Editing List of spirits (Metal Gear series)

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{{Title|List of spirits (''Metal Gear'' series)}}
{{DISPLAYTITLE:List of spirits (''Metal Gear'' series)}}
{{ArticleIcons|ultimate=y}}
The following is the list of the [[spirit]]s from the {{uv|Metal Gear}} series in ''[[Super Smash Bros. Ultimate]]''.
The following is the list of the [[spirit]]s from the {{uv|Metal Gear}} series in ''[[Super Smash Bros. Ultimate]]''.


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|-
|-
|750
|750
|{{SpiritTableName|Liquid Snake}}
|{{anchor|Liquid Snake}}[[File:Liquid Snake.png|center|108x108px]]
|Liquid Snake
|{{SpiritType|Grab}}
|{{SpiritType|Grab}}
|★★★★
|★★★★
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|-
|-
|751
|751
|{{SpiritTableName|Gray Fox|link=y}}
|{{anchor|Gray Fox}}[[File:Gray Fox Spirit.png|center|108x108px]]
|[[Gray Fox]]
|{{SpiritType|Attack}}
|{{SpiritType|Attack}}
|★★★
|★★★
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|-
|-
|754
|754
|{{SpiritTableName|Meryl Silverburgh}}
|{{anchor|Meryl Silverburgh}}[[File:Meryl Silverburgh.png|center|108x108px]]
|Meryl Silverburgh
|{{SpiritType|Neutral}}
|{{SpiritType|Neutral}}
|★
|★
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|-
|-
|756
|756
|{{SpiritTableName|Solidus Snake}}
|{{anchor|Solidus Snake}}[[File:Solidussnake.png|center|108x108px]]
|Solidus Snake
|{{SpiritType|Grab}}
|{{SpiritType|Grab}}
|★★
|★★
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|-
|-
|758
|758
|{{SpiritTableName|Naked Snake}}
|{{anchor|Naked Snake}}[[File:Naked Snake2.png|center|108x108px]]
|Naked Snake
|{{SpiritType|Grab}}
|{{SpiritType|Grab}}
|★★★
|★★★
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|-
|-
|759
|759
|{{SpiritTableName|Big Boss}}
|{{anchor|Big Boss}}[[File:Big Boss.png|center|108x108px]]
||Big Boss
|{{SpiritType|Grab}}
|{{SpiritType|Grab}}
|★★★★
|★★★★
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|-
|-
|760
|760
|{{SpiritTableName|The Boss}}
|{{anchor|The Boss}}[[File:The boss.png|center|108x108px]]
|The Boss
|{{SpiritType|Grab}}
|{{SpiritType|Grab}}
|★★★★
|★★★★
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|-
|-
|762
|762
|{{SpiritTableName|Revolver Ocelot (Metal Gear Solid 3)}}
|{{anchor|Revolver Ocelot (Metal Gear Solid 3)}}[[File:Revolver Ocelot.png|center|108x108px]]
|Revolver Ocelot (Metal Gear Solid 3)
|{{SpiritType|Grab}}
|{{SpiritType|Grab}}
|★★
|★★
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|-
|-
|763
|763
|{{SpiritTableName|Revolver Ocelot (Metal Gear Solid V)}}
|{{anchor|Revolver Ocelot (Metal Gear Solid V)}}[[File:Revolver Ocelot MGSV Spirit.png|center|108x108px]]
|Revolver Ocelot (Metal Gear Solid V)
|{{SpiritType|Grab}}
|{{SpiritType|Grab}}
|★★★
|★★★
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|-
|-
|765
|765
|{{SpiritTableName|Raiden}}
|{{anchor|Raiden}}[[File:MetalGearRaidenRevengeanceSpirit.png|center|108x108px]]
|Raiden
|{{SpiritType|Attack}}
|{{SpiritType|Attack}}
|★★★★
|★★★★
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|No Effect
|No Effect
|''Metal Gear Solid 2: Sons of Liberty''<br>(Artwork: ''Metal Gear Rising: Revengeance'')
|''Metal Gear Solid 2: Sons of Liberty''<br>(Artwork: ''Metal Gear Rising: Revengeance'')
|•[[Summon]] with cores from {{h2||Solidus Snake}}, {{h2||Rosemary}}, any three {{SpiritType|Attack|a=inline}} cores, and any {{SpiritType|Neutral|a=inline}} core
|•[[Summon]] with cores from [[#Solidus Snake|Solidus Snake]], [[#Rosemary|Rosemary]], any three {{SpiritType|Attack|a=inline}} cores, and any {{SpiritType|Neutral|a=inline}} core
|-
|-
|769
|769
|{{SpiritTableName|Metal Gear REX}}
|{{anchor|Metal Gear REX}}[[File:Metal Gear REX.png|center|108x108px]]
||Metal Gear REX
|{{SpiritType|Shield}}
|{{SpiritType|Shield}}
|★★★
|★★★
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|Speed ↓
|Speed ↓
|''Metal Gear Solid''<br>(Artwork: ''Metal Gear Solid 4: Guns of the Patriots'')
|''Metal Gear Solid''<br>(Artwork: ''Metal Gear Solid 4: Guns of the Patriots'')
|•[[Summon]] with cores from {{h2||Hal Emmerich}} and {{h2|List of spirits (Others)|Tank & Infantry}}<br>•Battle via World of Light (Base)<br>•Purchase from the Vault Shop for 6000G (unlocked after obtaining spirit once)
|•[[Summon]] with cores from [[#Hal Emmerich|Hal Emmerich]] and {{h2|List of spirits (Others)|Tank & Infantry}}<br>•Battle via World of Light (Base)<br>•Purchase from the Vault Shop for 6000G (unlocked after obtaining spirit once)
|-
|-
|770
|770
|{{SpiritTableName|Metal Gear RAY}}
|{{anchor|Metal Gear RAY}}[[File:Metal Gear Ray Spirit.png|center|108x108px]]
|Metal Gear RAY
|{{SpiritType|Grab}}
|{{SpiritType|Grab}}
|★★
|★★
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|-
|-
|772
|772
|{{SpiritTableName|Metal Gear ZEKE}}
|{{anchor|Metal Gear ZEKE}}[[File:Metal Gear ZEKE Spirit.png|center|108x108px]]
|Metal Gear ZEKE
|{{SpiritType|Shield}}
|{{SpiritType|Shield}}
|★
|★
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|-
|-
|773
|773
|{{SpiritTableName|Sahelanthropus}}
|{{anchor|Sahelanthropus}}[[File:Sahelanthropus.png|center|108x108px]]
|Sahelanthropus
|{{SpiritType|Shield}}
|{{SpiritType|Shield}}
|★★★
|★★★
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|-
|-
|752
|752
|{{SpiritTableName|Hal Emmerich|link=y}}
|{{anchor|Hal Emmerich}}[[File:Halemmerich.png|center|108x108px]]
|[[Hal Emmerich]]
|★★
|★★
|⬢
|⬢
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|-
|-
|753
|753
