Editing List of spirits (Donkey Kong series)
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{{ | {{DISPLAYTITLE:List of spirits (''Donkey Kong'' series)}} | ||
{{ArticleIcons|ultimate=y}} | {{ArticleIcons|ultimate=y}} | ||
The following is the list of the [[spirit]]s from the {{uv|Donkey Kong}} series in ''[[Super Smash Bros. Ultimate]]''. | The following is the list of the [[spirit]]s from the {{uv|Donkey Kong}} series in ''[[Super Smash Bros. Ultimate]]''. | ||
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|2,008 | |2,008 | ||
|Jump ↑ | |Jump ↑ | ||
|''Donkey Kong | |''Donkey Kong Barrel Blast'' | ||
|•Purchase at Funky Kong's Shack for 500SP<br>•Battle via Spirit Board | |•Purchase at Funky Kong's Shack for 500SP<br>•Battle via Spirit Board | ||
|- | |- | ||
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|⬢ | |⬢ | ||
|[[Rocket Belt]] Equipped | |[[Rocket Belt]] Equipped | ||
|''Donkey Kong | |''Donkey Kong Barrel Blast'' | ||
|•Battle via World of Light (The Light Realm)<br>•Battle via Spirit Board<br>•Purchase from the Vault Shop for 500G | |•Battle via World of Light (The Light Realm)<br>•Battle via Spirit Board<br>•Purchase from the Vault Shop for 500G | ||
|- | |- | ||
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|{{SSBUMusicLink|Donkey Kong|Donkey Kong / Donkey Kong Jr. Medley}} | |{{SSBUMusicLink|Donkey Kong|Donkey Kong / Donkey Kong Jr. Medley}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The | *The Giant Donkey Kong represents the original Donkey Kong, who was originally depicted as giant. | ||
*The Peach ally | *The Peach ally represents the Lady, who was originally depicted as a blonde woman. | ||
*The Barrel | *The stage features the original 8-bit form of Donkey Kong appearing as a stage element. | ||
*The | *The stage and music represent Donkey Kong and the Lady's debut in ''Donkey Kong''. | ||
*The | *The Barrel items in the Item Tidal Wave rule reference the barrels Donkey Kong throws during the game's first level. | ||
*The timed stamina battle condition references | *The rule and battle conditions reference the main gameplay of ''Donkey Kong''. | ||
**The first battle condition references how Jumpman must rescue the Lady from Donkey Kong. | |||
**The Super Armor battle condition references how Donkey Kong is impossible to touch when Jumpman reaches the end of the game's levels. | |||
**The timed stamina battle condition references both Jumpman's three lives and the time limit in each level. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Strong Throw ability references the | *This spirit's Grab type references Donkey Kong's villainous role in the titular game by kidnapping the Lady. | ||
*This spirit's Strong Throw ability references Donkey Kong's ability to throw down barrels in the first level of ''Donkey Kong''. | |||
|- | |- | ||
|138 | |138 | ||
|{{SpiritTableName|Donkey Kong Jr. | |{{SpiritTableName|Donkey Kong Jr.|size=64}} | ||
|•{{SSBU|Donkey Kong}} {{Head|Donkey Kong|g=SSBU|s=20px|cl=Yellow}}<br>•Giant {{SSBU|Donkey Kong}} {{Head|Donkey Kong|g=SSBU|s=20px|cl=Yellow}} | |•{{SSBU|Donkey Kong}} {{Head|Donkey Kong|g=SSBU|s=20px|cl=Yellow}}<br>•Giant {{SSBU|Donkey Kong}} {{Head|Donkey Kong|g=SSBU|s=20px|cl=Yellow}} | ||
|{{SpiritType|Grab}} | |{{SpiritType|Grab}} | ||
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|{{SSBUMusicLink|Donkey Kong|Donkey Kong / Donkey Kong Jr. Medley}} | |{{SSBUMusicLink|Donkey Kong|Donkey Kong / Donkey Kong Jr. Medley}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The smaller | *The smaller-than-normal Donkey Kong represents Donkey Kong Jr., the father of the current Donkey Kong. | ||
*The | *The Giant Donkey Kong represents the original Donkey Kong, the grandfather of the current Donkey Kong. | ||
*The stage | *The stage references the two jungle stages of ''Donkey Kong Jr.''. | ||
*The | *The music represents Donkey Kong Jr.'s appearance in ''Donkey Kong Jr.''. | ||
*The | *The third battle condition references the ending of ''Donkey Kong Jr.'' where the titular character rescues his father. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's | *This spirit's Grab type references how Donkey Kong Jr. can grab onto vines. | ||
*In World of Light, | *In World of Light, Donkey Kong Jr.'s spirit is located in the Pac-Maze section, referencing how Donkey Kong Jr. debuted as an 8-bit character. | ||
|- | |- | ||
|139 | |139 | ||
|{{SpiritTableName|Stanley | |{{SpiritTableName|Stanley|size=64}} | ||
|•{{SSBU|Villager}} {{Head|Villager|g=SSBU|s=20px|cl=Cyan}} | |•{{SSBU|Villager}} {{Head|Villager|g=SSBU|s=20px|cl=Cyan}} | ||
|{{SpiritType|Shield}} | |{{SpiritType|Shield}} | ||
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|•The enemy starts the battle with a [[Gust Bellows]] | |•The enemy starts the battle with a [[Gust Bellows]] | ||
|{{SSBUMusicLink|Donkey Kong|Donkey Kong / Donkey Kong Jr. Medley}} | |{{SSBUMusicLink|Donkey Kong|Donkey Kong / Donkey Kong Jr. Medley}} | ||
| | |'''Spirit Battle inspiration:''' | ||
*The | *The Villager and Stanley are both young protagonists. | ||
*The stage and music reference how ''Donkey Kong 3'' is the sequel to ''Donkey Kong'' and ''Donkey Kong Jr.'' | |||
