Editing List of spirits (Donkey Kong series)
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{{ | {{DISPLAYTITLE:List of spirits (''Donkey Kong'' series)}} | ||
{{ArticleIcons|ultimate=y}} | {{ArticleIcons|ultimate=y}} | ||
The following is the list of the [[spirit]]s from the {{uv|Donkey Kong}} series in ''[[Super Smash Bros. Ultimate]]''. | The following is the list of the [[spirit]]s from the {{uv|Donkey Kong}} series in ''[[Super Smash Bros. Ultimate]]''. | ||
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|2,008 | |2,008 | ||
|Jump ↑ | |Jump ↑ | ||
|''Donkey Kong | |''Donkey Kong Barrel Blast'' | ||
|•Purchase at Funky Kong's Shack for 500SP<br>•Battle via Spirit Board | |•Purchase at Funky Kong's Shack for 500SP<br>•Battle via Spirit Board | ||
|- | |- | ||
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|⬢ | |⬢ | ||
|[[Rocket Belt]] Equipped | |[[Rocket Belt]] Equipped | ||
|''Donkey Kong | |''Donkey Kong Barrel Blast'' | ||
|•Battle via World of Light (The Light Realm)<br>•Battle via Spirit Board<br>•Purchase from the Vault Shop for 500G | |•Battle via World of Light (The Light Realm)<br>•Battle via Spirit Board<br>•Purchase from the Vault Shop for 500G | ||
|- | |- | ||
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|{{SSBUMusicLink|Donkey Kong|Donkey Kong / Donkey Kong Jr. Medley}} | |{{SSBUMusicLink|Donkey Kong|Donkey Kong / Donkey Kong Jr. Medley}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The | *The Giant Donkey Kong represents the original Donkey Kong, who was originally depicted as giant. | ||
*The Peach ally | *The red Peach ally represents the Lady, who was originally depicted as a blonde woman with a red dress. | ||
*The | *The stage and music track represent Donkey Kong and the Lady's debut in ''Donkey Kong'', with the stage featuring the original 8-bit form of Donkey Kong appearing as a stage element. | ||
*The | *The Barrel items in the Item Tidal Wave rule reference the barrels Donkey Kong throws during the game's first level. | ||
*The | *The first battle condition references how Jumpman must rescue the Lady from Donkey Kong. | ||
*The timed stamina battle condition references | *The Super Armor battle condition references how Donkey Kong is impossible to touch when Jumpman reaches the end of the game's levels. | ||
*The timed stamina battle condition references both Jumpman's three lives and the time limit in each level. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Strong Throw ability references the | *This spirit's Grab type references how Donkey Kong kidnaps the Lady in ''Donkey Kong''. | ||
*This spirit's Strong Throw ability references Donkey Kong's ability to throw down barrels in the first level of ''Donkey Kong''. | |||
|- | |- | ||
|138 | |138 | ||
|{{SpiritTableName|Donkey Kong Jr. | |{{SpiritTableName|Donkey Kong Jr.|size=64}} | ||
|•{{SSBU|Donkey Kong}} {{Head|Donkey Kong|g=SSBU|s=20px|cl=Yellow}}<br>•Giant {{SSBU|Donkey Kong}} {{Head|Donkey Kong|g=SSBU|s=20px|cl=Yellow}} | |•{{SSBU|Donkey Kong}} {{Head|Donkey Kong|g=SSBU|s=20px|cl=Yellow}}<br>•Giant {{SSBU|Donkey Kong}} {{Head|Donkey Kong|g=SSBU|s=20px|cl=Yellow}} | ||
|{{SpiritType|Grab}} | |{{SpiritType|Grab}} | ||
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|{{SSBUMusicLink|Donkey Kong|Donkey Kong / Donkey Kong Jr. Medley}} | |{{SSBUMusicLink|Donkey Kong|Donkey Kong / Donkey Kong Jr. Medley}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The smaller | *The smaller-than-normal Donkey Kong represents Donkey Kong Jr., the father of the current Donkey Kong. | ||
*The | *The Giant Donkey Kong minion represents the original Donkey Kong, the grandfather of the current Donkey Kong. | ||
*The stage | *The stage references the two jungle stages of ''Donkey Kong Jr.'' | ||
*The | *The music track references Donkey Kong Jr.'s appearance in ''Donkey Kong Jr.'' | ||
*The | *The third battle condition references the ending of ''Donkey Kong Jr.'' where the titular character rescues his father. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's | *This spirit's Grab type references how Donkey Kong Jr. carries his rescued father off-screen at the end of ''Donkey Kong Jr.'' | ||
*In World of Light, | *In World of Light, Donkey Kong Jr.'s spirit is located in the Pac-Maze section, referencing how Donkey Kong Jr. debuted as an 8-bit character. | ||
|- | |- | ||
|139 | |139 | ||
|{{SpiritTableName|Stanley | |{{SpiritTableName|Stanley|size=64}} | ||
|•{{SSBU|Villager}} {{Head|Villager|g=SSBU|s=20px|cl=Cyan}} | |•{{SSBU|Villager}} {{Head|Villager|g=SSBU|s=20px|cl=Cyan}} | ||
|{{SpiritType|Shield}} | |{{SpiritType|Shield}} | ||
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|•The enemy starts the battle with a [[Gust Bellows]] | |•The enemy starts the battle with a [[Gust Bellows]] | ||
|{{SSBUMusicLink|Donkey Kong|Donkey Kong / Donkey Kong Jr. Medley}} | |{{SSBUMusicLink|Donkey Kong|Donkey Kong / Donkey Kong Jr. Medley}} | ||
| | |'''Spirit Battle inspiration:''' | ||
*The cyan Villager represents Stanley, | *The cyan Villager represents Stanley, a young protagonist with a cyan-colored shirt. | ||
*The stage | *The stage and music track reference how ''Donkey Kong 3'', the game in which Stanley appears, is the sequel to ''Donkey Kong'' and ''Donkey Kong Jr.'' | ||
*The Villager starting off with a Gust Bellows references the | *The Villager starting off with a Gust Bellows references how Stanley uses his fumigator to exterminate the bugs and push Donkey Kong to the top. | ||