|{{SpiritTableName|Roy Campbell|link=y}}
|{{anchor|Roy Campbell}}[[File:Roy Campbell Spirit.png|center|108x108px]]
|[[Roy Campbell]]
|★★
|★★
|⬢⬢
|⬢⬢
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|-
|-
|755
|755
|{{SpiritTableName|Mei Ling|link=y}}
|{{anchor|Mei Ling}}[[File:Mei Ling Spirit.png|center|108x108px]]
|[[Mei Ling]]
|★
|★
|⬢
|⬢
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|-
|-
|757
|757
|{{SpiritTableName|Rosemary}}
|{{anchor|Rosemary}}[[File:Rosemary Spirit.png|center|108x108px]]
|Rosemary
|★
|★
|⬢
|⬢
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|-
|-
|761
|761
|{{SpiritTableName|EVA}}
|{{anchor|EVA}}[[File:Evaaa.png|center|108x108px]]
|EVA
|★★
|★★
|⬢
|⬢
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|-
|-
|764
|764
|{{SpiritTableName|Zero (Metal Gear Solid 3)}}
|{{anchor|Zero (Metal Gear Solid 3)}}[[File:Zero MGS Spirit.png|center|108x108px]]
|Zero (Metal Gear Solid 3)
|★★
|★★
|⬢⬢
|⬢⬢
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|-
|-
|766
|766
|{{SpiritTableName|Kazuhira Miller}}
|{{anchor|Kazuhira Miller}}[[File:KazMiller.png|center|108x108px]]
|Kazuhira Miller
|★★★
|★★★
|⬢
|⬢
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|-
|-
|767
|767
|{{SpiritTableName|Paz Ortega Andrade}}
|{{anchor|Paz Ortega Andrade}}[[File:Paz Spirits.png|center|108x108px]]
|Paz Ortega Andrade
|★★
|★★
|⬢
|⬢
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|-
|-
|768
|768
|{{SpiritTableName|Strangelove}}
|{{anchor|Strangelove}}[[File:Strangelove.PNG|center|108x108px]]
|Strangelove
|★
|★
|⬢
|⬢
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|-
|-
|771
|771
|{{SpiritTableName|Gekko}}
|{{anchor|Gekko}}[[File:Gekkos.png|center|108x108px]]
|Gekko
|★★
|★★
|⬢
|⬢
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|-
|-
|774
|774
|{{SpiritTableName|Cardboard Box|link=y}}
|{{anchor|Cardboard Box}}[[File:Cardboard box.png|center|108x108px]]
|[[Cardboard Box]]
|★
|★
|⬢
|⬢
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|-
|-
|749
|749
|[[File:SSBU spirit Solid Snake.png|center|108x108px]]
|[[File:Solid Snake Spirit.png|center|108x108px]]
|[[File:Snake SSBU.png|center|108x108px]]
|[[File:Snake SSBU.png|center|108x108px]]
|[[Solid Snake]]
|[[Solid Snake]]
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==Spirit Battles==
==Spirit Battles==
{{SpiritBattleHeader|inspiration=y|s=y|hideseries=y}}
{|class="wikitable sortable" style="width:100%;"
|-
! colspan=3|Spirit
! colspan=7|Battle parameters
! colspan=1 rowspan=2|Inspiration
|-
! style="width:5%;"|No.
! style="width:5%;"|Image
! Name
! Enemy Fighter(s)
! style="width:5%;"|Type
! style="width:5%;"|Power
! Stage
! Rules
! Conditions
! Music
|-
|-
|750
|750
|{{SpiritTableName|Liquid Snake|size=64}}
|[[File:Liquid Snake.png|center|64x64px]]
|Liquid Snake
|•{{SSBU|Snake}} {{Head|Snake|g=SSBU|s=20px|cl=Chartreuse}}
|•{{SSBU|Snake}} {{Head|Snake|g=SSBU|s=20px|cl=Chartreuse}}
|{{SpiritType|Grab}}
|{{SpiritType|Grab}}
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|{{SSBUMusicLink|Metal Gear|Cavern}}
|{{SSBUMusicLink|Metal Gear|Cavern}}
|
|
*The chartreuse Snake represents Liquid Snake, the clone of Big Boss and the "brother" of Solid Snake with blonde hair.
*The Snake puppet fighter represents Liquid Snake, the clone of Big Boss and the "brother" of Solid Snake. The puppet fighter's chartreuse costume references the chartreuse-like coloration of Liquid Snake's hair.
*The stage and music track represent Shadow Moses Island, which first features Liquid Snake's appearance as an enemy in ''Metal Gear Solid''.
*The stage and music represent Liquid Snake's appearance in ''Metal Gear Solid''.
*The stage features either Metal Gear REX or Metal Gear RAY as background characters, representing the two Metal Gears piloted by Liquid Snake and his mental doppelganger, Liquid Ocelot in the ''Metal Gear'' series.
*The Poison Cloud hazard references to FOXDIE, a retrovirus that kills Liquid Snake.  
*The Poison Cloud hazard references FOXDIE, an engineered retrovirus developed by the Defense Intelligence Agency modified to kill Liquid Snake.
*The second battle condition references to Liquid Snake possessing Big Boss's dominant genes in comparison to Solid Snake's recessive genes (although Liquid thought opposite).
*The second battle condition references how Liquid Snake possesses Big Boss's dominant genes in comparison to Solid Snake's recessive genes, although Liquid believed the opposite.
|-
|-
|751
|751
|{{SpiritTableName|Gray Fox|link=y|size=64}}
|[[File:Gray Fox Spirit.png|center|64x64px]]
|[[Gray Fox]]
|•{{SSBU|Sheik}} {{Head|Sheik|g=SSBU|s=20px|cl=Yellow}}
|•{{SSBU|Sheik}} {{Head|Sheik|g=SSBU|s=20px|cl=Yellow}}
|{{SpiritType|Attack}}
|{{SpiritType|Attack}}
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|{{SSBUMusicLink|Metal Gear|Encounter}}
|{{SSBUMusicLink|Metal Gear|Encounter}}
|
|
*The yellow Sheik represents Gray Fox, a masked ninja wearing a yellow suit who specializes in hand-to-hand combat, who appears as the Assist Trophy enemy.
*The Sheik puppet fighter represents Gray Fox, a cybernetic ninja who, like the puppet fighter's yellow costume, shares a similar yellow color scheme. Gray Fox himself appears as the Assist Trophy enemy.
*The stage represents Gray Fox's appearance as an enemy in ''Metal Gear Solid'', while the music track represents the musical theme heard during Gray Fox's boss battle.
*The stage and music represents Gray Fox's appearance in ''Metal Gear Solid''.
