Editing List of spirits (Castlevania series)
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{{ | {{DISPLAYTITLE:List of spirits (''Castlevania'' series)}} | ||
{{ArticleIcons|ultimate=y}} | {{ArticleIcons|ultimate=y}} | ||
The following is the list of the [[spirit]]s from the {{uv|Castlevania}} series in ''[[Super Smash Bros. Ultimate]]''. | The following is the list of the [[spirit]]s from the {{uv|Castlevania}} series in ''[[Super Smash Bros. Ultimate]]''. | ||
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|[[File:SSBU spirit Simon Belmont.png|center|108x108px]] | |[[File:SSBU spirit Simon Belmont.png|center|108x108px]] | ||
|[[File:Simon SSBU.png|center|108x108px]] | |[[File:Simon SSBU.png|center|108x108px]] | ||
| | |[[Simon Belmont]] | ||
|''Castlevania''<br/>(Artwork: ''Castlevania: Grimoire of Souls'') | |''Castlevania''<br/>(Artwork: ''Castlevania: Grimoire of Souls'') | ||
|•Complete Classic Mode with Simon<br>•Purchase from the Vault Shop for 300G (after unlocking Simon) | |•Complete Classic Mode with {{SSBU|Simon}}<br>•Purchase from the Vault Shop for 300G (after unlocking Simon) | ||
|- | |- | ||
|1,051 | |1,051 | ||
|[[File:SSBU spirit Richter Belmont.png|center|108x108px]] | |[[File:SSBU spirit Richter Belmont.png|center|108x108px]] | ||
|[[File:Richter SSBU.png|center|108x108px]] | |[[File:Richter SSBU.png|center|108x108px]] | ||
| | |[[Richter Belmont]] | ||
|''Castlevania: Rondo of Blood''<br>(Artwork: ''Castlevania: The Dracula X Chronicles'') | |''Castlevania: Rondo of Blood''<br>(Artwork: ''Castlevania: The Dracula X Chronicles'') | ||
|•Complete Classic Mode with Richter<br>•Purchase from the Vault Shop for 300G (after unlocking Richter) | |•Complete Classic Mode with {{SSBU|Richter}}<br>•Purchase from the Vault Shop for 300G (after unlocking Richter) | ||
|} | |} | ||
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|•Hostile assist trophies will appear when the enemy's at high damage<br>•Reinforcements will appear during the battle | |•Hostile assist trophies will appear when the enemy's at high damage<br>•Reinforcements will appear during the battle | ||
|{{SSBUMusicLink|Castlevania|Beginning}} | |{{SSBUMusicLink|Castlevania|Beginning}} | ||
|'''Spirit Battle | |'''Spirit Battle trivia:''' | ||
* | *This spirit battle represents fighting against Trevor C. Belmont and three other playable characters in ''Castlevania III: Dracula's Curse'': Sypha Belnades, Grant Danasty, and Alucard (each represented respectively by Simon, Palutena, and Sheik). Alucard himself appears the Assist Trophy enemy. | ||
**Simon is the descendant of Trevor C. Belmont who inherited the Vampire Killer whip. | |||
**Palutena and Sypha both utilize magic-based attacks. | |||
**Sheik and Grant are both nimble characters wearing cloths wrapped around the top of their heads. | |||
* | ----'''Other trivia:''' | ||
*In World of Light, Trevor's spirit must be defeated in order to access the pirate ship in the Mysterious Dimension map, referencing Grant's former occupation as a pirate captain. | |||
|- | |- | ||
|1,053 | |1,053 | ||
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|•The enemy starts the battle with a [[Cucco]] | |•The enemy starts the battle with a [[Cucco]] | ||
|{{SSBUMusicLink|Castlevania|Slash}} | |{{SSBUMusicLink|Castlevania|Slash}} | ||
| | | | ||
* | *Zelda represents Maria Renard, a young vampire huntress with blonde hair. | ||
*The | *The minions each represent Maria's animal subweapons, which include cardinals (represented by Falco, an avian), a dragon (represented by Charizard's draconian appearance), and a cat (represented by Incineroar, a tiger-like character). | ||
*The stage references the lower levels of Dracula's Castle where Maria was imprisoned underneath the main hall in ''Castlevania: Rondo of Blood''. This is also referenced by the lower level of the Dracula's Castle map where Maria's spirit is located in World of Light. | |||
