Editing List of spirits (ARMS series)
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{{ | {{DISPLAYTITLE:List of spirits (''ARMS'' series)}} | ||
{{ArticleIcons|ultimate=y}} | {{ArticleIcons|ultimate=y}} | ||
The following is the list of the [[spirit]]s from the {{uv|ARMS}} series in ''[[Super Smash Bros. Ultimate]]''. All of the spirits use their artwork from ''{{iw|wikipedia|ARMS|video game}}''. As part of [[Downloadable content (SSBU)#Fighters Pass Vol. 2 3|Challenger Pack 6]], additional spirits were added alongside the release of {{SSBU|Min Min}} as part of the [[List of updates (SSBU)#8.0.0|Version 8.0.0]] update. | The following is the list of the [[spirit]]s from the {{uv|ARMS}} series in ''[[Super Smash Bros. Ultimate]]''. All of the spirits use their artwork from ''{{iw|wikipedia|ARMS|video game}}''. As part of [[Downloadable content (SSBU)#Fighters Pass Vol. 2 3|Challenger Pack 6]], additional spirits were added alongside the release of {{SSBU|Min Min}} as part of the [[List of updates (SSBU)#8.0.0|Version 8.0.0]] update. | ||
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! Max [[File:Equipment Icon Protection Badge.png|20px|Defense]] | ! Max [[File:Equipment Icon Protection Badge.png|20px|Defense]] | ||
! Ability | ! Ability | ||
! Acquisition | ! Acquisition | ||
|- | |- | ||
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|2,062 | |2,062 | ||
|Fist Attack ↑ | |Fist Attack ↑ | ||
|•Battle via World of Light (The Light Realm)<br>•Battle via Spirit Board<br>•Purchase from the Vault Shop for 6000G<br>•Battle via DLC Spirit Board | |•Battle via World of Light (The Light Realm)<br>•Battle via Spirit Board<br>•Purchase from the Vault Shop for 6000G<br>•Battle via DLC Spirit Board | ||
|- | |- | ||
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|3,258 | |3,258 | ||
|Fist Attack ↑ | |Fist Attack ↑ | ||
|•[[Summon]] with cores from {{h2|List of spirits (Others)|Elite Beat Divas}} and {{h2|List of spirits (Kirby series)|ChuChu}}<br>•Battle via DLC Spirit Board | |•[[Summon]] with cores from {{h2|List of spirits (Others)|Elite Beat Divas}} and {{h2|List of spirits (Kirby series)|ChuChu}}<br>•Battle via DLC Spirit Board | ||
|- | |- | ||
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|3,851 | |3,851 | ||
|No Effect | |No Effect | ||
|•Battle via World of Light (The Light Realm)<br>•Battle via Spirit Board<br>•Purchase from the Vault Shop for 6000G | |•Battle via World of Light (The Light Realm)<br>•Battle via Spirit Board<br>•Purchase from the Vault Shop for 6000G | ||
|- | |- | ||
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|4,792 | |4,792 | ||
|Strong Throw | |Strong Throw | ||
|•Battle via DLC Spirit Board<br>•Purchase from the Vault Shop for 1000G (since v8.0.0) | |•Battle via DLC Spirit Board<br>•Purchase from the Vault Shop for 1000G (since v8.0.0) | ||
|- | |- | ||
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|2,569 | |2,569 | ||
|Water Weakness | |Water Weakness | ||
|•Battle via DLC Spirit Board<br>•Purchase from the Vault Shop for 500G (since v8.0.0) | |•Battle via DLC Spirit Board<br>•Purchase from the Vault Shop for 500G (since v8.0.0) | ||
|- | |- | ||
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|3,370 | |3,370 | ||
|Speed ↑ | |Speed ↑ | ||
|•Battle via DLC Spirit Board<br>•Purchase from the Vault Shop for 6000G (since v8.0.0) | |•Battle via DLC Spirit Board<br>•Purchase from the Vault Shop for 6000G (since v8.0.0) | ||
|} | |} | ||
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! Cost | ! Cost | ||
! Ability | ! Ability | ||
! Acquisition | ! Acquisition | ||
|- | |- | ||
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|⬢ | |⬢ | ||
|Air Defense ↑ | |Air Defense ↑ | ||
|•Battle via World of Light (The Light Realm)<br>•Battle via Spirit Board<br>•Purchase from the Vault Shop for 1000G<br>•Battle via DLC Spirit Board | |•Battle via World of Light (The Light Realm)<br>•Battle via Spirit Board<br>•Purchase from the Vault Shop for 1000G<br>•Battle via DLC Spirit Board | ||