*The stage features Metal Gear REX as a background character, referencing how Gray Fox teams up with Snake to defeat Metal Gear REX piloted by Liquid Snake before he is killed.
*The Move Speed ↑ rule and battle condition reference Gray Fox's superhuman speed.
*The Move Speed ↑ rule references how Gray Fox's cybernetic exoskeleton empowered him with superhuman movement speeds and jump to great heights.
|-
|-
|752
|752
|{{SpiritTableName|Hal Emmerich|link=y|size=64}}
|[[File:Halemmerich.png|center|64x64px]]
|[[Hal Emmerich]]
|•{{SSBU|Dr. Mario}} {{Head|Dr. Mario|g=SSBU|s=20px|cl=Black}}<br>•Giant Metal {{SSBU|R.O.B.}} {{Head|R.O.B.|g=SSBU|s=20px|cl=Cyan}}
|•{{SSBU|Dr. Mario}} {{Head|Dr. Mario|g=SSBU|s=20px|cl=Black}}<br>•Giant Metal {{SSBU|R.O.B.}} {{Head|R.O.B.|g=SSBU|s=20px|cl=Cyan}}
|{{SpiritType|Shield}}
|{{SpiritType|Shield}}
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|•Defeat the main fighter to win<br>•The enemy tends to avoid conflict<br>•The enemy is metal
|•Defeat the main fighter to win<br>•The enemy tends to avoid conflict<br>•The enemy is metal
|{{SSBUMusicLink|Metal Gear|Yell "Dead Cell"}}
|{{SSBUMusicLink|Metal Gear|Yell "Dead Cell"}}
|'''Spirit Battle inspiration:'''
|
*The black Dr. Mario represents Hal "Otacon" Emmerich, a scientist who wears a black suit underneath a lab coat.
*The Dr. Mario puppet fighter references both Dr. Mario and Hal Emmerich wearing a similar lab coat, with the puppet fighter's black costume referencing the black coloration of Hal's sweatshirt underneath.
*The cyan Giant Metal R.O.B. minion represents Metal Gear REX, a giant Metal Gear robot created and engineered by Hal.
*The Giant Metal R.O.B. minion fighter references Metal Gear REX, a giant Metal Gear robot engineered by Hal Emmerich.
*The stage is based on the Prism Tower, a high-tech tower in ''Pokémon X / Y'', referencing Hal's expertise and development of technology.
*The stage represents Prism Tower where Hal's spirit is located in World of Light.
*The music track references Hal's appearance as an ally in ''Metal Gear Solid 2: Sons of Liberty''.
*The second battle condition references Hal's cowardly nature, as Hal often hides away from conflict.
*The battle conditions reference Hal's cowardly nature, who often hides away from conflict.
----'''Other trivia:'''
*This spirit's Support type references Hal's role in the ''Metal Gear'' series by assisting Solid Snake during his missions.
*This spirit's Beam Sword Equipped ability further references Hal's development in technology.
*In World of Light, the Hal Emmerich spirit is located at the Prism Tower in the northern city area in the Light Realm, similar to the stage's setting.
|-
|-
|753
|753
|{{SpiritTableName|Roy Campbell|link=y|size=64}}
|[[File:Roy Campbell Spirit.png|center|64x64px]]
|[[Roy Campbell]]
|•{{SSBU|Snake}} {{Head|Snake|g=SSBU|s=20px|cl=Green}}
|•{{SSBU|Snake}} {{Head|Snake|g=SSBU|s=20px|cl=Green}}
|{{SpiritType|Attack}}
|{{SpiritType|Attack}}
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|•The enemy has increased defense after a little while<br>•The enemy has increased attack power after a little while
|•The enemy has increased defense after a little while<br>•The enemy has increased attack power after a little while
|{{SSBUMusicLink|Metal Gear|Battle in the Base}}
|{{SSBUMusicLink|Metal Gear|Battle in the Base}}
|'''Spirit Battle inspiration:'''
|
*Snake represents Roy Campbell, the colonel-in-command of FOXHOUND who worked alongside Naked Snake and became the commanding officer of Solid Snake.
*The Snake puppet fighter represents Roy's close connection to Snake. The puppet fighter and its green costume references Roy's appearance in ''Portable Ops'' where Roy is often seen wearing a green-colored camouflage suit.
*Snake's green costume is based on the Tiger Stripe camouflage in ''Metal Gear Solid 3: Snake Eater'', similar to Roy's camouflage in his younger appearance in ''Portable Ops''.
*The stage represents Roy's appearance in ''Metal Gear Solid''.
*The stage and music track represent Roy's notable role as an ally in ''Metal Gear Solid''.
*This spirit's Irreversible Controls ability references how Roy helped Snake defeat Psycho Mantis in ''Metal Gear Solid'' by telling the player to plug the controller in a different player slot.
----'''Other trivia:'''
*This spirit's Support type and Irreversible Controls ability reference Roy's role in the ''Metal Gear'' series by guiding Snake through his missions, including the boss battle against Psycho Mantis where Roy instructs the player to swap the controller's ports in order to defeat Mantis.
|-
|-
|754
|754
|{{SpiritTableName|Meryl Silverburgh|size=64}}
|[[File:Meryl Silverburgh.png|center|64x64px]]
|Meryl Silverburgh
|•{{SSBU|Zero Suit Samus}} {{Head|Zero Suit Samus|g=SSBU|s=20px|cl=Black}}
|•{{SSBU|Zero Suit Samus}} {{Head|Zero Suit Samus|g=SSBU|s=20px|cl=Black}}
|{{SpiritType|Neutral}}
|{{SpiritType|Neutral}}
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|{{SSBUMusicLink|Metal Gear|Encounter}}
|{{SSBUMusicLink|Metal Gear|Encounter}}
|
|
*The black Zero Suit Samus represents Meryl Silverburgh, an armed female soldier who wears a black camouflage uniform.
*The Zero Suit Samus puppet fighter represents Meryl Silverburgh, the estranged daughter of Roy Campbell. The puppet fighter's black costume references the black coloration of Meryl's suit.
*The stage represents Meryl's debut as an ally in ''Metal Gear Solid'', while the music track represents the musical theme heard during Snake and Meryl's shootout in the B1 Prison.
*The stage and music represents Meryl's appearance in ''Metal Gear Solid''.
*The Sudden Damage rule references how Meryl is shot and critically by injured while making her way through Shadow Moses with Snake in ''Metal Gear Solid''.
