Editing List of spirits (Mii series)

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{{Title|List of spirits (''Mii'' series)}}
{{DISPLAYTITLE:List of spirits (''Mii'' series)}}
{{ArticleIcons|ultimate=y}}
{{ArticleIcons|ultimate=y}}
The following is the list of the [[spirit]]s from the {{uv|Mii}} series in ''[[Super Smash Bros. Ultimate]]''.
The following is the list of the [[spirit]]s from the {{uv|Mii}} series in ''[[Super Smash Bros. Ultimate]]''.
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|1,079
|{{SpiritTableName|Sebastian Tute|size=64}}
|{{SpiritTableName|Sebastian Tute|size=64}}
|•{{SSBU|Mii Swordfighter}} {{Head|Mii Swordfighter|g=SSBU|s=20px}} (Moveset [[Shuriken of Light|2]][[Chakram|3]][[Stone Scabbard|1]][[Reversal Slash|2]], Prince's Crown, Butler Outfit, High Voice Type 7)<br>•{{SSBU|Mii Gunner}} {{Head|Mii Gunner|g=SSBU|s=20px}} (Moveset [[Laser Blaze|2]][[Gunner Missile|3]][[Lunar Launch|1]][[Bomb Drop|2]], Saki Amamiya Wig, Steampunk Getup)<br>•{{SSBU|Mii Brawler}} {{Head|Mii Brawler|g=SSBU|s=20px}} (Moveset [[Flashing Mach Punch|2]][[Suplex|3]][[Soaring Axe Kick|1]][[Feint Jump|2]], Isaac Wig, Toy-Con Outfit)
|•{{SSBU|Mii Swordfighter}} {{Head|Mii Swordfighter|g=SSBU|s=20px}} (Moveset [[Shuriken of Light|2]][[Chakram|3]][[Stone Scabbard|1]][[Reversal Slash|2]], Prince's Crown, Butler Outfit)<br>•{{SSBU|Mii Gunner}} {{Head|Mii Gunner|g=SSBU|s=20px}} (Moveset [[Laser Blaze|2]][[Gunner Missile|3]][[Lunar Launch|1]][[Bomb Drop|2]], Saki Amamiya Wig, Steampunk Getup)<br>•{{SSBU|Mii Brawler}} {{Head|Mii Brawler|g=SSBU|s=20px}} (Moveset [[Flashing Mach Punch|2]][[Suplex|3]][[Soaring Axe Kick|1]][[Feint Jump|2]], Isaac Wig, Toy-Con Outfit)
|{{SpiritType|Grab}}
|{{SpiritType|Grab}}
|8,900
|8,900
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|•Defeat the main fighter to win<br>•Only certain Pokémon will emerge from Poké Balls ([[Meloetta]])<br>•Reinforcements will appear during the battle
|•Defeat the main fighter to win<br>•Only certain Pokémon will emerge from Poké Balls ([[Meloetta]])<br>•Reinforcements will appear during the battle
|{{SSBUMusicLink|Other|Final Results - Wii Party U}}
|{{SSBUMusicLink|Other|Final Results - Wii Party U}}
|'''Spirit Battle inspiration:'''
|
*The Mii Swordfighter puppet fighter's Prince's Crown hat and Butler Outfit represents Sebastian Tute, the host of ''Wii Music'' whose design features a curly hairstyle, wears a suit and carries a baton.
*The Mii Swordfighter's costume represents Sebastian Tute, with the Prince's Crown hat featuring a curly hairstyle resembling Sebastian's hairstyle, and the Butler Outfit resembling Sebastian's suit.
*The Mii Brawler minion fighter's Isaac Wig and Toy-Con Outfit represent Bob Tute, the bassist of the Tutes whose design features a spiky hairstyle and wears a jacket.
*The Mii Gunner and Mii Brawlers' respective costumes each represents two members of The Tutes: Susie Tute (with the Saki Amamiya Wig resembling Susie's hairstyle), and Bob Tute (with the Isaac Wig resembling Bob's hairstyle).