|- | |- | ||
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|⬢ | |⬢ | ||
|Move Speed ↑ | |Move Speed ↑ | ||
|•[[Summon]] with cores from {{h2|List of spirits (Mii series)|Shinobu}} and {{h2|List of spirits (Mega Man series)|Shadow Man}}<br>•Battle via DLC Spirit Board | |•[[Summon]] with cores from {{h2|List of spirits (Mii series)|Shinobu}} and {{h2|List of spirits (Mega Man series)|Shadow Man}}<br>•Battle via DLC Spirit Board | ||
|- | |- | ||
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|⬢⬢ | |⬢⬢ | ||
|Weapon Resist ↑ | |Weapon Resist ↑ | ||
|•Battle via DLC Spirit Board<br>•Purchase from the Vault Shop for 1000G (since v8.0.0) | |•Battle via DLC Spirit Board<br>•Purchase from the Vault Shop for 1000G (since v8.0.0) | ||
|- | |- | ||
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|⬢ | |⬢ | ||
|Transformation Duration ↑ | |Transformation Duration ↑ | ||
|•Battle via DLC Spirit Board<br>•Purchase from the Vault Shop for 500G (since v8.0.0) | |•Battle via DLC Spirit Board<br>•Purchase from the Vault Shop for 500G (since v8.0.0) | ||
|- | |- | ||
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|⬢⬢⬢ | |⬢⬢⬢ | ||
|Critical Super Giant | |Critical Super Giant | ||
|•Battle via DLC Spirit Board<br>•Purchase from the Vault Shop for 15,000G (since v8.0.0) | |•Battle via DLC Spirit Board<br>•Purchase from the Vault Shop for 15,000G (since v8.0.0) | ||
|} | |} | ||
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! style="width:5%;"|Alternate Artwork | ! style="width:5%;"|Alternate Artwork | ||
! Name | ! Name | ||
! Acquisition | ! Acquisition | ||
|- | |- | ||
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|[[File:SSBU spirit Min Min (Fighter).png|center|108x108px]] | |[[File:SSBU spirit Min Min (Fighter).png|center|108x108px]] | ||
|[[File:Min Min SSBU.png|center|108x108px]] | |[[File:Min Min SSBU.png|center|108x108px]] | ||
| | |[[Min Min]] (Fighter) | ||
|•Complete Classic Mode with {{SSBU|Min Min}}<br/>•Purchase from the Vault Shop for 300G (after downloading Min Min) | |||
|•Complete Classic Mode with Min Min<br>•Purchase from the Vault Shop for 300G (after downloading Min Min) | |||
|} | |} | ||
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|{{SSBUMusicLink|Other|Title Theme - Wii Sports Club}} | |{{SSBUMusicLink|Other|Title Theme - Wii Sports Club}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The Mii Brawler's costume represents Spring Man, the main | *The Mii Brawler's costume, moveset, and battle conditions represents Spring Man, the main protagonist of ''ARMS'' whose moveset features jumping and usage of punching and counterattacks. | ||
*The stage represents | *The stage represents Spring Man's affiliated stage, Spring Stadium, which features a boxing ring with bouncing springboards, a jumbotron, and crowds of cheering fans. | ||
*The music track references the title theme of ''ARMS'', a sports game which features an upbeat marching band style. | |||
*The music track | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Neutral type references Spring Man's well-rounded stats in ''ARMS''. | *This spirit's Neutral type references Spring Man's well-rounded stats in ''ARMS''. | ||
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|1,288 | |1,288 | ||
|{{SpiritTableName|Ribbon Girl|link=y|size=64}} | |{{SpiritTableName|Ribbon Girl|link=y|size=64}} | ||
|•{{SSBU|Mii Brawler}} {{Head|Mii Brawler|g=SSBU|s=20px}} (Moveset [[Flashing Mach Punch|2]][[Burning Dropkick|2]][[Helicopter Kick|2]][[Feint Jump|2]], Ribbon Girl Mask, Ribbon Girl Outfit | |•{{SSBU|Mii Brawler}} {{Head|Mii Brawler|g=SSBU|s=20px}} (Moveset [[Flashing Mach Punch|2]][[Burning Dropkick|2]][[Helicopter Kick|2]][[Feint Jump|2]], Ribbon Girl Mask, Ribbon Girl Outfit) | ||