*The Sudden Damage rule and battle condition likely reference Meryl being critically injured by Sniper Wolf in ''Metal Gear Solid''.
|-
|-
|755
|755
|{{SpiritTableName|Mei Ling|link=y|size=64}}
|[[File:Mei Ling Spirit.png|center|64x64px]]
|[[Mei Ling]]
|•{{SSBU|Wii Fit Trainer}} {{Head|Wii Fit Trainer|g=SSBU|s=20px|cl=Red}}<br>•{{SSBU|Snake}} {{Head|Snake|g=SSBU|s=20px|cl=Green}}
|•{{SSBU|Wii Fit Trainer}} {{Head|Wii Fit Trainer|g=SSBU|s=20px|cl=Red}}<br>•{{SSBU|Snake}} {{Head|Snake|g=SSBU|s=20px|cl=Green}}
|{{SpiritType|Grab}}
|{{SpiritType|Grab}}
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|•Defeat the main fighter to win<br>•The stage is covered in fog
|•Defeat the main fighter to win<br>•The stage is covered in fog
|{{SSBUMusicLink|Metal Gear|MGS4 ~Theme of Love~}}
|{{SSBUMusicLink|Metal Gear|MGS4 ~Theme of Love~}}
|'''Spirit Battle inspiration:'''
|
*The female Wii Fit Trainer represents Mei Ling, a Chinese-American female noncombatant who developed Solid Snake's Codec radio system.
*The Wii Fit Trainer references Mei Ling, a data analyst who provides Snake with information via Codec. The puppet fighter's red costume likely references the red coloration of China's flag, to which Mei Ling is half Chinese in heritage.
*The green Snake minions represents Solid Snake, the leader of his radio support team who appears as "Old Snake" in ''Metal Gear Solid 4: Guns of the Patriots''.
*The stage and Fog hazard reference Mei Ling joining the Navy and commanding the USS ''Missouri''.
*The stage, music track, and Fog hazard represent the USS "Missouri", a naval battleship commanded by Mei Ling which sails through a foggy atmosphere in ''Guns of the Patriots''.
*The music represents Mei Ling's appearance in ''Metal Gear Solid 4: Guns of the Patriots''.
----'''Other trivia:'''
*This spirit's Support type and Energy-Shot Resist ↑ ability reference Mei Ling's role in the ''Metal Gear'' series by assisting Solid Snake during his missions to destroy the Metal Gears capable of launching nuclear missiles with their railguns.
|-
|-
|756
|756
|{{SpiritTableName|Solidus Snake|size=64}}
|[[File:Solidussnake.png|center|64x64px]]
|Solidus Snake
|•{{SSBU|Snake}} {{Head|Snake|g=SSBU|s=20px|cl=Black}}
|•{{SSBU|Snake}} {{Head|Snake|g=SSBU|s=20px|cl=Black}}
|{{SpiritType|Grab}}
|{{SpiritType|Grab}}
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|{{SSBUMusicLink|Metal Gear|MGS4 ~Theme of Love~}}
|{{SSBUMusicLink|Metal Gear|MGS4 ~Theme of Love~}}
|
|
*The black Snake represents Solidus Snake, the clone of Big Boss and the "brother" of Solid Snake who wears a black exoskeleton.
*The Snake puppet fighter represents Solidus Snake, the clone of Big Boss and the "brother" of Solid Snake. The puppet fighter's black costume references the black coloration of Solidus's cloak.
*The stage references Solidus' role in instigating the events of Shadow Moses Island in ''Metal Gear Solid''.
*The music represents Solidus Snake's appearance in ''Metal Gear Solid 4: Guns of the Patriot''.
*Snake starting off with a Killing Edge and the Move Speed ↑ rule reference Solidus Snake's boss battle in ''Sons of Liberty'' where where Solidus wields dual blades while wearing an exoskeleton which enhances his speed.
*The battle conditions reference the boss battle with Solidus Snake at the end of ''Metal Gear Solid 2: Sons of Liberty'', where Solidus wields a dual blades (referenced by the Killing Edge) while wearing an exoskeleton which enhances his speed.
|-
|-
|757
|757
|{{SpiritTableName|Rosemary|size=64}}
|[[File:Rosemary Spirit.png|center|64x64px]]
|Rosemary
|•{{SSBU|Zero Suit Samus}} {{Head|Zero Suit Samus|g=SSBU|s=20px|cl=White}}
|•{{SSBU|Zero Suit Samus}} {{Head|Zero Suit Samus|g=SSBU|s=20px|cl=White}}
|{{SpiritType|Attack}}
|{{SpiritType|Attack}}
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|•All fighters have reduced defense after a little while
|•All fighters have reduced defense after a little while
|{{SSBUMusicLink|Metal Gear|MGS4 ~Theme of Love~}}
|{{SSBUMusicLink|Metal Gear|MGS4 ~Theme of Love~}}
|'''Spirit Battle inspiration:'''
|
*The white Zero Suit Samus represents Rosemary, a female character wearing a white sweater who is associated with her military organization.
*The white Zero Suit Samus puppet fighter, Raiden's wife who is seen wearing a white sweatshirt in this spirit's artwork.
*The stage and music track reference Rosemary's appearance in ''Metal Gear Solid 4: Guns of the Patriots'' where she makes Codec calls with Snake from Roy Campbell's house.
*The stage references Rosemary's housewife role in ''Metal Gear Solid 2: Sons of Liberty''.
*The Food item and the Defense ↓ rule reference Rosemary's cooking skills, which is often depicted as terrible.
*The music represents Rosemary's appearance in ''Metal Gear Solid 4: Guns of the Patriot''.
----'''Other trivia:'''
*The Food item and the Defense ↓ rule and battle condition reference Rosemary's terrible cooking abilities.
*This spirit's Support type references Rosemary's role in the ''Metal Gear'' series by assisting Solid Snake and Raiden during their missions.
|-
|-
|758
|758
|{{SpiritTableName|Naked Snake|size=64}}
|[[File:Naked Snake2.png|center|64x64px]]
|•{{SSBU|Snake}} Team {{Head|Snake|g=SSBU|s=20px|cl=Green}}×4
|Naked Snake
|•{{SSBU|Snake}} Team {{Head|Snake|g=SSBU|s=20px|cl=Green}} (×4)
|{{SpiritType|Grab}}
|{{SpiritType|Grab}}
|9,000
|9,000
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|•Defeat the main fighter to win<br>•Reinforcements will appear during the battle
|•Defeat the main fighter to win<br>•Reinforcements will appear during the battle
|{{SSBUMusicLink|Metal Gear|Snake Eater}}
|{{SSBUMusicLink|Metal Gear|Snake Eater}}
|'''Spirit Battle inspiration:'''
|
*The green Snake represents Naked Snake, while the other three Snakes represent his clones as Big Boss: Solid Snake, Liquid Snake and Solidus Snake.
*The Snake Team represents the three clones of Naked Snake (later Big Boss, this spirit's enhanced form): Solid Snake, Liquid Snake and Solidus Snake. The puppet fighter's green costume is based on Naked Snake's Tiger Stripe camouflage from ''Metal Gear Solid 3: Snake Eater''.
*The stage and music track represent the forest-like area of Tselinoyarsk, the main setting of Naked Snake's debut game, ''Metal Gear Solid 3: Snake Eater''.