*The Villager starting off with a Gust Bellows references the | *The Villager starting off with a Gust Bellows references how Stanley uses his fumigator to push Donkey Kong to the top. | ||
----'''Other trivia:''' | |||
*This spirit's Shield type references how Stanley must protect the greenhouse from Donkey Kong and the bugs. | |||
|- | |- | ||
|140 | |140 | ||
|{{SpiritTableName|Cranky Kong | |{{SpiritTableName|Cranky Kong|size=64}} | ||
|•{{SSBU|Donkey Kong}} {{Head|Donkey Kong|g=SSBU|s=20px|cl=White}} | |•{{SSBU|Donkey Kong}} {{Head|Donkey Kong|g=SSBU|s=20px|cl=White}} | ||
|{{SpiritType|Attack}} | |{{SpiritType|Attack}} | ||
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|{{SSBUMusicLink|Donkey Kong|Opening - Donkey Kong}} | |{{SSBUMusicLink|Donkey Kong|Opening - Donkey Kong}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
* | *Donkey Kong is the grandson of Cranky Kong, the older, bearded version of the original Donkey Kong. | ||
*The stage | *The stage represents Cranky Kong's cabin in his appearance in ''Donkey Kong Country''. It also features Cranky Kong's silhouette in the window in the background. | ||
*The music | *The music references Cranky Kong's debut as Donkey Kong in ''Donkey Kong'', and the song he plays during the opening cutscene of ''Donkey Kong Country''. | ||
*The Slumber Floor hazard references how Cranky Kong | *The Slumber Floor hazard references how Cranky Kong is often seen falling asleep. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*In World of Light, Cranky Kong's spirit is located at his cabin in the DK Island map. | |||
*In World of Light, | *This spirit's Speed ↓ ability references how Cranky Kong is often seen walking slowly. | ||
|- | |- | ||
|141 | |141 | ||
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|•The enemy is easily distracted by items | |•The enemy is easily distracted by items | ||
|{{SSBUMusicLink|Donkey Kong|Funky's Fugue}} | |{{SSBUMusicLink|Donkey Kong|Funky's Fugue}} | ||
| | | | ||
* | *Captain Falcon and Funky Kong are both pilots of their own aircraft. | ||
*The | *The Diddy Kong and Donkey Kong minions are fellow Kongs along with Funky Kong, and Funky's regular customers in his businesses. | ||
*The music | *The stage represents Funky Kong's debut in ''Donkey Kong Country''. | ||
*The | *The music represents Funky's Flights, Funky's travel service operation. | ||
*The Bullet Bill items references how Funky Kong provides the Kongs with guns and other weaponry in ''Donkey Kong 64''. | |||
*The battle condition references Funky Kong's role as an item shopkeeper in ''Donkey Kong Country: Tropical Freeze''. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*In World of Light, | *In World of Light, Funky Kong's spirit is located at Funky's Flights in the DK Island map. | ||
|- | |- | ||
|142 | |142 | ||
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|{{SSBUMusicLink|Donkey Kong|Mangrove Cove}} | |{{SSBUMusicLink|Donkey Kong|Mangrove Cove}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
* | *Bayonetta and Candy Kong both share beautiful, curvaceous figures. | ||
*The | *The stage is based on Kongo Jungle area from ''Donkey Kong Country'', Candy Kong's debut game. | ||
*The music references the jazz-like style of Candy's Music Shop in ''Donkey Kong 64''. | |||
*The Banana items references the Kongs' shared love for bananas. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Critical-Health Stats ↑ ability references the | *This spirit's Support type references Candy Kong's role in aiding the Kongs in their adventures by saving their progress in ''Donkey Kong Country''. | ||
*In World of Light, | *This spirit's Critical-Health Stats ↑ ability references Candy's Dance Studio where the Kongs win extra lives in the Game Boy Advance remake of ''Donkey Kong Country''. | ||
*In World of Light, Candy Kong's spirit is located at Candy's Save Point in the DK Island map. | |||
|- | |- | ||
|143 | |143 | ||
|{{SpiritTableName|Swanky Kong | |{{SpiritTableName|Swanky Kong|size=64}} | ||
|•{{SSBU|Donkey Kong}} {{Head|Donkey Kong|g=SSBU|s=20px|cl=Red}} | |•{{SSBU|Donkey Kong}} {{Head|Donkey Kong|g=SSBU|s=20px|cl=Red}} | ||
|{{SpiritType|Attack}} | |{{SpiritType|Attack}} | ||
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|{{SSBUMusicLink|Donkey Kong|Funky's Fugue}} | |{{SSBUMusicLink|Donkey Kong|Funky's Fugue}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
* | *Donkey Kong and Swanky Kong both share similar facial appearances. | ||
*The | *The stage references Swanky Kong's appearance in the ''Donkey Kong Country'' series. | ||
*The | *The music references how Swanky Kong and Funky Kong are both Kongs that operate their businesses in the ''Donkey Kong Country'' series. | ||
*The Beastball items reference Swanky Kong's business, Swanky's Sideshow, a circus-themed attraction where Swanky hosts three ball-tossing minigames. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Banana Gun Equipped ability references the | *This spirit's Banana Gun Equipped ability references the Kongs' shared love for bananas. | ||
|- | |- | ||
|144 | |144 | ||
|{{SpiritTableName|Wrinkly Kong | |{{SpiritTableName|Wrinkly Kong|size=64}} | ||
