Editing List of spirits (ARMS series)
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{{ | {{DISPLAYTITLE:List of spirits (''ARMS'' series)}} | ||
{{ArticleIcons|ultimate=y}} | {{ArticleIcons|ultimate=y}} | ||
The following is the list of the [[spirit]]s from the {{uv|ARMS}} series in ''[[Super Smash Bros. Ultimate]]''. All of the spirits use their artwork from ''{{iw|wikipedia|ARMS|video game}}'' | The following is the list of the [[spirit]]s from the {{uv|ARMS}} series in ''[[Super Smash Bros. Ultimate]]''. All of the spirits use their artwork from ''{{iw|wikipedia|ARMS|video game}}''. | ||
==Primary Spirits== | ==Primary Spirits== | ||
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! Max [[File:Equipment Icon Protection Badge.png|20px|Defense]] | ! Max [[File:Equipment Icon Protection Badge.png|20px|Defense]] | ||
! Ability | ! Ability | ||
! Acquisition | ! Acquisition | ||
|- | |- | ||
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|2,062 | |2,062 | ||
|Fist Attack ↑ | |Fist Attack ↑ | ||
|•Battle via World of Light (The Light Realm)<br>•Battle via Spirit Board<br>•Purchase from the Vault Shop for 6000G<br>•Battle via DLC Spirit Board | |•Battle via World of Light (The Light Realm)<br>•Battle via Spirit Board<br>•Purchase from the Vault Shop for 6000G<br>•Battle via DLC Spirit Board | ||
|- | |- | ||
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|3,258 | |3,258 | ||
|Fist Attack ↑ | |Fist Attack ↑ | ||
|•[[Summon]] with cores from {{h2|List of spirits (Others)|Elite Beat Divas}} and {{h2|List of spirits (Kirby series)|ChuChu}}<br>•Battle via DLC Spirit Board | |•[[Summon]] with cores from {{h2|List of spirits (Others)|Elite Beat Divas}} and {{h2|List of spirits (Kirby series)|ChuChu}}<br>•Battle via DLC Spirit Board | ||
|- | |- | ||
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|3,851 | |3,851 | ||
|No Effect | |No Effect | ||
|•Battle via World of Light (The Light Realm)<br>•Battle via Spirit Board<br>•Purchase from the Vault Shop for 6000G | |•Battle via World of Light (The Light Realm)<br>•Battle via Spirit Board<br>•Purchase from the Vault Shop for 6000G | ||
|- | |- | ||
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|4,792 | |4,792 | ||
|Strong Throw | |Strong Throw | ||
|•Battle via DLC Spirit Board | |||
|•Battle via DLC Spirit Board | |||
|- | |- | ||
|1,417 | |1,417 | ||
|{{SpiritTableName|Byte & Barq | |{{SpiritTableName|Byte & Barq}} | ||
|{{SpiritType|Neutral}} | |{{SpiritType|Neutral}} | ||
|★ | |★ | ||
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|2,569 | |2,569 | ||
|Water Weakness | |Water Weakness | ||
|•Battle via DLC Spirit Board | |||
|•Battle via DLC Spirit Board | |||
|- | |- | ||
|1,418 | |1,418 | ||
|{{SpiritTableName|Kid Cobra | |{{SpiritTableName|Kid Cobra}} | ||
|{{SpiritType|Attack}} | |{{SpiritType|Attack}} | ||
|★★★ | |★★★ | ||
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|3,370 | |3,370 | ||
|Speed ↑ | |Speed ↑ | ||
|•Battle via DLC Spirit Board | |||
|•Battle via DLC Spirit Board | |||
|} | |} | ||
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! Cost | ! Cost | ||
! Ability | ! Ability | ||
! Acquisition | ! Acquisition | ||
|- | |- | ||
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|⬢ | |⬢ | ||
|Air Defense ↑ | |Air Defense ↑ | ||
|•Battle via World of Light (The Light Realm)<br>•Battle via Spirit Board<br>•Purchase from the Vault Shop for 1000G<br>•Battle via DLC Spirit Board | |•Battle via World of Light (The Light Realm)<br>•Battle via Spirit Board<br>•Purchase from the Vault Shop for 1000G<br>•Battle via DLC Spirit Board | ||
|- | |- | ||
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|⬢ | |⬢ | ||
