Editing List of spirits (Banjo-Kazooie series)
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{{ | {{DISPLAYTITLE:List of spirits (''Banjo-Kazooie'' series)}} | ||
{{ArticleIcons|ultimate=y}} | {{ArticleIcons|ultimate=y}} | ||
The following is the list of the [[spirit]]s from the {{uv|Banjo-Kazooie}} series in ''[[Super Smash Bros. Ultimate]]''. | The following is the list of the [[spirit]]s from the {{uv|Banjo-Kazooie}} series in ''[[Super Smash Bros. Ultimate]]''. | ||
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==Spirit Battles== | ==Spirit Battles== | ||
{{SpiritBattleHeader|inspiration=y|s=y|hideseries=y}} | {{SpiritBattleHeader|inspiration=y|s=y|hideseries=y}} | ||
| | {{SpiritBattleRow|num=1,338|name=Tooty | ||
|enemy=*{{SpiritBattleHead|Diddy Kong|col1=Pink}} | |||
*{{SpiritBattleHead|Banjo & Kazooie|col1=}} | |||
|type=Neutral | |||
| | |power=3,500 | ||
|3,500 | |stage=[[Spiral Mountain]] | ||
|[[Spiral Mountain]] | |rules=N/A | ||
|N/A | |conditions= | ||
| | *Defeat the main fighter to win | ||
|{{SSBUMusicLink|Banjo-Kazooie|Main Theme - Banjo-Kazooie}} | *The enemy shields often | ||
| | *Magic attacks aren't as effective against the enemy | ||
*The | |music={{SSBUMusicLink|Banjo-Kazooie|Main Theme - Banjo-Kazooie}} | ||
|insp= | |||
*The Banjo & Kazooie minion | *The Diddy Kong puppet fighter likely references to Banjo's debut as a playable character in ''Diddy Kong Racing'', with both games created by [[Rare Ltd.]] | ||
* | *The Banjo & Kazooie minion fighter references Banjo being Tooty's brother. | ||
*This spirit's Poison Damage Reduced ability and battle conditions reference Tooty's imprisonment at the hands of Gruntilda in ''Banjo-Kazooie'' in which the titular duo must work together to rescue her before Gruntilda steals Tooty's beauty. | |||
}} | |||
{{SpiritBattleRow|num=1,339|name=Bottles | |||
|enemy=*{{SpiritBattleHead|Donkey Kong|col1=Black}} | |||
|1,339 | |type=Shield | ||
|power=3,900 | |||
|stage=[[Spiral Mountain]] (Bottles) | |||
| | |rules= | ||
|3,900 | *Invisibility | ||
|[[Spiral Mountain]] (Bottles) | *Item: [[Pitfall]] | ||
| | |conditions= | ||
| | *The enemy is invisible | ||
|{{SSBUMusicLink|Banjo-Kazooie|Spiral Mountain}} | *The enemy favors side specials | ||
| | *The enemy is easily distracted by items | ||
*The | |music={{SSBUMusicLink|Banjo-Kazooie|Spiral Mountain}} | ||
|insp= | |||
*The Invisibility rule references the events of ''Banjo-Tooie'' where Bottles is killed by Gruntilda and spends most of the game as a ghost | *The Donkey Kong puppet fighter likely references Donkey Kong's current design and Bottles sharing a creator, [[Rare Ltd.]] | ||
* | *The Invisibility rule references the events of ''Banjo-Tooie'', where Bottles is killed by Gruntilda and spends most of the game as a ghost. | ||
*The Invisibility rule, the puppet fighter's favored [[Headbutt]], and the Pitfall items reference Bottles being a mole who burrows in molehills and hides underground, as he often does in ''Banjo-Kazooie''. | |||
|1,340 | *The stage represents Spiral Mountain where Banjo and Kazooie first meet Bottles in ''Banjo-Kazooie'', with the stage's layout featuring Bottles appearing as a background character. | ||
}} | |||
{{SpiritBattleRow|num=1,340|name=Mumbo Jumbo | |||
| | |enemy=*{{SpiritBattleHead|Mii Swordfighter|v=Gold|col1=|mii=Moveset [[Gale Strike|1]][[Gale Stab|2]][[Hero's Spin|3]][[Blade Counter|1]], Skull Kid's Hat, Ashley Outfit}} | ||
|9,500 | *{{SpiritBattleHead|R.O.B.|v=Giant Gold|col1=Grey|JPcol1=def}} | ||
|[[Jungle Japes]] (hazards off) | |type=Grab | ||
| | |power=9,500 | ||
| | |stage=[[Jungle Japes]] (hazards off) | ||
|{{SSBUMusicLink|Banjo-Kazooie|Mumbo's Mountain}} | |rules= | ||
| | *Flowery | ||
*The | |conditions= | ||
*Defeat the main fighter to win | |||
*The Giant Gold R.O.B. minion represents the Golden Goliath, a | *You constantly take minor damage | ||
