Editing List of spirits (Castlevania series)
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{{ | {{DISPLAYTITLE:List of spirits (''Castlevania'' series)}} | ||
{{ArticleIcons|ultimate=y}} | {{ArticleIcons|ultimate=y}} | ||
The following is the list of the [[spirit]]s from the {{uv|Castlevania}} series in ''[[Super Smash Bros. Ultimate]]''. | The following is the list of the [[spirit]]s from the {{uv|Castlevania}} series in ''[[Super Smash Bros. Ultimate]]''. | ||
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|•Hostile assist trophies will appear when the enemy's at high damage<br>•Reinforcements will appear during the battle | |•Hostile assist trophies will appear when the enemy's at high damage<br>•Reinforcements will appear during the battle | ||
|{{SSBUMusicLink|Castlevania|Beginning}} | |{{SSBUMusicLink|Castlevania|Beginning}} | ||
|'' | | | ||
*The fighters and the Alucard Assist Trophy enemy represent the four main playable characters in ''Castlevania III: Dracula's Curse'': Trevor C. Belmont, Sypha Belnades, Grant Danasty, and Alucard. | |||
* | **Simon and Trevor both share a similar design and moveset. | ||
* | **Palutena and Sypha are both gown-wearing female characters who utilize magic-based attacks. | ||
* | **Sheik and Grant are both nimble characters wearing cloths wrapped around the top of their heads. | ||
*The music | *The music references Trevor's appearance in ''Castlevania III: Dracula's Curse''. | ||
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|{{SSBUMusicLink|Castlevania|Slash}} | |{{SSBUMusicLink|Castlevania|Slash}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
* | *Zelda and Maria Renard are both blonde female characters with long dresses. | ||
*The | *The Falco, Charizard, and Incineroar minions each represent Maria's animal subweapons, a cardinal, a dragon, and a cat. | ||
*The stage references the lower levels of Dracula's Castle where Maria was imprisoned underneath the main hall in ''Castlevania: Rondo of Blood''. | |||
*The | *The music references Maria's appearance in ''Castlevania: Harmony of Despair'' and ''Rondo of Blood''. | ||
*Zelda starts off with a Cucco, referencing the doves that Maria uses as her main weapon, as Cuccos and doves are both white avian species. | |||
*Zelda starts | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*In World of Light, | *In World of Light, Maria Renard's spirit is located in the lower level of Dracula's Castle similar to the stage's setting. | ||
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|{{SSBUMusicLink|Castlevania|Dracula's Castle}} | |{{SSBUMusicLink|Castlevania|Dracula's Castle}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
* | *Alucard appears as the Assist Trophy enemy. | ||
*The music | *Simon represents Trevor Belmont, referencing the final battle against Dracula in ''Castlevania III: Dracula's Curse'' where Trevor Belmont teams up with Alucard to defeat Dracula. | ||
*The music represents the ''Castlevania Judgment'' remix of Alucard's theme originally heard in the opening area of Dracula’s Castle in ''Castlevania: Symphony of the Night''. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Sword Attack ↑ ability references Alucard | *This spirit's Sword Attack ↑ ability references how Alucard is a skilled swordsman. | ||
*In World of Light, the Alucard spirit must be defeated to access Dracula, the boss of the Dracula's Castle map | *In World of Light, the Alucard spirit must be defeated in order to access Dracula, the boss of the Dracula's Castle map, referencing how Alucard is Dracula's estranged son in the ''Castlevania'' series. | ||
* | *Also, if the ghosts of Dracula's Castle are defeated before the boss battle, then the Richter fighter will appear after Alucard, referencing how Alucard rescued Richter from Shaft's mind control in ''Symphony of the Night''. | ||
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|{{SSBUMusicLink|Castlevania|Iron-Blue Intention}} | |{{SSBUMusicLink|Castlevania|Iron-Blue Intention}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
* | *Simon and Reinhardt Schneider both use the Vampire Killer whip. | ||
*The stage | *The stage references the outside setting of Dracula's Castle. | ||