*The Mii Gunner minion fighter's Saki Amamiya Wig and Steampunk Getup represent Susie Tute, the female saxophonist member of the Tutes whose design features a banged hairstyle and wears a frilly dress.
*The stage and music reference how ''Wii Music'' is a game where the Miis are playable characters.
*The stage's Battlefield form represents Music Mountain, one of the default stages in ''Wii Music'', which takes place in an outdoor setting with a small green field with trees, flowers, and a partly cloudy sky.
*The Meloetta Poké Ball Pokémon references the music theme of ''Wii Music''.
*The Meloetta Poké Ball Pokémon references the music game genre of ''Wii Music'', while its {{iw|bulbapedia|Echoed Voice|move}} move also references the Be-Bops, a set of four bouncing musical notes that assist the player in keeping with the beat and change verse.
*The Star Rod item appears during the battle, referencing Mii Maestro, one of the minigame modes in ''Wii Music'' where the player uses their Wii Remote like a baton to conduct an orchestra.
----'''Other trivia:'''
*This spirit's Franklin Badge Equipped ability references how ''Wii Music'' does not feature violence, as the Franklin Badge protects the player from violent projectiles.
|-
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|{{SSBUMusicLink|Other|Final Results - Wii Party U}}
|{{SSBUMusicLink|Other|Final Results - Wii Party U}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The Mii Fighters' Top Hat represents Party Phil, the top hat-wearing host of the ''Wii Party'' series, which uses the player's Miis as the main playable characters.
*The Mii fighters' Top Hat references Party Phil's top hat.
*The stage is based on the {{iw|mariowiki|Variety Tower}} in ''WarioWare, Inc.: Mega Microgame$!'', which primarily features different minigames, similar to those in the ''Wii party'' series.
*The Mii fighters also references how ''Wii Party'' and ''Wii Party U'' are both games games where the Miis are playable characters.
*The Bob-omb Festival rule and the second battle condition reference the multiplayer minigames in the ''Wii Party'' series, where the player(s) compete against their opponent(s) in various minigames until the winner(s) is decided.
*The stage references how ''Wii Party'' and ''Wii Party U'' are both party games consisting of different minigames, much like the ''WarioWare'' series.
*The music references Party Phil's appearance in ''Wii Party U''.
*The Bob-omb Festival rule and battle condition references a few of the ''Wii Party'' minigames involving bombs, including "Time Bomb", "Word Bomb", and "Countdown Crisis".
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Easier Perfect Shield ability references how certain challenges in the ''Wii Party'' series involve games of chance, as this spirit's ability increases the chances of a player performing a perfect shield.
*This spirit's Easier Perfect Shield ability references how certain challenges in ''Wii Party'' or ''Wii Party U'' involves games of chance, with this spirit's ability increasing the chances of a Perfect Shield.
|-
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|•The enemy has super armor and is hard to launch or make flinch<br>•The enemy is giant
|•The enemy has super armor and is hard to launch or make flinch<br>•The enemy is giant
|{{SSBUMusicLink|Other|Dark Lord}}
|{{SSBUMusicLink|Other|Dark Lord}}
|'''Spirit Battle inspiration:'''
|
*The green Giant Ridley puppet fighter represents the Dark Emperor, the main antagonist of the ''Find Mii'' series who is depicted as a giant, green, winged dragon and appears as the stage boss.
*The green Giant Ridley represents the Dark Emperor, a giant, green winged demon with a draconian appearance.
*The stage is based on the roof and the sky tower of the Castle of Darkness, the final level in ''Find Mii II'' which features the final boss battle against the Dark Emperor.
*The stage and music represents the Dark Emperor's appearance in ''Find Mii II'', with the Dark Emperor appearing as the stage boss.
*The music track is based on the Dark Lord's boss battle theme song in the normal quest in ''Find Mii'' which is reused as the theme song during the final boss battle against the Dark Emperor in the game's secret quest.