*The enemy favors air attacks | |||
* | |music={{SSBUMusicLink|Banjo-Kazooie|Mumbo's Mountain}} | ||
*The | |insp= | ||
*The Mii Swordfighter puppet fighter's costume represents Mumbo Jumbo, with the Skull Kid's Hat referencing his skull face, and the Ashley Outfit referencing his straw skirt and magic wand. The puppet fighter is gold, referencing his gold color scheme. | |||
*The Giant Gold R.O.B. minion fighter represents the Golden Goliath, a large golden statue Mumbo can summon and temporarily control in the Mayahem Temple area in ''Banjo-Tooie,'' with the minion fighter's Super Armor ability referencing the Golden Goliath's imperviousness to damage. | |||
*The stage references Mayahem Temple, a jungle-like area where Mumbo is first available as a playable character in ''Banjo-Tooie''. The stage also likely references to Mumbo's Huts from the ''Banjo-Kazooie'' series, which function similarly to Cranky's Labs in ''Donkey Kong 64''. | |||
*The music references Mumbo's Mountain where Mumbo is first encountered in ''Banjo-Kazooie''. | |||
*This spirit's Magic Attack ↑ ability, the puppet fighter starting off with a Lip's Stick, and battle conditions reference Mumbo's gameplay in ''Banjo-Tooie'' in which he attacks with his zap stick (which behaves in a similar manner to the Lip's Stick), conjures magic spells, and jumps. | |||
}} | |||
{{SpiritBattleRow|num=1,341|name=Jinjos|customname=[[Jinjo]]s | |||
|enemy=*{{SpiritBattleHead|Mr. Game & Watch|v=Giant|col1=Blue}} | |||
*{{SpiritBattleHead|Mr. Game & Watch|t=Team|col1=Teal|col2=Yellow|col3=Red}} | |||
|type=Neutral | |||
|power=3,800 | |||
|stage=[[Summit]] ([[Ω form]]) | |||
|rules=N/A | |||
|conditions= | |||
*The enemy can deal damage by dashing into you | |||
*Reinforcements will appear after an enemy is KO'd | |||
|music={{SSBUMusicLink|Banjo-Kazooie|Freezeezy Peak}} | |||
|insp= | |||
*The Mr. Game & Watch Team's colorations represent the normal Jinjos in their various color schemes. Their frequent use of down aerial attacks references the Jinjos flying into Gruntilda's shield during the final battle of ''Banjo-Kazooie''. | |||
*The Giant blue Mr. Game & Watch puppet fighter represents [[The Mighty Jinjonator]], the giant, blue combined form of the normal Jinjos. | |||
*The stage and music represent Freezeezy Peak, a cold mountain world in ''Banjo-Kazooie''. | |||
*The minion fighter and the battle conditions reference the Jinjos' roles during the final boss battle of ''Banjo-Kazooie'' where the normal Jinjos, after flying into Gruntilda's shield, combine into The Mighty Jinjonator, who finishes the battle by ramming her shield repeatedly. | |||
}} | |||
{{SpiritBattleRow|num=1,343|name=Jiggy | |||
|enemy=*{{SpiritBattleHead|Kirby|v=Gold|col1=Yellow|num1=5|hp1=10 HP}} | |||
|type=Shield | |||
|power=2,000 | |||
|stage=[[The Great Cave Offensive]] | |||
|rules=N/A | |||
|conditions= | |||
*Timed [[stamina battle]] | |||
*The enemy falls slowly | |||
|music={{SSBUMusicLink|Banjo-Kazooie|Treasure Trove Cove}} | |||
|insp='''Spirit Battle trivia:''' | |||
*The Gold Kirby puppet fighters represent Jiggies, multiple golden jigsaw puzzle pieces found in the ''Banjo-Kazooie'' series. | |||
*This spirit battle represents obtaining a particular Jiggy in Glitter Gulch Mine, an underground mining world in ''Banjo-Tooie'' where the Jiggy is split into different pieces that must be collected individually. | |||
*This spirit's Lightweight ability and the puppet fighters' frequently jumping and falling slowly references how most Jiggies float in midair before being collected. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Support type references the Jiggies' role of helping Banjo and Kazooie to progress through their adventures by collecting enough Jiggies to enter a new area. | |||
}} | |||
{{SpiritBattleRow|num=1,344|name=Gruntilda | |||
