon references the music game genre of ''Wii Music'', while its {{iw|bulbapedia|Echoed Voice|move}} move also references the Be-Bops, a set of four bouncing musical notes that assist the player in keeping with the beat and change verse.
*The Star Rod item appears during the battle, referencing Mii Maestro, one of the minigame modes in ''Wii Music'' where the player uses their Wii Remote like a baton to conduct an orchestra.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type references Sebastian Tute's role in ''Wii Music'' to teach the player how to play and compose music.
*This spirit's Franklin Badge Equipped ability references how ''Wii Music'' does not feature violence, as the Franklin Badge protects the player from violent projectiles.
*This spirit's Franklin Badge Equipped ability references how ''Wii Music'' does not feature violence, as the Franklin Badge protects the player from violent projectiles.
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|{{SSBUMusicLink|Other|Final Results - Wii Party U}}
|{{SSBUMusicLink|Other|Final Results - Wii Party U}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The Mii Fighters' Top Hat represents Party Phil, the top hat-wearing host of the ''Wii Party'' series, which uses the player's Miis as the main playable characters.
*The Mii Fighters' Top Hat represents Party Phil, the host of the ''Wii party'' series who wears a top hat.
*The stage is based on the {{iw|mariowiki|Variety Tower}} in ''WarioWare, Inc.: Mega Microgame$!'', which primarily features different minigames, similar to those in the ''Wii party'' series.
*The stage and music track reference how the ''Wii Party'' series is a party video game that consists of different minigames.
*The Bob-omb Festival rule and the second battle condition reference the multiplayer minigames in the ''Wii Party'' series, where the player(s) compete against their opponent(s) in various minigames until the winner(s) is decided.
*The Bob-omb Festival rule and battle condition reference the bomb-themed minigames in ''Wii party'', such as Time Bomb or Word Bomb, which features explosive bombs.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Easier Perfect Shield ability references how certain challenges in the ''Wii Party'' series involve games of chance, as this spirit's ability increases the chances of a player performing a perfect shield.
*This spirit's Support type references Party Phil's role in the ''Wii Party'' series as the player's host and guide.
*This spirit's Shield type and Easier Perfect Shield ability references how certain challenges in the ''Wii Party'' series involve games of chance, as this spirit's ability increases the chances of a player performing a perfect shield.
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|{{SSBUMusicLink|Other|Dark Lord}}
|{{SSBUMusicLink|Other|Dark Lord}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The green Giant Ridley puppet fighter represents the Dark Emperor, the main antagonist of the ''Find Mii'' series who is depicted as a giant, green, winged dragon and appears as the stage boss.
*The green Giant Ridley represents the Dark Emperor, a giant, winged, draconian-like antagonist with a green color scheme.
*The stage is based on the roof and the sky tower of the Castle of Darkness, the final level in ''Find Mii II'' which features the final boss battle against the Dark Emperor.
*The stage and music track represents the roof and sky tower Dark Castle, the final level in ''Find Mii II'' where the Dark Emperor is encountered as the final boss, which features Dark Emperor as the stage boss.
*The music track is based on the Dark Lord's boss battle theme song in the normal quest in ''Find Mii'' which is reused as the theme song during the final boss battle against the Dark Emperor in the game's secret quest.
*The Super Armor battle condition references the Dark Emperor's appearance as a stage boss in the ''Super Smash Bros.'' series, where he cannot flinch when attacked on the Find Mii stage.
*The first battle condition references the Dark Emperor's appearance as a stage boss in the ''Super Smash Bros.'' series where he cannot flinch when attacked on the Find Mii stage.
----'''Other trivia:'''
*This spirit's Shield type further references the Dark Emperor's appearance as an indestructible stage boss in the ''Super Smash Bros.'' series, who cannot flinch when attacked.
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|{{SSBUMusicLink|Super Mario Bros.|On the Hunt -Gloomy Manor Ver.- (Instrumental)}}
|{{SSBUMusicLink|Super Mario Bros.|On the Hunt -Gloomy Manor Ver.- (Instrumental)}}
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*The pink Villager puppet fighter represents Iris Archwell/Ella Mentree, the female host of ''Monster Manor'' whose design features large eyes and pink hair.