*The music references Maria's appearance in ''Castlevania: Harmony of Despair'' and ''Rondo of Blood''. | |||
*The stage | *Zelda starts off with a Cucco, referencing the doves that Maria uses as her main weapon of choice, as Cuccos and doves are both white avian species. | ||
|- | |- | ||
|1,055 | |1,055 | ||
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|•Hostile assist trophies will appear | |•Hostile assist trophies will appear | ||
|{{SSBUMusicLink|Castlevania|Dracula's Castle}} | |{{SSBUMusicLink|Castlevania|Dracula's Castle}} | ||
|'''Spirit Battle | |'''Spirit Battle trivia:''' | ||
* | *Alucard appears as the Assist Trophy enemy. | ||
*The music | *Simon once again represents Trevor Belmont, referencing the final battle against Dracula in ''Castlevania III: Dracula's Curse'' where Trevor Belmont teams up with Alucard to defeat Dracula. | ||
*The music represents the ''Castlevania Judgment'' remix of Alucard's theme originally heard in the opening area of Dracula’s Castle in ''Castlevania: Symphony of the Night''. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Sword Attack ↑ ability references Alucard | *This spirit's Sword Attack ↑ ability references Alucard being a skilled swordsman. | ||
*In World of Light, the Alucard spirit must be defeated to access Dracula, the boss of the Dracula's Castle map | *In World of Light, the Alucard spirit must be defeated in order to access Dracula, the boss of the Dracula's Castle map. This references Alucard being Dracula's estranged son in the ''Castlevania'' series. | ||
* | *Furthermore, if the ghosts of Dracula's Castle are defeated before the boss battle, then the Richter fighter will appear after Alucard, referencing how Alucard rescued Richter from Shaft's mind control in ''Symphony of the Night''. | ||
|- | |- | ||
|1,056 | |1,056 | ||
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|•The enemy starts the battle with a [[Killing Edge]] | |•The enemy starts the battle with a [[Killing Edge]] | ||
|{{SSBUMusicLink|Castlevania|Iron-Blue Intention}} | |{{SSBUMusicLink|Castlevania|Iron-Blue Intention}} | ||
|'''Spirit Battle | |'''Spirit Battle trivia:''' | ||
* | *Simon and Reinhardt Schneider both use the Vampire Killer whip. | ||
*The stage | *The stage references the outside setting of Dracula's Castle. | ||
*Simon starts | *Simon starts off with a Killing Edge, referencing Reinhardt using a short sword for close combat. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit is | *This spirit is purchasable at Anna's Emporium, a shop that sells spirits related to equipment, referencing Jonathan Morris being equipped with the Vampire Killer and his short sword. | ||
|- | |- | ||
|1,057 | |1,057 | ||
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|{{SSBUMusicLink|Castlevania|Awake}} | |{{SSBUMusicLink|Castlevania|Awake}} | ||
| | | | ||
* | *Richter and Nathan Graves both use the Vampire Killer whip. | ||
*The stage's | *The stage references the outside setting of Dracula's Castle. | ||
*The Timer item references the | *The music references Nathan's appearance in ''Castlevania: Cirle of the Moon''. | ||
*The battle conditions | *The Timer item references the Stopwatch weapon from the ''Castlevania'' series, which similarly allows the player to slow down time to their advantage. | ||
*The battle conditions reference Nathan's jumping abilities, with the ability to double jump with the use of the Double relic, and the ability to jump extremely high vertically with the use of the Roc Wing relic. | |||
|- | |- | ||
|1,058 | |1,058 | ||
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|•The enemy's melee weapons have increased power<br>•The enemy has increased jump power | |•The enemy's melee weapons have increased power<br>•The enemy has increased jump power | ||
|{{SSBUMusicLink|Castlevania|Awake}} | |{{SSBUMusicLink|Castlevania|Awake}} | ||
| | | | ||
* | *Marth and Hugh Baldwin both wielda sword as a weapon. | ||