|•Clear {{SSBU|Donkey Kong}} {{Head|Donkey Kong|g=SSBU|s=20px|cl=White}} | |•Clear {{SSBU|Donkey Kong}} {{Head|Donkey Kong|g=SSBU|s=20px|cl=White}} | ||
|{{SpiritType|Shield}} | |{{SpiritType|Shield}} | ||
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|{{SSBUMusicLink|Donkey Kong|The Map Page / Bonus Level (Remix)}} | |{{SSBUMusicLink|Donkey Kong|The Map Page / Bonus Level (Remix)}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The | *The Clear Donkey Kong represents Wrinkly Kong, the deceased member of the Kongs. | ||
*The | *The stage references Wrinkly's status as a ghost, as Luigi's Mansion is inhabited by ghosts. | ||
*The music references Wrinkly Kong's appearance in the ''Donkey Kong Country'' series. | |||
*The High Gravity and Low Gravity hazards reference Wrinkly Kong's high jumping ability in ''DK: King of Swing.'' | |||
*The third battle condition references how Wrinkly Kong was old and frail, but came back as a ghost. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Trade-Off Defense ↑ ability further references | *This spirit's Support type references how Wrinkly Kong provides information to the player and saves their progress in the ''Donkey Kong Country'' series. | ||
*This spirit's Trade-Off Defense ↑ ability further references Wrinkly Kong's frailty in her old age and return as a ghost. | |||
|- | |- | ||
|145 | |145 | ||
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|[[Jungle Japes]] | |[[Jungle Japes]] | ||
|•Item: [[Banana Peel]] | |•Item: [[Banana Peel]] | ||
|•The enemy is easily distracted by items | |•The enemy is easily distracted by items | ||
|{{SSBUMusicLink|Donkey Kong|Swinger Flinger}} | |{{SSBUMusicLink|Donkey Kong|Swinger Flinger}} | ||
| | |'''Spirit Battle inspiration:''' | ||
* | *Isabelle and Dixie Kong are both blonde female anthropomorphic characters. | ||
* | *Diddy Kong references his playable appearance with Dixie Kong in ''Donkey Kong Country 2: Diddy's Kong Quest''. | ||
*The | *Diddy Kong's pink costume is based on Dixie's color scheme. | ||
*Isabelle | *The stage and music reference Dixie's appearance in the ''Donkey Kong Country'' series. | ||
*The Banana items reference the Kongs' shared love for bananas. | |||
*Isabelle starting off with a Super Leaf references Dixie Kong's signature move, Helicopter Whirl, which allows her to glide across the stage and reduce falling speed. | |||
----'''Other trivia:''' | |||
*This spirit's Grab type references Dixie's ability to grab and carry objects with her ponytail. | |||
|- | |- | ||
|147 | |147 | ||
|{{SpiritTableName|Lanky Kong | |{{SpiritTableName|Lanky Kong|size=64}} | ||
|•{{SSBU|Diddy Kong}} Team {{Head|Diddy Kong|g=SSBU|s=20px|cl=Blue}}×6 | |•{{SSBU|Diddy Kong}} Team {{Head|Diddy Kong|g=SSBU|s=20px|cl=Blue}}×6 | ||
|{{SpiritType|Grab}} | |{{SpiritType|Grab}} | ||
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|•The enemy is easily distracted by items<br>•Defeat an army of fighters | |•The enemy is easily distracted by items<br>•Defeat an army of fighters | ||
|{{SSBUMusicLink|Donkey Kong|DK Rap}} | |{{SSBUMusicLink|Donkey Kong|DK Rap}} | ||
| | |'''Spirit Battle inspiration:''' | ||
* | *Diddy Kong and Lanky Kong are both unlockable playable Kong characters in ''Donkey Kong 64''. | ||
*The | *The stage references Lanky Kong's appearance in the ''Donkey Kong'' series. | ||
*The Banana items | *The music references Lanky Kong's debut in ''Donkey Kong 64.'' | ||
*The Banana items reference the Kongs' shared love for bananas. | |||
----'''Other trivia:''' | |||
*This spirit's Grab type references Lanky Kong's ability to stretch out his arms, making it easy to defeat enemies and climb. | |||
|- | |- | ||
|148 | |148 | ||
|{{SpiritTableName|Tiny Kong | |{{SpiritTableName|Tiny Kong|size=64}} | ||
|•{{SSBU|Diddy Kong}} {{Head|Diddy Kong|g=SSBU|s=20px|cl=Blue}} | |•{{SSBU|Diddy Kong}} {{Head|Diddy Kong|g=SSBU|s=20px|cl=Blue}} | ||
|{{SpiritType|Grab}} | |{{SpiritType|Grab}} | ||
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|{{SSBUMusicLink|Donkey Kong|DK Rap}} | |{{SSBUMusicLink|Donkey Kong|DK Rap}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
* | *Diddy Kong and Tiny Kong are both unlockable playable Kong characters in ''Donkey Kong 64''. | ||
*The | *The stage references Tiny Kong's appearance in the ''Donkey Kong'' series. | ||
*The Heavy Wind and Low Gravity hazards reference Tiny | *The music references Tiny Kong's debut in ''Donkey Kong 64.'' | ||
*The Tiny rule references Tiny | *The Heavy Wind and Low Gravity hazards reference Tiny's ability to glide and slowly fall using her pigtails in ''Donkey Kong 64''. | ||
*The Tiny rule references Tiny's ability to shrink using the Tiny Barrel in ''Donkey Kong 64''. | |||
*The timed battle condition references how the player can use Tiny's shrinking abilities until they run out of Crystal Coconuts. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Easier Dodging ability references how Tiny | *This spirit's Support type references Tiny Kong's role in aiding the Kongs to defeat King K. Rool in ''Donkey Kong 64''. | ||
