Editing List of spirits (Donkey Kong series)
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{{ | {{DISPLAYTITLE:List of spirits (''Donkey Kong'' series)}} | ||
{{ArticleIcons|ultimate=y}} | {{ArticleIcons|ultimate=y}} | ||
The following is the list of the [[spirit]]s from the {{uv|Donkey Kong}} series in ''[[Super Smash Bros. Ultimate]]''. | The following is the list of the [[spirit]]s from the {{uv|Donkey Kong}} series in ''[[Super Smash Bros. Ultimate]]''. | ||
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|2,008 | |2,008 | ||
|Jump ↑ | |Jump ↑ | ||
|''Donkey Kong | |''Donkey Kong Barrel Blast'' | ||
|•Purchase at Funky Kong's Shack for 500SP<br>•Battle via Spirit Board | |•Purchase at Funky Kong's Shack for 500SP<br>•Battle via Spirit Board | ||
|- | |- | ||
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|⬢ | |⬢ | ||
|[[Rocket Belt]] Equipped | |[[Rocket Belt]] Equipped | ||
|''Donkey Kong | |''Donkey Kong Barrel Blast'' | ||
|•Battle via World of Light (The Light Realm)<br>•Battle via Spirit Board<br>•Purchase from the Vault Shop for 500G | |•Battle via World of Light (The Light Realm)<br>•Battle via Spirit Board<br>•Purchase from the Vault Shop for 500G | ||
|- | |- | ||
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|{{SSBUMusicLink|Donkey Kong|Donkey Kong / Donkey Kong Jr. Medley}} | |{{SSBUMusicLink|Donkey Kong|Donkey Kong / Donkey Kong Jr. Medley}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The yellow Giant Donkey Kong represents the original Donkey Kong, who | *The yellow Giant Donkey Kong represents the original Donkey Kong, who was originally depicted as a giant, yellow ape. | ||
*The Peach ally | *The red Peach ally represents the Lady, Donkey Kong's hostage who was originally depicted as a blonde woman wearing a red dress. | ||
*The Barrel | *The stage and music track represent Donkey Kong and the Lady's debut in the original ''Donkey Kong'' arcade game, which features the original 8-bit form of Donkey Kong as a stage hazard. | ||
*The first battle | *The Barrel items reference the barrels that Donkey Kong throws in the first stage of ''Donkey Kong''. | ||
*The | *The first and third battle conditions reference the main gameplay of ''Donkey Kong'' where Jumpman, the playable protagonist, must reach the end of each stage within the stage's time limit which will deplete one of Jumpman's three lives if the time limit expires. | ||
*The Super Armor battle condition references how Donkey Kong cannot be touched or harmed when Jumpman reaches the end of each stage. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's | *This spirit's Grab type references Donkey Kong's villainous role in ''Donkey Kong'' by kidnapping the Lady and holding her hostage. | ||
*This spirit's Strong Throw ability references Donkey Kong's ability to throw down barrels in the first level of ''Donkey Kong''. | |||
|- | |- | ||
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|{{SSBUMusicLink|Donkey Kong|Donkey Kong / Donkey Kong Jr. Medley}} | |{{SSBUMusicLink|Donkey Kong|Donkey Kong / Donkey Kong Jr. Medley}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The smaller | *The smaller-than-normal Donkey Kong represents Donkey Kong Jr., while the Giant Donkey Kong minion represents the original Donkey Kong. | ||
*The stage references the jungle stages of ''Donkey Kong Jr.'', while the music track features the musical theme for the first jungle stage. | |||
*The stage | *The third battle condition references the ending of ''Donkey Kong Jr.'' where the titular character must rescue Donkey Kong from Mario's captivity. | ||
*The | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Strong Throw ability | *This spirit's Grab type and Strong Throw ability reference the ending of ''Donkey Kong Jr.'' where Donkey Kong Jr. carries his rescued father off-screen. | ||
*In World of Light, | *In World of Light, Donkey Kong Jr.'s spirit is located in the Pac-Maze section, referencing how Donkey Kong Jr. debuted as an 8-bit character. | ||
|- | |- | ||
|139 | |139 | ||
|{{SpiritTableName|Stanley | |{{SpiritTableName|Stanley|size=64}} | ||
|•{{SSBU|Villager}} {{Head|Villager|g=SSBU|s=20px|cl=Cyan}} | |•{{SSBU|Villager}} {{Head|Villager|g=SSBU|s=20px|cl=Cyan}} | ||
|{{SpiritType|Shield}} | |{{SpiritType|Shield}} | ||
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|•The enemy starts the battle with a [[Gust Bellows]] | |•The enemy starts the battle with a [[Gust Bellows]] | ||
|{{SSBUMusicLink|Donkey Kong|Donkey Kong / Donkey Kong Jr. Medley}} | |{{SSBUMusicLink|Donkey Kong|Donkey Kong / Donkey Kong Jr. Medley}} | ||
| | |'''Spirit Battle inspiration:''' | ||