*The stage | *The stage references the outside setting of Dracula's Castle. The stage also references the outside of the Dracula's Castle map where Hugh's spirit is located in World of Light. | ||
*The | *The music references Hugh's appearance in ''Castlevania: Circle of the Moon''. | ||
*The second battle condition likely references to Hugh's high jumps during his boss fight in ''Circle of the Moon''. | |||
|- | |- | ||
|1,059 | |1,059 | ||
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|•The floor is lava<br>•The enemy has increased move speed | |•The floor is lava<br>•The enemy has increased move speed | ||
|{{SSBUMusicLink|Castlevania|Awake}} | |{{SSBUMusicLink|Castlevania|Awake}} | ||
| | | | ||
* | *Richter and Juste Belmont are both descendants of the Belmont clan who use the Vampire Killer whip, with the Richter's red costume being based off the red coloration of Juste's outfit. | ||
*The stage | *The stage likely references the Luminous Cavern, a gloomy cavern in ''Harmony of Dissonance''. | ||
*The Lava Floor hazard references | *The Lava Floor hazard likely references Juste's ability to use Spell Books as sub-weapons, the first among them being the Fire Book. In World of Light, Juste's spirit is located in the Molten Fortress map, as it is occupied by fire-based spirits. | ||
*The second battle condition likely references Juste's dashing abilities. | |||
|- | |- | ||
|1,060 | |1,060 | ||
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|•The enemy's magic attacks have increased power<br>•The enemy's special moves have increased power | |•The enemy's magic attacks have increased power<br>•The enemy's special moves have increased power | ||
|{{SSBUMusicLink|Castlevania|Lost Painting}} | |{{SSBUMusicLink|Castlevania|Lost Painting}} | ||
| | | | ||
* | *Tobin and Yoko Belnades are both magic-casters who utilize magic-based attacks. | ||
*The stage | *The stage likely references the Castle Corridor, the opening area in ''Castlevania: Aria of Sorrow'' which features a night sky and a ruins design. | ||
*The music | *The music references Yoko's appearance in ''Harmony of Despair''. | ||
|- | |- | ||
|1,061 | |1,061 | ||
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|{{SSBUMusicLink|Castlevania|Lament of Innocence}} | |{{SSBUMusicLink|Castlevania|Lament of Innocence}} | ||
| | | | ||
* | *Richter and Leon are both members of the Belmont clan who uses the Vampire Killer whip, with Richter's white costume being based off the white coloration of Leon's outfit. | ||
*The stage | *The stage references the outside setting of Dracula's Castle. This also references the outside of the Dracula's Castle map where Leon's spirit is located in World of Light. | ||
*The | *The music represents Leon's appearance in ''Lament of Innocence''. | ||
*The first battle condition references the | *The first battle condition likely references the Perfect Guard, a technique from ''Lament of Innocence'' which would replenish MP and hearts when an attack was blocked at the right time. | ||
|- | |- | ||
|1,062 | |1,062 | ||
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|•The enemy has increased attack power<br>•The enemy has increased move speed | |•The enemy has increased attack power<br>•The enemy has increased move speed | ||
|{{SSBUMusicLink|Castlevania|Jet Black Incursion}} | |{{SSBUMusicLink|Castlevania|Jet Black Incursion}} | ||
| | | | ||
* | *Simon and Julius Belmont are both descendants of the Belmont clan who uses the Vampire Killer whip. | ||
*The music | *The music references Julius Belmont's appearance in ''Dawn of Sorrow''. | ||
*This spirit's Attack battle type and the battle conditions reference Julius' fully-powered state in the boss fight against him in ''Aria of Sorrow''. Canonically one of the strongest Belmonts, during his fight he is both powerful and fast, despite him holding back. | |||
*This spirit's | |||
|- | |- | ||
|1,063 | |1,063 | ||
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|•Reinforcements will appear during the battle | |•Reinforcements will appear during the battle | ||