----'''Other trivia:''' | |||
*This spirit's Shield type references Stanley's role in defending the greenhouse from Donkey Kong and the bugs. | |||
|- | |- | ||
|140 | |140 | ||
|{{SpiritTableName|Cranky Kong | |{{SpiritTableName|Cranky Kong|size=64}} | ||
|•{{SSBU|Donkey Kong}} {{Head|Donkey Kong|g=SSBU|s=20px|cl=White}} | |•{{SSBU|Donkey Kong}} {{Head|Donkey Kong|g=SSBU|s=20px|cl=White}} | ||
|{{SpiritType|Attack}} | |{{SpiritType|Attack}} | ||
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|{{SSBUMusicLink|Donkey Kong|Opening - Donkey Kong}} | |{{SSBUMusicLink|Donkey Kong|Opening - Donkey Kong}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
* | *Donkey Kong is the grandson of Cranky Kong, the older, bearded version of the original Donkey Kong. | ||
*The stage | *The stage represents Cranky Kong's cabin in his appearance in ''Donkey Kong Country'', which also features his silhouette in the window in the background. | ||
*The music track | *The music track references Cranky Kong's debut as Donkey Kong in ''Donkey Kong'', which he plays during the opening cutscene of ''Donkey Kong Country''. | ||
*The Slumber Floor hazard references how Cranky Kong | *The Slumber Floor hazard references how Cranky Kong is often seen falling asleep. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*In World of Light, Cranky Kong's spirit is located at his cabin in the DK Island map. | |||
*In World of Light, | *This spirit's Speed ↓ ability references how Cranky Kong is often seen walking slowly. | ||
|- | |- | ||
|141 | |141 | ||
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|{{SSBUMusicLink|Donkey Kong|Funky's Fugue}} | |{{SSBUMusicLink|Donkey Kong|Funky's Fugue}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
* | *Captain Falcon and Funky Kong are both pilots of their own aircraft. | ||
*The | *The Diddy Kong and Donkey Kong minions are fellow Kongs along with Funky Kong, and Funky's regular customers in his businesses. | ||
*The music track | *The stage and music track represent Funky Kong's debut as an ally in ''Donkey Kong Country'', with the music track representing Funky's Flights, Funky's travel service operation. | ||
*The Bullet Bill | *The Bullet Bill items references how Funky Kong provides the Kongs with guns and missile-launching weaponry in ''Donkey Kong 64''. | ||
*The battle condition references Funky Kong's role as an item shopkeeper in ''Donkey Kong Country: Tropical Freeze''. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*In World of Light, | *In World of Light, Funky Kong's spirit is located at Funky's Flights in the DK Island map. | ||
|- | |- | ||
|142 | |142 | ||
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|{{SSBUMusicLink|Donkey Kong|Mangrove Cove}} | |{{SSBUMusicLink|Donkey Kong|Mangrove Cove}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
* | *Bayonetta represents Candy Kong, a female Kong with a beautiful and curvaceous figure, with Bayonetta's pink costume referencing Candy Kong's pink-colored clothes. | ||
*The | *The stage is based on Kongo Jungle area from ''Donkey Kong Country'', Candy Kong's debut game. | ||
*The music track references the jazz-like style of Candy's Music Shop in ''Donkey Kong 64''. | |||
*The Banana items references the Kongs' shared love for bananas. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Critical-Health Stats ↑ ability references the | *This spirit's Support type references Candy Kong's role in aiding the Kongs in their adventures by saving their progress in ''Donkey Kong Country''. | ||
*In World of Light, | *This spirit's Critical-Health Stats ↑ ability references Candy's Dance Studio where the Kongs win extra lives in the Game Boy Advance remake of ''Donkey Kong Country''. | ||
*In World of Light, Candy Kong's spirit is located at Candy's Save Point in the DK Island map. | |||
|- | |- | ||
|143 | |143 | ||
|{{SpiritTableName|Swanky Kong | |{{SpiritTableName|Swanky Kong|size=64}} | ||
|•{{SSBU|Donkey Kong}} {{Head|Donkey Kong|g=SSBU|s=20px|cl=Red}} | |•{{SSBU|Donkey Kong}} {{Head|Donkey Kong|g=SSBU|s=20px|cl=Red}} | ||
|{{SpiritType|Attack}} | |{{SpiritType|Attack}} | ||
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|{{SSBUMusicLink|Donkey Kong|Funky's Fugue}} | |{{SSBUMusicLink|Donkey Kong|Funky's Fugue}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The red Donkey Kong represents Swanky Kong, a Kong who | *The red Donkey Kong represents Swanky Kong, a red-colored Kong who shares Donkey Kong's facial appearance. | ||
*The | *The stage references Swanky Kong's appearance in the ''Donkey Kong Country'' series. | ||
*The | *The music track references how Swanky Kong and Funky Kong are both Kongs that operate their businesses in the ''Donkey Kong Country'' series. | ||
*The Beastball items reference Swanky Kong's business, Swanky's Sideshow, a circus-themed attraction where Swanky hosts three ball-tossing minigames. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Banana Gun Equipped ability references the | *This spirit's Support type references Swanky Kong's role in aiding the Kongs in their adventures by rewarding them special prizes. | ||
*This spirit's Banana Gun Equipped ability references the Kongs' shared love for bananas. | |||
|- | |- | ||
|144 | |144 | ||
|{{SpiritTableName|Wrinkly Kong | |{{SpiritTableName|Wrinkly Kong|size=64}} | ||