*The cyan Villager represents Stanley, the | *The cyan Villager represents Stanley, the young protagonist of ''Donkey Kong 3'' who wears a cyan shirt. | ||
*The stage | *The stage and music track reference how ''Donkey Kong 3'' is the sequel to ''Donkey Kong'' and ''Donkey Kong Jr.'' | ||
*The Villager starting off with a Gust Bellows references the | *The Villager starting off with a Gust Bellows references how Stanley uses his fumigator to exterminate the bugs and push Donkey Kong to the top. | ||
----'''Other trivia:''' | |||
*This spirit's Shield type references Stanley's role in ''Donkey Kong 3'' by defending the greenhouse from Donkey Kong and the bugs. | |||
|- | |- | ||
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|{{SSBUMusicLink|Donkey Kong|Opening - Donkey Kong}} | |{{SSBUMusicLink|Donkey Kong|Opening - Donkey Kong}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The white Donkey Kong represents Cranky Kong, the | *The white Donkey Kong represents his grandfather, Cranky Kong, the older version of the original Donkey Kong with a large, white beard. | ||
*The stage features {{s|supermariowiki|Cranky's Cabin}}, | *The stage features {{s|supermariowiki|Cranky's Cabin}}, Cranky Kong's home in the ''Donkey Kong'' series, which features Cranky Kong's silhouette as a background character appearing in the window. | ||
*The music track | *The music track features ''Donkey Kong'''s title theme, which is played by Cranky Kong during the opening cutscene of ''Donkey Kong Country''. | ||
*The Slumber Floor hazard references how Cranky Kong | *The Slumber Floor hazard references how Cranky Kong is an elderly Kong, who is often seen falling asleep. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Speed ↓ ability references how Cranky Kong is an elderly Kong, who is often | *In World of Light, Cranky Kong's spirit is located at his cabin in the DK Island map. | ||
*This spirit's Speed ↓ ability references how Cranky Kong is an elderly Kong, who is often seen walking slowly in his old age. | |||
|- | |- | ||
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|{{SSBUMusicLink|Donkey Kong|Funky's Fugue}} | |{{SSBUMusicLink|Donkey Kong|Funky's Fugue}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
* | *Captain Falcon and Funky Kong are both pilots of their own aircraft. | ||
*The | *The Diddy Kong and Donkey Kong minions are regular customers in Dunky Kong's businesses. | ||
*The music track | *The music track references {{s|supermariowiki|Funky's Flights}}, an air travel service operation owned by Funky Kong in ''Donkey Kong Country''. | ||
*The Bullet Bill | *The Bullet Bill items and battle condition reference how Funky Kong provides the Kongs with guns and projectile-launching weaponry in ''Donkey Kong 64''. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*In World of Light, | *In World of Light, Funky Kong's spirit is located at Funky's Flights in the DK Island map. | ||
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|{{SSBUMusicLink|Donkey Kong|Mangrove Cove}} | |{{SSBUMusicLink|Donkey Kong|Mangrove Cove}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The pink Bayonetta represents Candy Kong, a female Kong | *The pink Bayonetta represents Candy Kong, a female Kong with a beautiful and curvaceous figure. | ||
*The Banana items represent the {{s| | *The music track references the jazz-like musical style of {{s|supermariowiki|Candy's Music Shop}}, an instrument shop owned by Candy Kong in ''Donkey Kong 64''. | ||
*Bayonetta starting off with a Banana Gun and the Banana items represent the {{s|supermariowiki|Banana}}s, which appears as the collectible item in the ''Donkey Kong'' series. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Critical-Health Stats ↑ ability references the | *This spirit's Support type references Candy Kong's role in aiding the Kongs in their adventures by saving their progress in ''Donkey Kong Country''. | ||
*In World of Light, | *This spirit's Critical-Health Stats ↑ ability references Candy's Dance Studio where the Kongs win extra lives in the Game Boy Advance remake of ''Donkey Kong Country''. | ||
*In World of Light, Candy Kong's spirit is located at Candy's Save Point in the DK Island map. | |||
|- | |- | ||
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|{{SSBUMusicLink|Donkey Kong|Funky's Fugue}} | |{{SSBUMusicLink|Donkey Kong|Funky's Fugue}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The red Donkey Kong represents Swanky Kong, | *The red Donkey Kong represents Swanky Kong, a red-furred Kong who shares Donkey Kong's facial appearance. | ||