*This spirit's Easier Dodging ability references how Tiny uses her flying ability to dodge enemy attacks. | |||
|- | |- | ||
|149 | |149 | ||
|{{SpiritTableName|Chunky Kong | |{{SpiritTableName|Chunky Kong|size=64}} | ||
|•{{SSBU|Donkey Kong}} {{Head|Donkey Kong|g=SSBU|s=20px|cl=Yellow}} | |•{{SSBU|Donkey Kong}} {{Head|Donkey Kong|g=SSBU|s=20px|cl=Yellow}} | ||
|{{SpiritType|Attack}} | |{{SpiritType|Attack}} | ||
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|{{SSBUMusicLink|Donkey Kong|DK Rap}} | |{{SSBUMusicLink|Donkey Kong|DK Rap}} | ||
| | | | ||
* | *Donkey Kong and Chunky Kong are both playable Kong characters in ''Donkey Kong 64''. | ||
*The music | *The music represents Chunky Kong's debut in ''Donkey Kong 64''. | ||
*The battle condition references Chunky | *The battle condition references how Chunky is the strongest member of the Kongs. | ||
|- | |- | ||
|150 | |150 | ||
|{{SpiritTableName|Rambi | |{{SpiritTableName|Rambi|size=64}} | ||
|•{{SSBU|Donkey Kong}} {{Head|Donkey Kong|g=SSBU|s=20px|cl=White}} | |•{{SSBU|Donkey Kong}} {{Head|Donkey Kong|g=SSBU|s=20px|cl=White}} | ||
|{{SpiritType|Attack}} | |{{SpiritType|Attack}} | ||
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|{{SSBUMusicLink|Donkey Kong|Jungle Level (Brawl)}} | |{{SSBUMusicLink|Donkey Kong|Jungle Level (Brawl)}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The | *The current Donkey Kong and Rambi the Rhino both debuted in ''Donkey Kong Country''. | ||
*The stage and music | *The stage and music further references Rambi's debut in ''Donkey Kong Country''. | ||
*The Impact Run battle condition references how Rambi attacks his enemies by ramming into them. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Speed ↑ ability | *This spirit's Speed ↑ ability references Rambi's ability to charge by holding the dash button. | ||
*In World of Light, | *In World of Light, Rambi's spirit is located in the Forest Hill map, an animal-themed dungeon, referencing how Rambi is the Kongs' Animal Friend. | ||
|- | |- | ||
|151 | |151 | ||
|{{SpiritTableName|Enguarde | |{{SpiritTableName|Enguarde|size=64}} | ||
|•{{SSBU|Corrin}} {{Head|Corrin|g=SSBU|s=20px|cl=Blue}} | |•{{SSBU|Corrin}} {{Head|Corrin|g=SSBU|s=20px|cl=Blue}} | ||
|{{SpiritType|Attack}} | |{{SpiritType|Attack}} | ||
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|{{SSBUMusicLink|Donkey Kong|Ice Cave Chant}} | |{{SSBUMusicLink|Donkey Kong|Ice Cave Chant}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
* | *Corrin and Enguarde the Swordfish are both associated with water and swords. | ||
*The stage | *The stage references the underwater levels where Enguarde appears in the ''Donkey Kong'' series. | ||
*The Buoyancy Reduced rule references Enguarde's ability | *The music references Enguarde's debut in ''Donkey Kong Country''. | ||
*The Buoyancy Reduced rule references Enguarde's enhanced swimming ability. | |||
*The battle conditions reference how Enguarde attacks underwater enemies by dashing, with Corrin's dash attack resembling Enguarde's pointed bill. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Electric Weakness ability references how Enguarde is an aquatic creature, as water is a conductor for electricity. | *This spirit's Electric Weakness ability references how Enguarde is an aquatic creature, as water is a conductor for electricity. | ||
*In World of Light, | *In World of Light, Enguarde's spirit is located in a large body of water similar to the stage's sea setting. | ||
|- | |- | ||
|152 | |152 | ||
|{{SpiritTableName|Squawks | |{{SpiritTableName|Squawks|size=64}} | ||
|•{{SSBU|Duck Hunt}} {{Head|Duck Hunt|g=SSBU|s=20px|cl=White}} | |•{{SSBU|Duck Hunt}} {{Head|Duck Hunt|g=SSBU|s=20px|cl=White}} | ||
|{{SpiritType|Grab}} | |{{SpiritType|Grab}} | ||
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|{{SSBUMusicLink|Donkey Kong|Ice Cave Chant}} | |{{SSBUMusicLink|Donkey Kong|Ice Cave Chant}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The | *The Duck from Duck Hunt and Squawks the Parrot are both small bird characters. | ||
*The stage | *The stage references Torchlight Trouble, a cavernous level that Squawks appears in ''Donkey Kong Country''. | ||
*The music references Squawks' debut in ''Donkey Kong Country'', which plays during a different cavernous level. | |||
*The Fog hazard further references the darkness of Torchlight Trouble, which requires Squawks to help guide the Kongs through. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Fog Immunity ability | *This spirit's Support type references how Squawks is an Animal Friend to the Kongs. | ||
*In World of Light, | *This spirit's Fog Immunity ability references how Squawks guides the Kongs through Torchlight Trouble by carrying a lantern. | ||
*In World of Light, Squawks' spirit is located at the Raging Volcano section, referencing Squawks' Shaft, a level within the volcanic Crocodile Cauldron in ''Donkey Kong Country 2: Diddy Kong's Quest''. | |||
|- | |- | ||
|153 | |153 | ||
|{{SpiritTableName|Expresso | |{{SpiritTableName|Expresso|size=64}} | ||
|•{{SSBU|Falco}} {{Head|Falco|g=SSBU|s=20px|cl=Black}} | |•{{SSBU|Falco}} {{Head|Falco|g=SSBU|s=20px|cl=Black}} | ||
|{{SpiritType|Attack}} | |{{SpiritType|Attack}} | ||