|{{SpiritType|Grab}} | |{{SpiritType|Grab}} | ||
|3,600 | |3,600 | ||
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|{{SSBUMusicLink|ARMS|Ribbon Ring}} | |{{SSBUMusicLink|ARMS|Ribbon Ring}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The Mii Brawler's costume represents Ribbon Girl, | *The Mii Brawler's costume, moveset, and battle condition represents Ribbon Girl, a female fighter in ''ARMS'' whose moveset features multiple mid-air jumps and usage of punching and mid-air dash attacks. | ||
*The stage and music track | *The stage's Battlefield form and music track represents Ribbon Girl's affiliated stage, {{s|armsinstitute|Ribbon Ring}}, which features raised platforms and jumbotron screens in the background. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Grab type references Ribbon Girl's high grab damage stats in ''ARMS''. | *This spirit's Grab type references Ribbon Girl's high grab damage stats in ''ARMS''. | ||
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|{{SSBUMusicLink|Mario Kart|Dragon Driftway}} | |{{SSBUMusicLink|Mario Kart|Dragon Driftway}} | ||
| | | | ||
*The orange Corrin represents Min Mn, a blonde female fighter | *The orange Corrin's favored [[Dragon Fang Shot]] represents Min Mn, a blonde female fighter wearing an orange uniform who uses her {{s|armsinstitute|Dragon}} ARM, a dragon-shaped ARM with the ability to fire a laser from its mouth and elongate it to attack from a range. | ||
*The stage and music track represent {{s|armsinstitute|Ramen Bowl}}, | *The stage's Ω form, background featuring a Chinese architectural arch, and the music track represent Min Min's affiliated stage, {{s|armsinstitute|Ramen Bowl}} stage, which features a single platform with a Chinese motif, referencing Min Min's Chinese heritage. | ||
*The music track represents | *The music track also represents {{iw|mariowiki|Dragon Driftway}}, a race course in ''Mario Kart 8'' which features an image of Gobblegut, a green serpentine dragon which resembles Min Min's green Dragon ARM. | ||
|- | |- | ||
|1,290 | |1,290 | ||
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|[[New Donk City Hall]] | |[[New Donk City Hall]] | ||
|N/A | |N/A | ||
|•The enemy's smash attacks have increased power<br>•The enemy favors smash attacks<br>•The enemy starts the battle with a | |•The enemy's smash attacks have increased power<br>•The enemy favors smash attacks<br>•The enemy starts the battle with a {{b|Drill|item}} | ||
|{{SSBUMusicLink|Super Mario Bros.|New Donk City}} | |{{SSBUMusicLink|Super Mario Bros.|New Donk City}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The pink Bayonetta represents Twintelle, a European female fighter | *The pink Bayonetta represents Twintelle, a European female fighter wearing a red-and-black suit who uses her hair to attack and slows down an opponent's attack. | ||
*The stage and music track represents {{s|armsinstitute|Cinema Deux}}, a metropolitan city | *The stage and music track represents Twintelle's affiliated stage, {{s|armsinstitute|Cinema Deux}}, which features a metropolitan city setting. | ||
*Bayonetta starting off with a Drill references the {{s|armsinstitute|Parasol}}, one of Twintelle's standard ARMS that's shaped like the Drill. | |||
*Bayonetta starting off with a Drill references the {{s|armsinstitute|Parasol}}, one of Twintelle's standard ARMS | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Grab type references Twintelle's high grab damage stats in ''ARMS''. | *This spirit's Grab type references Twintelle's high grab damage stats in ''ARMS''. | ||
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|rowspan="2"|'''Spirit Battle inspiration:''' | |rowspan="2"|'''Spirit Battle inspiration:''' | ||
*The green Greninja/Mii Brawler's DLC costume represents Ninjara, a ninja fighter with a green color scheme. | *The green Greninja/Mii Brawler's DLC costume represents Ninjara, a ninja fighter with a green color scheme. | ||