*Simon starts | *Simon starts off with a Killing Edge, referencing the short sword Reinhardt uses for close combat. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit is | *This spirit is purchasable at Anna's Emporium, a shop that sells spirits related to equipment, referencing how Reinhardt Schneider is equipped with the Vampire Killer and his short sword. | ||
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|{{SSBUMusicLink|Castlevania|Awake}} | |{{SSBUMusicLink|Castlevania|Awake}} | ||
| | | | ||
* | *Richter and Nathan Graves both use the Vampire Killer whip. | ||
*The stage's | *The stage references the outside setting of Dracula's Castle. | ||
*The Timer item references the | *The music references Nathan's appearance in ''Castlevania: Circle of the Moon''. | ||
*The battle | *The Timer item references the Stopwatch weapon from the ''Castlevania'' series, which similarly allows the player to slow down time to their advantage. | ||
*The first battle condition references Nathan's ability to double jump with the Double relic. | |||
*The second battle condition references Nathan's ability to jump extremely high vertically with the Roc Wing relic. | |||
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|{{SSBUMusicLink|Castlevania|Awake}} | |{{SSBUMusicLink|Castlevania|Awake}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
* | *Marth and Hugh Baldwin both wield a sword as a weapon. | ||
*The stage's | *The stage references the outside setting of Dracula's Castle. | ||
*The | *The music references Hugh's appearance in ''Castlevania: Circle of the Moon''. | ||
*The second battle condition references Hugh's high jumps during his boss fight in ''Circle of the Moon''. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
* | *In World of Light, Hugh Baldwin's spirit is located outside of Dracula's Castle similar to the stage's setting. | ||
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|{{SSBUMusicLink|Castlevania|Awake}} | |{{SSBUMusicLink|Castlevania|Awake}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
* | *Richter and Juste Belmont are both descendants of the Belmont clan who use the Vampire Killer whip. Richter's red costume is based on the red coloration of Juste's outfit. | ||
*The stage | *The stage references the Luminous Cavern, a gloomy cavern in ''Harmony of Dissonance''. | ||
*The Lava Floor hazard references | *The Lava Floor hazard references Juste's ability to use Spell Books as sub-weapons, the first among them being the Fire Book. | ||
*The | *The second battle condition references Juste's dashing abilities. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*In World of Light, | *In World of Light, Juste's spirit is located in the Molten Fortress map, as it is occupied by fire-based spirits. | ||
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|•The enemy's magic attacks have increased power<br>•The enemy's special moves have increased power | |•The enemy's magic attacks have increased power<br>•The enemy's special moves have increased power | ||
|{{SSBUMusicLink|Castlevania|Lost Painting}} | |{{SSBUMusicLink|Castlevania|Lost Painting}} | ||
| | | | ||
* | *Robin and Yoko Belnades are both magic-casters who use magic-based attacks. | ||
*The stage | *The stage features a night sky and ruins, referencing the Castle Corridor in ''Castlevania: Aria of Sorrow'' which features a similar setting. | ||
*The music | *The music references Yoko's appearance in ''Harmony of Despair''. | ||
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|•The enemy can heal by shielding attacks<br>•All fighters' melee weapons have increased power | |•The enemy can heal by shielding attacks<br>•All fighters' melee weapons have increased power | ||
|{{SSBUMusicLink|Castlevania|Lament of Innocence}} | |{{SSBUMusicLink|Castlevania|Lament of Innocence}} | ||
| | |'''Spirit Battle inspiration:''' | ||
* | *Richter and Leon are both members of the Belmont clan who use the Vampire Killer whip. Richter's white costume is based on the white coloration of Leon's outfit. | ||
*The stage's | *The stage references the outside setting of Walter's Castle. | ||
*The music represents Leon's appearance in ''Lament of Innocence''. | |||
*The first battle condition references the | *The first battle condition references the Perfect Guard technique, which replenishes MP and hearts if an attack was blocked at the right time. | ||
----'''Other trivia:''' | |||
*In World of Light, Leon Belmont's spirit is located outside of Dracula's Castle similar to the stage's setting. | |||