*The | *The music track references how Swanky Kong and Funky Kong are both owners of their respective businesses in the ''Donkey Kong Country'' series. | ||
*The Beastball items references {{s|supermariowiki|Swanky's Sideshow}}, a circus-themed attraction owned by Swanky Kong in ''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' where he hosts three ball-tossing minigames. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Banana Gun Equipped ability references the | *This spirit's Support type references Swanky Kong's role in aiding the Kongs in their adventures by rewarding them special prizes. | ||
*This spirit's Banana Gun Equipped ability references the Kongs' shared love for bananas. | |||
|- | |- | ||
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|{{SSBUMusicLink|Donkey Kong|The Map Page / Bonus Level (Remix)}} | |{{SSBUMusicLink|Donkey Kong|The Map Page / Bonus Level (Remix)}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The white Clear Donkey Kong | *The white Clear Donkey Kong represents Wrinkly Kong, the deceased member of the Kongs who appears as a white ghost. | ||
*The battle conditions reference how Wrinkly Kong passes away | *The stage further references Wrinkly Kong's status as a ghost, as the stage is based on Luigi's Mansion, which is inhabited by ghosts. | ||
*The music track references Wrinkly Kong's appearance as an ally in the ''Donkey Kong Country'' series. | |||
*The Low and High Gravity hazards and battle conditions reference how Wrinkly Kong passes away prior to ''Donkey Kong 64'', but later returns as a ghost, who is often seen floating weightlessly in midair. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Trade-Off Defense ↑ ability | *This spirit's Support type references how Wrinkly Kong provides information to the player and saves their progress in the ''Donkey Kong Country'' series. | ||
*This spirit's Trade-Off Defense ↑ ability references Wrinkly Kong's passing away and later return as a ghost. | |||
|- | |- | ||
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|[[Jungle Japes]] | |[[Jungle Japes]] | ||
|•Item: [[Banana Peel]] | |•Item: [[Banana Peel]] | ||
|•The enemy is easily distracted by items | |•The enemy is easily distracted by items | ||
|{{SSBUMusicLink|Donkey Kong|Swinger Flinger}} | |{{SSBUMusicLink|Donkey Kong|Swinger Flinger}} | ||
| | |'''Spirit Battle inspiration:''' | ||
*The pink Isabelle | *The pink Isabelle's color scheme references Dixie Kong's blonde hair and pink shirt. | ||
* | *Diddy Kong's pink costume is based on Dixie Kong's color scheme, who teams up with Diddy Kong in her debut game, ''Donkey Kong Country 2: Diddy's Kong Quest''. | ||
*The Banana | *The music track references Dixie Kong's appearance as a playable character in ''Donkey Kong Country: Tropical Freeze''. | ||
*Isabelle | *The Banana items represents the Bananas, which appears as the collectible item in the ''Donkey Kong'' series. | ||
*Isabelle starting off with a Super Leaf references Dixie Kong's signature move, Helicopter Whirl, which allows her to glide across the stage and reduce falling speed. | |||
----'''Other trivia:''' | |||
*This spirit's Grab type references Dixie's ability to grab and carry objects with her ponytail. | |||
|- | |- | ||
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|•The enemy is easily distracted by items<br>•Defeat an army of fighters | |•The enemy is easily distracted by items<br>•Defeat an army of fighters | ||
|{{SSBUMusicLink|Donkey Kong|DK Rap}} | |{{SSBUMusicLink|Donkey Kong|DK Rap}} | ||
| | |'''Spirit Battle inspiration:''' | ||
*The | *The Diddy Kong Team's blue costume references the blue color scheme of Lanky Kong's overalls. | ||
*The music track | *The music track references Lanky Kong's debut in ''Donkey Kong 64'', who is featured in the DK Rap's lyrics. | ||
*The Banana items | *The Banana items represent the Bananas, which appears as the collectible item in the ''Donkey Kong'' series. | ||
----'''Other trivia:''' | |||
*This spirit's Grab type references Lanky Kong's ability to stretch out his arms, making it easy for him to defeat enemies and climb up steep walkways. | |||
|- | |- | ||
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|{{SSBUMusicLink|Donkey Kong|DK Rap}} | |{{SSBUMusicLink|Donkey Kong|DK Rap}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The blue Diddy Kong represents his younger sister, Tiny Kong, who | *The blue Diddy Kong represents his younger sister, Tiny Kong, who wears a pair of blue overalls. | ||
*The music track | *The music track references Tiny Kong's debut in ''Donkey Kong 64'', who is featured in the DK Rap's lyrics. | ||