*The stage and music track | *The stage and music track represents Ninjara's affiliated stage, {{s|armsinstitute|Ninja College}}, which features a traditional Japanese setting. | ||
*The Boomerang item references one of Ninjara's default ARMS {{s|armsinstitute|Chakram}}, a curvy, stunning weapon which behaves similarly to a boomerang. | *The Boomerang item references one of Ninjara's default ARMS {{s|armsinstitute|Chakram}}, a curvy, stunning weapon which behaves similarly to a boomerang. | ||
*The "increased move speed" battle condition references Ninjara's high speed stat, having the fastest and longest dash in ''ARMS''. | *The "increased move speed" battle condition references Ninjara's high speed stat, having the fastest and longest dash in ''ARMS''. | ||
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*This spirit's Move Speed ↑ ability references Ninjara's high speed stat and ability to vanish while evading. | *This spirit's Move Speed ↑ ability references Ninjara's high speed stat and ability to vanish while evading. | ||
|- | |- | ||
|style="background-color:#EEE;"|•{{SSBU|Mii Brawler}} {{Head|Mii Brawler|g=SSBU|s=20px}} (Moveset [[Flashing Mach Punch|2]][[Suplex|3]][[Soaring Axe Kick|1]][[Counter Throw|3]], Ninjara Wig, Ninjara Outfit | |style="background-color:#EEE;"|•{{SSBU|Mii Brawler}} {{Head|Mii Brawler|g=SSBU|s=20px}} (Moveset [[Flashing Mach Punch|2]][[Suplex|3]][[Soaring Axe Kick|1]][[Counter Throw|3]], Ninjara Wig, Ninjara Outfit)<ref group="SB" name="DLC"/> | ||
|- | |- | ||
|1,415 | |1,415 | ||
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|{{SSBUMusicLink|ARMS|Mausoleum}} | |{{SSBUMusicLink|ARMS|Mausoleum}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The white Donkey Kong represents Master Mummy, a large, heavyweight fighter | *The white Donkey Kong represents Master Mummy, a large, heavyweight fighter with a white color scheme who uses powerful punches. | ||
*The stage and music track represent the {{s|armsinstitute|Mausoleum}}, | *The stage's Ω form and music track represent Master Mummy's affiliated stage, the {{s|armsinstitute|Mausoleum}}, which features a single platform and dark building at nighttime. | ||
* | *Donkey Kong's favored grabs and throws and the Slow Super Armor battle condition reference reference how Master Mummy possesses the lowest speed and super armor stats in ''ARMS'', but makes up for it by having the strongest grab damage in the game. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Shield type further references Master Mummy's super armor stats, which makes him resistant to most attacks in ''ARMS''. | *This spirit's Shield type further references Master Mummy's super armor stats, which makes him resistant to most attacks in ''ARMS''. | ||
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|{{SSBUMusicLink|ARMS|Scrapyard}} | |{{SSBUMusicLink|ARMS|Scrapyard}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The Giant Wendy represents Mechanica, a young female character who uses a giant mech to fight. | *The Giant Wendy starting represents Mechanica, a young female character who uses a giant mech to fight. | ||
*The stage and music track represents {{s|armsinstitute|Scrapyard}}, | *The stage and music track represents Mechanica's affiliated stage, {{s|armsinstitute|Scrapyard}}, which features a yellow color scheme and crowds of cheering fans. | ||
* | *Wendy starting off with a Rocket Belt and Slow Super Armor battle condition reference how Mechanica's suit possesses super armor, which allows her to take half the damage from most attacks, and jet propulsions, which allows it to hover in the air. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Grab type references Mechanica's high grab damage stats in ''ARMS''. | *This spirit's Grab type references Mechanica's high grab damage stats in ''ARMS''. | ||