|Move Speed ↑ | |Move Speed ↑ | ||
|•[[Summon]] with cores from {{h2|List of spirits (Mii series)|Shinobu}} and {{h2|List of spirits (Mega Man series)|Shadow Man}}<br>•Battle via DLC Spirit Board | |•[[Summon]] with cores from {{h2|List of spirits (Mii series)|Shinobu}} and {{h2|List of spirits (Mega Man series)|Shadow Man}}<br>•Battle via DLC Spirit Board | ||
|- | |- | ||
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|⬢⬢ | |⬢⬢ | ||
|Weapon Resist ↑ | |Weapon Resist ↑ | ||
|•Battle via DLC Spirit Board | |||
|•Battle via DLC Spirit Board | |||
|- | |- | ||
|1,419 | |1,419 | ||
|{{SpiritTableName|Helix | |{{SpiritTableName|Helix}} | ||
|★ | |★ | ||
|⬢ | |⬢ | ||
|Transformation Duration ↑ | |Transformation Duration ↑ | ||
|•Battle via DLC Spirit Board<br/>•Purchase from the Vault Shop for 500G | |||
|•Battle via DLC Spirit Board<br>•Purchase from the Vault Shop for 500G | |||
|- | |- | ||
|1,420 | |1,420 | ||
|{{SpiritTableName|Max Brass | |{{SpiritTableName|Max Brass}} | ||
|★★★★ | |★★★★ | ||
|⬢⬢⬢ | |⬢⬢⬢ | ||
|Critical Super Giant | |Critical Super Giant | ||
|•Battle via DLC Spirit Board | |||
|•Battle via DLC Spirit Board | |||
|} | |} | ||
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! style="width:5%;"|Alternate Artwork | ! style="width:5%;"|Alternate Artwork | ||
! Name | ! Name | ||
! Acquisition | ! Acquisition | ||
|- | |- | ||
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|[[File:SSBU spirit Min Min (Fighter).png|center|108x108px]] | |[[File:SSBU spirit Min Min (Fighter).png|center|108x108px]] | ||
|[[File:Min Min SSBU.png|center|108x108px]] | |[[File:Min Min SSBU.png|center|108x108px]] | ||
| | |[[Min Min]] (Fighter) | ||
|•Complete Classic Mode with {{SSBU|Min Min}}<br/>•Purchase from the Vault Shop for 300G (after downloading Min Min) | |||
|•Complete Classic Mode with Min Min<br>•Purchase from the Vault Shop for 300G (after downloading Min Min) | |||
|} | |} | ||
==Spirit Battles== | ==Spirit Battles== | ||
: | {|class="wikitable sortable" style="width:100%;" | ||
! colspan=3|Spirit | |||
! colspan=7|Battle parameters | |||
! colspan=1 rowspan=2|Inspiration | |||
|- | |||
! style="width:5%;"|No. | |||
! style="width:5%;"|Image | |||
! Name | |||
! Enemy Fighter(s) | |||
! style="width:5%;"|Type | |||
! style="width:5%;"|Power | |||
! Stage | |||
! Rules | |||
! Conditions | |||
! Music | |||
|- | |- | ||
|1,287 | |1,287 | ||
|{{SpiritTableName|Spring Man|link=y|size=64}} | |{{SpiritTableName|Spring Man|link=y|size=64}} | ||
|•{{SSBU|Mii Brawler}} {{Head|Mii Brawler|g=SSBU|s=20px}} (Moveset [[Flashing Mach Punch|2]][[Suplex|3]][[Thrust Uppercut|3]][[Counter Throw|3]], Spring Man Mask, Spring Man Outfit | |•{{SSBU|Mii Brawler}} {{Head|Mii Brawler|g=SSBU|s=20px}} (Moveset [[Flashing Mach Punch|2]][[Suplex|3]][[Thrust Uppercut|3]][[Counter Throw|3]], Spring Man Mask, Spring Man Outfit) | ||
|{{SpiritType|Neutral}} | |{{SpiritType|Neutral}} | ||
|9,300 | |9,300 | ||
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|•The enemy's punches and elbow strikes have increased power<br>•The enemy has increased jump power | |•The enemy's punches and elbow strikes have increased power<br>•The enemy has increased jump power | ||
|{{SSBUMusicLink|Other|Title Theme - Wii Sports Club}} | |{{SSBUMusicLink|Other|Title Theme - Wii Sports Club}} | ||
| | | | ||
*The Mii Brawler's costume represents Spring Man, the main | *The Mii Brawler puppet fighter's costume represents Spring Man, the main protagonist of ''ARMS''. The puppet fighter's moveset references Spring Man's moveset in ''ARMS''. | ||
*The stage references ''ARMS'' being a boxing game. The ropes on the ring can be used a trampolines similar to the Springs in Spring Stadium. | |||