*The Heavy Wind and Low Gravity hazards reference Tiny Kong's | *The Heavy Wind and Low Gravity hazards reference Tiny Kong's ability to glide and slowly fall using her pigtails in ''Donkey Kong 64''. | ||
*The Tiny rule | *The Tiny rule and timed battle condition reference Tiny Kong's ability to shrink using the Tiny Barrel in ''Donkey Kong 64'', which can only be used for a limited time until the player runs out of Crystal Coconuts. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Easier Dodging ability references how Tiny | *This spirit's Support type references Tiny Kong's role in aiding the Kongs to defeat King K. Rool in ''Donkey Kong 64''. | ||
*In World of Light, | *This spirit's Easier Dodging ability references how Tiny uses her flying ability to dodge enemy attacks. | ||
*In World of Light, Tiny Kong's spirit is located in the Lost Woods area of the Sacred Land map similar to the stage's jungle setting. | |||
|- | |- | ||
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|•The enemy's punches and elbow strikes have increased power | |•The enemy's punches and elbow strikes have increased power | ||
|{{SSBUMusicLink|Donkey Kong|DK Rap}} | |{{SSBUMusicLink|Donkey Kong|DK Rap}} | ||
| | |'''Spirit Battle inspiration:''' | ||
* | *Donkey Kong represents Chunky Kong, a strong, playable Kong character in ''Donkey Kong 64''. | ||
*The music track | *The music track represents Chunky Kong's debut in ''Donkey Kong 64'', who is featured in the DK Rap's lyrics. | ||
*The battle condition references Chunky Kong's | *The battle condition references Chunky Kong's Primate Punch, the first special move Chunky learns in ''Super Mario 64'' whose punch can defeat stronger enemies. | ||
----'''Other trivia:''' | |||
*This spirit's Attack type references how Chunky is the strongest member of the Kongs who uses powerful attacks in ''Donkey Kong 64''. | |||
|- | |- | ||
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|{{SSBUMusicLink|Donkey Kong|Jungle Level (Brawl)}} | |{{SSBUMusicLink|Donkey Kong|Jungle Level (Brawl)}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The | *The current Donkey Kong and Rambi the Rhino both debuted in ''Donkey Kong Country''. | ||
*The | *The music track references Jungle Hijinxs, the first level in ''Donkey Kong Country'' which first features Rambi as a playable character. | ||
*The Impact Run battle condition references how Rambi attacks by ramming into his enemies. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Speed ↑ ability | *This spirit's Attack type and Speed ↑ ability references Rambi's ability to charge and ram into his enemies. | ||
*In World of Light, | *In World of Light, Rambi's spirit is located in the Forest Hill map, an animal-themed dungeon, referencing how Rambi is the Kongs' Animal Friend. | ||
|- | |- | ||
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|{{SSBUMusicLink|Donkey Kong|Ice Cave Chant}} | |{{SSBUMusicLink|Donkey Kong|Ice Cave Chant}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
* | *Corrin and Enguarde the Swordfish are both characters who are associated with water and swords. | ||
*The stage | *The stage references the swimming levels in the ''Donkey Kong'' series which features Enguarde as a playable character. | ||
*The | *The music track references Enguarde's debut as an ally in ''Donkey Kong Country''. | ||
*The Buoyancy Reduced rule and battle conditions reference Enguarde's swimming ability and underwater dash attacks, with Corrin's dash attack resembling Enguarde's pointed bill. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Attack type further references Enguarde's ability to attack underwater enemies by dashing. | |||
*This spirit's Electric Weakness ability references how Enguarde is an aquatic creature, as water is a conductor for electricity. | *This spirit's Electric Weakness ability references how Enguarde is an aquatic creature, as water is a conductor for electricity. | ||
*In World of Light, | *In World of Light, Enguarde's spirit is located in a large body of water on the DK Island map similar to the stage's water setting. | ||
|- | |- | ||
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|{{SSBUMusicLink|Donkey Kong|Ice Cave Chant}} | |{{SSBUMusicLink|Donkey Kong|Ice Cave Chant}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The white Duck Hunt features the Duck turning green, | *The white Duck Hunt features the Duck turning green and yellow, referencing Squawk the Parrot's green-and-yellow color scheme. | ||