|{{SSBUMusicLink|Castlevania|Lament of Innocence}} | |{{SSBUMusicLink|Castlevania|Lament of Innocence}} | ||
| | | | ||
* | *Robin represents Hector, a Devil Forgemaster with the ability to create and command beings known as Innocent Devils. | ||
*The Ridley minion represents The End, the winged final evolution form of the Devil-Type Innocent Devils. | |||
*The | *The stage likely references the Forest of Jigramunt area from ''Castlevania: Curse of Darkness'', which had both a forest area and an underground cave area, much like The Great Cave Offensive. | ||
*The | *This spirit's Death's Scythe equipped ability and the Battering Type items likely reference Hector's ability to combine weapons. | ||
*This spirit's Death's Scythe | |||
|- | |- | ||
|1,064 | |1,064 | ||
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|•The enemy's throwing-type items have increased power | |•The enemy's throwing-type items have increased power | ||
|{{SSBUMusicLink|Castlevania|Jail of Jewel}} | |{{SSBUMusicLink|Castlevania|Jail of Jewel}} | ||
|'''Spirit Battle | |'''Spirit Battle trivia:''' | ||
* | *Richter represents Jonathan Morris references both Richter and Jonathan Morris using the Vampire Killer whip. | ||
*The | *The Robin minion represents Charlotte Aulin, Jonathan's childhood friend and deuteragonist of ''Castlevania: Portrait of Ruin''. | ||
*The music | *The music references Jonathan's appearance in ''Portrait of Ruin''. | ||
* | *The battle condition references Jonathan's ability to master his sub-weapons by defeating enemies, most of which are throwing-type items. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit is | *This spirit is purchasable at Anna's Emporium, a shop that sells spirits related to equipment, referencing Jonathan Morris being equipped with the Vampire Killer and throwing-type weapons. | ||
|- | |- | ||
|1,065 | |1,065 | ||
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|•The enemy's special moves have increased power<br>•The enemy favors side specials<br>•Reinforcements will appear during the battle | |•The enemy's special moves have increased power<br>•The enemy favors side specials<br>•Reinforcements will appear during the battle | ||
|{{SSBUMusicLink|Castlevania|Hail from the Past}} | |{{SSBUMusicLink|Castlevania|Hail from the Past}} | ||
| | | | ||
* | *Zelda and Charlotte Aulin both utilize magic-based attacks. | ||
*The | *The Richter minion represents Jonathan Morris, Charlotte's childhood friend. | ||
*The stage | *The stage features the castle in the background, referencing Dracula's Castle. | ||
* | *The music references Charlotte's appearance in ''Portrait of Ruin''. | ||
*This spirit's Magic Attack ↑ ability and and battle conditions references Charlotte's method of attack by utilizing magical tomes and spells, including her fire-based spells, Raging Fire or Explosion. | |||
* | *The Richter minion and the third battle condition references the strong friendship between Charlotte and Jonathan. | ||
|- | |- | ||
|1,066 | |1,066 | ||
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|•The enemy will suddenly have a Final Smash after a little while<br>•Dangerously high winds are in effect<br>•The enemy's special moves have increased power | |•The enemy will suddenly have a Final Smash after a little while<br>•Dangerously high winds are in effect<br>•The enemy's special moves have increased power | ||
|{{SSBUMusicLink|Castlevania|Twilight Stigmata}} | |{{SSBUMusicLink|Castlevania|Twilight Stigmata}} | ||
|'''Spirit Battle | |'''Spirit Battle trivia:''' | ||
* | *Bayonetta and Shanoa are both witch characters who attacks by summoning giant limbs. | ||
*The stage | *The stage likely references the caverns of Tymeo Mountains in ''Castlevania: Order of Ecclesia'', the game in which Shanoa appears. | ||
*The Heavy Wind hazard references the | *The Heavy Wind hazard references one of the caverns in Tymeo Mountains that has an identical wind hazard. | ||