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|{{SSBUMusicLink|Donkey Kong|The Map Page / Bonus Level (Remix)}} | |{{SSBUMusicLink|Donkey Kong|The Map Page / Bonus Level (Remix)}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
* | *Falco and Expresso the Ostrich are both bird-like characters. | ||
*The | *The stage is a joke reference to Expresso's speedy mechanic which is often associated with the ''Sonic the Hedgehog'' series. | ||
*The music references Expresso's debut in ''Donkey Kong Country''. | |||
*The Slippery Stage rule references how Expresso's high top speed makes it difficult to control him. | |||
*The Floaty Jumps battle condition references Expresso's ability to fall slowly. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Trade-Off Speed ↑ ability | *This spirit's Support type references how Expresso is an Animal Friend to the Kongs. | ||
*This spirit's Trade-Off Speed ↑ ability references how Expresso is unable to defeat enemies, but makes up for it with his speed. | |||
|- | |- | ||
|154 | |154 | ||
|{{SpiritTableName|Winky | |{{SpiritTableName|Winky|size=64}} | ||
|•{{SSBU|Greninja}} {{Head|Greninja|g=SSBU|s=20px|cl=Green}} | |•{{SSBU|Greninja}} {{Head|Greninja|g=SSBU|s=20px|cl=Green}} | ||
|{{SpiritType|Attack}} | |{{SpiritType|Attack}} | ||
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|{{SSBUMusicLink|Donkey Kong|Jungle Level (Brawl)}} | |{{SSBUMusicLink|Donkey Kong|Jungle Level (Brawl)}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The | *Greninja and Winky the Frog are both frog-like characters. | ||
*The battle | *The music references Winky's debut in ''Donkey Kong Country''. | ||
*The "increased jump power" battle condition references Winky's ability to perform high jumps. | |||
*The Instadrop battle condition references Winky's ability to defeat powerful enemies by stomping on them. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Foot Attack ↑ ability further references Winky's ability to defeat | *This spirit's Support type references how Winky is an Animal Friend to the Kongs. | ||
*This spirit's Foot Attack ↑ ability further references Winky's ability to defeat powerful enemies by stomping on them. | |||
|- | |- | ||
|155 | |155 | ||
|{{SpiritTableName|Squitter | |{{SpiritTableName|Squitter|size=64}} | ||
|•{{SSBU|Diddy Kong}} {{Head|Diddy Kong|g=SSBU|s=20px|cl=Pink}} | |•{{SSBU|Diddy Kong}} {{Head|Diddy Kong|g=SSBU|s=20px|cl=Pink}} | ||
|{{SpiritType|Grab}} | |{{SpiritType|Grab}} | ||
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|{{SSBUMusicLink|Donkey Kong|Ice Cave Chant}} | |{{SSBUMusicLink|Donkey Kong|Ice Cave Chant}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The | *Diddy Kong and Squitter the Spider are both playable characters in ''Donkey Kong Country 2: Diddy's Quest''. | ||
*The Move Speed ↓ rule references Squitter's | *The stage and music reference Squitter's appearance in the ''Donkey Kong Country'' series. | ||
*The Move Speed ↓ rule references Squitter's webs, which can trap and defeat enemies. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Sticky-Floor Immunity ability references Squitter's ability to | *This spirit's Support type references how Squitter is an Animal Friend to the Kongs. | ||
*This spirit's Sticky-Floor Immunity ability references Squitter's ability to travel on his sticky webs. | |||
|- | |- | ||
|156 | |156 | ||
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|{{SSBUMusicLink|Donkey Kong|Snakey Chantey}} | |{{SSBUMusicLink|Donkey Kong|Snakey Chantey}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
* | *Yoshi and Rattly the Rattlesnake are both green reptilian characters known for their jumping abilities. | ||
*The | *The stage references Rattly's appearance in the ''Donkey Kong Country'' series. | ||
*The music is from Rattle Battle, a stage in ''Donkey Kong Country 2: Diddy's Kong Quest'' which features Rattly as a playable character. | |||
*The battle conditions reference Rattly's ability to jump exceptionally high. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Jump ↑ ability further references Rattly's | *This spirit's Support type references how Rattly is an Animal Friend to the Kongs. | ||
*This spirit's Jump ↑ ability further references Rattly's high jumping abilities. | |||
|- | |- | ||
|157 | |157 | ||
|{{SpiritTableName|Ellie | |{{SpiritTableName|Ellie|size=64}} | ||
|•{{SSBU|Squirtle}} Team {{Head|Squirtle|g=SSBU|s=20px|cl=Purple}}×4 | |•{{SSBU|Squirtle}} Team {{Head|Squirtle|g=SSBU|s=20px|cl=Purple}}×4 | ||
|{{SpiritType|Shield}} | |{{SpiritType|Shield}} | ||
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|{{SSBUMusicLink|Donkey Kong|Snakey Chantey}} | |{{SSBUMusicLink|Donkey Kong|Snakey Chantey}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
* | *Squirtle and Ellie the Elephant both use water-based attacks. | ||
*The stage | *The stage and music reference Ellie's appearance in the ''Donkey Kong Country'' series. | ||
*Squirtle's favored [[Water Gun]] references Ellie the Elephant's ability to shoot water from her trunk. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Water & Ice Attack ↑ ability | *This spirit's Support type references how Ellie is an Animal Friend to the Kongs. | ||
