Editing List of spirits (Mega Man series)

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Warning You aren't logged in. While it's not a requirement to create an account, doing so makes it a lot easier to keep track of your edits and a lot harder to confuse you with someone else. If you edit without being logged in, your IP address will be recorded in the page's edit history.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{Title|List of spirits (''Mega Man'' series)}}
{{DISPLAYTITLE:List of spirits (''Mega Man'' series)}}
{{ArticleIcons|ultimate=y}}
{{ArticleIcons|ultimate=y}}
The following is the list of the [[spirit]]s from the {{uv|Mega Man}} series in ''[[Super Smash Bros. Ultimate]]''.
The following is the list of the [[spirit]]s from the {{uv|Mega Man}} series in ''[[Super Smash Bros. Ultimate]]''.
Line 732: Line 732:
==Spirit Battles==
==Spirit Battles==
Most ''Mega Man'' spirit battles are stamina battles, representing how the series' numerous bosses possess a health bar akin to {{SSBU|Mega Man}}'s, which must be depleted to defeat them.
Most ''Mega Man'' spirit battles are stamina battles, representing how the series' numerous bosses possess a health bar akin to {{SSBU|Mega Man}}'s, which must be depleted to defeat them.
{{SpiritBattleHeader|inspiration=y|s=y|hideseries=y}}
{{SpiritBattleHeader|inspiration=y|s=y|hideseries=y}}
|-
|-
Line 808: Line 809:
|•The enemy starts the battle with a [[Super Scope]]
|•The enemy starts the battle with a [[Super Scope]]
|{{SSBUMusicLink|Mega Man|We're Robots (Dr. Wily Stage 2)}}
|{{SSBUMusicLink|Mega Man|We're Robots (Dr. Wily Stage 2)}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle trivia:'''
*The green R.O.B. represents Auto, a green robot designed and programmed to become buddies with Mega Man.
*The green R.O.B. represents Auto, a green robot designed and programmed to become buddies with Mega Man.
*The stage represents the midwestern United States city in Auto's debut game, ''Mega Man 7'' where Dr. Light's laboratory is located.
*The stage represents the midwestern United States city in Auto's debut game, ''Mega Man 7'' where Dr. Light's laboratory is located.
Line 826: Line 827:
|•The enemy's neutral special has increased power<br>•The enemy has super armor and is hard to launch or make flinch<br>•[[Stamina battle]]
|•The enemy's neutral special has increased power<br>•The enemy has super armor and is hard to launch or make flinch<br>•[[Stamina battle]]
|{{SSBUMusicLink|Mega Man|We're Robots (Dr. Wily Stage 2)}}
|{{SSBUMusicLink|Mega Man|We're Robots (Dr. Wily Stage 2)}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle trivia:'''
*The two cyan Captain Falcons represents Duo, a blue robot with a hefty upper half design whose name is related to the number "two".
*The two cyan Captain Falcons represents Duo, a blue robot with a hefty upper half design whose name is related to the number "two".
*Captain Falcon's favored [[Falcon Punch]] references Duo's ability to use a powerful energy-infused punch with his large left hand.
*Captain Falcon's favored [[Falcon Punch]] references Duo's ability to use a powerful energy-infused punch with his large left hand.
Line 987: Line 988:
|{{SpiritType|Grab}}
|{{SpiritType|Grab}}
|3,600
|3,600
|[[Wily Castle]] ([[Ω form]])
|[[Wily Castle]]
|N/A
|N/A
|•The enemy's neutral special has increased power<br>•[[Stamina battle]]<br>•The enemy favors neutral specials
|•The enemy's neutral special has increased power<br>•[[Stamina battle]]<br>•The enemy favors neutral specials
Line 1,072: Line 1,073:
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The green Mega Man represents Wood Man, a green Robot Master whose Special Weapon, [[Leaf Shield]] serves as Mega Man's down special.
*The green Mega Man represents Wood Man, a green Robot Master whose Special Weapon, [[Leaf Shield]] serves as Mega Man's down special.
*The stage and music track represents the Wood Man Stage, an 8-bit forest stage which features Wood Man as a boss in ''Mega Man 2''.
*The stage and music track represents the Wood Man Stage, an 8-bit forest stage which features Leaf Man as a boss in ''Mega Man 2''.
*The third battle condition references how Wood Man's Leaf Shield renders him invulnerable to attacks.