|•Clear {{SSBU|Donkey Kong}} {{Head|Donkey Kong|g=SSBU|s=20px|cl=White}} | |•Clear {{SSBU|Donkey Kong}} {{Head|Donkey Kong|g=SSBU|s=20px|cl=White}} | ||
|{{SpiritType|Shield}} | |{{SpiritType|Shield}} | ||
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|{{SSBUMusicLink|Donkey Kong|The Map Page / Bonus Level (Remix)}} | |{{SSBUMusicLink|Donkey Kong|The Map Page / Bonus Level (Remix)}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
* | *Donkey Kong represents Wrinkly Kong, with Donkey Kong's white costume referencing Wrinkly Kong's ghostly white color scheme. | ||
*The | *The stage references Wrinkly's status as a ghost, as Luigi's Mansion is inhabited by ghosts. | ||
*The music track references Wrinkly Kong's appearance in the ''Donkey Kong Country'' series. | |||
*The High Gravity and Low Gravity hazards reference Wrinkly Kong's high jumping ability in ''DK: King of Swing.'' | |||
*The Clear Donkey Kong and third battle condition references how Wrinkly Kong passes away prior to ''Donkey Kong 64'', but returns as a ghost. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Trade-Off Defense ↑ ability further references | *This spirit's Support type references how Wrinkly Kong provides information to the player and saves their progress in the ''Donkey Kong Country'' series. | ||
*This spirit's Shield type and Trade-Off Defense ↑ ability further references Wrinkly Kong's frailty in her old age and return as a ghost. | |||
|- | |- | ||
|145 | |145 | ||
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|[[Jungle Japes]] | |[[Jungle Japes]] | ||
|•Item: [[Banana Peel]] | |•Item: [[Banana Peel]] | ||
|•The enemy is easily distracted by items | |•The enemy is easily distracted by items | ||
|{{SSBUMusicLink|Donkey Kong|Swinger Flinger}} | |{{SSBUMusicLink|Donkey Kong|Swinger Flinger}} | ||
| | |'''Spirit Battle inspiration:''' | ||
* | *Isabelle's color scheme and pink costume references how Dixie Kong's blonde hair and pink shirt. | ||
* | *Diddy Kong references his playable appearance with Dixie Kong in ''Donkey Kong Country 2: Diddy's Kong Quest'', with Diddy Kong's pink costume being based on Dixie's color scheme. | ||
*The | *The music track references Dixie's appearance as a playable character in ''Donkey Kong Country: Tropical Freeze''. | ||
*Isabelle | *The Banana items reference the Kongs' shared love for bananas. | ||
*Isabelle starting off with a Super Leaf references Dixie Kong's signature move, Helicopter Whirl, which allows her to glide across the stage and reduce falling speed. | |||
----'''Other trivia:''' | |||
*This spirit's Grab type references Dixie's ability to grab and carry objects with her ponytail. | |||
|- | |- | ||
|147 | |147 | ||
|{{SpiritTableName|Lanky Kong | |{{SpiritTableName|Lanky Kong|size=64}} | ||
|•{{SSBU|Diddy Kong}} Team {{Head|Diddy Kong|g=SSBU|s=20px|cl=Blue}}×6 | |•{{SSBU|Diddy Kong}} Team {{Head|Diddy Kong|g=SSBU|s=20px|cl=Blue}}×6 | ||
|{{SpiritType|Grab}} | |{{SpiritType|Grab}} | ||
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|•The enemy is easily distracted by items<br>•Defeat an army of fighters | |•The enemy is easily distracted by items<br>•Defeat an army of fighters | ||
|{{SSBUMusicLink|Donkey Kong|DK Rap}} | |{{SSBUMusicLink|Donkey Kong|DK Rap}} | ||
| | |'''Spirit Battle inspiration:''' | ||
*The | *The Diddy Kong Team represents Lank Kong, with Diddy Kong's blue costume referencing the blue color scheme of Lanky's overalls. | ||
*The music track | *The music track references Lanky Kong's debut in ''Donkey Kong 64'', who is featured on the DK Rap. | ||
*The Banana items | *The Banana items reference the Kongs' shared love for bananas. | ||
----'''Other trivia:''' | |||
*This spirit's Grab type references Lanky Kong's ability to stretch out his arms, making it easy to defeat enemies and climb. | |||
|- | |- | ||
|148 | |148 | ||
|{{SpiritTableName|Tiny Kong | |{{SpiritTableName|Tiny Kong|size=64}} | ||
|•{{SSBU|Diddy Kong}} {{Head|Diddy Kong|g=SSBU|s=20px|cl=Blue}} | |•{{SSBU|Diddy Kong}} {{Head|Diddy Kong|g=SSBU|s=20px|cl=Blue}} | ||
|{{SpiritType|Grab}} | |{{SpiritType|Grab}} | ||
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|{{SSBUMusicLink|Donkey Kong|DK Rap}} | |{{SSBUMusicLink|Donkey Kong|DK Rap}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
* | *Diddy Kong represents his younger sister, Tiny Kong, with Diddy Kong's blue costume referencing the blue color scheme of Tiny's clothes. | ||
*The music track | *The music track references Tiny Kong's debut in ''Donkey Kong 64'', who is featured on the DK Rap. | ||
*The Heavy Wind and Low Gravity hazards reference Tiny | *The Heavy Wind and Low Gravity hazards reference Tiny's ability to glide and slowly fall using her pigtails in ''Donkey Kong 64''. | ||
*The Tiny rule references Tiny | *The Tiny rule references Tiny's ability to shrink using the Tiny Barrel in ''Donkey Kong 64''. | ||
*The timed battle condition references how the player can use Tiny's shrinking abilities until they run out of Crystal Coconuts. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Easier Dodging ability references how Tiny | *This spirit's Support type references Tiny Kong's role in aiding the Kongs to defeat King K. Rool in ''Donkey Kong 64''. | ||
*This spirit's Easier Dodging ability references how Tiny uses her flying ability to dodge enemy attacks. | |||
|- | |- | ||
|149 | |149 | ||
|{{SpiritTableName|Chunky Kong | |{{SpiritTableName|Chunky Kong|size=64}} | ||