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|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The cyan Mega Man and the Metal Dog of Duck Hunt each represents the blue robotic fighters, Byte and his robotic canine partner, Barq. | *The cyan Mega Man and the Metal Dog of Duck Hunt each represents the blue robotic fighters, Byte and his robotic canine partner, Barq. | ||
*The stage and music track | *The stage and music track represents Byte & Barq's affiliated stage, {{s|armsinstitute|Buster Beach}}, which features a raised platform in the center, a yellow color scheme, and crowds of cheering fans. | ||
*The first battle condition references Byte & Barq's specialty in redirecting focus, as their strategy revolves around Barq serving as Byte's support to make up for his mediocre stats. | *The first battle condition references Byte & Barq's specialty in redirecting focus, as their strategy revolves around Barq serving as Byte's support to make up for his mediocre stats. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
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|[[Fourside]] ([[Battlefield form]]) | |[[Fourside]] ([[Battlefield form]]) | ||
|•Move Speed ↑<br>•Item: [[Bumper]] | |•Move Speed ↑<br>•Item: [[Bumper]] | ||
|•The enemy has increased move speed when the enemy's at high damage<br>•The enemy starts the battle with a | |•The enemy has increased move speed when the enemy's at high damage<br>•The enemy starts the battle with a {{b|Drill|item}} | ||
|{{SSBUMusicLink|ARMS|Snake Park}} | |{{SSBUMusicLink|ARMS|Snake Park}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The pink Min Min represents Kid Cobra, a playable character in ''ARMS'' with a purple color scheme | *The pink Min Min starting off with a Drill represents Kid Cobra, a playable character in ''ARMS'' with a purple color scheme who uses his default ARMS, the {{s|armsinstitute|Salamander}} | ||
*The stage and music track | *The stage and music track represents Kid Cobra's affiliated stage, {{s|armsinstitute|Snake Park}}, which features a nighttime metropolitan city setting. | ||
*The Move Speed ↑ rule references Kid Cobra's charged dash ability, where he can increase his speed and perform up to five consecutive dashes. | *The Move Speed ↑ rule references Kid Cobra's charged dash ability, where he can increase his speed and perform up to five consecutive dashes. | ||
* | *The Bumper item references the "snakeboards", a circular bumper in Snake Park which the players can ride on | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Speed ↑ ability further references Kid Cobra's high charged dash speed, where he can perform up to five dashes. | *This spirit's Speed ↑ ability further references Kid Cobra's high charged dash speed, where he can perform up to five dashes. | ||
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|{{SSBUMusicLink|ARMS|DNA Lab}} | |{{SSBUMusicLink|ARMS|DNA Lab}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The green Dark Samus represents Helix, | *The green Dark Samus represents Helix, a green artificial humanoid created from a gelatinous substance. | ||
*The stage and music track | *The stage and music track represents Helix's affiliated stage, {{s|armsinstitute|DNA Lab}}, which features a laboratory setting with contained specimens in transparent tubes. | ||
*The Giant and Tiny rules | *The Giant and Tiny rules, and the Ditto Poké Ball Pokémon reference Helix's gelatinous body, which gives him the ability to alter his shape and size at will. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Shield type references Helix's defensive gameplay in ''ARMS''. | *This spirit's Shield type references Helix's defensive gameplay in ''ARMS''. | ||