*The Super Armor battle condition and this spirit's Shield type reference how the Dark Emperor is the most powerful enemy compared to the other enemies in the ''Find Mii'' games and how the Dark Emperor does not flinch when attacked on the Find Mii stage.
*The first battle condition references the Dark Emperor's appearance as a stage boss in the ''Super Smash Bros.'' series where he cannot flinch when attacked on the Find Mii stage.
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|{{SSBUMusicLink|Super Mario Bros.|On the Hunt -Gloomy Manor Ver.- (Instrumental)}}
|{{SSBUMusicLink|Super Mario Bros.|On the Hunt -Gloomy Manor Ver.- (Instrumental)}}
|
|
*The pink Villager puppet fighter represents Iris Archwell/Ella Mentree, the female host of ''Monster Manor'' whose design features large eyes and pink hair.
*The pink Villager represents Iris Archwell, the player's assistant in the ''StreetPass Mii Plaza'' game, ''Monster Manor''.
*The Mii Brawler minion fighter's private investigator-themed Wild West Hat and Butler Outfit represent the player's Mii in ''Monster Manor'', who serves as Iris/Ella's boss.
*The Mii Brawler minion's costume references the player's role as an investigator, with the Wild West Hat resembling an investigator's fedora hat and the Buter Outfit resembling the suit an investigator normally wears.
*The stage and music track represent the haunted manor, the main setting of ''Monster Manor'' which is inhabited by ghost enemies, similar to the mansions in the ''Luigi's Mansion'' series.
*The stage and music references both ''Luigi's Mansion'' and ''Monster Manor'' taking place in a haunted mansion, with the music referencing how ''Luigi's Mansion: Dark Moon'' and ''Monster Manor'' were both released on the Nintendo 3DS.
*The Invisibility rule references the plot of ''Monster Manor'' where victims disappear into the haunted manor if they get too close.
*The stage and Invisibility rule references the rumors of people disappearing into the manor if they get too close.
|-
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|{{SSBUMusicLink|Other|Tunnel Scene - X}}
|{{SSBUMusicLink|Other|Tunnel Scene - X}}
|
|
*The Gold Mii Brawler puppet fighter represents Gold Bone, the main antagonist of ''Mii Force'' who features a gold color scheme, and whose robotic version uses punching attacks.
*The Gold Mii Brawler's costume represents Gold Bone, with the Hockey Mask's shape resembling Gold Bone's head, and the Vampire Garb's jacket resembling Gold Bone's cape.
*The Mii Brawler puppet fighter's Hockey Mask references Gold Bone's skeletal face, while the Vampire Garb features a red cape, referencing the red cape worn by Gold Bone.
*The stage references how the main setting of ''Mii Force'' takes place in outer space.
*The stage and the music track reference how ''Mii Force'' is a space combat game where the player controls a spaceship to fly around the universe and destroys enemy forces, similar to ''X'' and ''Star Fox''.
*The stage and music reference how ''Star Fox'' and ''X'' were both developed by Argonauts Software.
*The stage's background and the Low Gravity Hazard reference the low gravity in outer space and the hovering capabilities of the player's controllable spaceship.
*The Low Gravity Hazard and Super Scope item references the main gameplay of ''Mii Force'' where the player controls a floating spaceship which can fire projectiles.
*The Super Scope item references the various weapons equipped to the player's spaceship in ''Mii Force'', including the Yellow Lightning launcher weapon which can shoot energy balls.
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|{{SSBUMusicLink|Other|Mii Plaza}}
|{{SSBUMusicLink|Other|Mii Plaza}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The yellow Isabelle puppet fighter represents Coraline, the female host of ''Ultimate Angler'' who features a similar hairstyle and wears a yellow jacket.
*Isabelle and Coraline both share a similar hairstyle and color.
*The Mii Gunner minion fighter's sea-themed Pirate Hat and Splatoon 2 Outfit represent the player's Mii in ''Ultimate Angler'', who serves as Coraline's fishing partner.