*The battle conditions represents the gameplay mechanics of ''ARMS'' which includes punching and jumping. | |||
* | |||
* | |||
|- | |- | ||
|1,288 | |1,288 | ||
|{{SpiritTableName|Ribbon Girl|link=y|size=64}} | |{{SpiritTableName|Ribbon Girl|link=y|size=64}} | ||
|•{{SSBU|Mii Brawler}} {{Head|Mii Brawler|g=SSBU|s=20px}} (Moveset [[Flashing Mach Punch|2]][[Burning Dropkick|2]][[Helicopter Kick|2]][[Feint Jump|2]], Ribbon Girl Mask, Ribbon Girl Outfit | |•{{SSBU|Mii Brawler}} {{Head|Mii Brawler|g=SSBU|s=20px}} (Moveset [[Flashing Mach Punch|2]][[Burning Dropkick|2]][[Helicopter Kick|2]][[Feint Jump|2]], Ribbon Girl Mask, Ribbon Girl Outfit) | ||
|{{SpiritType|Grab}} | |{{SpiritType|Grab}} | ||
|3,600 | |3,600 | ||
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|•The enemy has an extra midair jump | |•The enemy has an extra midair jump | ||
|{{SSBUMusicLink|ARMS|Ribbon Ring}} | |{{SSBUMusicLink|ARMS|Ribbon Ring}} | ||
| | | | ||
*The Mii Brawler's costume represents Ribbon Girl | *The Mii Brawler puppet fighter's costume represents Ribbon Girl. The puppet fighter's moveset references Ribbon Girl's moveset in ''ARMS''. | ||
*The stage | *The music references Ribbon Girl's affiliated stage, {{s|armsinstitute|Ribbon Ring}}. | ||
*The | *The Additional Midair Jump battle condition references Ribbon Girl's ability to perform multiple mid-air jumps. | ||
|- | |- | ||
|1,289 | |1,289 | ||
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|{{SSBUMusicLink|Mario Kart|Dragon Driftway}} | |{{SSBUMusicLink|Mario Kart|Dragon Driftway}} | ||
| | | | ||
*The | *The Corrin puppet fighter references both Corrin and Min Min's ability to elongate their limbs to attack at a distance. The puppet fighter's orange costume references the orange coloration of Min Min's outfit. | ||
*The stage | *The stage references the paifang in the background, a Chinese architectural arch which shares with Min Min's Chinese heritage. | ||
*The music | *The music references Dragon Driftway from ''Mario Kart 8'', a raceway which features a similar Chinese motif as Min Min's {{s|armsinstitute|Ramen Bowl}} stage in ''ARMS'', as well as an image of Gobblegut, a green serpentine dragon from ''Super Mario Galaxy'' which resembles Min Min's Dragon ARM. The music itself is also composed by Atsuko Asahi, who worked on the music for ''ARMS''. | ||
* | *The puppet fighter's frequent use of [[Dragon Fang Shot]] references how Min Min's left ARM can transform into her Dragon ARM. | ||
|- | |- | ||
|1,290 | |1,290 | ||
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|[[New Donk City Hall]] | |[[New Donk City Hall]] | ||
|N/A | |N/A | ||
|•The enemy's smash attacks have increased power<br>•The enemy favors smash attacks<br>•The enemy starts the battle with a | |•The enemy's smash attacks have increased power<br>•The enemy favors smash attacks<br>•The enemy starts the battle with a {{b|Drill|item}} | ||
|{{SSBUMusicLink|Super Mario Bros.|New Donk City}} | |{{SSBUMusicLink|Super Mario Bros.|New Donk City}} | ||
| | | | ||
*The | *The Bayonetta puppet fighter refereences both Bayonetta and Twintelle sharing similar traits of having a very feminine figure and a heavy European accent on their speech (French for Twintelle and British English for Bayonetta). The puppet fighter's pink costume references the pinkish coloration of Twintelle's hair. | ||
*The stage | *The stage references Twintelle's affiliated stage, {{s|armsinstitute|Cinema Deux}}, which features a metropolitan city setting. | ||
* | *The puppet fighter starting off with a Drill references the {{s|armsinstitute|Parasol}}, one of Twintelle's standard ARMS. | ||