*The | *The Sudden Final Smash rule likely references an item called the R. Eye of Devil, which slows down time when worn. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*In World of Light, | *In World of Light, Shanoa's spirit is located on Dharkon's side in the Final Battle map while Isaac is featured across from her on Galeem's side, referencing both characters utilizing elemental-based magic attacks, which in Shanoa's case, is Glyphs. | ||
|- | |- | ||
|1,067 | |1,067 | ||
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|•The enemy's melee weapons have increased power<br>•The enemy favors side specials<br>•The enemy starts the battle with a [[Beam Sword]] | |•The enemy's melee weapons have increased power<br>•The enemy favors side specials<br>•The enemy starts the battle with a [[Beam Sword]] | ||
|{{SSBUMusicLink|Castlevania|Cross Your Heart}} | |{{SSBUMusicLink|Castlevania|Cross Your Heart}} | ||
|'''Spirit Battle | |'''Spirit Battle trivia:''' | ||
* | *Simon represents Gabriel Belmont, a member of the Belmont Clan who eventually became Dracula in the ''Lord of Shadows'' saga. | ||
*The stage, music, and second battle condition reference Gabriel's former affiliation with the Brotherhood of Light, a sect of holy knights that Gabriel served. | |||
* | *Simon starts off with a Beam Sword, referencing the Void Sword Gabriel wields. | ||
*Simon starts | ----'''Other trivia:''' | ||
*This spirit's Neutral type references Gabriel formerly serving the Brotherhood of Light until his eventual renunciation of his faith and transformation into Dracula. | |||
|- | |- | ||
|1,068 | |1,068 | ||
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|•You have reduced move speed after a little while<br>•The enemy falls slowly<br>•Defeat an army of fighters | |•You have reduced move speed after a little while<br>•The enemy falls slowly<br>•Defeat an army of fighters | ||
|{{SSBUMusicLink|Castlevania|Starker / Wicked Child}} | |{{SSBUMusicLink|Castlevania|Starker / Wicked Child}} | ||
| | | | ||
*The | *The fighters represents the Medusa Head, with the giant Meta Knight representing the head and the Tiny Mewtwos' long tails referencing the snakes in place of her hair. | ||
*The stage references the Medusa Head being an enemy in the ''Castlevania'' series. In World of Light, the Medusa Head's spirit is located in the Dracula's Castle map. | |||
*The music represents the Medusa Head's debut in ''Castlevania''. | |||
*The | *The Floaty Jumps battle condition references the Medusa Head's ability to fly. | ||
*The Floaty Jumps battle condition and the Move Speed ↓ rule references the Gorgon Head, a variant of the Medusa Head in ''Castlevania: Order of Ecclesia'' where it will fly and turn the player to stone upon contact. | |||
* | |||
|- | |- | ||
|1,069 | |1,069 | ||
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|•The enemy's throws have increased power<br>•The enemy has [[super armor]] but moves slower<br>•[[Stamina battle]] | |•The enemy's throws have increased power<br>•The enemy has [[super armor]] but moves slower<br>•[[Stamina battle]] | ||
|{{SSBUMusicLink|Castlevania|Mad Forest}} | |{{SSBUMusicLink|Castlevania|Mad Forest}} | ||
| | | | ||
* | *Sheik and the Mummy are both wearing bandages. | ||
*The | *The stage references the Mummy being an enemy in the ''Castlevania'' series. In World of Light, the Mummy's spirit is located in the Dracula's Castle map. | ||
*This spirit's Speed ↓ ability and Slow Super Armor battle condition references the Mummies' slow movement towards the player. | |||
*The stamina battle condition references the stamina gameplay of the ''Castlevania'' series. | |||
*This spirit's Speed ↓ ability | |||
* | |||
|- | |- | ||
|1,070 | |1,070 | ||
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|•The floor is electrified<br>•The enemy is giant | |•The floor is electrified<br>•The enemy is giant | ||
|{{SSBUMusicLink|Castlevania|Out of Time}} | |{{SSBUMusicLink|Castlevania|Out of Time}} | ||
| | | | ||