*The stage and | *The stage and Fog hazard reference {{s|mariowiki|Torchlight Trouble}}, a cavernous stage in Squawks' debut game, ''Donkey Kong Country'' where Squawks guides the Kongs through the darkness with a lantern. | ||
*The music track references Squawks' debut as an ally in ''Donkey Kong Country''. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Fog Immunity ability further references how Squawks | *This spirit's Support and Grab types reference Squawks' ability to carry the Kongs in ''Donkey Kong Country 2: Diddy Kong's Quest''. | ||
*In World of Light, | *This spirit's Fog Immunity ability further references how Squawks guides the Kongs through the darkness of Torchlight Trouble by carrying a lantern. | ||
*In World of Light, Squawks' spirit is located at the eastern volcano area in the Light Realm, referencing {{s|mariowiki|Squawks' Shaft}}, a stage within the volcanic {{s|mariowiki|Crocodiel Cauldron}} world in ''Diddy Kong's Quest''. | |||
|- | |- | ||
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|{{SSBUMusicLink|Donkey Kong|The Map Page / Bonus Level (Remix)}} | |{{SSBUMusicLink|Donkey Kong|The Map Page / Bonus Level (Remix)}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The black Falco | *The black Falco represents Expresso the Ostrich, a bird character with a black color scheme. | ||
*The stage and | *The stage and battle conditions reference Expresso's ability to run fast, and to fall slowly and glide through the air by flapping his wings. | ||
*The music track references Expresso's debut as an ally in ''Donkey Kong Country''. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Trade-Off Speed ↑ ability | *This spirit's Support type references how Expresso is an Animal Friend to the Kongs. | ||
*This spirit's Trade-Off Speed ↑ ability references how Expresso is unable to defeat enemies, but makes up for it with his speed. | |||
|- | |- | ||
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|{{SSBUMusicLink|Donkey Kong|Jungle Level (Brawl)}} | |{{SSBUMusicLink|Donkey Kong|Jungle Level (Brawl)}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The green Greninja represents Winky, a green amphibian character | *The green Greninja represents Winky the Frog, a green amphibian character. | ||
*The battle conditions | *The music track references Winky's debut as an ally in ''Donkey Kong Country''. | ||
*The battle conditions reference Winky's ability to perform high jumps and defeat powerful enemies by jumping on them. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Foot Attack ↑ ability further references Winky's ability to defeat | *This spirit's Support type references how Winky is an Animal Friend to the Kongs. | ||
*This spirit's Attack type further and Foot Attack ↑ ability further references Winky's ability to defeat powerful enemies by stomping on them. | |||
|- | |- | ||
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|{{SSBUMusicLink|Donkey Kong|Ice Cave Chant}} | |{{SSBUMusicLink|Donkey Kong|Ice Cave Chant}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
* | *Diddy Kong and Squitter the Spider are both playable characters in ''Donkey Kong Country 2: Diddy's Quest''. | ||
*The Move Speed ↓ rule references Squitter's | *The Move Speed ↓ rule references Squitter's webs, which can trap and defeat enemies. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Sticky-Floor Immunity ability references Squitter's ability to | *This spirit's Support type references how Squitter is an Animal Friend to the Kongs. | ||
*This spirit's Grab type further references how Squitter's webs can trap and defeat enemies. | |||
*This spirit's Sticky-Floor Immunity ability references Squitter's ability to travel on his sticky webs. | |||
|- | |- | ||
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|{{SSBUMusicLink|Donkey Kong|Snakey Chantey}} | |{{SSBUMusicLink|Donkey Kong|Snakey Chantey}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
* | *Yoshi and Rattly the Rattlesnake are both green reptilian characters known for their jumping abilities. | ||
*The music track | *The music track references {{s|supermariowiki|Rattle Battle}}, the fourteenth stage in ''Donkey Kong Country 2: Diddy's Kong Quest'' which features Rattly as a playable character. | ||
*The battle conditions reference Rattly's ability to jump exceptionally high. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Jump ↑ ability further references Rattly's | *This spirit's Support type references how Rattly is an Animal Friend to the Kongs. | ||
*This spirit's Jump ↑ ability further references Rattly's high jumping abilities. | |||
|- | |- | ||
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|{{SSBUMusicLink|Donkey Kong|Snakey Chantey}} | |{{SSBUMusicLink|Donkey Kong|Snakey Chantey}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