*The third battle condition references how Wood Man's Leaf Shield renders him invulnerable to attacks.
----'''Other trivia:'''
----'''Other trivia:'''
Line 1,090: Line 1,091:
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The cyan Mega Man represents Hard Man, a blue Robot Master whose Special Weapon, Hard Knuckle serves as Mega Man's down aerial attack.
*The cyan Mega Man represents Hard Man, a blue Robot Master whose Special Weapon, Hard Knuckle serves as Mega Man's down aerial attack.
*The stage and music track represents the Hard Man Stage, an underground cavern stage which features Hard Man as a boss in ''Mega Man 3''.
*The stage and music track represents the Hard Man Stage, an underground cavern stage which features Leaf Man as a boss in ''Mega Man 3''.
*The Earthquake rule references Hard Man's dive attack, which can shake the screen temporarily immobilize Mega Man in place.
*The Earthquake rule references Hard Man's dive attack, which can shake the screen temporarily immobilize Mega Man in place.
----'''Other trivia:'''
---'''Other trivia:'''
*This spirit's Support type references how Hard Man's Hard Knuckle can be used as one of Mega Man's special moves in ''Mega Man 3''.
*This spirit's Support type references how Hard Man's Hard Knuckle can be used as one of Mega Man's special moves in ''Mega Man 3''.
*This spirit's Attack type and Weapon Attack ↑ ability references how Hard Man's uses his Hard Knuckle as a powerful attacking weapon.
*This spirit's Attack type and Weapon Attack ↑ ability references how Hard Man's uses his Hard Knuckle as a powerful attacking weapon.
Line 1,178: Line 1,179:
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type references how Dive Man's Dive Missile can be used as one of Mega Man's special moves in ''Mega Man 3''.
*This spirit's Support type references how Dive Man's Dive Missile can be used as one of Mega Man's special moves in ''Mega Man 3''.
*This spirit's Steel Diver Equipped ability further references Dive Man's Dive Missile, which allows him to shoot missiles.
*This spirit's Killing Edge Equipped ability further references Dive Man's Dive Missile, which allows him to shoot missiles.
|-
|-
|896
|896
Line 1,360: Line 1,361:
*The first battle condition references the power of Zero's arm cannon, the Zero Buster, which is much stronger than X's arm cannon.
*The first battle condition references the power of Zero's arm cannon, the Zero Buster, which is much stronger than X's arm cannon.
----'''Other trivia:'''
----'''Other trivia:'''
*In World of Light, the Zero (Zero Buster) spirit is featured on Dharkon's side on The Final Battle map while the X spirit is featured across from him on Galeem's side, referencing their occasional rivalry and origins, with Zero serving as the successor of Bass created by the villainous Dr. Wily.
*In World of Light, the Zero (Zero Buster) spirit is featuredon Dharkon's side on The Final Battle map while the X spirit is featured across from him on Galeem's side, referencing their occasional rivalry and origins, with Zero serving as the successor of Bass created by the villainous Dr. Wily.
|-
|-
|909
|909
Line 1,372: Line 1,373:
|{{SSBUMusicLink|Mega Man|Opening Stage}}
|{{SSBUMusicLink|Mega Man|Opening Stage}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The grey Mega Man represents Axl, a Reploid with a grey color scheme.
*The grey Mega Man represents Axle, a Reploid with a grey color scheme.
*The stage and music track represents the dystopian city setting of the ''Mega Man X'' series.
*The stage and music track represents the dystopian city setting of the ''Mega Man X'' series.
*Mega Man starting off with a Ray Gun references Axl's default handgun weapon and the various rapid fire weapons he can use in ''Mega Man X8''.
*Mega Man starting off with a Ray Gun references Axl's default handgun weapon and the various rapid fire weapons he can use in ''Mega Man X8''.
Line 1,497: Line 1,498:
|{{SSBUMusicLink|Mega Man|Zero (Theme of ZERO (from Mega Man X))}}
|{{SSBUMusicLink|Mega Man|Zero (Theme of ZERO (from Mega Man X))}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The red Zero Suit Samus represents Mega Man Zero, who, according to his predecessor, Bass, resembles a "girlie-looking long-haired robot" with blonde hair and a red color scheme, with a slimmer body design than Zero's original incarnation in the ''Mega Man X'' series.
*The red Zero Suit Samus represents Mega Man Zero, who, according to his predecessor, Bass, resembles a "girlie-looking long-haired robot" with blonde hair and a red color scheme.
