Editing List of spirits (Metal Gear series)
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*The stage features either Metal Gear REX or Metal Gear RAY as background characters, representing the two Metal Gears piloted by Liquid Snake and his mental doppelganger, Liquid Ocelot in the ''Metal Gear'' series. | *The stage features either Metal Gear REX or Metal Gear RAY as background characters, representing the two Metal Gears piloted by Liquid Snake and his mental doppelganger, Liquid Ocelot in the ''Metal Gear'' series. | ||
*The Poison Cloud hazard references FOXDIE, an engineered retrovirus developed by the Defense Intelligence Agency modified to kill Liquid Snake. | *The Poison Cloud hazard references FOXDIE, an engineered retrovirus developed by the Defense Intelligence Agency modified to kill Liquid Snake. | ||
*The second battle condition references how Liquid Snake possesses Big Boss's | *The second battle condition references how Liquid Snake possesses Big Boss's recessive genes in comparison to Solid Snake's dominant genes, although Liquid was the superior clone. | ||
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*The grey Metal Greninja represents Metal Gear RAY, an amphibious Metal Gear robot designed to use water-based attacks. | *The grey Metal Greninja represents Metal Gear RAY, an amphibious Metal Gear robot designed to use water-based attacks. | ||
*The stage represents Shadow Moses Island, the location of the boss battle against a Metal Gear RAY piloted by Liquid Ocelot in ''Metal Gear Solid 4: Guns of the Patriots'', which features the Metal Gear RAY as a background character. | *The stage represents Shadow Moses Island, the location of the boss battle against a Metal Gear RAY piloted by Liquid Ocelot in ''Metal Gear Solid 4: Guns of the Patriots'', which features the Metal Gear RAY as a background character. | ||
*The music track represents the musical theme of the boss battle against three | *The music track represents the musical theme of the boss battle against three Metal Gear RAYs in ''Sons of Liberty''. | ||
*The Exploding Type items and second battle condition reference the Metal Gear RAY's ability to counter Metal Gear REX's ability to launch explosive nuclear warheads. | *The Exploding Type items and second battle condition reference the Metal Gear RAY's ability to counter Metal Gear REX's ability to launch explosive nuclear warheads. | ||
*Greninja starts off with a Steel Diver, referencing Metal Gear RAY's standard armament, which includes a high-pressure water cannon and missiles. | *Greninja starts off with a Steel Diver, referencing Metal Gear RAY's standard armament, which includes a high-pressure water cannon and missiles. |