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|•The enemy has increased attack power<br>•The enemy has increased move speed | |•The enemy has increased attack power<br>•The enemy has increased move speed | ||
|{{SSBUMusicLink|Castlevania|Jet Black Incursion}} | |{{SSBUMusicLink|Castlevania|Jet Black Incursion}} | ||
| | | | ||
* | *Simon and Julius Belmont are both descendants of the Belmont clan who use the Vampire Killer whip. | ||
*The music | *The music references Julius Belmont's appearance in ''Dawn of Sorrow''. | ||
*The battle conditions | *The battle conditions reference how Julius is one of the strongest Belmonts, who is both powerful and fast during his boss battle. | ||
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|•Reinforcements will appear during the battle | |•Reinforcements will appear during the battle | ||
|{{SSBUMusicLink|Castlevania|Lament of Innocence}} | |{{SSBUMusicLink|Castlevania|Lament of Innocence}} | ||
| | | | ||
* | *Robin and Hector are both spellcasters associated with their game's main antagonist. | ||
*The | *The Ridley minion represents The End, the winged final evolution form of the Devil-Type Innocent Devils. | ||
*The stage | *The stage features a forest area and an underground setting, referencing the Forest of Jigramunt area from ''Castlevania: Curse of Darkness''. | ||
*The Battering Type items | *The Battering Type items and this spirit's Death's Scythe equipped ability reference Hector's ability to forge and combine weapons. | ||
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|{{SSBUMusicLink|Castlevania|Jail of Jewel}} | |{{SSBUMusicLink|Castlevania|Jail of Jewel}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
* | *Richter and Jonathan Morris both use the Vampire Killer whip. | ||
*The | *The Robin minion represents Charlotte Aulin, Jonathan's childhood friend. | ||
*The music | *The music references Jonathan's appearance in ''Castlevania: Portrait of Ruin''. | ||
* | *The battle condition references Jonathan's ability to master his sub-weapons by defeating enemies, most of which are throwing-type items. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit is | *This spirit is purchasable at Anna's Emporium, a shop that sells spirits related to equipment, referencing how Jonathan Morris is equipped with the Vampire Killer and throwing-type weapons. | ||
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|•The enemy's special moves have increased power<br>•The enemy favors side specials<br>•Reinforcements will appear during the battle | |•The enemy's special moves have increased power<br>•The enemy favors side specials<br>•Reinforcements will appear during the battle | ||
|{{SSBUMusicLink|Castlevania|Hail from the Past}} | |{{SSBUMusicLink|Castlevania|Hail from the Past}} | ||
| | | | ||
* | *Zelda and Charlotte Aulin both use magic-based attacks. | ||
*The | *The Richter minion represents Jonathan Morris, Charlotte's childhood friend. | ||
*The stage | *The stage features the castle in the background, referencing Dracula's Castle. | ||
*Zelda's favored [[Din's Fire]] | *The music references Charlotte's appearance in ''Portrait of Ruin''. | ||
*Zelda's favored [[Din's Fire]] and this spirit's Magic Attack ↑ ability reference how Charlotte attacks using her fire-based spells, Raging Fire or Explosion. | |||
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|{{SSBUMusicLink|Castlevania|Twilight Stigmata}} | |{{SSBUMusicLink|Castlevania|Twilight Stigmata}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
* | *Bayonetta and Shanoa are both witch characters who attack by summoning giant limbs. | ||
*The stage | *The stage references the caverns of Tymeo Mountains in ''Castlevania: Order of Ecclesia'', the game in which Shanoa appears. | ||
*The | *The music references Shanoa's appearance in ''Harmony of Despair''. | ||
*The | *The Heavy Wind hazard references one of the caverns in Tymeo Mountains that has an identical wind hazard. | ||
* | *The Sudden Final Smash rule references an item called the R. Eye of Devil, which slows down time when worn. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*In World of Light, | *In World of Light, Shanoa's spirit is located on Dharkon's side in the Final Battle map while Isaac is featured across from her on Galeem's side, referencing how both characters utilize elemental-based magic attacks, which in Shanoa's case, is Glyphs. | ||