*The Giant Mii Brawler | *The Giant Mii Brawler's costume and voice type represents the Creature, with the Business Outfit resembling the Creature's outfit. Interestingly, the Hockey Mask references the hockey mask worn by Jason Voorhees, an iconic horror film villain similar to the Creature, who is based off of Frankenstein's Monster. | ||
*The Diddy Kong minion references both Diddy Kong and the Flea Man being small, quick, and agile characters. | |||
*The stage references the Creature & Flea Man being enemies in the ''Castlevania'' series. In World of Light, the Creature & Flea Man's spirit is located in the Dracula's Castle map. | |||
*The music represents the Creature and Flea Man's debut in ''Castlevania''. | |||
*The Zap Floor hazard references the Creature's control over electricity, as well as how the Creature was brought back to life by an electrical bolt. | |||
*In World of Light, the Creature & Flea Man spirit is located in the Dracula's Castle map | |||
|- | |- | ||
|1,071 | |1,071 | ||
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|•You take serious damage after a little while<br>•You are hard to launch<br>•The enemy starts the battle with a [[Death's Scythe]] | |•You take serious damage after a little while<br>•You are hard to launch<br>•The enemy starts the battle with a [[Death's Scythe]] | ||
|{{SSBUMusicLink|Castlevania|Nothing to Lose}} | |{{SSBUMusicLink|Castlevania|Nothing to Lose}} | ||
|'''Spirit Battle | |'''Spirit Battle trivia:''' | ||
* | *Robin starting off with Death's Scythe represents Death, who wields his titular weapon. | ||
*The music | *The stage and music represents Death's debut in ''Castlevania''. In World of Light, Death's spirit is located in the Dracula's Castle map. | ||
* | *This spirit battle references the Death's Scythe's effect in ''Super Smash Bros. Ultimate'' where attacking a player with a Death's Scythe while the opponent is at high damage will result in an instant KO. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's | *This spirit's KO's Heal Damage ability references Death's ability to collect the souls of the deceased. | ||
|- | |- | ||
|1,072 | |1,072 | ||
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|•The enemy is invisible<br>•The enemy has increased defense after a little while<br>•The enemy is giant | |•The enemy is invisible<br>•The enemy has increased defense after a little while<br>•The enemy is giant | ||
|{{SSBUMusicLink|Castlevania|Dwelling of Doom}} | |{{SSBUMusicLink|Castlevania|Dwelling of Doom}} | ||
| | | | ||
*The | *The Giant Meta Knight and Carmilla are oth large flying characters who share a mask motif. | ||
*The music represents Carmilla's debut in ''Castlevania II: Simon's Quest''. | |||
*The Invisibility | *The Defense ↑ and Invisibility rules likely references Carmilla being a ghost character, as ghosts are often depicted as invisible. | ||
|- | |- | ||
|1,073 | |1,073 | ||
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|•The enemy's physical attacks have increased power<br>•The enemy has increased move speed | |•The enemy's physical attacks have increased power<br>•The enemy has increased move speed | ||
|{{SSBUMusicLink|Castlevania|Crash in the Dark Night}} | |{{SSBUMusicLink|Castlevania|Crash in the Dark Night}} | ||
| | | | ||
*The | *The black Wolf represents the Werewolf, a man who unwillingly takes the form of a black-furred humanoid beast. | ||
*The stage | *The stage features a full moon in the background, referencing the myth of people in ''Castlevania'' and in most media transforming into werewolves under the light of the full moon. | ||
*This spirit's Attack battle type, the Dash Attack ↑ ability, and the battle conditions references the myth of werewolves being faster and stronger after their transformation. | |||
*This spirit's Dash Attack ↑ ability | |||
|- | |- | ||
|1,074 | |1,074 | ||
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|•You have reduced move speed<br>•The enemy is invisible | |•You have reduced move speed<br>•The enemy is invisible | ||