|•{{SSBU|Donkey Kong}} {{Head|Donkey Kong|g=SSBU|s=20px|cl=Yellow}} | |•{{SSBU|Donkey Kong}} {{Head|Donkey Kong|g=SSBU|s=20px|cl=Yellow}} | ||
|{{SpiritType|Attack}} | |{{SpiritType|Attack}} | ||
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|•The enemy's punches and elbow strikes have increased power | |•The enemy's punches and elbow strikes have increased power | ||
|{{SSBUMusicLink|Donkey Kong|DK Rap}} | |{{SSBUMusicLink|Donkey Kong|DK Rap}} | ||
| | |'''Spirit Battle inspiration:''' | ||
* | *Donkey Kong represents Chunky Kong, another strong Kong character in ''Donkey Kong 64''. | ||
*The music track | *The music track represents Chunky Kong's debut in ''Donkey Kong 64'', who is featured on the DK Rap. | ||
*The battle condition references Chunky Kong's | *The battle condition references Chunky Kong's Primate Punch, which can easily defeat most enemies. | ||
----'''Other trivia:''' | |||
*This spirit's Attack type references how Chunky is the strongest member of the Kongs. | |||
|- | |- | ||
|150 | |150 | ||
|{{SpiritTableName|Rambi | |{{SpiritTableName|Rambi|size=64}} | ||
|•{{SSBU|Donkey Kong}} {{Head|Donkey Kong|g=SSBU|s=20px|cl=White}} | |•{{SSBU|Donkey Kong}} {{Head|Donkey Kong|g=SSBU|s=20px|cl=White}} | ||
|{{SpiritType|Attack}} | |{{SpiritType|Attack}} | ||
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|{{SSBUMusicLink|Donkey Kong|Jungle Level (Brawl)}} | |{{SSBUMusicLink|Donkey Kong|Jungle Level (Brawl)}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The | *The current Donkey Kong and Rambi the Rhino both debuted in ''Donkey Kong Country''. | ||
*The | *The music track references Jungle Hijinxs, the first level in ''Donkey Kong Country'' which first features Rambi as a playable character. | ||
*The Impact Run battle condition references how Rambi attacks his enemies by ramming into them. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Speed ↑ ability | *This spirit's Attack type and Speed ↑ ability references Rambi's ability to charge and ram into his enemies. | ||
*In World of Light, | *In World of Light, Rambi's spirit is located in the Forest Hill map, an animal-themed dungeon, referencing how Rambi is the Kongs' Animal Friend. | ||
|- | |- | ||
|151 | |151 | ||
|{{SpiritTableName|Enguarde | |{{SpiritTableName|Enguarde|size=64}} | ||
|•{{SSBU|Corrin}} {{Head|Corrin|g=SSBU|s=20px|cl=Blue}} | |•{{SSBU|Corrin}} {{Head|Corrin|g=SSBU|s=20px|cl=Blue}} | ||
|{{SpiritType|Attack}} | |{{SpiritType|Attack}} | ||
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|{{SSBUMusicLink|Donkey Kong|Ice Cave Chant}} | |{{SSBUMusicLink|Donkey Kong|Ice Cave Chant}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
* | *Corrin and Enguarde the Swordfish are both associated with water and swords. | ||
*The stage | *The stage references the underwater levels that features Enguarde as a playable character in the ''Donkey Kong'' series. | ||
*The Buoyancy Reduced rule references Enguarde's ability | *The music track references Enguarde's debut as an ally in ''Donkey Kong Country''. | ||
*The Buoyancy Reduced rule references Enguarde's enhanced swimming ability. | |||
*The battle conditions reference how Enguarde attacks underwater enemies by dashing, with Corrin's dash attack resembling Enguarde's pointed bill. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Attack type further references Enguarde's ability to attack underwater enemies by dashing. | |||
*This spirit's Electric Weakness ability references how Enguarde is an aquatic creature, as water is a conductor for electricity. | *This spirit's Electric Weakness ability references how Enguarde is an aquatic creature, as water is a conductor for electricity. | ||
*In World of Light, | *In World of Light, Enguarde's spirit is located in a large body of water similar to the stage's sea setting. | ||
|- | |- | ||
|152 | |152 | ||
|{{SpiritTableName|Squawks | |{{SpiritTableName|Squawks|size=64}} | ||
|•{{SSBU|Duck Hunt}} {{Head|Duck Hunt|g=SSBU|s=20px|cl=White}} | |•{{SSBU|Duck Hunt}} {{Head|Duck Hunt|g=SSBU|s=20px|cl=White}} | ||
|{{SpiritType|Grab}} | |{{SpiritType|Grab}} | ||
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|{{SSBUMusicLink|Donkey Kong|Ice Cave Chant}} | |{{SSBUMusicLink|Donkey Kong|Ice Cave Chant}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The | *The Duck from Duck Hunt and Squawks the Parrot are both bird character, with the Duck's green and yellow color scheme referencing Squawk the Parrot's green-and-yellow color scheme. | ||
*The stage | *The stage references Torchlight Trouble, a cavernous level that features Squawks in his debut game, ''Donkey Kong Country''. | ||
*The Fog hazard further references the darkness of Torchlight Trouble, which requires Squawks to help guide the Kongs through. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's | *This spirit's Support type references how Squawks is an Animal Friend to the Kongs. | ||
*In World of Light, | *This spirit's Grab type references how Squawks can carry the Kongs in ''Donkey Kong Country 2: Diddy Kong's Quest''. | ||
*This spirit's Fog Immunity ability references how Squawks guides the Kongs through Torchlight Trouble by carrying a lantern. | |||
*In World of Light, Squawks' spirit is located at the Raging Volcano section, referencing Squawks' Shaft, a level within the volcanic Crocodile Cauldron in ''Diddy Kong's Quest''. | |||
|- | |- | ||
|153 | |153 | ||
