Editing List of spirits (Banjo-Kazooie series)
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{{ | {{DISPLAYTITLE:List of spirits (''Banjo-Kazooie'' series)}} | ||
{{ArticleIcons|ultimate=y}} | {{ArticleIcons|ultimate=y}} | ||
The following is the list of the [[spirit]]s from the {{uv|Banjo-Kazooie}} series in ''[[Super Smash Bros. Ultimate]]''. | The following is the list of the [[spirit]]s from the {{uv|Banjo-Kazooie}} series in ''[[Super Smash Bros. Ultimate]]''. | ||
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|•Defeat the main fighter to win<br>•The enemy shields often<br>•Magic attacks aren't as effective against the enemy | |•Defeat the main fighter to win<br>•The enemy shields often<br>•Magic attacks aren't as effective against the enemy | ||
|{{SSBUMusicLink|Banjo-Kazooie|Main Theme - Banjo-Kazooie}} | |{{SSBUMusicLink|Banjo-Kazooie|Main Theme - Banjo-Kazooie}} | ||
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* | *Diddy Kong likely references Banjo's debut as a playable character in ''Diddy Kong Racing'', with both games created by [[Rare Ltd.]] | ||
*The Banjo & Kazooie minion references Banjo being Tooty's brother. | |||
*The Banjo & Kazooie minion | *This spirit's Poison Damage Reduced ability and battle conditions reference Tooty's imprisonment at the hands of Gruntilda in ''Banjo-Kazooie'' in which the titular duo must work together to rescue her before Gruntilda steals Tooty's beauty. | ||
* | |||
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|{{SSBUMusicLink|Banjo-Kazooie|Spiral Mountain}} | |{{SSBUMusicLink|Banjo-Kazooie|Spiral Mountain}} | ||
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* | *Donkey Kong's current design and Bottles are both created by [[Rare Ltd.]] | ||
*The Invisibility rule references the events of ''Banjo-Tooie'', where Bottles is killed by Gruntilda and spends most of the game as a ghost. | |||
*The Invisibility rule references the events of ''Banjo-Tooie'' where Bottles is killed by Gruntilda and spends most of the game as a ghost | *The Invisibility rule, Donkey Kong's favored [[Headbutt]], and the Pitfall items reference Bottles being a mole who burrows in molehills and hides underground, as he often does in ''Banjo-Kazooie''. | ||
*Donkey Kong's favored [[Headbutt]] and the Pitfall items reference | *The stage represents Spiral Mountain where Banjo and Kazooie first meet Bottles in ''Banjo-Kazooie'', with the stage's layout featuring Bottles appearing as a background character. | ||
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|•Defeat the main fighter to win<br>•You constantly take minor damage<br>•The enemy favors air attacks | |•Defeat the main fighter to win<br>•You constantly take minor damage<br>•The enemy favors air attacks | ||
|{{SSBUMusicLink|Banjo-Kazooie|Mumbo's Mountain}} | |{{SSBUMusicLink|Banjo-Kazooie|Mumbo's Mountain}} | ||
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*The Gold Mii Swordfighter represents Mumbo Jumbo, | *The Gold Mii Swordfighter's costume represents Mumbo Jumbo, with the Skull Kid's Hat referencing Mumbo’s skull face, and the Ashley Outfit referencing Mumbo’s straw skirt and magic wand. | ||
*The Giant Gold R.O.B. minion represents the Golden Goliath, a large golden statue Mumbo can summon and temporarily control in ''Banjo-Tooie''. | |||
*The Giant Gold R.O.B. minion represents the Golden Goliath, a | *The stage references both Mumbo's Huts from the ''Banjo-Kazooie'' series, which function similarly to Cranky's Labs in ''Donkey Kong 64'', and Mayahem Temple, a jungle-like world where Mumbo is first available as a playable character in ''Banjo-Tooie''. | ||
*The stage | *The music references Mumbo's Mountain where Mumbo is first encountered in ''Banjo-Kazooie''. | ||
*The | *The Giant Gold R.O.B.'s Super Armor ability references the Golden Goliath's imperviousness to damage. | ||
*The R.O.B. | *This spirit's Magic Attack ↑ ability, the Mii Swordfighter starting off with a Lip's Stick, and battle conditions reference Mumbo's gameplay in ''Banjo-Tooie'' in which he attacks with his zap stick (which behaves in a similar manner to the Lip's Stick), conjures magic spells, and jumps. | ||
*This spirit's Magic Attack ↑ ability reference Mumbo's | |||
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|{{SSBUMusicLink|Banjo-Kazooie|Freezeezy Peak}} | |{{SSBUMusicLink|Banjo-Kazooie|Freezeezy Peak}} | ||
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*The Mr. Game & Watch Team's | *The Mr. Game & Watch Team's colorations represent the normal Jinjos in their various color schemes. | ||
*The blue | *The Giant blue Mr. Game & Watch minion represents [[The Mighty Jinjonator]], the giant, blue combined form of the normal Jinjos and this spirit’s enhanced form. | ||
*The stage and music | *The stage and music represent Freezeezy Peak, a cold mountain world in ''Banjo-Kazooie''. | ||
*The | *The Game & Watch Team’s frequent down aerial attacks, the Giant minion, and the battle conditions reference the final boss battle of ''Banjo-Kazooie'' where the normal Jinjos, after flying into Gruntilda's shield, combine into The Mighty Jinjonator, who finishes the battle by ramming her shield repeatedly. | ||