*The puppet fighter's favored smash attacks reference both Bayonetta and Twintelle using their hair to attack their opponents. | |||
* | |||
|- | |- | ||
|rowspan="2"|1,291 | |rowspan="2"|1,291 | ||
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|rowspan="2"|3,600 | |rowspan="2"|3,600 | ||
|rowspan="2"|[[Suzaku Castle]] | |rowspan="2"|[[Suzaku Castle]] | ||
|rowspan="2"| | |rowspan="2"|Item: [[Boomerang]] | ||
|rowspan="2"|•The enemy has increased move speed | |rowspan="2"|•The enemy has increased move speed | ||
|rowspan="2"|{{SSBUMusicLink|ARMS|Ninja College}} | |rowspan="2"|{{SSBUMusicLink|ARMS|Ninja College}} | ||
|rowspan="2"| | |rowspan="2"| | ||
*The | *The Greninja puppet fighter, without DLC, references both Greninja and Ninjara being ninjas. The puppet fighter's green coloration references Ninjara's green color scheme. | ||
*The stage and music | *The stage and music reference Ninjara's affiliated stage, {{s|armsinstitute|Ninja College}}, which features a traditional Japanese setting. | ||
*The battle condition references Ninjara's high speed stat. | |||
*The | *The Boomerang item references the Chakram, one of Ninjara's default ARMS which behaves like a boomerang. | ||
* | |||
|- | |- | ||
|style="background-color:#EEE;"|•{{SSBU|Mii Brawler}} {{Head|Mii Brawler|g=SSBU|s=20px}} (Moveset [[Flashing Mach Punch|2]][[Suplex|3]][[Soaring Axe Kick|1]][[Counter Throw|3]], Ninjara Wig, Ninjara Outfit | |style="background-color:#EEE;"|•{{SSBU|Mii Brawler}} {{Head|Mii Brawler|g=SSBU|s=20px}} (Moveset [[Flashing Mach Punch|2]][[Suplex|3]][[Soaring Axe Kick|1]][[Counter Throw|3]], Ninjara Wig, Ninjara Outfit)<ref group="SB" name="DLC"/> | ||
|- | |- | ||
|1,415 | |1,415 | ||
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|•The enemy has super armor but moves slower<br>•The enemy favors grabs and throws | |•The enemy has super armor but moves slower<br>•The enemy favors grabs and throws | ||
|{{SSBUMusicLink|ARMS|Mausoleum}} | |{{SSBUMusicLink|ARMS|Mausoleum}} | ||
| | | | ||
*The | *The Donkey Kong puppet fighter references both Donkey Kong and Master Mummy being large, heavyweight characters. The puppet fighter's white coloration references the white coloration of Master Mummy's bandages. | ||
*The stage and music | *The stage and music reference Master Mummy's affiliated stage, the {{s|armsinstitute|Mausoleum}}, which takes place in a spooky setting. | ||
*The | *The Slow Super Armor battle condition references Master Mummy's low speed and high endurance stats. | ||
* | *The second battle condition references Master Mummy's high grab and throw damages. | ||
|- | |- | ||
|1,416 | |1,416 | ||
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|•The enemy has super armor but moves slower<br>•Stamina battle<br>•The enemy is giant | |•The enemy has super armor but moves slower<br>•Stamina battle<br>•The enemy is giant | ||
|{{SSBUMusicLink|ARMS|Scrapyard}} | |{{SSBUMusicLink|ARMS|Scrapyard}} | ||
| | | | ||
*The Giant Wendy | *The Giant Wendy puppet fighter references both Wendy and Mechanica being young girls who pilots and primarily fights with giant mechs. | ||
*The stage | *The music references Mechanica's affiliated stage, {{s|armsinstitute|Scrapyard}}. | ||
*The | *The puppet fighter starting off with a Rocket Belt and the Slow Super Armor battle condition references Mechanica's suit being a heavyweight super armor equipped with the ability to hover. | ||
*The stamina battle condition represents a typical stamina battle in ''ARMS''. | |||
* | |||
|- | |- | ||
|1,417 | |1,417 | ||
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|•Defeat the main fighter to win<br>•The enemy is metal | |•Defeat the main fighter to win<br>•The enemy is metal | ||