|{{SpiritTableName|Expresso | |{{SpiritTableName|Expresso|size=64}} | ||
|•{{SSBU|Falco}} {{Head|Falco|g=SSBU|s=20px|cl=Black}} | |•{{SSBU|Falco}} {{Head|Falco|g=SSBU|s=20px|cl=Black}} | ||
|{{SpiritType|Attack}} | |{{SpiritType|Attack}} | ||
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|{{SSBUMusicLink|Donkey Kong|The Map Page / Bonus Level (Remix)}} | |{{SSBUMusicLink|Donkey Kong|The Map Page / Bonus Level (Remix)}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
* | *Falco and Expresso the Ostrich are both bird-like characters, with Falco's black costume referencing Expresso's black color scheme. | ||
*The stage | *The stage is a reference to Expresso's speed running mechanic, which is associated with the ''Sonic the Hedgehog'' series. | ||
*The music track references Expresso's debut as an ally in ''Donkey Kong Country''. | |||
*The Slippery Stage rule references how Expresso's high top speed makes it difficult to control him. | |||
*The Floaty Jumps battle condition references Expresso's ability to fall slowly. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Trade-Off Speed ↑ ability | *This spirit's Support type references how Expresso is an Animal Friend to the Kongs. | ||
*This spirit's Trade-Off Speed ↑ ability references how Expresso is unable to defeat enemies, but makes up for it with his speed. | |||
|- | |- | ||
|154 | |154 | ||
|{{SpiritTableName|Winky | |{{SpiritTableName|Winky|size=64}} | ||
|•{{SSBU|Greninja}} {{Head|Greninja|g=SSBU|s=20px|cl=Green}} | |•{{SSBU|Greninja}} {{Head|Greninja|g=SSBU|s=20px|cl=Green}} | ||
|{{SpiritType|Attack}} | |{{SpiritType|Attack}} | ||
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|{{SSBUMusicLink|Donkey Kong|Jungle Level (Brawl)}} | |{{SSBUMusicLink|Donkey Kong|Jungle Level (Brawl)}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The green Greninja represents Winky, | *The green Greninja represents Winky thr Frog, another amphibian character. | ||
*The battle conditions | *The music track references Winky's debut as an ally in ''Donkey Kong Country''. | ||
*The "increased jump power" and Instadrop battle conditions reference Winky's ability to perform high jumps and defeat powerful enemies by jumping on them. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Foot Attack ↑ ability further references Winky's ability to defeat | *This spirit's Support type references how Winky is an Animal Friend to the Kongs. | ||
*This spirit's Attack type further references Winky's ability to defeat enemies by jumping on them. | |||
*This spirit's Foot Attack ↑ ability further references Winky's ability to defeat powerful enemies by stomping on them. | |||
|- | |- | ||
|155 | |155 | ||
|{{SpiritTableName|Squitter | |{{SpiritTableName|Squitter|size=64}} | ||
|•{{SSBU|Diddy Kong}} {{Head|Diddy Kong|g=SSBU|s=20px|cl=Pink}} | |•{{SSBU|Diddy Kong}} {{Head|Diddy Kong|g=SSBU|s=20px|cl=Pink}} | ||
|{{SpiritType|Grab}} | |{{SpiritType|Grab}} | ||
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|{{SSBUMusicLink|Donkey Kong|Ice Cave Chant}} | |{{SSBUMusicLink|Donkey Kong|Ice Cave Chant}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
* | *Diddy Kong and Squitter the Spider are both playable characters in ''Donkey Kong Country 2: Diddy's Quest''. | ||
*The Move Speed ↓ rule references Squitter's | *The Move Speed ↓ rule references Squitter's webs, which can trap and defeat enemies. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Sticky-Floor Immunity ability references Squitter's ability to | *This spirit's Support type references how Squitter is an Animal Friend to the Kongs. | ||
*This spirit's Grab type further references how Squitter's webs can trap and defeat enemies. | |||
*This spirit's Sticky-Floor Immunity ability references Squitter's ability to travel on his sticky webs. | |||
|- | |- | ||
|156 | |156 | ||
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|{{SSBUMusicLink|Donkey Kong|Snakey Chantey}} | |{{SSBUMusicLink|Donkey Kong|Snakey Chantey}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
* | *Yoshi and Rattly the Rattlesnake are both green reptilian characters known for their jumping abilities. | ||
*The music track | *The music track references Rattle Battle, the fourteenth stage in ''Donkey Kong Country 2: Diddy's Kong Quest'' which features Rattly as a playable character. | ||
*The battle conditions reference Rattly's ability to jump exceptionally high. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Jump ↑ ability further references Rattly's | *This spirit's Support type references how Rattly is an Animal Friend to the Kongs. | ||
*This spirit's Jump ↑ ability further references Rattly's high jumping abilities. | |||
|- | |- | ||
|157 | |157 | ||
|{{SpiritTableName|Ellie | |{{SpiritTableName|Ellie|size=64}} | ||
|•{{SSBU|Squirtle}} Team {{Head|Squirtle|g=SSBU|s=20px|cl=Purple}}×4 | |•{{SSBU|Squirtle}} Team {{Head|Squirtle|g=SSBU|s=20px|cl=Purple}}×4 | ||
|{{SpiritType|Shield}} | |{{SpiritType|Shield}} | ||
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|{{SSBUMusicLink|Donkey Kong|Snakey Chantey}} | |{{SSBUMusicLink|Donkey Kong|Snakey Chantey}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
* | *Squirtle and Ellie the Elephant both use water-based attacks. | ||
*The stage | *The stage references {{s|supermariowiki|Lakeside Limbo}}, the first level in ''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' which first features Ellie. | ||