*The Mii Gunner minion's costume references the player traveling the sea, with the Pirate Hat and the Splatoon 2 Outfit being sea-themed costumes.  
*The stage represents the speedboat used by the player and Coraline in ''Ultimate Angler'', which allows them to travel around the StreetPass Islands at sea to areas where they can fish.
*The stage references how the main setting of the game, ''Ultimate Angler'' takes place at sea.  
*The music track is a salsa-styled remix of the ''Mii Plaza'' theme song, referencing how the theme song for ''Ultimate Angler'' also features a salsa style.
*The music references how ''Ultimate Angler'' is a ''StreetPass'' game.
*Isabelle's favored [[Fishing Rod]] references the fishing gameplay mechanic of ''Ultimate Angler'' and Coraline's role in the game to teach the player how to fish.
*Isabelle's favored [[Fishing Rod]] and this spirit's Boomerang Equipped ability  reference the fishing Game-play mechanic of ''Ultimate Angler'' which involves throwing and the object returning to the owner.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Boomerang Equipped ability further references the fishing gameplay mechanic of ''Ultimate Angler'', which involves throwing the fishing line out and returning it to the player, similar to how the Boomerang can be thrown and returned to the player.
*In World of Light, Coraline's spirit is located in the Heart Pool section similar to the stage's large water body setting.
|-
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|1,085
|1,085
|{{SpiritTableName|Shinobu|size=64}}
|{{SpiritTableName|Shinobu|size=64}}
|•{{SSBU|Sheik}} {{Head|Sheik|g=SSBU|s=20px|cl=Purple}}<br>•{{SSBU|Mii Swordfighter}} {{Head|Mii Swordfighter|g=SSBU|s=20px}} (Moveset [[Shuriken of Light|2]][[Airborne Assault|1]][[Skyward Slash Dash|2]][[Power Thrust|3]], Nia Wig, Purple Ninja Suit, Normal Voice Type 4)
|•{{SSBU|Sheik}} {{Head|Sheik|g=SSBU|s=20px|cl=Purple}}<br>•{{SSBU|Mii Swordfighter}} {{Head|Mii Swordfighter|g=SSBU|s=20px}} (Moveset [[Shuriken of Light|2]][[Airborne Assault|1]][[Skyward Slash Dash|2]][[Power Thrust|3]], Nia Wig, Ninja Suit)
|{{SpiritType|Grab}}
|{{SpiritType|Grab}}
|1,500
|1,500
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|{{SSBUMusicLink|Other|Boss 1 - Sakura Samurai: Art of the Sword}}
|{{SSBUMusicLink|Other|Boss 1 - Sakura Samurai: Art of the Sword}}
|
|
*The purple Sheik puppet fighter represents Shinobu, the female ninja host of ''Ninja Launcher'' who wears a purple robe.
*Sheik and Shinobu are both ninja characters.  
*The Mii Swordfighter minion fighter's ninja-themed Nia Wig and purple Ninja Suit represent the player's Mii in ''Ninja Launcher'', who serves as Shinobu's master.
*The Mii Swordfighter minion's costume represents Shinobu's appearance, with the Nia Wig resembling Shinobu's mask and the Ninja Suit resembling Shinobu's outfit.
*The stage represents the open plains setting of the early levels of ''Ninja Launcher'' which takes place in an outdoor setting with green grasslands, hills, and a partly cloudy sky.
*The stage references how ''New Super Mario Bros. 2'' and ''Ninja Launcher'' are both side-scrolling games released on the Nintendo DS line.
*The music track is based on the theme song from ''Sakura Samurai: Art of the Sword'', an action-adventure genre game taking place in feudal Japan that was released on the Nintendo 3DS, similar to ''Ninja Launcher''.
*The music references the Japanese aesthetic of ''Sakura Samurai: Art of the Sword'' and ''Ninja Launcher'', both games released on the Nintendo 3DS.