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|{{SSBUMusicLink|Castlevania|Cross Your Heart}} | |{{SSBUMusicLink|Castlevania|Cross Your Heart}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
* | *Simon and Gabriel Belmont are both members of the Belmont clan. | ||
*The stage | *The stage references Gabriel's former affiliation with the Brotherhood of Light in the ''Lord of Shadows'' saga. | ||
*Simon's favored [[Cross]] references the | *Simon's favored [[Cross]] references the Combat Cross, which would later become the Vampire Killer whip. | ||
*Simon starts | *Simon starts off with a Beam Sword, referencing the Void Sword that Gabriel wields as Dracula. | ||
----'''Other trivia:''' | |||
*This spirit's Neutral type references how Gabriel formerly served the Brotherhood of Light until his eventual renunciation of his faith and transformation into Dracula. | |||
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|{{SSBUMusicLink|Castlevania|Starker / Wicked Child}} | |{{SSBUMusicLink|Castlevania|Starker / Wicked Child}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The | *The Giant Meta Knight and the Medusa Head are both flying enemies with a face motif. | ||
*The Tiny | *The Tiny Mewtwos' long tails resemble the Medusa Head's hair, which is made entirely of snakes. | ||
*The music | *The stage references how the Medusa Head is an enemy in the ''Castlevania'' series. | ||
*The | *The stage and music represent the Medusa Head's debut in ''Castlevania''. | ||
*The Floaty Jumps battle condition references the Medusa Head's ability to fly. | |||
*The Move Speed ↓ rule references the Gorgon Head, a variant of the Medusa Head in ''Castlevania: Order of Ecclesia'' which will fly and turn the player to stone upon contact. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*In World of Light, the Medusa Head's spirit is located outside of Dracula's Castle similar to the stage's setting. | |||
*In World of Light, the Medusa Head spirit is located | |||
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|{{SSBUMusicLink|Castlevania|Mad Forest}} | |{{SSBUMusicLink|Castlevania|Mad Forest}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
* | *Sheik and the Mummy both wear bandages. | ||
*The | *The stage references how the Mummy is an enemy in the ''Castlevania'' series. | ||
*The | *The music references the Mummy's appearance in ''Castlevania III: Dracula's Curse''. | ||
*The battle | *The Slow Super Armor battle condition references the Mummies' slow, lumbering movement towards the player. | ||
*The stamina battle condition references the health system of the ''Castlevania'' series. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Speed ↓ ability further references the | *This spirit's Speed ↓ ability further references the Mummies' slow movement towards the player. | ||
*In World of Light, the Mummy spirit is located in the Dracula's Castle map | *In World of Light, the Mummy's spirit is located in the Dracula's Castle map similar to the stage's setting. | ||
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|{{SSBUMusicLink|Castlevania|Out of Time}} | |{{SSBUMusicLink|Castlevania|Out of Time}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The Giant Mii Brawler | *The Giant Mii Brawler's costume represents the Creature, with the Business Outfit resembling the Creature's outfit. | ||
*Diddy Kong and the Flea Man are both small, quick, and agile characters. | |||
* | *The stage and music reference how the Creature & Flea Man are enemies in the ''Castlevania'' series. | ||
*The Zap Floor hazard references the Creature's | *The Zap Floor hazard references the Creature's control over electricity, and how the Creature was brought back to life by an electrical bolt. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*Interestingly, the Hockey Mask references the hockey mask worn by Jason Voorhees, an iconic horror film villain similar to the Creature, who is based | *Interestingly, the Hockey Mask references the hockey mask worn by Jason Voorhees, an iconic horror film villain similar to the Creature, who is based off of Frankenstein's Monster. | ||
*In World of Light, the Creature & Flea Man spirit is located in the Dracula's Castle map | *In World of Light, the Creature & Flea Man's spirit is located in the Dracula's Castle map similar to the stage's setting. | ||