*The music track reference Ellie's appearance in the ''Donkey Kong Country'' series. | |||
*Squirtle's favored [[Water Gun]] references Ellie the Elephant's ability to shoot water from her trunk. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Water & Ice Attack ↑ ability | *This spirit's Support type references how Ellie is an Animal Friend to the Kongs. | ||
*In World of Light, | *This spirit's Water & Ice Attack ↑ ability references how Ellie attacks by shooting water from her trunk. | ||
*In World of Light, Ellie's spirit is located in the Kongo Jungle section on a bridge over water similar to the stage's setting. | |||
|- | |- | ||
|158 | |158 | ||
|{{SpiritTableName|Professor Chops | |{{SpiritTableName|Professor Chops|size=64}} | ||
|•{{SSBU|Donkey Kong}} {{Head|Donkey Kong|g=SSBU|s=20px|cl=White}} | |•{{SSBU|Donkey Kong}} {{Head|Donkey Kong|g=SSBU|s=20px|cl=White}} | ||
|{{SpiritType|Grab}} | |{{SpiritType|Grab}} | ||
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|{{SSBUMusicLink|Donkey Kong|Jungle Hijinxs}} | |{{SSBUMusicLink|Donkey Kong|Jungle Hijinxs}} | ||
|'''Spirit Battle trivia:''' | |'''Spirit Battle trivia:''' | ||
* | *Donkey Kong represents Super Kong, the white-colored version of Donkey Kong that Professor Chops summons in ''Donkey Kong Country Returns''. | ||
*The | *The music track references {{s|supermariowiki|Jungle Hijixs}}, the first level in ''Donkey Kong Country Returns'' that first features Professor Chops as an ally. | ||
*The Banana Peel item | *The Banana Peel item references the Kongs' shared love for bananas. | ||
*The battle condition references Super Kong's | *The battle condition references Super Kong's invincibility to enemy attacks. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Stamina ↑ ability references Professor Chops' checkpoints | *This spirit's Support type references Professor Chops' role in ''Donkey Kong Country Returns'' by providing information to the Kongs throughout their adventure. | ||
*This spirit's Stamina ↑ ability references how Professor Chops' checkpoints provides the Kongs with an Extra Life Balloon if they lose a life after passing the checkpoint. | |||
|- | |- | ||
|159 | |159 | ||
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|{{SSBUMusicLink|Donkey Kong|Jungle Level (64)}} | |{{SSBUMusicLink|Donkey Kong|Jungle Level (64)}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
* | *King K. Rool and Kritter are both Kremlings, a race of crocodile enemies in the ''Donkey Kong Country'' series. | ||
*The stage and music track | *The stage and music track reference the Kritter's debut as an enemy in ''Donkey Kong Country''. | ||
* | *King K. Rool starting off with a Rocket Belt references Kritter's appearance in ''Donkey Kong Barrel Blast'', featured in this spirit's artwork. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*In World of Light, | *In World of Light, Kritter's spirit is located in the DK Island map, a ''Donkey Kong''-themed dungeon. | ||
|- | |- | ||
|160 | |160 | ||
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|•The enemy's throwing-type items have increased power | |•The enemy's throwing-type items have increased power | ||
|{{SSBUMusicLink|Donkey Kong|Stickerbush Symphony}} | |{{SSBUMusicLink|Donkey Kong|Stickerbush Symphony}} | ||
| | | | ||
*Pikachu's black-and-yellow | *Pikachu's cap features black-and-yellow stripes, referencing Zinger's black-and-yellow stripe design. | ||
*The stage | *The stage references the various cave stages in the ''Donkey Kong Country'' series which feature Zingers as enemies. | ||
*The music track | *The music track represents Bramble Blast, a bramble stage from ''Donkey Kong Country 2: Diddy's Kong Quest'' which features Zingers as enemies. | ||
*The Unira items references the Zinger's spines which prevent them from being defeated under normal circumstances. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*In World of Light, | *This spirit's Shield type further references how Zingers cannot be defeated under normal circumstances. | ||
*In World of Light, Zinger's spirit located at the entrance of the Caves in the DK Island map similar to the stage's setting. | |||
|- | |- | ||
|161 | |161 | ||
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|{{SSBUMusicLink|Donkey Kong|Stickerbush Symphony}} | |{{SSBUMusicLink|Donkey Kong|Stickerbush Symphony}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The blue Tiny King K. Rool represents Klaptrap, a | *Klaptrap appears as the Assist Trophy enemy. | ||
*The stage | *The blue Tiny King K. Rool represents Klaptrap, a small, blue-colored Kremling. | ||
*The stage and music track represent Klaptrap's debut as an enemy in ''Donkey Kong Country''. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Weight ↓ ability | *This spirit's Attack type references how Klaptrap attacks the player by biting them. | ||
*This spirit | *This spirit's Weight ↓ ability reference how the Klaptraps are small, lightweight enemies. | ||
*This spirit is obtainable through its challenge, referencing how Klaptraps work under King K. Rool in the ''Donkey Kong Country'' series. | |||
|- | |- | ||
|162 | |162 | ||
|{{SpiritTableName|Kaptain K. Rool | |{{SpiritTableName|Kaptain K. Rool|size=64}} | ||
|•{{SSBU|King K. Rool}} {{Head|King K. Rool|g=SSBU|s=20px|cl=Brown}} (180 HP) | |•{{SSBU|King K. Rool}} {{Head|King K. Rool|g=SSBU|s=20px|cl=Brown}} (180 HP) | ||
|{{SpiritType|Attack}} | |{{SpiritType|Attack}} | ||