* | *Squirtle and Ellie the Elephant both use water-based attacks. | ||
*The stage | *The stage references {{s|supermariowiki|Lakeside Limbo}}, the first level in ''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' which first features Ellie as a playable character. | ||
*The music track reference Ellie's appearance in the ''Donkey Kong Country'' series. | |||
*Squirtle's favored [[Water Gun]] references Ellie the Elephant's ability to shoot water from her trunk. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Water & Ice Attack ↑ ability | *This spirit's Support type references how Ellie is an Animal Friend to the Kongs. | ||
*In World of Light, | *This spirit's Water & Ice Attack ↑ ability references how Ellie attacks by shooting water from her trunk. | ||
*In World of Light, Ellie's spirit is located on a bridge over water in the jungle area of the Light Realm similar to the stage's setting. | |||
|- | |- | ||
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|{{SSBUMusicLink|Donkey Kong|Jungle Hijinxs}} | |{{SSBUMusicLink|Donkey Kong|Jungle Hijinxs}} | ||
|'''Spirit Battle trivia:''' | |'''Spirit Battle trivia:''' | ||
* | *Donkey Kong represents {{s|supermariowiki|Super Kong}}, the white-furred version of Donkey Kong summoned by Professor Chops in ''Donkey Kong Country Returns''. | ||
*The | *The music track references {{s|supermariowiki|Jungle Hijixs}}, the first level in ''Donkey Kong Country Returns'' that first features Professor Chops as an ally. | ||
*The Banana Peel item represents the Bananas | *The Banana Peel item represents the Bananas, which appears as the collectible item in the ''Donkey Kong'' series. | ||
*The battle condition references Super Kong's | *The battle condition references Super Kong's invincibility to enemy attacks. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Stamina ↑ ability references Professor Chops' checkpoints | *This spirit's Support type references Professor Chops' role in ''Donkey Kong Country Returns'' by providing information to the Kongs throughout their adventure. | ||
*This spirit's Stamina ↑ ability references how Professor Chops' checkpoints provides the Kongs with an Extra Life Balloon if they lose a life after passing the checkpoint. | |||
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|{{SSBUMusicLink|Donkey Kong|Jungle Level (64)}} | |{{SSBUMusicLink|Donkey Kong|Jungle Level (64)}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The blue King K. Rool | *The blue King K. Rool represents Kritter, a Kremling enemy working under King K. Rool who commonly appears as a blue-colored enemy. | ||
*The stage and music track | *The stage and music track reference the Kritter's debut as an enemy in ''Donkey Kong Country''. | ||
* | *King K. Rool starting off with a Rocket Belt references the jet-powered bongos Kritter uses in his appearance in ''Donkey Kong Barrel Blast''. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*In World of Light, | *In World of Light, Kritter's spirit is located in the DK Island map, a ''Donkey Kong''-themed dungeon. | ||
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|•The enemy's throwing-type items have increased power | |•The enemy's throwing-type items have increased power | ||
|{{SSBUMusicLink|Donkey Kong|Stickerbush Symphony}} | |{{SSBUMusicLink|Donkey Kong|Stickerbush Symphony}} | ||
| | | | ||
*Pikachu's black-and-yellow | *Pikachu's cap features black-and-yellow stripes, referencing Zinger's black-and-yellow stripe design. | ||
*The stage | *The stage references the various cave stages in the ''Donkey Kong Country'' series which feature Zingers as enemies. | ||
*The music track | *The music track represents {{s|mariowiki|Bramble Blast}}, a bramble stage in ''Donkey Kong Country 2: Diddy's Kong Quest'' which features Zingers as enemies. | ||
*The Unira items references the Zinger's spines, which prevent them from being defeated under normal circumstances. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*In World of Light, | *This spirit's Shield type further references how Zingers cannot be defeated under normal circumstances. | ||
*In World of Light, Zinger's spirit located at the entrance of the caves in the DK Island map similar to the stage's setting. | |||
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|{{SSBUMusicLink|Donkey Kong|Stickerbush Symphony}} | |{{SSBUMusicLink|Donkey Kong|Stickerbush Symphony}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The blue Tiny King K. Rool represents Klaptrap, a | *The blue Tiny King K. Rool represents Klaptrap, a small, blue Kremling who appears as the Assist Trophy enemy. | ||