*The stage references the forest-like area of Tselinoyarsk, where ''Snake Eater'' takes place.  
*The stage's layout features a torrential downpour and water sliding down the hill on the left, referencing The Sorrow, a ghostly soldier accompanied by rainstorms who is first encountered in ''Snake Eater'' after Naked Snake jumps from a waterfall and enters the spiritual realm.
*The stage's hazard and music likely reference ''The Sorrow'', a ghost whose appearance is often accompanied by thunderstorms or the lyrics to the song ''Snake Eater'', the main theme of ''Metal Gear Solid 3'' where Naked Snake comes from.
----'''Other trivia:'''
*In World of Light, the Naked Snake's spirit is located on Dharkon's side of the Final Battle map while the Baby Mario spirit is featured across from him on Galeem's side, referencing how both characters are protagonists of their respective prequel games which eventually leads them to opposing roles, with Naked Snake eventually obtaining the villainous role as the Big Boss.
|-
|-
|760
|760
|{{SpiritTableName|The Boss|size=64}}
|[[File:The boss.png|center|64x64px]]
|The Boss
|•{{SSBU|Zero Suit Samus}} {{Head|Zero Suit Samus|g=SSBU|s=20px|cl=White}} (180 HP)
|•{{SSBU|Zero Suit Samus}} {{Head|Zero Suit Samus|g=SSBU|s=20px|cl=White}} (180 HP)
|{{SpiritType|Grab}}
|{{SpiritType|Grab}}
Line 507: Line 542:
|•The floor is poisonous<br>•Timed [[stamina battle]] (2:00)<br>•The enemy has increased defense when the enemy's at high damage
|•The floor is poisonous<br>•Timed [[stamina battle]] (2:00)<br>•The enemy has increased defense when the enemy's at high damage
|{{SSBUMusicLink|Metal Gear|Snake Eater}}
|{{SSBUMusicLink|Metal Gear|Snake Eater}}
|'''Spirit Battle inspiration:'''
|
*The white Zero Suit Samus represents The Boss, a female blonde soldier wearing a white camouflage suit who takes on a maternal role.
*The Zero Suit Samus puppet fighter represents The Boss, the former mentore of Naked Snake. The puppet fighter's white costume references the white coloration of The Boss's camouflage.
*The stage represents Rokovoj Bereg, a field of white flowers in ''Metal Gear Solid 3: Snake Eater'' which features the boss battle against The Boss.
*The stage references the field of white lilies in Rokovoj Bereg where the Boss's battle took place.
*The music track and timed stamina battle condition reference the ten minute time limit of The Boss' battle, where the theme of "Snake Eater" starts playing after the five minute mark.
*The music represents the Boss's appearance in ''Metal Gear Solid 3: Snake Eater''.
*The Poison Floor hazard references the aftermath of The Boss's battle in ''Snake Eater'' where Naked Snake kills The Boss, which turned the color of the white flowers into deep red.
*This spirit battle references the battle with The Boss, which involves The Boss's utilization of her Sneaking Suit, which camouflaged her among the white lilies. The timed battle condition references the battle's ten minute time limit.
*Zero Suit Samus' blaster and moveset, and the Defense ↑ rule reference The Boss' close quarter combat where she uses a combination of hand-to-hand combat to disarm the opponent and armed combat where she uses her one-handed assault rifle, the Patriot.
----'''Other trivia:'''
*This spirit's Grab type and Strong Throw ability reference The Boss' defection scene in ''Snake Eater'', where she throws Naked Snake over a bridge and into the river, as well as how she and Naked Snake developed CQC, a grappling-based combat style. This is further referenced by the location of The Boss spirit across a bridge over water in the jungle area in the Light Realm in World of Light.
|-
|-
|761
|761
|{{SpiritTableName|EVA|size=64}}
|[[File:Evaaa.png|center|64x64px]]
|EVA
|•{{SSBU|Zero Suit Samus}} {{Head|Zero Suit Samus|g=SSBU|s=20px|cl=Green}}<br>•{{SSBU|Snake}} {{Head|Snake|g=SSBU|s=20px|cl=Chartreuse}}
|•{{SSBU|Zero Suit Samus}} {{Head|Zero Suit Samus|g=SSBU|s=20px|cl=Green}}<br>•{{SSBU|Snake}} {{Head|Snake|g=SSBU|s=20px|cl=Chartreuse}}
|{{SpiritType|Shield}}
|{{SpiritType|Shield}}
Line 525: Line 558:
|•Defeat the main fighter to win<br>•The enemy becomes more powerful after eating
|•Defeat the main fighter to win<br>•The enemy becomes more powerful after eating
|{{SSBUMusicLink|Metal Gear|Snake Eater}}
|{{SSBUMusicLink|Metal Gear|Snake Eater}}
|'''Spirit Battle inspiration:'''
|
*The green Zero Suit Samus represents EVA, a female blonde soldier wearing a green camouflage who takes on a maternal role.
*The Zero Suit Samus puppet fighter represents EVA, a spy who worked alongside Naked Snake. The puppet fighter's green costume also features a yellow coloration, referencing the yellow-tinted jacket and green gloves worn by EVA.
*The chartreuse Snake minion and music track represents Naked Snake, whom EVA struck up a partnership with in ''Metal Gear Solid 3: Snake Eater''.
*The Snake minion fighter references EVA working alongside Naked Snake. The minion fighter also likely references to EVA's role as the surrogate mother to Liquid Snake and Solid Snake.
*The stage represents the forest-like area of Tselinoyarsk, the main setting of EVA's debut game, ''Snake Eater''.
*The stage references the forest-like area of Tselinoyarsk, where ''Metal Gear Solid 3: Snake Eater'' takes place.
*The Food item and second battle condition reference the different kinds of food in EVA's food history in ''Snake Eater'' which can cure any medical ailment she suffered from.
----'''Other trivia:'''
*This spirit's Support type references EVA's role in ''Snake Eater'' by assisting Naked Snake in his mission to stop The Boss from instigating a worldwide nuclear war.
*This spirit's Ray Gun Equipped ability references the Chinese Type 17 pistol carried by EVA in her game appearances.
|-
|-
|762
|762
|{{SpiritTableName|Revolver Ocelot (Metal Gear Solid 3)|size=64}}
|[[File:Revolver Ocelot.png|center|64x64px]]
|Revolver Ocelot (Metal Gear Solid 3)
|•{{SSBU|Fox}} {{Head|Fox|g=SSBU|s=20px|cl=Orange}}
|•{{SSBU|Fox}} {{Head|Fox|g=SSBU|s=20px|cl=Orange}}
|{{SpiritType|Grab}}
|{{SpiritType|Grab}}
Line 543: Line 573:
|•The floor is electrified<br>•The enemy's ranged weapons have increased power
|•The floor is electrified<br>•The enemy's ranged weapons have increased power
|{{SSBUMusicLink|Metal Gear|Snake Eater}}
|{{SSBUMusicLink|Metal Gear|Snake Eater}}
|'''Spirit Battle inspiration:'''
|
*The orange Fox represents Revolver Ocelot, an operative of FOXHOUND who carries around pistols.