*The Bullet Bill item and the first battle condition reference the main gameplay of ''Ninja Launcher'' where the player's Mii is launched out of a cannon and at an enemy.
*The Bullet Bill item references the main gameplay mechanic of ''Ninja Launcher'' where the player's Mii (dressed as a ninja) is launched out of a cannon to attack an enemy and powers up by collecting armament scrolls from kites.
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|•Defeat the main fighter to win<br>•The enemy becomes more powerful after eating<br>•The enemy breathes fire
|•Defeat the main fighter to win<br>•The enemy becomes more powerful after eating<br>•The enemy breathes fire
|{{SSBUMusicLink|Other|Personal Trainer: Cooking}}
|{{SSBUMusicLink|Other|Personal Trainer: Cooking}}
|'''Spirit Battle inspiration:'''
|
*The white Link puppet fighter represents Crispin/Geoff, the host of ''Feed Mii'' who features a similar hairstyle, wears a white-and-blue shirt, and can cook.
*Link's ''Breath of the Wild'' incarnation and Crispin are both cooks.
*The Mii Swordfighter minion fighter represents the sword-wielding Mii heroes featured in ''Feed Mii'', whose Super Mushroom Hat references the ''Super Mario''-themed hats they sometimes wear.
*Link and the Mii Swordfighter minion references how the ''StreetPass Mii Plaza'' game, ''Feed Mii'' prominently features sword-wielding heroes as customers.
*The stage represents the restaurant in ''Feed Mii'', which takes place in a small building within a small castle town that serves as the game's main setting.
*The stage references the main setting of ''Feed Mii'' taking place in a restaurant in a small town.
*The music track is based on the theme song of ''Personal Trainer: Cooking'', a cooking simulation genre game that was released on a Nintendo double-screened handheld console, similar to ''Feed Mii''.
*The music references how ''Personal Trainer: Cooking'' and ''Feed Mii'' are both cooking-related games released on the Nintendo DS line.
*The Food item and the second and third battle conditions reference the main gameplay of ''Feed Mii'' where the player must cook up meals for visiting hungry heroes, including spicy food, which can increase their stats after eating them.
*The Mii Swordfighter minion, Food item, and battle conditions reference the main gameplay of ''Feed Mii'' where the player must cook up meals for visiting heroes before they go out to hunt monsters, which includes spicy dishes.
----'''Other trivia:'''
*This spirit's Fire Bar Equipped ability references the main gameplay of ''Feed Mii'' where feeding the heroes five-star food can allow them to use powerful sword attacks, similar to how the Fire Bar item features five fireballs.
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|{{SSBUMusicLink|Other|Wii Sports Resort}}
|{{SSBUMusicLink|Other|Wii Sports Resort}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The green Ness puppet fighter represents Nico Fire/Nico Flame, the host of ''Slot Car Rivals'' who wears a cap and a striped shirt.
*Ness and Nico Fire are often seen wearing a cap.
*The purple Sonic and black Fox minion fighters each represent the StreetPass Cats and StreetPass Dogs, which the player can adopt as pets and use in the ''StreetPass Plaza'' games.
*The Fox and Sonic minions each resembles the StreetPass dogs and cats that appear in the ''StreetPass Mii Plaza'' depending on the player's pet preference.
*The stage represents the racetrack in ''Slot Car Rivals'', a racing game released on the Nintendo 3DS where the player can race their slot cars against other opponents, similar to the ''F-Zero'' series.
*The stage references how the ''F-Zero'' series and ''Slot Car Rivals'' are both racing games.  
*The music track is a synthesizer remix of the ''Wii Sports Resort'' theme song, referencing how the theme song of ''Slot Car Rivals'' features a synthesizer as the leading instrument.
*The music references how  ''Wii Sports Resort'' and ''Slot Car Rivals'' are both games where the Miis are playable characters.