*The stage | *The stage and music track represent Klaptrap's debut as an enemy in ''Donkey Kong Country''. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Weight ↓ ability | *This spirit's Attack type references how Klaptrap attacks the player by biting them. | ||
*This spirit | *This spirit's Weight ↓ ability reference how the Klaptraps are small, lightweight enemies. | ||
*This spirit is obtainable through its challenge, referencing how Klaptraps work under King K. Rool in the ''Donkey Kong Country'' series. | |||
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|•The enemy's neutral special has increased power<br>•[[Stamina battle]]<br>•The enemy is invisible after a little while | |•The enemy's neutral special has increased power<br>•[[Stamina battle]]<br>•The enemy is invisible after a little while | ||
|{{SSBUMusicLink|Donkey Kong|Crocodile Cacophony}} | |{{SSBUMusicLink|Donkey Kong|Crocodile Cacophony}} | ||
| | |'''Spirit Battle inspiration:''' | ||
*The brown King K. Rool represents his pirate alter-ego, Kaptain K. Rool, who | *The brown King K. Rool represents his pirate alter-ego, Kaptain K. Rool, who wears a brown trench coat. | ||
*The stage and music track | *The stage and music track reference the {{s|mariowiki|Flying Krock}}, a flying airship in ''Donkey Kong Country 2: Diddy's Quest'' which features Kaptain K. Rool's boss battle. | ||
*The Invisibility rule references Kaptain K. Rool | *The Invisibility rule references how Kaptain K. Rool occasionally turns invisible during his later phases of his boss battle. | ||
*King K. Rool's [[Blunderbuss]] | *King K. Rool's frequent [[Blunderbuss]] references how Kaptain K. Rool uses his blunderbuss as his main weapon and occasionally turns invisible during his first boss battle. King K. Rool also wears his pirate hat while performing his Blunderbuss attack. | ||
----'''Other trivia:''' | |||
*This spirit's Attack type references how Kaptain K. Rool uses powerful attacks with his blunderbuss. | |||
*In World of Light, Kaptain K. Rool's spirit is located on Dharkon's side on The Final Battle map while Mipha is featured across from him on Galeem's side, referencing how both characters are amphibious monarch characters, with K. Rool being a crocodile king. | |||
|- | |- | ||
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|{{SSBUMusicLink|Donkey Kong|Jungle Hijinxs}} | |{{SSBUMusicLink|Donkey Kong|Jungle Hijinxs}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The Diddy Kong Team's costumes | *The Diddy Kong Team's costumes features different color schemes, referencing the Tiki Tak Tribe's color schemes. | ||
*The | *The music track references the Tiki Tak Tribe's appearance as enemies in ''Donkey Kong Country Returns''. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Fire Weakness ability references how the Tiki Tak Tribe is made of wood, which is susceptible to | *This spirit's Fire Weakness ability references how the Tiki Tak Tribe is made of wood, which is susceptible to fires. | ||
*In World of Light, the Tiki Tak Tribe spirit is located in the shrouded forest area in the Light Realm, referencing how the Tiki Tak Tribe | *In World of Light, the Tiki Tak Tribe spirit is located in the shrouded forest area in the Light Realm, referencing how the Tiki Tak Tribe is stationed in the rainforests of Donkey Kong Island in ''Donkey Kong Country Returns''. | ||
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|{{SSBUMusicLink|Donkey Kong|Swinger Flinger}} | |{{SSBUMusicLink|Donkey Kong|Swinger Flinger}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*King K. Rool | *The white King K. Rool represents Lord Fredrik, a leader of a team of animal enemies with a white color scheme. | ||
*The stage and | *The stage's ice theme and music track references Lord Fredrik's appearance in ''Donkey Kong Country: Tropical Freeze'' where he turns Donkey Kong Island into a frozen wasteland. | ||
*The Ice Floor hazard references how Lord Fredrick uses ice dragons to freeze the arena during his boss battle. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Weight ↑ ability references how Lord Fredrik is a | *This spirit's Grab type references Lord Fredrik's takeover of Donkey Kong Island. | ||
*This spirit's Weight ↑ ability references how Lord Fredrik is a heavyweight character. | |||
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|{{SSBUMusicLink|Donkey Kong|Boss 2 - DK: Jungle Climber}} | |{{SSBUMusicLink|Donkey Kong|Boss 2 - DK: Jungle Climber}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The | *The Tiny Yoshi represents Kip, a small reptilian character. | ||