*The Fox puppet fighter references both Fox and Revolver Ocelot being military characters named after small mammals.
*The stage represents Revolver Ocelot's debut in ''Metal Gear Solid'', while the music track references Revolver Ocelot's appearance in ''Metal Gear Solid 3: Snake Eater''.
*The stage and music reference Revolver Ocelot's appearances in the ''Metal Gear'' series, including ''Metal Gear Solid'' and ''Metal Gear Solid 3: Snake Eater''.
*The Zap Floor hazard references Revolver Ocelot's preferred method of electroshock torture via the torture device, which he uses to interrogate Solid Snake with in ''Metal Gear Solid''.
*The Zap Floor hazard references Ocelot's use of electroshock torture in ''Metal Gear Solid''.
*The Shooting Type items and the second battle condition reference Ocelot's expertise and proficiency with guns.
*The Shooting Type items and the second battle condition reference Ocelot's main weapon of choice using guns, as well as his remarkable gun-play.
----'''Other trivia:'''
*In World of Light, the Base where Revolver Ocelot's spirit is located is occupied by robotic-based spirits. This references Revolver Ocelot being a major character in the ''Metal Gear Solid'' series, centered around robotic military weapons.
*In World of Light, the Revolver Ocelot (Metal Gear Solid 3) spirit is located in the Base map, a sub-dungeon in the Light Realm occupied by robotic-themed spirits, referencing how Revolver Ocelot is a major character in the ''Metal Gear Solid'' series, which is centered around robotic military weapons.
|-
|-
|764
|764
|{{SpiritTableName|Zero (Metal Gear Solid 3)|size=64}}
|[[File:Zero MGS Spirit.png|center|64x64px]]
|Zero (Metal Gear Solid 3)
|•{{SSBU|Captain Falcon}} {{Head|Captain Falcon|g=SSBU|s=20px|cl=Black}}<br>•{{SSBU|Snake}} {{Head|Snake|g=SSBU|s=20px|cl=Black}}
|•{{SSBU|Captain Falcon}} {{Head|Captain Falcon|g=SSBU|s=20px|cl=Black}}<br>•{{SSBU|Snake}} {{Head|Snake|g=SSBU|s=20px|cl=Black}}
|{{SpiritType|Grab}}
|{{SpiritType|Grab}}
Line 560: Line 590:
|•You have reduced move speed after a little while
|•You have reduced move speed after a little while
|{{SSBUMusicLink|Metal Gear|Snake Eater}}
|{{SSBUMusicLink|Metal Gear|Snake Eater}}
|'''Spirit Battle inspiration:'''
|
*The black Captain Falcon represents Zero, a member of the Special Air Services who wears a black air pilot jacket.
*The Captain Falcon puppet fighter representing Zero is a joke reference to Captain Falcon being the mascot of the ''F-Zero'' series. The puppet fighter also references both Captain Falcon and Zero wearing a similar air pilot jacket with the puppet fighter's black costume referencing the black coloration of Zero's jacket.
*The black Snake minion and music track represents Naked Snake, whom Zero struck up a partnership with in ''Metal Gear Solid 3: Snake Eater''.
*The Snake minion fighter and music represents Naked Snake, the genetic father of Solid Snake who worked with Zero in ''Snake Eater''.
*The Move Speed ↓ rule references an elderly Zero's appearance in ''Guns of the Patriots'', who is seen wheelchair-bound and on life support.
*The Move Speed ↓ rule likely references Zero's fate in ''Guns of the Patriot'' as an elderly Zero is seen wheelchair-bound and on life support before Big Boss switches off his life support.
----'''Other trivia:'''
*This spirit's Support type references Zero's role in ''Snake Eater'' by assisting Naked Snake in his mission to stop The Boss from instigating a worldwide nuclear war.
*This spirit's Super Scope Equipped ability references the different types of rifles used in the ''Metal Gear'' series.
|-
|-
|766
|766
|{{SpiritTableName|Kazuhira Miller|size=64}}
|[[File:KazMiller.png|center|64x64px]]
|•{{SSBU|Ken}} {{Head|Ken|g=SSBU|s=20px|cl=Yellow}}<br>•{{SSBU|Snake}} {{Head|Snake|g=SSBU|s=20px|cl=Green}}×3
|Kazuhira Miller
|•{{SSBU|Ken}} {{Head|Ken|g=SSBU|s=20px|cl=Yellow}}<br>•{{SSBU|Snake}} {{Head|Snake|g=SSBU|s=20px|cl=Green}} (×3)
|{{SpiritType|Shield}}
|{{SpiritType|Shield}}
|9,600
|9,600
Line 577: Line 605:
|•Defeat the main fighter to win<br>•Timed battle (1:30)<br>•The enemy has increased attack power when the enemy's at high damage
|•Defeat the main fighter to win<br>•Timed battle (1:30)<br>•The enemy has increased attack power when the enemy's at high damage
|{{SSBUMusicLink|Metal Gear|Encounter}}
|{{SSBUMusicLink|Metal Gear|Encounter}}
|'''Spirit Battle inspiration:'''
|
*The yellow Ken represents Kazuhira Miller, a blonde Japanese-American character who assists the main protagonist of his respective game series.
*The Ken puppet fighter references both Ken and Kazuhira Miller being having Western appearances which includes blonde hair. The puppet fighter's yellow costume references the yellow coloration of Miller's ascot.
*The green Snake minions represent the Snakes in the ''Metal Gear'' series who worked with or trained under Miller, including Naked Snake, Solid Snake and Liquid Snake.
*The Snake minion fighters represents Venom Snake, Solid Snake and Liquid Snake, the body double/clones of Big Boss who worked with/trained under Miller.
*The stage represents Mother Base, an off-shore plant supported by structures which serves as Miller's home base in ''Metal Gear Solid: Peace Walker'' and ''Metal Gear Solid V''.
*The stage references both Midgar and Miller's home base, Mother Base being large areas supported by structures.
*The music track references "Miller's" appearance in ''Metal Gear Solid'', albeit impersonated by Liquid Snake.
*The timed battle condition likely references to the three-day limit the Big Boss has to rescue Miller in ''Metal Gear Solid V: The Phantom Pain''.
*The timed battle condition references the three day limit the Big Boss has to rescue a captured Miller in ''Metal Gear Solid V: The Phantom Pain''
*The Attack Power ↑ rule and third battle condition reference to Miller losing his arm and leg in ''Ground Zeroes'' but becomes the commander of the Mother Base in ''The Phantom Pain''.  
*The Attack Power ↑ rule references how Miller lost his arm and leg while he was captured, but eventually becomes the commander of Mother Base in ''The Phantom Pain''.