*In World of Light, | *This spirit's Water & Ice Attack ↑ ability references how Ellie attacks by shooting water from her trunk. | ||
*In World of Light, Ellie's spirit is located in the Kongo Jungle section on a bridge over water similar to the stage's setting. | |||
|- | |- | ||
|158 | |158 | ||
|{{SpiritTableName|Professor Chops | |{{SpiritTableName|Professor Chops|size=64}} | ||
|•{{SSBU|Donkey Kong}} {{Head|Donkey Kong|g=SSBU|s=20px|cl=White}} | |•{{SSBU|Donkey Kong}} {{Head|Donkey Kong|g=SSBU|s=20px|cl=White}} | ||
|{{SpiritType|Grab}} | |{{SpiritType|Grab}} | ||
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|{{SSBUMusicLink|Donkey Kong|Jungle Hijinxs}} | |{{SSBUMusicLink|Donkey Kong|Jungle Hijinxs}} | ||
|'''Spirit Battle trivia:''' | |'''Spirit Battle trivia:''' | ||
* | *Donkey Kong represents Super Kong, the white-colored version of Donkey Kong that Professor Chops summons in ''Donkey Kong Country Returns''. | ||
*The | *The music references Professor Chops' debut in ''Donkey Kong Country Returns''. | ||
*The Banana Peel item | *The Banana Peel item references the Kongs' shared love for bananas. | ||
*The battle condition references Super Kong's | *The battle condition references Super Kong's invincibility to enemy attacks. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Stamina ↑ ability references Professor Chops' checkpoints | *This spirit's Support type references Professor Chops' role in ''Donkey Kong Country Returns'' by providing information to the Kongs throughout their adventure. | ||
*This spirit's Stamina ↑ ability references how Professor Chops' checkpoints provides the Kongs with an Extra Life Balloon if they lose a life after passing the checkpoint. | |||
|- | |- | ||
|159 | |159 | ||
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|{{SSBUMusicLink|Donkey Kong|Jungle Level (64)}} | |{{SSBUMusicLink|Donkey Kong|Jungle Level (64)}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
* | *King K. Rool and Kritter are both Kremlings, a race of crocodile enemies in the ''Donkey Kong Country'' series. | ||
*The stage and music | *The stage and music reference the Kritter's debut in ''Donkey Kong Country''. | ||
* | *King K. Rool starting off with a Rocket Belt references Kritter's appearance in ''Donkey Kong Barrel Blast'', as depicted on this spirit's artwork. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*In World of Light, | *In World of Light, Kritter's spirit is located in the DK Island map, a ''Donkey Kong''-themed dungeon. | ||
|- | |- | ||
|160 | |160 | ||
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|•The enemy's throwing-type items have increased power | |•The enemy's throwing-type items have increased power | ||
|{{SSBUMusicLink|Donkey Kong|Stickerbush Symphony}} | |{{SSBUMusicLink|Donkey Kong|Stickerbush Symphony}} | ||
| | | | ||
*Pikachu's black-and-yellow | *Pikachu's cap features black-and-yellow stripes, referencing Zinger's black-and-yellow stripe design. | ||
*The stage | *The stage references the various cave stages in the ''Donkey Kong Country'' series which feature Zingers as enemies. | ||
*The music | *The music represents Bramble Blast, a bramble stage from ''Donkey Kong Country 2: Diddy's Kong Quest'' which features Zingers as enemies. | ||
*The Unira items references the Zinger's spines which prevent them from being defeated under normal circumstances. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*In World of Light, | *This spirit's Shield type further references how Zingers cannot be defeated under normal circumstances. | ||
*In World of Light, Zinger's spirit located at the entrance of the Caves in the DK Island map similar to the stage's setting. | |||
|- | |- | ||
|161 | |161 | ||
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|{{SSBUMusicLink|Donkey Kong|Stickerbush Symphony}} | |{{SSBUMusicLink|Donkey Kong|Stickerbush Symphony}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
* | *Klaptrap appears as the Assist Trophy enemy. | ||
*The | *The Tiny King K. Rool and Klaptrap are both tiny Kremling enemies. | ||
*The music | *The stage and music represent Klaptrap's debut in ''Donkey Kong Country''. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Weight ↓ ability | *This spirit's Weight ↓ ability reference how the Klaptraps are small, lightweight enemies. | ||
*This spirit | *This spirit is obtainable through its challenge, referencing how Klaptraps work under King K. Rool in the ''Donkey Kong Country'' series. | ||
|- | |- | ||
|162 | |162 | ||
|{{SpiritTableName|Kaptain K. Rool | |{{SpiritTableName|Kaptain K. Rool|size=64}} | ||
|•{{SSBU|King K. Rool}} {{Head|King K. Rool|g=SSBU|s=20px|cl=Brown}} (180 HP) | |•{{SSBU|King K. Rool}} {{Head|King K. Rool|g=SSBU|s=20px|cl=Brown}} (180 HP) | ||
|{{SpiritType|Attack}} | |{{SpiritType|Attack}} | ||
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|•The enemy's neutral special has increased power<br>•[[Stamina battle]]<br>•The enemy is invisible after a little while | |•The enemy's neutral special has increased power<br>•[[Stamina battle]]<br>•The enemy is invisible after a little while | ||