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|{{SSBUMusicLink|ARMS|Sky Arena}} | |{{SSBUMusicLink|ARMS|Sky Arena}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The yellow King K. Rool | *The yellow King K. Rool mostly uses physical attacks, including smash attacks and tilt attacks, representing Max Brass, a heavyweight fighter who wears gold-plated super armor and uses powerful physical attacks. | ||
*The stage and music track | *The stage's Ω form and music track represents Max Brass's affiliated stage, {{s|armsinstitute|Sky Arena}}, which features a single raised platform surrounded by torches and a red gleam. | ||
*The Giant and Attack Power ↑ rules reference Max Brass's ability to "pump up", where he grows larger and stronger by charging up, or when his HP drops to 25% or lower | *The Giant and Attack Power ↑ rules and battle conditions reference Max Brass's ability to "pump up", where he grows larger and stronger by charging up, or when his HP drops to 25% or lower. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Attack type and Critical Super Giant ability further references Max Brass' ability to "pump up", where he grows larger and stronger when his HP drops to 25% or lower. | *This spirit's Attack type and Critical Super Giant ability further references Max Brass' ability to "pump up", where he grows larger and stronger when his HP drops to 25% or lower. | ||
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| 1,291 || [[Ninjara]] | | 1,291 || [[Ninjara]] | ||
|- | |- | ||
| 1,414 | | | 1,414 || Min Min (Fighter) | ||
|- | |- | ||
| 1,415 || [[Master Mummy]] | | 1,415 || [[Master Mummy]] | ||
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*Min Min's primary spirit is the only ''ARMS'' spirit that does not appear on the ''ARMS'' DLC Spirit Board. This is likely due to {{SSBU|Min Min}} herself being a playable character. | *Min Min's primary spirit is the only ''ARMS'' spirit that does not appear on the ''ARMS'' DLC Spirit Board. This is likely due to {{SSBU|Min Min}} herself being a playable character. | ||
*All ''ARMS'' Spirit Battles that use Mii Brawlers as puppet fighters use [[Flashing Mach Punch]], which references the {{s|armsinstitute|Rush}} attack that all ''ARMS'' characters can use. | *All ''ARMS'' Spirit Battles that use Mii Brawlers as puppet fighters use [[Flashing Mach Punch]], which references the {{s|armsinstitute|Rush}} attack that all ''ARMS'' characters can use. | ||
*''ARMS'', ''Minecraft'', and {{uv|Final Fantasy}} are the only universes introduced as DLC to not have all of their spirit battles use songs from their own universe (not counting {{uv|Fatal Fury}}, whose songs from non-''Fatal Fury'' series are still grouped under ''Fatal Fury'' in the [[Sound Test]]) | *''ARMS'', ''Minecraft'', and {{uv|Final Fantasy}} are the only universes introduced as DLC to not have all of their spirit battles use songs from their own universe (not counting {{uv|Fatal Fury}}, whose songs from non-''Fatal Fury'' series are still grouped under ''Fatal Fury'' in the [[Sound Test]]). | ||
*''ARMS'' and ''Final Fantasy'' are the only playable universes that had spirits in the base game to have more DLC spirits than base game spirits. | *''ARMS'' and ''Final Fantasy'' are the only playable universes that had spirits in the base game to have more DLC spirits than base game spirits. | ||
*Despite sharing a name, the two Min Min spirits do not appear concurrently if spirits are arranged alphabetically. Min Min's base spirit will be listed first, but her fighter spirit will be listed after Minerva, Mini Mario, and Mini Mario & Hammers. | *Despite sharing a name, the two Min Min spirits do not appear concurrently if spirits are arranged alphabetically. Min Min's base spirit will be listed first, but her fighter spirit will be listed after Minerva, Mini Mario, and Mini Mario & Hammers. | ||
{{Spirit list}} | {{Spirit list}} | ||
{{ARMS universe}} | {{ARMS universe}} |