----'''Other trivia:'''
*This spirit's Support type references how "Miller" supported Snake via Codec in ''Metal Gear 2: Solid Snake'' and ''Metal Gear Solid'' though in the latter it was revealed Liquid Snake was impersonating Miller.
*This spirit's Trade-Off Ability ↑ ability further references Miller's loss of his limbs, but eventually becomes the commander of Mother Base in ''The Phantom Pain''.
|-
|-
|767
|767
|{{SpiritTableName|Paz Ortega Andrade|size=64}}
|[[File:Paz Spirits.png|center|64x64px]]
|Paz Ortega Andrade
|•{{SSBU|Villager}} {{Head|Villager|g=SSBU|s=20px|cl=Green}}<br>•Giant {{SSBU|R.O.B.}} {{Head|R.O.B.|g=SSBU|s=20px|cl=Cyan}}
|•{{SSBU|Villager}} {{Head|Villager|g=SSBU|s=20px|cl=Green}}<br>•Giant {{SSBU|R.O.B.}} {{Head|R.O.B.|g=SSBU|s=20px|cl=Cyan}}
|{{SpiritType|Shield}}
|{{SpiritType|Shield}}
|3,500
|3,500
|[[Gaur Plain]] ([[Battlefield form]])
|[[Gaur Plain]] ([[Battlefield form]])
|•[[Bob-omb]] Festival
|•Bob-omb Festival
|•Bob-ombs will rain from the sky after a little while<br>•The enemy is giant
|•Bob-ombs will rain from the sky after a little while<br>•The enemy is giant
|{{SSBUMusicLink|Metal Gear|Main Theme - METAL GEAR SOLID PEACE WALKER}}
|{{SSBUMusicLink|Metal Gear|Main Theme - METAL GEAR SOLID PEACE WALKER}}
|'''Spirit Battle inspiration:'''
|
*The green Villager represents Paz Ortega Andrade, a young woman who wears green boots.
*The green Villager puppet fighter represents Paz Ortega Andrade, a young woman who is often seen wearing a pair of green boots.
*The cyan Giant R.O.B. represents Metal Gear ZEKE, a giant Metal Gear robot hijacked and controlled by Paz near the end of ''Metal Gear Solid: Peace Walker''.
*The Giant R.O.B. minion fighter represents Metal Gear ZEKE, a giant Metal Gear which Paz hijacks at the end of ''Metal Gear Solid: Peace Walker''.
*The stage and music track represents the wilderness of Costa Rica, the main setting of ''Peace Walker''.
*The stage references the ''Metal Gear'' series centering around robotic military weapons, as Gaur Plain features a giant robot in the background.
*The Bob-omb Festival hazard references one of Metal Gear ZEKE's abilities to fire and rain down missiles during the Paz's boss battle.
*The music represents Paz's appearance in ''Peace Walker''.
----'''Other trivia:'''
*The Bob-omb Festival hazard references the two bombs implanted in Paz's body, one of which eventually detonates in ''Ground Zeroes''.
*This spirit's Bob-omb Equipped ability references the two bombs implanted inside of Paz's body, one of which detonates in ''Ground Zeroes''.
|-
|-
|768
|768
|{{SpiritTableName|Strangelove|size=64}}
|[[File:Strangelove.PNG|center|64x64px]]
|[https://metalgear.fandom.com/wiki/Strangelove Strangelove]
|•{{SSBU|Bayonetta}} {{Head|Bayonetta|g=SSBU|s=20px|cl=White}}<br>•Metal {{SSBU|R.O.B.}} {{Head|R.O.B.|g=SSBU|s=20px|cl=Cyan}}
|•{{SSBU|Bayonetta}} {{Head|Bayonetta|g=SSBU|s=20px|cl=White}}<br>•Metal {{SSBU|R.O.B.}} {{Head|R.O.B.|g=SSBU|s=20px|cl=Cyan}}
|{{SpiritType|Grab}}
|{{SpiritType|Grab}}
Line 614: Line 639:
|•Defeat the main fighter to win<br>•Reinforcements will appear during the battle<br>•The enemy is metal
|•Defeat the main fighter to win<br>•Reinforcements will appear during the battle<br>•The enemy is metal
|{{SSBUMusicLink|Metal Gear|Main Theme - METAL GEAR SOLID PEACE WALKER}}
|{{SSBUMusicLink|Metal Gear|Main Theme - METAL GEAR SOLID PEACE WALKER}}
|'''Spirit Battle inspiration:'''
|
*The white Bayonetta represents Strangelove, who shares the same feminine figure, hairstyle, eyeglasses, and English accent.
*The Bayonetta puppet fighter references both Bayonetta and Strangelove sharing similar appearances, including body shape, hairstyle and eyeglasses. The puppet fighter's white costume references the white coloration of Strangelove's hair.
*The Metal R.O.B. minion represents Metal Gear ZEKE, a giant Metal Gear robot created and engineered by Strangelove.
*The Metal R.O.B. minion fighter represents Metal Gear ZEKE, a Metal Gear that Strangelove helped develop.
*The stage and music track represents Mother Base, an off-shore plant supported by structures which serves as Strangelove's home base in ''Metal Gear Solid: Peace Walker''.
*Similar to the battle with Kazuhira Miller, the stage references both Midgar and Strangelove's home base, Mother Base being large areas supported by structures.
----'''Other trivia:'''
*The music represents Strangelove's appearance in ''Metal Gear Solid: Peace Walker''.
*This spirit's Support type and Rage Blaster Equipped ability reference Strangelove's role in ''Peace Walker'' by developing weapons for Big Boss' mercenary organization.
|-
|-
|769
|769
|{{SpiritTableName|Metal Gear REX|size=64}}
|[[File:Metal Gear REX.png|center|64x64px]]
|•Metal {{SSBU|R.O.B.}} {{Head|R.O.B.|g=SSBU|s=20px|cl=Cyan}}×2 (90 HP)
|[https://metalgear.fandom.com/wiki/Metal_Gear_REX Metal Gear REX]
|•Metal {{SSBU|R.O.B.}} {{Head|R.O.B.|g=SSBU|s=20px|cl=Cyan}} (90 HP) (×2)
|{{SpiritType|Shield}}
|{{SpiritType|Shield}}
|9,500
|9,500
Line 630: Line 655:
|•[[Stamina battle]]<br>•The enemy is metal<br>•The enemy starts the battle with a [[Steel Diver]]
|•[[Stamina battle]]<br>•The enemy is metal<br>•The enemy starts the battle with a [[Steel Diver]]
|{{SSBUMusicLink|Metal Gear|Cavern}}
|{{SSBUMusicLink|Metal Gear|Cavern}}
|'''Spirit Battle inspiration:'''
|
*The Metal R.O.B.s represents Metal Gear REX, a giant Metal Gear robot designed for war.