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|•The enemy's neutral special has increased power<br>•[[Stamina battle]]<br>•The enemy is invisible after a little while | |•The enemy's neutral special has increased power<br>•[[Stamina battle]]<br>•The enemy is invisible after a little while | ||
|{{SSBUMusicLink|Donkey Kong|Crocodile Cacophony}} | |{{SSBUMusicLink|Donkey Kong|Crocodile Cacophony}} | ||
| | |'''Spirit Battle inspiration:''' | ||
*The brown King K. Rool represents his pirate alter-ego, Kaptain K. Rool, who | *The brown King K. Rool represents his pirate alter-ego, Kaptain K. Rool, who wears a brown pirate captain uniform. | ||
*The stage | *The stage references the Flying Krock, a flying airship and the location of Kaptain K. Rool's boss battle in ''Donkey Kong Country 2: Diddy's Quest''. | ||
*The Invisibility rule references Kaptain K. Rool's ability to turn | *The music track represents Kaptain K. Rool's boss battle theme in ''Donkey Kong Country 2''. | ||
*King K. Rool's [[Blunderbuss]] | *The Invisibility rule references Kaptain K. Rool's ability to turn invisible during his first boss battle. | ||
*King K. Rool's frequent [[Blunderbuss]] references Kaptain K. Rool's usage of his blunderbuss during his boss battles, which features King K. Rool donning his pirate captain hat while performing the attack. | |||
----'''Other trivia:''' | |||
*This spirit's Attack type references Kaptain K. Rool's usage of power attacks with his blunderbuss. | |||
*In World of Light, Kaptain K. Rool's spirit is located on Dharkon's side on The Final Battle map while Mipha is featured across from him on Galeem's side, referencing how both characters are amphibious monarch characters, with K. Rool being a crocodile king. | |||
|- | |- | ||
|165 | |165 | ||
|{{SpiritTableName|Tiki Tak Tribe | |{{SpiritTableName|Tiki Tak Tribe|size=64}} | ||
|•{{SSBU|Diddy Kong}} Team {{Head|Diddy Kong|g=SSBU|s=20px|cl=Green}}{{Head|Diddy Kong|g=SSBU|s=20px|cl=Blue}}{{Head|Diddy Kong|g=SSBU|s=20px|cl=Yellow}}{{Head|Diddy Kong|g=SSBU|s=20px|cl=Cyan}} | |•{{SSBU|Diddy Kong}} Team {{Head|Diddy Kong|g=SSBU|s=20px|cl=Green}}{{Head|Diddy Kong|g=SSBU|s=20px|cl=Blue}}{{Head|Diddy Kong|g=SSBU|s=20px|cl=Yellow}}{{Head|Diddy Kong|g=SSBU|s=20px|cl=Cyan}} | ||
|{{SpiritType|Neutral}} | |{{SpiritType|Neutral}} | ||
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|{{SSBUMusicLink|Donkey Kong|Jungle Hijinxs}} | |{{SSBUMusicLink|Donkey Kong|Jungle Hijinxs}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The Diddy Kong Team's costumes | *The Diddy Kong Team references the many number of members in the Tiki Tak Tribe, with the team's costumes referencing the Tiki Tak's color scheme. | ||
*The stage | *The stage references how ''Donkey Kong Country Returns'' is an entry in the ''Donkey Kong Country'' series. | ||
*The music track references the Tiki Tak Tribe's appearance as enemies in ''Donkey Kong Country Returns''. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Fire Weakness ability references how the Tiki Tak Tribe is made of wood, which is susceptible to | *This spirit's Fire Weakness ability references how the Tiki Tak Tribe is made of wood, which is susceptible to fires. | ||
*In World of Light, the Tiki Tak Tribe spirit is located in the | *In World of Light, the Tiki Tak Tribe spirit is located in the Poison Woods section, referencing how the Tiki Tak Tribe is stationed within the rainforests of Donkey Kong Island in ''Donkey Kong Country Returns''. | ||
|- | |- | ||
|166 | |166 | ||
|{{SpiritTableName|Lord Fredrik | |{{SpiritTableName|Lord Fredrik|size=64}} | ||
|•{{SSBU|King K. Rool}} {{Head|King K. Rool|g=SSBU|s=20px|cl=White}} | |•{{SSBU|King K. Rool}} {{Head|King K. Rool|g=SSBU|s=20px|cl=White}} | ||
|{{SpiritType|Grab}} | |{{SpiritType|Grab}} | ||
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|{{SSBUMusicLink|Donkey Kong|Swinger Flinger}} | |{{SSBUMusicLink|Donkey Kong|Swinger Flinger}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*King K. Rool | *King K. Rool and Lord Fredrik are both leaders of a team of animal enemies in their respective games, with King K. Rool's white coloration being based on Lord Fredrik's color scheme. | ||
*The stage and | *The stage's ice theme and music track references Lord Fredrik's appearance in ''Donkey Kong Country: Tropical Freeze'' where he turns Donkey Kong Island into a frozen wasteland . | ||
*The Ice Floor hazard references how Lord Fredrick uses ice dragons to freeze the arena during his boss battle. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Weight ↑ ability references how Lord Fredrik is a | *This spirit's Grab type references Lord Fredrik's takeover of Donkey Kong Island. | ||
*This spirit's Weight ↑ ability references how Lord Fredrik is a heavyweight character. | |||
|- | |- | ||
|167 | |167 | ||
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|{{SSBUMusicLink|Donkey Kong|Boss 2 - DK: Jungle Climber}} | |{{SSBUMusicLink|Donkey Kong|Boss 2 - DK: Jungle Climber}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The | *The Tiny Yoshi represents Kip, another small reptilian character. | ||
*The music track references how ''DK: Jungle Climber'' and ''Donkey Kong Barrel Blast'' are both ''Donkey Kong'' spin-off games. | |||