*The pink Villager represents Iris Archwell/Ella Mentree, a female character with pink hair.
*The Mii Brawler minion fighter's private investigator-themed Wild West Hat and Butler Outfit represent the player's Mii in ''Monster Manor'', who serves as Iris/Ella's boss.
*The Mii Brawler's Wild West Hat and Butler Outfit represents the player's Mii, who serves as Iris/Ella's boss in their role as an investigator in ''Monster Manor''.
*The stage and music track represent the haunted manor, the main setting of ''Monster Manor'' which is inhabited by ghost enemies, similar to the mansions in the ''Luigi's Mansion'' series.
*The stage and music track represents the main setting of ''Monster Manor'', a haunted manor featuring ghost enemies, which was released on the Nintendo 3DS.
*The Invisibility rule references the plot of ''Monster Manor'' where victims disappear into the haunted manor if they get too close.
*The Invisibility rule references the plot of ''Monster Manor'' where victims disappear into the haunted manor if they get too close.
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|{{SSBUMusicLink|Other|Tunnel Scene - X}}
|{{SSBUMusicLink|Other|Tunnel Scene - X}}
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*The Gold Mii Brawler puppet fighter represents Gold Bone, the main antagonist of ''Mii Force'' who features a gold color scheme, and whose robotic version uses punching attacks.
*The Gold Mii Brawler's Hockey Mask and Vampire Garb represents Gold Bone, a golden skeletal enemy who wears a red cape.
*The Mii Brawler puppet fighter's Hockey Mask references Gold Bone's skeletal face, while the Vampire Garb features a red cape, referencing the red cape worn by Gold Bone.
*The stage and music track represents the player's controllable spaceship in ''Mii Force'', a space combat genre game which features an outer space setting.
*The stage and the music track reference how ''Mii Force'' is a space combat game where the player controls a spaceship to fly around the universe and destroys enemy forces, similar to ''X'' and ''Star Fox''.
*The Low Gravity Hazard references the low gravity in outer space and the player's spaceship's floating capabilities.
*The stage's background and the Low Gravity Hazard reference the low gravity in outer space and the hovering capabilities of the player's controllable spaceship.
*The Super Scope item references the various weapons equipped to the player's spaceship in ''Mii Force'', which includes the Yellow Lightning launcher weapon that can shoot energy balls.
*The Super Scope item references the various weapons equipped to the player's spaceship in ''Mii Force'', including the Yellow Lightning launcher weapon which can shoot energy balls.
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|{{SSBUMusicLink|Other|Mii Plaza}}
|{{SSBUMusicLink|Other|Mii Plaza}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The yellow Isabelle puppet fighter represents Coraline, the female host of ''Ultimate Angler'' who features a similar hairstyle and wears a yellow jacket.
*The yellow Isabelle's favored [[Fishing Rod]] represents Coraline, a female character with blonde hair with a similar hairstyle who teaches the player how to fish.
*The Mii Gunner minion fighter's sea-themed Pirate Hat and Splatoon 2 Outfit represent the player's Mii in ''Ultimate Angler'', who serves as Coraline's fishing partner.
*The Mii Gunner minion's sea-themed costume, the stage's layout, and music track reference the sea-themed setting of ''Ultimate Angler'', which features a speedboat at sear traveling around the StreetPass Islands.
*The stage represents the speedboat used by the player and Coraline in ''Ultimate Angler'', which allows them to travel around the StreetPass Islands at sea to areas where they can fish.
*The music track is a salsa-styled remix of the ''Mii Plaza'' theme song, referencing how the theme song for ''Ultimate Angler'' also features a salsa style.