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|{{SSBUMusicLink|Castlevania|Nothing to Lose}} | |{{SSBUMusicLink|Castlevania|Nothing to Lose}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
* | *Robin and Death are both robed spellcasters. | ||
*The music | *Robin starting off with Death's Scythe represents the eponymous spirit's weapon. | ||
*The | *The stage and music represent Death's debut in ''Castlevania''. | ||
*The rules and battle conditions reference the Death's Scythe's effect in ''Super Smash Bros. Ultimate'' where attacking an opponent with Death's Scythe while the opponent has high damage will result in an instant KO. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's | *This spirit's KO's Heal Damage ability references Death's ability to collect the souls of the deceased. | ||
*In World of Light, | *In World of Light, Death's spirit is located in the Dracula's Castle map similar to the stage's setting. | ||
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|•The enemy is invisible<br>•The enemy has increased defense after a little while<br>•The enemy is giant | |•The enemy is invisible<br>•The enemy has increased defense after a little while<br>•The enemy is giant | ||
|{{SSBUMusicLink|Castlevania|Dwelling of Doom}} | |{{SSBUMusicLink|Castlevania|Dwelling of Doom}} | ||
| | | | ||
*The | *The Giant Meta Knight and Carmilla are both large, flying characters that share a mask motif. | ||
*The | *The stage references how Carmilla is an enemy in the ''castlevania'' series. | ||
*The | *The music represents Carmilla's debut in ''Castlevania II: Simon's Quest''. | ||
*The Invisibility rule references how Carmilla is a ghost character, as ghosts are often depicted as invisible. | |||
* | |||
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|•The enemy's physical attacks have increased power<br>•The enemy has increased move speed | |•The enemy's physical attacks have increased power<br>•The enemy has increased move speed | ||
|{{SSBUMusicLink|Castlevania|Crash in the Dark Night}} | |{{SSBUMusicLink|Castlevania|Crash in the Dark Night}} | ||
| | | | ||
* | *Wolf is a humanoid wolf, referencing the myth of people that can transform into werewolves. | ||
*The stage | *The stage features a full moon, referencing how people can transform into werewolves under the full moon. | ||
*The music | *The music references the Werewolf's appearance in ''Castlevania: Dawn of Sorrow''. | ||
*The battle conditions | *The battle conditions and this spirit's Dash Attack ↑ ability reference how werewolves are faster and stronger after their transformation. | ||
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|•You have reduced move speed<br>•The enemy is invisible | |•You have reduced move speed<br>•The enemy is invisible | ||
|{{SSBUMusicLink|Castlevania|Dance of Gold}} | |{{SSBUMusicLink|Castlevania|Dance of Gold}} | ||
| | | | ||
* | *Robin and Shaft are both spellcasters associated with their game's main antagonist. | ||
*The music | *The stage references Shaft's loyalty to Dracula and the location of Shaft's boss battles in Dracula's Castle. | ||
*The Invisibility rule references how Shaft's spirit | *The music references Shaft's appearance in ''Symphony of the Night''. | ||
*The Invisibility rule references how Shaft's spirit is transferred into a green crystal ball, which can only be seen when Alucard is equipped with the Holy Glasses in ''Symphony of the Night''. | |||
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|{{SSBUMusicLink|Castlevania|Dwelling of Doom}} | |{{SSBUMusicLink|Castlevania|Dwelling of Doom}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
* | *Lucas and Kid Dracula are both young characters. | ||
*The stage | *The stage references how Dracula's Castle is the first level of ''Kid Dracula''. | ||
*The music | *The music references how ''Castlevania II: Simon's Quest'' and ''Kid Dracula'' were both originally released on the Famicom Disk System. | ||
*The Slumber Floor hazard references the beginning of ''Kid Dracula'' | *The Slumber Floor hazard references how Kid Dracula wakes up from a long sleep in the beginning of ''Kid Dracula''. | ||
*The | *The Lifesteal battle condition references the nature of vampires where they attack their victims and feast on their blood. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Jump ↑ ability references | *This spirit's Jump ↑ ability references the jumping gameplay mechanic of ''Kid Dracula''. | ||
|} | |} | ||