*Yoshi starting off with a Rocket Belt references the jet-powered bongos each character uses in ''Donkey Kong Barrel Blast''. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Jump ↑ ability references the flying gameplay mechanic of ''Donkey Kong Barrel Blast''. | *This spirit's Jump ↑ ability references the flying gameplay mechanic of ''Donkey Kong Barrel Blast''. | ||
*This spirit is | *This spirit is purchasable at Funky Kong's Shack, a shop that sells spirits related to vehicles or transportation, referencing Kip's rocket-powered bongos in this spirit's artwork. | ||
|- | |- | ||
|168 | |168 | ||
|{{SpiritTableName|Kalypso | |{{SpiritTableName|Kalypso|size=64}} | ||
|•[[Bowser Jr. (SSBU)|Wendy]] Team {{Head|Bowser Jr.|g=SSBU|s=20px|cl=Wendy}}×4 | |•[[Bowser Jr. (SSBU)|Wendy]] Team {{Head|Bowser Jr.|g=SSBU|s=20px|cl=Wendy}}×4 | ||
|{{SpiritType|Shield}} | |{{SpiritType|Shield}} | ||
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|{{SSBUMusicLink|Donkey Kong|Boss 2 - DK: Jungle Climber}} | |{{SSBUMusicLink|Donkey Kong|Boss 2 - DK: Jungle Climber}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*Wendy | *Wendy represents Kelypso, another female reptilian character. | ||
*The | *The music track references how ''DK: Jungle Climber'' and ''Donkey Kong Barrel Blast'' are both ''Donkey Kong'' spin-off games. | ||
*The "increased move speed" battle condition references Kalypso's top speed stats in ''Donkey Kong Barrel Blast''. | |||
*Wendy starting off with a Rocket Belt references the jet-powered bongos each character uses in ''Donkey Kong Barrel Blast''. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Rocket Belt Equipped ability references how each character in ''Donkey Kong Barrel Blast'' | *This spirit's Rocket Belt Equipped ability references how each character in ''Donkey Kong Barrel Blast'' starts the race with the jet-powered bongos. | ||
*In World of Light, | *In World of Light, Kalypso's spirit located at the Kongo Jungle section similar to the stage's setting. | ||
|- | |- | ||
|170 | |170 | ||
|{{SpiritTableName|Karate Kong | |{{SpiritTableName|Karate Kong|size=64}} | ||
|•{{SSBU|Ryu}} {{Head|Ryu|g=SSBU|s=20px|cl=Purple}} (160 HP) | |•{{SSBU|Ryu}} {{Head|Ryu|g=SSBU|s=20px|cl=Purple}} (160 HP) | ||
|{{SpiritType|Attack}} | |{{SpiritType|Attack}} | ||
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|{{SSBUMusicLink|Donkey Kong|Battle for Storm Hill}} | |{{SSBUMusicLink|Donkey Kong|Battle for Storm Hill}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
* | *Ryu and Karate Kong are both experts of martial arts, with Ryu's purple costume referencing the purple color scheme of Karate Kong's karate uniform. | ||
*The stage | *The stage references the river where Donkey Kong battles Karate Kong in ''Donkey Kong: Jungle Beat''. | ||
*The | *The music track references Karate Kong's appearance as a boss in ''Donkey Kong: Jungle Beat''. | ||
*The | *The High Gravity hazard and Hard to Launch rule reference how Karate Kong's boss battle doesn't feature jumping mechanics. | ||
*The battle conditions reference Karate Kong's boss battle, where he relies on powerful physical attacks. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Fist Attack ↑ ability | *This spirit's Attack type and Fist Attack ↑ ability reference Karate Kong's proficiency with hand-to-hand combat. | ||
|- | |- | ||
|171 | |171 | ||
|{{SpiritTableName|Ninja Kong | |{{SpiritTableName|Ninja Kong|size=64}} | ||
|•{{SSBU|Donkey Kong}} {{Head|Donkey Kong|g=SSBU|s=20px|cl=Black}} | |•{{SSBU|Donkey Kong}} {{Head|Donkey Kong|g=SSBU|s=20px|cl=Black}} | ||
|{{SpiritType|Shield}} | |{{SpiritType|Shield}} | ||
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|{{SSBUMusicLink|Donkey Kong|Battle for Storm Hill}} | |{{SSBUMusicLink|Donkey Kong|Battle for Storm Hill}} | ||
| | | | ||
* | *Donkey Kong and Ninja Kong are both members of the Kongs, with Donkey Kong's black costume referencing Ninja Kong's black color scheme. | ||
*The stage | *The stage references the barren forest-like area where Donkey Kong battles Ninja Kong in ''Donkey Kong: Jungle Beat''. | ||
*The music track references the Battle for Storm Hill stage that Donkey Kong must pass through before fighting against Ninja Kong. | |||
*The battle conditions reference Ninja Kong's boss battle where he relies on powerful punches, kicks, which can stun Donkey Kong. | |||
|} | |} | ||
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==Trivia== | ==Trivia== | ||
*Prior to the [[List_of_updates_(SSBU)#1.1.0|1.1.0 update]], Dixie Kong (as well as the Dixie Kong and Kiddy Kong spirit) was ordered before Swanky Kong and Wrinkly Kong. | *Prior to the [[List_of_updates_(SSBU)#1.1.0|1.1.0 update]], Dixie Kong (as well as the Dixie Kong and Kiddy Kong spirit) was ordered before Swanky Kong and Wrinkly Kong. | ||
*Due to their appearances as spirits, ''Super Smash Bros. Ultimate'' is the first appearance of Kiddy Kong and Swanky Kong since the Game Boy Advance version of ''Donkey Kong Country 3'', as well as Tiny Kong in her debut design. | |||
*The Donkey Kong & Bongos' game of origin is listed as ''"Donkey Kong Jungle Beat"'', despite the artwork and specific pairing actually coming from the ''Donkey Konga'' series. | *The Donkey Kong & Bongos' game of origin is listed as ''"Donkey Kong Jungle Beat"'', despite the artwork and specific pairing actually coming from the ''Donkey Konga'' series. | ||
{{Spirit list}} | {{Spirit list}} | ||
{{Donkey Kong universe}} | {{Donkey Kong universe}} | ||
[[Category:Spirits (Donkey Kong universe)]] | [[Category:Spirits (Donkey Kong universe)]] |