*Isabelle's favored [[Fishing Rod]] references the fishing gameplay mechanic of ''Ultimate Angler'' and Coraline's role in the game to teach the player how to fish.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Boomerang Equipped ability further references the fishing gameplay mechanic of ''Ultimate Angler'', which involves throwing the fishing line out and returning it to the player, similar to how the Boomerang can be thrown and returned to the player.
*This spirit's Support and Grab types further reference Coraline's role in ''Ultimate Angler'' to teach the player how to fish.
*This spirit's Boomerang Equipped ability further references the fishing gameplay mechanic of ''Ultimate Angler'', which involves throwing the fishing line out and returning it to the player.
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|{{SSBUMusicLink|Other|Boss 1 - Sakura Samurai: Art of the Sword}}
|{{SSBUMusicLink|Other|Boss 1 - Sakura Samurai: Art of the Sword}}
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*The purple Sheik puppet fighter represents Shinobu, the female ninja host of ''Ninja Launcher'' who wears a purple robe.
*The purple Sheik represents Shinobu, a female ninja character who wears a purple robe.
*The Mii Swordfighter minion fighter's ninja-themed Nia Wig and purple Ninja Suit represent the player's Mii in ''Ninja Launcher'', who serves as Shinobu's master.
*The Mii Swordfighter minion's Nia Wig and purple Ninja Suit represents the player's Mii, who serves as Shinobu's master in ''Ninja Launcher''.
*The stage represents the open plains setting of the early levels of ''Ninja Launcher'' which takes place in an outdoor setting with green grasslands, hills, and a partly cloudy sky.
*The stage and music track represents the open plains setting in the early levels of ''Ninja Launcher'', a Japanese aesthetic game released on the Nintendo 3DS.
*The music track is based on the theme song from ''Sakura Samurai: Art of the Sword'', an action-adventure genre game taking place in feudal Japan that was released on the Nintendo 3DS, similar to ''Ninja Launcher''.
*The Bullet Bill item references the main gameplay of ''Ninja Launcher'' where the player's Mii is launched out of a cannon.
*The Bullet Bill item and the first battle condition reference the main gameplay of ''Ninja Launcher'' where the player's Mii is launched out of a cannon and at an enemy.
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|{{SSBUMusicLink|Other|Personal Trainer: Cooking}}
|{{SSBUMusicLink|Other|Personal Trainer: Cooking}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The white Link puppet fighter represents Crispin/Geoff, the host of ''Feed Mii'' who features a similar hairstyle, wears a white-and-blue shirt, and can cook.
*The white Link represents Crispin/Geoff, a cook who wears a white shirt with a blue color scheme.
*The Mii Swordfighter minion fighter represents the sword-wielding Mii heroes featured in ''Feed Mii'', whose Super Mushroom Hat references the ''Super Mario''-themed hats they sometimes wear.
*The Mii Swordfighter minion represents the sword-wielding Mii heroes in ''Feed Mii'', who serve as the player's customers.
*The stage represents the restaurant in ''Feed Mii'', which takes place in a small building within a small castle town that serves as the game's main setting.
*The stage and music track represents the small restaurant setting in ''Feed Mii'', a cooking-related games released on the Nintendo DS line.
*The music track is based on the theme song of ''Personal Trainer: Cooking'', a cooking simulation genre game that was released on a Nintendo double-screened handheld console, similar to ''Feed Mii''.
*The Curry Mii Swordfighter, the Food item, and battle conditions reference the main gameplay of ''Feed Mii'' where the player must cook up meals for visiting heroes, including spicy dishes, which can increase a hero's stats.
*The Food item and the second and third battle conditions reference the main gameplay of ''Feed Mii'' where the player must cook up meals for visiting hungry heroes, including spicy food, which can increase their stats after eating them.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Fire Bar Equipped ability references the main gameplay of ''Feed Mii'' where feeding the heroes five-star food can allow them to use powerful sword attacks, similar to how the Fire Bar item features five fireballs.
*This spirit's Support type references Crispin/Geoff's role in ''Feed Mii'' to teach the player how to cook dishes.
*This spirit's Fire Bar Equipped ability further references the main gameplay of ''Feed Mii'' where feed the heroes five-star food can allows them to use powerful sword attacks.