|{{SSBUMusicLink|ARMS|Buster Beach}} | |{{SSBUMusicLink|ARMS|Buster Beach}} | ||
| | | | ||
*The | *The Mega Man puppet fighter references both Mega Man and Byte being autonomous fighters. The puppet fighter's cyan coloration references Byte's blue color scheme. | ||
*The Dog of the Metal Duck Hunt minion fighter represents Barq, Byte's robotic canine partner. | |||
*The | *The music references Byte & Barq's affiliated stage, {{s|armsinstitute|Buster Beach}}. | ||
* | |||
|- | |- | ||
|1,418 | |1,418 | ||
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|[[Fourside]] ([[Battlefield form]]) | |[[Fourside]] ([[Battlefield form]]) | ||
|•Move Speed ↑<br>•Item: [[Bumper]] | |•Move Speed ↑<br>•Item: [[Bumper]] | ||
|•The enemy has increased move speed when the enemy's at high damage<br>•The enemy starts the battle with a | |•The enemy has increased move speed when the enemy's at high damage<br>•The enemy starts the battle with a {{b|Drill|item}} | ||
|{{SSBUMusicLink|ARMS|Snake Park}} | |{{SSBUMusicLink|ARMS|Snake Park}} | ||
| | | | ||
*The | *The Min Min puppet fighter references both Min Min and Kid Cobra appearing as playable characters in ''ARMS''. The puppet fighter starts off with a Drill, referencing Kid Cobra's default ARMS, Hydra. | ||
*The stage and music | *The stage and music reference Kid Cobra's affiliated stage, {{s|armsinstitute|Snake Park}}, which features a nighttime metropolitan city setting. | ||
*The Move Speed ↑ rule and battle condition reference Kid Cobra's nickname, "The Speed Demon" and his charged dash speed. | |||
*The Move Speed ↑ rule | *The Bumpers item resembles the Clapback, a Shield-type ARMS weapon recommended for Kid Cobra. | ||
* | |||
- | |||
|- | |- | ||
|1,419 | |1,419 | ||
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|[[Frigate Orpheon]] | |[[Frigate Orpheon]] | ||
|•Tiny<br>•Giant | |•Tiny<br>•Giant | ||
|•The enemy is giant after a | |•The enemy is giant after a while<br>•Only certain Pokémon will emerge from Poké Balls ([[Ditto]]) | ||
|{{SSBUMusicLink|ARMS|DNA Lab}} | |{{SSBUMusicLink|ARMS|DNA Lab}} | ||
| | | | ||
*The | *The Dark Samus puppet fighter references both Dark Samus and Helix being artificial humanoids created from a gelatinous substances. The puppet fighter's green coloration references Helix's green color scheme. | ||
*The stage and music | *The stage and music reference Helix's affiliated stage, {{s|armsinstitute|DNA Lab}}, which features a laboratory setting with contained specimen. | ||
*The Giant | *The Tiny and Giant rules reference Helix's ability to alter his size. | ||
*The Ditto Poké Ball Pokémon references Helix's gelatinous body | *The Ditto Poké Ball Pokémon references Helix's gelatinous body. | ||
|- | |- | ||
|1,420 | |1,420 | ||
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|•The enemy is giant when the enemy's at high damage<br>•Stamina battle<br>•The enemy has increased attack power when the enemy's at high damage | |•The enemy is giant when the enemy's at high damage<br>•Stamina battle<br>•The enemy has increased attack power when the enemy's at high damage | ||
|{{SSBUMusicLink|ARMS|Sky Arena}} | |{{SSBUMusicLink|ARMS|Sky Arena}} | ||
| | | | ||
*The | *The King K. Rool puppet fighter references both King K. Rool and Max Brass having gold-plated super armor in their respective fighting games. The puppet fighter's yellow coloration references the yellow coloration of Max Brass's costume. | ||
*The stage and music | *The stage and music reference Max Brass's affiliated stage, {{s|armsinstitute|Sky Arena}}, which takes place on a raised platform surrounded by torches. | ||