*The Fox and Sonic minions' high-speed stats and the Uncontrollable Speed rule reference the speeding gameplay mechanic of ''Slot Car Rivals'' where the player can race their slot cars at high speeds, but will become uncontrollable and cause them to crash.
*The minions and the Uncontrollable Speed rule reference the speeding gameplay mechanic of ''Slot Car Rivals'', with both Fox and Sonic being among the fastest fighters in the ''Super Smash Bros.'' series.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Impact Run ability references how the player can control their slot cars at high speeds, which will possibly cause them to crash them to crash into other in ''Slot Car Rivals''.
*This spirit's Impact Run ability references the speeding gameplay mechanic of ''Slot Car Rivals'' where the player can possibly crash their slot cars into other players.
*In World of Light, the Raceway section where Nico Fire's spirit is located is occupied by vehicle and racing-based spirits, as ''Slot Car Rivals'' is a vehicular racing game.
*In World of Light, the Raceway section where Nico Fire's spirit is located is occupied by vehicle and racing-based spirits, as ''Slot Car Rivals'' is a vehicular racing game.
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|{{SSBUMusicLink|Other|Nintendo Land Medley}}
|{{SSBUMusicLink|Other|Nintendo Land Medley}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The cyan R.O.B. puppet fighter represents Monita, the robotic host of ''Nintendo Land'' who features a monitor face with a blue color scheme.
*R.O.B. and Monita are both robotic characters.
*The stage represents the Central Tower in the Nintendo Land Plaza, which features a platform with a large monitor screen overlooking a circular area.
*The stage features the giant monitors in the background, referencing how Monita is both named and designed after a monitor.
*The Sudden Damage rule references the competitive minigames in ''Nintendo Land'', where the player(s) compete against their opponent(s) in different minigames until the winner(s) is decided.
*The music represents Monita's appearance in ''Nintendo Land''.
*The Sudden Damage rule and this spirit's Screen-Flip Immunity ability likely reference the randomized gameplays in each different ''Nintendo Land'' minigame.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Screen-Flip Immunity ability references the Nintendo Wii U's motion controls, which is primarily used to control the player's view in ''Nintendo Land''.
*This spirit's Support type references Monita's role of serving as the player's guide in ''Nintendo Land''.
|}
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==Trivia==
==Trivia==
*{{uv|Pilotwings}} is the only universe categorized under the {{uv|Mii}} series that did not originally feature Miis, predating their existence by nearly 16 years.
*''Pilotwings'' is the only universe categorized under the {{uv|Mii}} series that did not originally feature Miis, predating their existence by nearly 16 years.
*The ''Mii'' series is the only series that has a [[series symbol]] in the Spirits Collection, but no Fighter Spirits.
*The ''Mii'' series is the only series that has a [[series symbol]] in the Spirits Collection, but no Fighter Spirits.
**Despite [[Mii Fighter]]s being classified as being in the ''Mii'' series on the [[Super Smash Bros. Ultimate Official Site|official ''Super Smash Bros. Ultimate'' website]], their Fighter Spirits are classified as being in the {{uv|Super Smash Bros.}} series, and use the ''Super Smash Bros.'' [[series symbol]]. However, Mii Fighters do still receive a series bonus when using ''Mii'' spirits.
**Despite [[Mii Fighter]]s being classified as being in the ''Mii'' series on the [[Super Smash Bros. Ultimate Official Site|official ''Super Smash Bros. Ultimate'' website]], their Fighter Spirits are classified as being in the ''{{b|Super Smash Bros.|series}}'' series.
*Despite {{uv|StreetPass Mii Plaza}} and ''Pilotwings'' having their own series symbols, their spirits use the series symbol for the ''Mii'' series.
**Despite Mii Fighters not being labeled with the Mii's symbol, they will still receive a series bonus from Mii spirits.
*Despite {{uv|StreetPass Mii Plaza}} and {{uv|Pilotwings}} having their own series symbols, their spirits use the series symbol for the Mii series.


{{Spirit list}}
{{Spirit list}}

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