* | *The music track references how ''DK: Jungle Climber'' and ''Donkey Kong Barrel Blast'' are both ''Donkey Kong'' spin-off games. | ||
*Yoshi starting off with a Rocket Belt references the jet-powered bongos that Kip uses in ''Donkey Kong Barrel Blast''. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Jump ↑ ability references the flying gameplay mechanic of ''Donkey Kong Barrel Blast''. | *This spirit's Jump ↑ ability references the flying gameplay mechanic of ''Donkey Kong Barrel Blast''. | ||
*This spirit is | *This spirit is purchasable at Funky Kong's Shack, a shop that sells spirits related to vehicles or transportation, referencing Kip's rocket-powered bongos in this spirit's artwork. | ||
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|{{SSBUMusicLink|Donkey Kong|Boss 2 - DK: Jungle Climber}} | |{{SSBUMusicLink|Donkey Kong|Boss 2 - DK: Jungle Climber}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*Wendy | *Wendy represents Kalypso, a female reptilian character who wears makeup and gold jewelry. | ||
*The | *The music track references how ''DK: Jungle Climber'' and ''Donkey Kong Barrel Blast'' are both ''Donkey Kong'' spin-off games. | ||
*The "increased move speed" battle condition references Kalypso's top speed stats in ''Donkey Kong Barrel Blast''. | |||
*Wendy starting off with a Rocket Belt references the jet-powered bongos that Kalypso uses in ''Donkey Kong Barrel Blast''. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Rocket Belt Equipped ability references how each character in ''Donkey Kong Barrel Blast'' | *This spirit's Rocket Belt Equipped ability references how each character in ''Donkey Kong Barrel Blast'' starts the race with the jet-powered bongos. | ||
*In World of Light, | *In World of Light, Kalypso's spirit located at the jungle area in the Light Realm similar to the stage's setting. | ||
|- | |- | ||
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|{{SSBUMusicLink|Donkey Kong|Battle for Storm Hill}} | |{{SSBUMusicLink|Donkey Kong|Battle for Storm Hill}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The purple Ryu represents Karate Kong, | *The purple Ryu represents Karate Kong, a martial artist Kong who wears a purple karate uniform. | ||
*The stage | *The stage references the river where Donkey Kong battles Karate Kong in ''Donkey Kong: Jungle Beat''. | ||
*The | *The music track references Karate Kong's appearance as a boss in ''Donkey Kong: Jungle Beat''. | ||
*The | *The rules and battle conditions reference Karate Kong's boss battle where Karate Kong doesn't jump and instead relies on using powerful physical attacks. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Fist Attack ↑ ability | *This spirit's Attack type and Fist Attack ↑ ability reference Karate Kong's proficiency with hand-to-hand combat. | ||
|- | |- | ||
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|{{SSBUMusicLink|Donkey Kong|Battle for Storm Hill}} | |{{SSBUMusicLink|Donkey Kong|Battle for Storm Hill}} | ||
| | | | ||
*The black Donkey | *The black Donkey Kong represents Ninja Kong, a black-furred Kong. | ||
*The stage | *The stage references the barren forest-like area in the {{s|supermariowiki|Durian Kingdom}} where Donkey Kong battles Ninja Kong in ''Donkey Kong: Jungle Beat''. | ||
*The music track represents {{s|supermariowiki|Battle for Storm Hill}}, the first stage of the Durin Kingdom in ''Donkey Kong: Jungle Beat'' | |||
*The battle conditions reference Ninja Kong's boss battle where he relies on powerful punches and kicks, which can temporarily stun Donkey Kong. | |||
|} | |} | ||
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*Prior to the [[List_of_updates_(SSBU)#1.1.0|1.1.0 update]], Dixie Kong (as well as the Dixie Kong and Kiddy Kong spirit) was ordered before Swanky Kong and Wrinkly Kong. | *Prior to the [[List_of_updates_(SSBU)#1.1.0|1.1.0 update]], Dixie Kong (as well as the Dixie Kong and Kiddy Kong spirit) was ordered before Swanky Kong and Wrinkly Kong. | ||
*The Donkey Kong & Bongos' game of origin is listed as ''"Donkey Kong Jungle Beat"'', despite the artwork and specific pairing actually coming from the ''Donkey Konga'' series. | *The Donkey Kong & Bongos' game of origin is listed as ''"Donkey Kong Jungle Beat"'', despite the artwork and specific pairing actually coming from the ''Donkey Konga'' series. | ||
{{Spirit list}} | {{Spirit list}} | ||
{{Donkey Kong universe}} | {{Donkey Kong universe}} | ||
[[Category:Spirits (Donkey Kong universe)]] | [[Category:Spirits (Donkey Kong universe)]] |