*The | *The Attack Power ↑ and Giant rules reference Max Brass's ability to grow larger and stronger either by charging up or being low in health. | ||
* | *The stamina battle condition represents a typical stamina battle in ''ARMS''. | ||
|} | |} | ||
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| 1,291 || [[Ninjara]] | | 1,291 || [[Ninjara]] | ||
|- | |- | ||
| 1,414 | | | 1,414 || Min Min (Fighter) | ||
|- | |- | ||
| 1,415 || [[Master Mummy]] | | 1,415 || [[Master Mummy]] | ||
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==Trivia== | ==Trivia== | ||
*Min Min is the first spirit character to become a DLC fighter | *Min Min is the first base game spirit character to become a DLC fighter. | ||
*Despite appearing occasionally on the jumbotron in [[Spring Stadium]], Misango, Lola Pop, Springtron, and Dr. Coyle do not appear as spirits. These characters were added post-launch in ''ARMS''. Max Brass however appears as a spirit due to him appearing in the base game (not as a playable character). | |||
*Despite appearing occasionally on the jumbotron in [[Spring Stadium]], Misango, Lola Pop, Springtron, and Dr. Coyle do not appear as spirits. These characters were added post-launch in ''ARMS''. Max Brass | *Spring Man and Twintelle are the first DLC Spirit board spirits to appear in the World of Light and on the regular spirit board. | ||
*Spring Man and Twintelle are the first DLC Spirit | |||
*Ribbon Girl and Ninjara are the first spirits to gain spirit battles after being previously summon exclusive. | *Ribbon Girl and Ninjara are the first spirits to gain spirit battles after being previously summon exclusive. | ||
*''ARMS'', | *''ARMS'', ''Ice Climber'', and ''Minecraft'' are the only series in ''Super Smash Bros. Ultimate'' with a playable character where all Spirits originate from the same game. | ||
*''ARMS'', ''F-Zero'', ''Punch-Out'', and ''Persona'' are the only series in ''Super Smash Bros. Ultimate'' with a playable character where all current Spirits use artwork from the same game, respectively being ''ARMS'', ''F-Zero GX'', ''Punch-Out (Wii)'', and ''Persona 5''. | |||
*Prior to Min Min's release, | **This is excluding ''Ice Climber'' and ''Game & Watch'', which use sprites, and ''R.O.B.'', which uses real-life photographs. | ||
*Min Min's | *Prior to Min Min's release, these spirits were listed as "Others" spirits, and thus would have either no series symbol on the spirits list or a generic ellipsis on the party setup. This was changed after the 8.0.0 update. | ||
*Min Min's Primary Spirit is the only ''ARMS'' spirit that does not appear on the ''ARMS'' DLC Spirit Board. This is likely due to Min Min herself being a playable character. | |||
*All ''ARMS'' Spirit Battles that use Mii Brawlers as puppet fighters use [[Flashing Mach Punch]], which references the {{s|armsinstitute|Rush}} attack that all ''ARMS'' characters can use. | *All ''ARMS'' Spirit Battles that use Mii Brawlers as puppet fighters use [[Flashing Mach Punch]], which references the {{s|armsinstitute|Rush}} attack that all ''ARMS'' characters can use. | ||
*''ARMS'', ''Minecraft'', and | *''ARMS'', ''Minecraft'', and ''Final Fantasy'' are the only universes introduced as DLC to not have all their spirit battles use songs from the universe (not counting ''Fatal Fury'', whose songs from non-''Fatal Fury'' series are still grouped under ''Fatal Fury'' in the [[Sound Test]]). | ||
*''ARMS'' and ''Final Fantasy'' are the only playable universes | *''ARMS'' and ''Final Fantasy'' are the only playable universes with spirits in the base game to have more DLC spirits than base game spirits. | ||
{{Spirit list}} | {{Spirit list}} | ||
{{ARMS universe}} | {{ARMS universe}} |