|{{SSBUMusicLink|Donkey Kong|Crocodile Cacophony}} | |{{SSBUMusicLink|Donkey Kong|Crocodile Cacophony}} | ||
| | |'''Spirit Battle inspiration:''' | ||
* | *King K. Rool represents his pirate alter-ego, Kaptain K. Rool. | ||
*The stage | *The stage references the Flying Krock, a flying airship and the location of Kaptain K. Rool's boss battle in ''Donkey Kong Country 2: Diddy's Quest''. | ||
*The Invisibility rule references Kaptain K. Rool | *The music represents Kaptain K. Rool's boss battle theme in ''Donkey Kong Country 2''. | ||
*King K. Rool's [[Blunderbuss]] | *The Invisibility rule references how Kaptain K. Rool frequently turns invisible during his first boss battle. | ||
*King K. Rool's frequent [[Blunderbuss]] references how Kaptain K. Rool uses his blunderbuss to attack during his boss battles. He also wears his pirate hat during his Blunderbuss attack. | |||
----'''Other trivia:''' | |||
*In World of Light, Kaptain K. Rool's spirit is located on Dharkon's side on The Final Battle map while Mipha is featured across from him on Galeem's side, referencing how both characters are amphibious monarch characters, with K. Rool being a crocodile king. | |||
|- | |- | ||
|165 | |165 | ||
|{{SpiritTableName|Tiki Tak Tribe | |{{SpiritTableName|Tiki Tak Tribe|size=64}} | ||
|•{{SSBU|Diddy Kong}} Team {{Head|Diddy Kong|g=SSBU|s=20px|cl=Green}}{{Head|Diddy Kong|g=SSBU|s=20px|cl=Blue}}{{Head|Diddy Kong|g=SSBU|s=20px|cl=Yellow}}{{Head|Diddy Kong|g=SSBU|s=20px|cl=Cyan}} | |•{{SSBU|Diddy Kong}} Team {{Head|Diddy Kong|g=SSBU|s=20px|cl=Green}}{{Head|Diddy Kong|g=SSBU|s=20px|cl=Blue}}{{Head|Diddy Kong|g=SSBU|s=20px|cl=Yellow}}{{Head|Diddy Kong|g=SSBU|s=20px|cl=Cyan}} | ||
|{{SpiritType|Neutral}} | |{{SpiritType|Neutral}} | ||
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|{{SSBUMusicLink|Donkey Kong|Jungle Hijinxs}} | |{{SSBUMusicLink|Donkey Kong|Jungle Hijinxs}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The Diddy Kong Team | *The Diddy Kong Team references the many number of members in the Tiki Tak Tribe. | ||
*The stage | *The stage references how ''Donkey Kong Country Returns'' is an entry in the ''Donkey Kong Country'' series. | ||
*The music references the Tiki Tak Tribe's appearance in ''Donkey Kong Country Returns''. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Fire Weakness ability references how the Tiki Tak Tribe is made of wood, which is susceptible to | *This spirit's Fire Weakness ability references how the Tiki Tak Tribe is made of wood, which is susceptible to fires. | ||
*In World of Light, the Tiki Tak Tribe spirit is located in the | *In World of Light, the Tiki Tak Tribe spirit is located in the Poison Woods section, referencing how the Tiki Tak Tribe is stationed within the rainforests of Donkey Kong Island in ''Donkey Kong Country Returns''. | ||
|- | |- | ||
|166 | |166 | ||
|{{SpiritTableName|Lord Fredrik | |{{SpiritTableName|Lord Fredrik|size=64}} | ||
|•{{SSBU|King K. Rool}} {{Head|King K. Rool|g=SSBU|s=20px|cl=White}} | |•{{SSBU|King K. Rool}} {{Head|King K. Rool|g=SSBU|s=20px|cl=White}} | ||
|{{SpiritType|Grab}} | |{{SpiritType|Grab}} | ||
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|{{SSBUMusicLink|Donkey Kong|Swinger Flinger}} | |{{SSBUMusicLink|Donkey Kong|Swinger Flinger}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*King K. Rool's white | *King K. Rool and Lord Fredrik are leaders of a team of animal enemies in their respective games. | ||
*The stage | *King K. Rool's white coloration is based on Lord Fredrik's color scheme. | ||
*The stage references how Lord Fredrik turns Donkey Kong Island into a frozen wasteland in ''Donkey Kong Country: Tropical Freeze''. | |||
*The music references Lord Fredrik's appearance in ''Donkey Kong Country: Tropical Freeze''. | |||
*The Ice Floor hazard references how Lord Fredrick uses ice dragons to freeze the arena during his boss battle. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Weight ↑ ability references how Lord Fredrik is a | *This spirit's Weight ↑ ability references how Lord Fredrik is a heavyweight character. | ||
|- | |- | ||
|167 | |167 | ||
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|{{SSBUMusicLink|Donkey Kong|Boss 2 - DK: Jungle Climber}} | |{{SSBUMusicLink|Donkey Kong|Boss 2 - DK: Jungle Climber}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The | *The Tiny Yoshi and Kip are both small reptilian characters. | ||
*The stage references the DK Jungle race courses in ''Donkey Kong Barrel Blast''. | |||
*The music references how ''DK: Jungle Climber'' and ''Donkey Kong Barrel Blast'' are both ''Donkey Kong'' spin-off games. | |||
*Yoshi starting off with a Rocket Belt references the jet-powered bongos each character uses in ''Donkey Kong Barrel Blast''. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Jump ↑ ability references the flying gameplay mechanic of ''Donkey Kong Barrel Blast''. | *This spirit's Jump ↑ ability references the flying gameplay mechanic of ''Donkey Kong Barrel Blast''. | ||
*This spirit is | *This spirit is purchasable at Funky Kong's Shack, a shop that sells spirits related to vehicles or transportation, referencing Kip's rocket-powered bongos in this spirit's artwork. | ||