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|{{SSBUMusicLink|Other|Wii Sports Resort}}
|{{SSBUMusicLink|Other|Wii Sports Resort}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The green Ness puppet fighter represents Nico Fire/Nico Flame, the host of ''Slot Car Rivals'' who wears a cap and a striped shirt.
*The green Ness represents Nico Fire/Nico Flame, the host of ''Slot Car Rivals'' who wears a cap.
*The purple Sonic and black Fox minion fighters each represent the StreetPass Cats and StreetPass Dogs, which the player can adopt as pets and use in the ''StreetPass Plaza'' games.
*The Fox and Sonic minions each represent the StreetPass Dogs and StreetPass Cats which the player can adopt as pets and use in the ''StreetPass Plaza'' games.
*The stage represents the racetrack in ''Slot Car Rivals'', a racing game released on the Nintendo 3DS where the player can race their slot cars against other opponents, similar to the ''F-Zero'' series.
*The stage and music track represents the racetrack of ''Slot Car Rivals'', a racing game which features Miis as playable characters.
*The music track is a synthesizer remix of the ''Wii Sports Resort'' theme song, referencing how the theme song of ''Slot Car Rivals'' features a synthesizer as the leading instrument.
*The Fox and Sonic minions' high speed stats and the Uncontrollable Speed rule reference the speeding gameplay mechanic of ''Slot Car Rivals'' where they control the slot cars at such high speeds, they become uncontrollable.
*The Fox and Sonic minions' high-speed stats and the Uncontrollable Speed rule reference the speeding gameplay mechanic of ''Slot Car Rivals'' where the player can race their slot cars at high speeds, but will become uncontrollable and cause them to crash.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Impact Run ability references how the player can control their slot cars at high speeds, which will possibly cause them to crash them to crash into other in ''Slot Car Rivals''.
*This spirit's Support type references Nico Fire/Nico Flame's role in ''Slot Car Rivals'' to teach the player how to control their slot cards.
*This spirit's Attack type and Impact Run ability reference how the player can possibly crash their slot cars into other players in ''Slot Car Rivals'' where.
*In World of Light, the Raceway section where Nico Fire's spirit is located is occupied by vehicle and racing-based spirits, as ''Slot Car Rivals'' is a vehicular racing game.
*In World of Light, the Raceway section where Nico Fire's spirit is located is occupied by vehicle and racing-based spirits, as ''Slot Car Rivals'' is a vehicular racing game.
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|{{SSBUMusicLink|Other|Nintendo Land Medley}}
|{{SSBUMusicLink|Other|Nintendo Land Medley}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The cyan R.O.B. puppet fighter represents Monita, the robotic host of ''Nintendo Land'' who features a monitor face with a blue color scheme.
*The cyan R.O.B. represents Monita, a robotic character with a cyan-colored face.
*The stage represents the Central Tower in the Nintendo Land Plaza, which features a platform with a large monitor screen overlooking a circular area.
*The stage and music track represents the Central Tower in the Nintendo Land Plaza, which features a platform with a large monitor screen overlooking a circular-shaped area.
*The Sudden Damage rule references the competitive minigames in ''Nintendo Land'', where the player(s) compete against their opponent(s) in different minigames until the winner(s) is decided.
*The Sudden Damage rule references the competitive minigames in ''Nintendo Land'' where the player(s) compete against their opponent(s) in various Nintendo game-themed minigames.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Screen-Flip Immunity ability references the Nintendo Wii U's motion controls, which is primarily used to control the player's view in ''Nintendo Land''.
*This spirit's Support type references Monita's role in ''Nintendo Land'' by serving as the player's guide.
*This spirit's Neutral type references Dark Monita, the villainous counterpart of Monita who appears as the boss of the "Pikmin Adventure" and "Metroid Blast" minigames.
*This spirit's Screen-Flip Immunity ability references the Nintendo Wii U's motion controls, which is used to control the player's view in ''Nintendo Land''.
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