|enemy=*{{SpiritBattleHead|King Dedede|v=Giant|col1=Green|hp1=250 HP}} | |||
*{{SpiritBattleHead|Dr. Mario|v=Giant|col1=Green|hp1=40 HP|col2=Green|hp2=45 HP|col3=Green|hp3=50 HP}} | |||
|type=Attack | |||
|power=13,900 | |||
|stage=[[Find Mii]] ([[Ω form]]) | |||
|rules= | |||
*Hazard: Poison Floor | |||
|conditions= | |||
*Defeat the main fighter to win | |||
*The floor is poisonous | |||
*[[Stamina battle]] | |||
|music={{SSBUMusicLink|Banjo-Kazooie|Vs. Klungo}} | |||
|insp='''Spirit Battle trivia:''' | |||
*The green Giant King Dedede puppet fighter starting off with a Star Rod represents Gruntilda, a large, green witch who uses magical attacks. The puppet fighter's frequent shielding references Gruntilda's use of a force field to protect herself during the final phases of the boss battle in ''Banjo-Kazooie''. | |||
*The three Giant Dr. Mario puppet fighters and the music represent Gruntilda's scientist assistant, Klungo, who is battled three times in ''Banjo-Tooie''. The puppet fighters' frequent use of [[Megavitamins]] references Klungo's potion-throwing attack. | |||
*The stage represents the top of Gruntilda's Lair, where Gruntilda is fought in ''Banjo-Kazooie''. | |||
*The Smash Balls enabled in this spirit battle references Banjo & Kazooie's Final Smash, [[The Mighty Jinjonator]] who was summoned during the boss battle to defeat Gruntilda in ''Banjo-Kazooie''. | |||
*This spirit's Support type references the Jiggies' role of | |||
|1,344 | |||
| | |||
|13,900 | |||
|[[Find Mii]] ([[Ω form]]) | |||
| | |||
| | |||
|{{SSBUMusicLink|Banjo-Kazooie|Vs. Klungo}} | |||
|'''Spirit Battle | |||
*The green Giant King Dedede represents Gruntilda | |||
*The | |||
*The | |||
* | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Floaty Jumps ability | *This spirit's Poison Power Up ability and the Poison Floor hazard references the game over cutscene from ''Banjo-Kazooie'' where Gruntilda drains Tooty's youth and beauty and transfers it into herself. | ||
}} | |||
{{SpiritBattleRow|num=1,345|name=Buzzbomb | |||
|enemy=*{{SpiritBattleHead|Ridley|col1=Yellow|num1=3|hp1=50 HP}} | |||
|type=Grab | |||
|power=2,000 | |||
|stage=[[Garden of Hope]] (hazards off) | |||
|rules=N/A | |||
|conditions= | |||
*[[Stamina battle]] | |||
*The enemy favors up specials in the air | |||
*The enemy falls slowly | |||
|music={{SSBUMusicLink|Banjo-Kazooie|Spiral Mountain}} | |||
|insp= | |||
*The Ridley puppet fighters represent the Buzzbombs, a dragonfly enemy in ''Banjo-Kazooie''. | |||
*The stage references Bubblegloop Swamp, the world in ''Banjo-Kazooie'' in which Buzzbombs first appear. | |||
*This spirit's Floaty Jumps ability and battle conditions reference the Buzzbombs' typical behavior of floating in the air and swooping down to attack the player. | |||
}} | |||
|} | |} | ||
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*With the exception of Banjo & Kazooie, Mumbo Jumbo, and Jiggy, all the spirits in the ''Banjo-Kazooie'' series use an original render based on their appearance on [[Spiral Mountain]]. Of the three, Mumbo Jumbo is the only one to appear on Spiral Mountain in ''Super Smash Bros. Ultimate''. | *With the exception of Banjo & Kazooie, Mumbo Jumbo, and Jiggy, all the spirits in the ''Banjo-Kazooie'' series use an original render based on their appearance on [[Spiral Mountain]]. Of the three, Mumbo Jumbo is the only one to appear on Spiral Mountain in ''Super Smash Bros. Ultimate''. | ||
*Gruntilda is the first DLC Legend-class spirit whose effect isn't an "Other Skill" effect, but rather a "Hazard Skill" effect. | *Gruntilda is the first DLC Legend-class spirit whose effect isn't an "Other Skill" effect, but rather a "Hazard Skill" effect. | ||
{{Spirit list}} | {{Spirit list}} | ||
{{Banjo-Kazooie universe}} | {{Banjo-Kazooie universe}} | ||
[[Category:Spirits (Banjo-Kazooie universe)]] | [[Category:Spirits (Banjo-Kazooie universe)]] |