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|•Timed [[stamina battle]]<br>•The enemy falls slowly | |•Timed [[stamina battle]]<br>•The enemy falls slowly | ||
|{{SSBUMusicLink|Banjo-Kazooie|Treasure Trove Cove}} | |{{SSBUMusicLink|Banjo-Kazooie|Treasure Trove Cove}} | ||
|'''Spirit Battle | |'''Spirit Battle trivia:''' | ||
*The Gold | *The Gold Kirbys and the Jiggies are both golden characters that float. | ||
*The stage | *The Gold Kirbys and the stage references a particular Jiggy in ''Banjo-Tooie'' which is split into different pieces and collected individually in Glitter Gulch Mine. | ||
*This spirit's Lightweight ability and the battle conditions reference how most Jiggies float in midair before being collected. | |||
* | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Support type references the Jiggies' role of | *This spirit's Support type references the Jiggies' role of helping Banjo and Kazooie to progress through their adventures by collecting enough Jiggies to enter a new area. | ||
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|•Defeat the main fighter to win<br>•The floor is poisonous<br>•[[Stamina battle]]<br>''•The enemy starts the battle with a Star Rod''<br>''•Reinforcements will appear during the battle'' | |•Defeat the main fighter to win<br>•The floor is poisonous<br>•[[Stamina battle]]<br>''•The enemy starts the battle with a Star Rod''<br>''•Reinforcements will appear during the battle'' | ||
|{{SSBUMusicLink|Banjo-Kazooie|Vs. Klungo}} | |{{SSBUMusicLink|Banjo-Kazooie|Vs. Klungo}} | ||
|'''Spirit Battle | |'''Spirit Battle trivia:''' | ||
*The green Giant King Dedede represents Gruntilda | *The green Giant King Dedede starting off with a Star Rod represents Gruntilda, a large, green witch who uses magical attacks. | ||
*The | *The Giant Dr. Mario minions and the music represent Gruntilda's scientist assistant, Klungo, with the number of minions and their increased HP referencing the number of times Klungo is fought in ''Banjo-Tooie'' | ||
*The stage represents | *The stage represents the top of Gruntilda's Lair where Gruntilda is fought in ''Banjo-Kazooie''. | ||
* | *King Dedede's frequent shielding references Gruntilda's use of a force field to protect herself during the final phases of the boss battle in ''Banjo-Kazooie''. | ||
*Dr. Mario’s frequent [[Megavitamins]] referencing Klungo’s potion-throwing attack during his three boss fights in ''Banjo-Tooie''. | |||
* | *The Smash Balls enabled in this spirit battle references Banjo & Kazooie's Final Smash, [[The Mighty Jinjonator]] who is summoned during the boss battle to defeat Gruntilda in ''Banjo-Kazooie''. | ||
*The Smash | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's | *This spirit's Poison Power Up ability and the Poison Floor hazard references the game over cutscene from ''Banjo-Kazooie'' where Gruntilda drains Tooty's youth and beauty and transfers it into herself. | ||
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|•[[Stamina battle]]<br>•The enemy favors up specials in the air<br>•The enemy falls slowly | |•[[Stamina battle]]<br>•The enemy favors up specials in the air<br>•The enemy falls slowly | ||
|{{SSBUMusicLink|Banjo-Kazooie|Spiral Mountain}} | |{{SSBUMusicLink|Banjo-Kazooie|Spiral Mountain}} | ||
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* | *Ridley and the Buzzbombs both share a “dragon enemy” theme, with Buzzbomb being a dragonfly. | ||
*The stage | *The stage references Bubblegloop Swamp, the world in ''Banjo-Kazooie'' in which Buzzbombs first appear. | ||
* | *This spirit's Floaty Jumps ability and battle conditions reference the Buzzbombs' typical behavior of floating in the air and swooping down to attack the player. | ||
|} | |} | ||
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*With the exception of Banjo & Kazooie, Mumbo Jumbo, and Jiggy, all the spirits in the ''Banjo-Kazooie'' series use an original render based on their appearance on [[Spiral Mountain]]. Of the three, Mumbo Jumbo is the only one to appear on Spiral Mountain in ''Super Smash Bros. Ultimate''. | *With the exception of Banjo & Kazooie, Mumbo Jumbo, and Jiggy, all the spirits in the ''Banjo-Kazooie'' series use an original render based on their appearance on [[Spiral Mountain]]. Of the three, Mumbo Jumbo is the only one to appear on Spiral Mountain in ''Super Smash Bros. Ultimate''. | ||
*Gruntilda is the first DLC Legend-class spirit whose effect isn't an "Other Skill" effect, but rather a "Hazard Skill" effect. | *Gruntilda is the first DLC Legend-class spirit whose effect isn't an "Other Skill" effect, but rather a "Hazard Skill" effect. | ||
* | *This and ''[[Yoshi (Series)]]'' are the only universes to not feature Primary Attack-spirits. | ||
{{Spirit list}} | {{Spirit list}} | ||
{{Banjo-Kazooie universe}} | {{Banjo-Kazooie universe}} | ||
[[Category:Spirits (Banjo-Kazooie universe)]] | [[Category:Spirits (Banjo-Kazooie universe)]] |