|{{SSBUMusicLink|Castlevania|Dance of Gold}} | |{{SSBUMusicLink|Castlevania|Dance of Gold}} | ||
| | | | ||
* | *Robin and Shaft are both magic-casters who utilize magic-based attacks. | ||
*The music | *The stage references Shaft's boss battle taking place on Dracula's Castle, as well as Shaft's loyalty to Dracula. | ||
*The Invisibility rule references | *The music represents Shaft's appearance in ''Symphony of the Night''. | ||
*The Invisibility rule references Shaft's spirit being transferred into a green crystal ball. In ''Symphony of the Night'', Alucard can only see the crystal ball if he is equipped with the Holy Glasses. | |||
|- | |- | ||
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|•The floor is sleep-inducing<br>•The enemy's melee blows will heal them when they hit | |•The floor is sleep-inducing<br>•The enemy's melee blows will heal them when they hit | ||
|{{SSBUMusicLink|Castlevania|Dwelling of Doom}} | |{{SSBUMusicLink|Castlevania|Dwelling of Doom}} | ||
|'''Spirit Battle | |'''Spirit Battle trivia:''' | ||
* | *Lucas represents Kid Dracula, a parody of Dracula's son. | ||
*The stage | *The stage and the Slumber Floor hazard references Kid Dracula waking up from a long sleep in the beginning of ''Kid Dracula'', with Dracula's Castle being the first level in the game. | ||
*The music | *The music references both ''Castlevania II: Simon's Quest'' and ''Kid Dracula'' originally being released on the Famicom Disk System. | ||
*The | *The Lifesteal battle condition likely references the nature of vampires where they attack their victims and feast on their blood. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Jump ↑ ability references | *This spirit's Jump ↑ ability references the jumping gameplay mechanic of ''Kid Dracula''. | ||
|} | |} | ||
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! Number !! Name !! Series | ! Number !! Name !! Series | ||
|- | |- | ||
| 1,050 || | | 1,050 || [[Simon Belmont]] || rowspan="28" |''Castlevania'' Series | ||
|- | |- | ||
| 1,051 || | | 1,051 || [[Richter Belmont]] | ||
|- | |- | ||
| 1,052 || Trevor C. Belmont | | 1,052 || Trevor C. Belmont | ||
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| 1,076 || Soma Cruz | | 1,076 || Soma Cruz | ||
|- | |- | ||
| 1,077 || Dracula (2nd Form) | | 1,077 || [[Dracula]] (2nd Form) | ||
|- | |- | ||
| 1,078 || Kid Dracula || ''Kid Dracula'' | | 1,078 || Kid Dracula || ''Kid Dracula'' | ||
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*Prior to the [[List of updates (SSBU)#1.1.0|version 1.1.0 update]], Carmilla was ordered between Gabriel Belmont and Medusa Head rather than between Death and Werewolf. | *Prior to the [[List of updates (SSBU)#1.1.0|version 1.1.0 update]], Carmilla was ordered between Gabriel Belmont and Medusa Head rather than between Death and Werewolf. | ||
*The artwork for Dracula's spirit is slightly altered from its original appearance, removing all traces of blood. This was likely done to avoid raising the game's age rating, as ''Castlevania: Symphony of the Night'' has a higher age rating than ''Ultimate'' in all regions. | *The artwork for Dracula's spirit is slightly altered from its original appearance, removing all traces of blood. This was likely done to avoid raising the game's age rating, as ''Castlevania: Symphony of the Night'' has a higher age rating than ''Ultimate'' in all regions. | ||
*Prior to the [[List of updates (SSBU)#2.0.0|version 2.0.0 update]], the Soma Cruz spirit had a power of 12716 at level 99 and had 2 slots. Its power was reduced and it was given an extra slot.<ref>[https://youtu.be/KbCiXTa72qI All Spirits + Max Level - Super Smash Bros. Ultimate]</ref> | *Prior to the [[List of updates (SSBU)#2.0.0|version 2.0.0 update]], the Soma Cruz spirit had a power of 12716 at level 99 and had 2 slots. Its power was reduced and it was given an extra slot.<ref>[https://youtu.be/KbCiXTa72qI All Spirits + Max Level - Super Smash Bros. Ultimate]</ref> | ||