*The stage and music track represents Neo Arcadia, the metropolitan city main setting of ''Mega Man Zero'', which takes place after the ''Mega Man X'' series.
*The stage and music track represents Neo Arcadia, the metropolitan city main setting of ''Mega Man Zero'', which takes place after the ''Mega Man X'' series.
*The Zero Assist Trophy enemy references how Mega Man Zero carries the original Zero's consciousness.
*The Zero Assist Trophy enemy references how Mega Man Zero carries the original Zero's consciousness.
Line 1,514: Line 1,515:
|{{SSBUMusicLink|Mega Man|Opening Stage}}
|{{SSBUMusicLink|Mega Man|Opening Stage}}
|
|
*The cyan, orange, green, and red Mega Man each represent four of the several Biometals in ''Mega Man ZX'': Model X, Model F, Model H, and Model ZX, who each carries the essence of X, Fighting Fenrir, Harpuia, and Zero.
*The cyan, orange, green, and red Mega Man each represent four of the several Biometals in ''Mega Man ZX'': Model X, Model F, Model H, and Model ZX, who each carries the essence of X, Fighting Fenrir, Harupia, and Zero.
*The stage and music track represents Neo Arcadia, the metropolitan city from ''Mega Man Zero'' which appears in ''ZX'', which takes place in the distant future after the ''Mega Man X'' series.  
*The stage and music track represents Neo Arcadia, the metropolitan city from ''Mega Man Zero'' which appears in ''ZX'', which takes place in the distant future after the ''Mega Man X'' series.  
*The cyan Mega Man's favored side smash references Model X's X-Buster attack; the orange Mega Man's favored down smash references Model F's fire-based attacks; the green Mega Man's favored up smash references Model H's electric-based attacks; and the red Mega Man starting off with a Beam Sword references Model ZX's Zero Saber.
*The cyan Mega Man's favored side smash references Model X's X-Buster attack; the orange Mega Man's favored down smash references Model F's fire-based attacks; the green Mega Man's favored up smash references Model H's electric-based attacks; and the red Mega Man starting off with a Beam Sword references Model ZX's Zero Saber.
Line 1,641: Line 1,642:
==Trivia==
==Trivia==
*Prior to the [[List of updates (SSBU)#1.1.0|1.1.0 update]], Duo was ordered between Bass and Dr. Light rather than between Auto and Dr. Wily.
*Prior to the [[List of updates (SSBU)#1.1.0|1.1.0 update]], Duo was ordered between Bass and Dr. Light rather than between Auto and Dr. Wily.
*The Air Man and Wind Man Spirit Battles are very similar. Both take place on Skyworld, both feature a single Mega Man opponent, and strong winds blowing to the left, both use the same music, and both are stamina battles. However, Wind Man's battle is considerably easier due to the wind being weaker and intermittent, and Mega Man not carrying a Gust Bellows.
*The ''Mega Man'' series has the most spirits out of any third-party franchise.
*The ''Mega Man'' series has the most spirits out of any third-party franchise.
*Yellow Devil, Malos, and Jack-7 are the only Neutral Type Primary Spirits to have 1 Support Slot.
*Yellow Devil, Malos, and Jack-7 are the only Neutral Type Primary Spirits to have 1 Support Slot.
Line 1,648: Line 1,648:
*Full Armor X is the only enhanced spirit with less power than its original form when at level 99.
*Full Armor X is the only enhanced spirit with less power than its original form when at level 99.
*Roll and Galaxy Man are the only Robot Masters not to be fought in a [[stamina battle]].
*Roll and Galaxy Man are the only Robot Masters not to be fought in a [[stamina battle]].
*MegaMan Volnutt and Roll Caskett are the only ''Mega Man'' Spirit Battles to not play music from the ''Mega Man'' universe.
**Also, Galaxy Man is the only Robot Master that debuted after ''Mega Man 8'' to appear as a spirit.
*The "Mega Man Zero" spirit is inaccurately named, as it actually depicts Zero in his design from the ''Mega Man Zero'' series. No ''Mega Man'' series has a character named "Mega Man Zero."


{{Spirit list}}
{{Spirit list}}
{{Mega Man universe}}
{{Mega Man universe}}
[[Category:Spirits (Mega Man universe)]]
[[Category:Spirits (Mega Man universe)]]

Please note that all contributions to SmashWiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see SmashWiki:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)