*The Metal R.O.B. puppet fighters represents Metal Gear REX, a giant autonomous robot designed for war.
*The stage and music track represent Shadow Moses Island where Metal Gear REX was developed in ''Metal Gear Solid'', which features Metal Gear REX as a background character.  
*The stage references Metal Gear REX appearing as a background character. The stage and music also represents Metal Gear REX's appearance in ''metal Gear Solid''.
*Metal R.O.B. starting off with a Steel Driver references Metal Gear REX's railgun, designed to fire nuclear warheads.
*The puppet fighters start off with a Steel Driver, referencing the Metal Gear REX's railgun, designed to fire nuclear warheads.
----'''Other trivia:'''
*The World of Light, the Metal Gear REX spirit must be defeated in order to access the Snake fighter, referencing Snake piloting a Metal Gear REX in ''Metal Gear Solid 4: Guns of the Patriot''.
*This spirit's Speed ↓ ability references how Metal Gear REX is one of the slowest Metal Gears in the series.
*The World of Light, the Metal Gear REX spirit must be defeated in order to access the Snake fighter, referencing how Snake pilots a Metal Gear REX in ''Metal Gear Solid 4: Guns of the Patriots''.
|-
|-
|770
|770
|{{SpiritTableName|Metal Gear RAY|size=64}}
|[[File:Metal Gear Ray Spirit.png|center|64x64px]]
|Metal Gear RAY  
|•Metal {{SSBU|Greninja}} {{Head|Greninja|g=SSBU|s=20px|cl=Grey}} (140 HP)
|•Metal {{SSBU|Greninja}} {{Head|Greninja|g=SSBU|s=20px|cl=Grey}} (140 HP)
|{{SpiritType|Grab}}
|{{SpiritType|Grab}}
Line 648: Line 672:
|{{SSBUMusicLink|Metal Gear|Yell "Dead Cell"}}
|{{SSBUMusicLink|Metal Gear|Yell "Dead Cell"}}
|
|
*The grey Metal Greninja represents Metal Gear RAY, an amphibious Metal Gear robot designed to use water-based attacks.
*The Metal Greninja puppet fighter represents Metal Gear RAY, an autonomous fighting robot which, like Greninja, is amphibious and utilizes water-based attacks.
*The stage represents Shadow Moses Island, the location of the boss battle against a Metal Gear RAY piloted by Liquid Ocelot in ''Metal Gear Solid 4: Guns of the Patriots'', which features the Metal Gear RAY as a background character.
*The stage references Metal Gear RAY appearing as a background character.
*The music track represents the musical theme of the boss battle against three to twelve Metal Gear RAYs in ''Metal Gear Solid 2: Sons of Liberty''.
*The second battle condition references to Metal Gear RAY being designed to counter Metal Gear REX, which is most well-known for its ability to launch nuclear warheads.
*The Exploding Type items and second battle condition reference the Metal Gear RAY's ability to counter Metal Gear REX's ability to launch explosive nuclear warheads.
*Greninja starts off with a Steel Diver, referencing Metal Gear RAY's standard armament, which includes a high-pressure water cannon and missiles.
|-
|-
|771
|771
|{{SpiritTableName|Gekko|size=64}}
|[[File:Gekkos.png|center|64x64px]]
|•Giant {{SSBU|Dark Samus}} {{Head|Dark Samus|g=SSBU|s=20px|cl=Grey}}×2 (80 HP)
|Gekko
|•Giant {{SSBU|Dark Samus}} {{Head|Dark Samus|g=SSBU|s=20px|cl=Grey}} (80 HP) (×2)
|{{SpiritType|Neutral}}
|{{SpiritType|Neutral}}
|3,800
|3,800
Line 663: Line 686:
|•[[Stamina battle]]<br>•The enemy is giant<br>•The enemy doesn't like to jump
|•[[Stamina battle]]<br>•The enemy is giant<br>•The enemy doesn't like to jump
|{{SSBUMusicLink|Metal Gear|MGS4 ~Theme of Love~}}
|{{SSBUMusicLink|Metal Gear|MGS4 ~Theme of Love~}}
|'''Spirit Battle inspiration:'''
|
*The grey Giant Dark Samus represent Gekko, a giant Metal Gear robot who doesn't use its feet to battle and uses a similar stance.
*The Giant Dark Samus puppet fighters represents the Gekkos, an autonomous fighting vehicle which, like the puppet fighters, does not use its feet. The puppet fighter's grey coloration references Gekko's the grey color scheme.
*The stage and music track represent the Metal Gear REX hangar on Shadow Moses Island featuring the Suicide Gekko's boss battle in ''Metal Gear Solid 4: Guns of the Patriots'', which features the Gekkos as background characters.
*The stage references the Gekkos appearing as a background character.
*Dark Samus features increased move speed, referencing the Gekko's ability to move at high speed and jump great distances.
*The music represents the Gekkos' appearance in ''Metal Gear Solid 4: Guns of the Patriot''.
----'''Other trivia:'''
*The third battle condition references the Gekko's ability to leap great distances rather than in the air.
*This spirit's Jump ↑ ability references the Gekko's ability to jump great distances.
*This spirit is featured in the Sheldon's Place shop, which sells spirits related to weapons, referencing how the Gekko is a military weapon.
|-
|-
|772
|772
|{{SpiritTableName|Metal Gear ZEKE|size=64}}
|[[File:Metal Gear ZEKE Spirit.png|center|64x64px]]
|[https://metalgear.fandom.com/wiki/Metal_Gear_ZEKE Metal Gear ZEKE]
|•{{SSBU|R.O.B.}} {{Head|R.O.B.|g=SSBU|s=20px|cl=Cyan}}
|•{{SSBU|R.O.B.}} {{Head|R.O.B.|g=SSBU|s=20px|cl=Cyan}}
|{{SpiritType|Shield}}
|{{SpiritType|Shield}}
Line 680: Line 702:
|•The enemy starts the battle with a [[Super Scope]]
|•The enemy starts the battle with a [[Super Scope]]
|{{SSBUMusicLink|Metal Gear|Encounter}}
|{{SSBUMusicLink|Metal Gear|Encounter}}
|'''Spirit Battle inspiration:'''
|
*The cyan R.O.B. starting off with a Super Scope represents Metal Gear ZEKE, a Metal Gear robot equipped with a railgun.
*The ROB puppet fighter represents Metal Gear ZEKE. The puppet fighter starts off with a Super Scope, referencing Metal Gear ZEKE's rail gun.
*The stage represents Mother Base, an off-shore plant supported by structures where Metal Gear ZEKE was constructed and engineered.
*The stage references Mother Base in the Carribean where Metal Gear ZEKE was constructed.
----'''Other trivia:'''
*This spirit is featured in the Sheldon's Place shop, which sells spirits related to weapons, referencing how Metal Gear ZEKE is a military weapon.
|}
|}


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