|- | |- | ||
|168 | |168 | ||
|{{SpiritTableName|Kalypso | |{{SpiritTableName|Kalypso|size=64}} | ||
|•[[Bowser Jr. (SSBU)|Wendy]] Team {{Head|Bowser Jr.|g=SSBU|s=20px|cl=Wendy}}×4 | |•[[Bowser Jr. (SSBU)|Wendy]] Team {{Head|Bowser Jr.|g=SSBU|s=20px|cl=Wendy}}×4 | ||
|{{SpiritType|Shield}} | |{{SpiritType|Shield}} | ||
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|{{SSBUMusicLink|Donkey Kong|Boss 2 - DK: Jungle Climber}} | |{{SSBUMusicLink|Donkey Kong|Boss 2 - DK: Jungle Climber}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*Wendy | *Wendy and Kalypso are both female reptilian characters. | ||
*The | *The stage references the DK Jungle race courses in ''Donkey Kong Barrel Blast''. | ||
*The music references how ''DK: Jungle Climber'' and ''Donkey Kong Barrel Blast'' are both ''Donkey Kong'' spin-off games. | |||
*The "increased move speed" battle condition references Kalypso's top speed stats in ''Donkey Kong Barrel Blast''. | |||
*Wendy starting off with a Rocket Belt references the jet-powered bongos each character uses in ''Donkey Kong Barrel Blast''. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Rocket Belt Equipped ability references how each character in ''Donkey Kong Barrel Blast'' | *This spirit's Rocket Belt Equipped ability references how each character in ''Donkey Kong Barrel Blast'' starts the race with the jet-powered bongos. | ||
*In World of Light, | *In World of Light, Kalypso's spirit located at the Kongo Jungle section similar to the stage's setting. | ||
|- | |- | ||
|170 | |170 | ||
|{{SpiritTableName|Karate Kong | |{{SpiritTableName|Karate Kong|size=64}} | ||
|•{{SSBU|Ryu}} {{Head|Ryu|g=SSBU|s=20px|cl=Purple}} (160 HP) | |•{{SSBU|Ryu}} {{Head|Ryu|g=SSBU|s=20px|cl=Purple}} (160 HP) | ||
|{{SpiritType|Attack}} | |{{SpiritType|Attack}} | ||
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|{{SSBUMusicLink|Donkey Kong|Battle for Storm Hill}} | |{{SSBUMusicLink|Donkey Kong|Battle for Storm Hill}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The | *Ryu and Karate Kong are both experts of martial arts. | ||
*The | *The stage references the river where Donkey Kong battles Karate Kong in ''Donkey Kong: Jungle Beat''. | ||
*The | *The music references Karate Kong's appearance in ''Donkey Kong: Jungle Beat''. | ||
*The stamina battle condition references | *The High Gravity hazard and Hard to Launch rule reference how Karate Kong's boss battle doesn't feature jumping mechanics. | ||
*The first battle condition references Karate Kong's reliance on physical attacks. | |||
*The timed stamina battle condition references Karate Kong's stamina battle in ''Donkey Kong: Jungle Beat''. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Fist Attack ↑ ability references Karate Kong's | *This spirit's Fist Attack ↑ ability references Karate Kong's proficiency with hand-to-hand combat. | ||
|- | |- | ||
|171 | |171 | ||
|{{SpiritTableName|Ninja Kong | |{{SpiritTableName|Ninja Kong|size=64}} | ||
|•{{SSBU|Donkey Kong}} {{Head|Donkey Kong|g=SSBU|s=20px|cl=Black}} | |•{{SSBU|Donkey Kong}} {{Head|Donkey Kong|g=SSBU|s=20px|cl=Black}} | ||
|{{SpiritType|Shield}} | |{{SpiritType|Shield}} | ||
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|{{SSBUMusicLink|Donkey Kong|Battle for Storm Hill}} | |{{SSBUMusicLink|Donkey Kong|Battle for Storm Hill}} | ||
| | | | ||
* | *Donkey Kong and Ninja Kong are both members of the Kongs. | ||
*The stage | *The stage references the barren forest-like area where Donkey Kong battles Ninja Kong in ''Donkey Kong: Jungle Beat''. | ||
*The music references the Battle for Storm Hill stage that Donkey Kong must pass through before fighting against Ninja Kong. | |||
*The first battle condition references Ninja Kong's ability to use powerful punches and kicks. | |||
*Donkey Kong's favored [[Headbutt]] references how Ninja Kong's physical attacks can stun Donkey Kong. | |||
|} | |} | ||
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==Trivia== | ==Trivia== | ||
*Prior to the [[List_of_updates_(SSBU)#1.1.0|1.1.0 update]], Dixie Kong (as well as the Dixie Kong and Kiddy Kong spirit) was ordered before Swanky Kong and Wrinkly Kong. | *Prior to the [[List_of_updates_(SSBU)#1.1.0|1.1.0 update]], Dixie Kong (as well as the Dixie Kong and Kiddy Kong spirit) was ordered before Swanky Kong and Wrinkly Kong. | ||
*Due to their appearances as spirits, ''Super Smash Bros. Ultimate'' is the first appearance of Kiddy Kong and Swanky Kong since the Game Boy Advance version of ''Donkey Kong Country 3'', as well as Tiny Kong in her debut design. | |||
*The Donkey Kong & Bongos' game of origin is listed as ''"Donkey Kong Jungle Beat"'', despite the artwork and specific pairing actually coming from the ''Donkey Konga'' series. | *The Donkey Kong & Bongos' game of origin is listed as ''"Donkey Kong Jungle Beat"'', despite the artwork and specific pairing actually coming from the ''Donkey Konga'' series. | ||
{{Spirit list}} | {{Spirit list}} | ||
{{Donkey Kong universe}} | {{Donkey Kong universe}} | ||
[[Category:Spirits (Donkey Kong universe)]] | [[Category:Spirits (Donkey Kong universe)]] |