Editing List of semi-spikes (SSB)
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This is a list of '''[[semi-spike]]s in ''[[Super Smash Bros.]]'''''. | This is a list of '''[[semi-spike]]s in ''[[Super Smash Bros.]]'''''. | ||
==List== | ==List== | ||
==={{SSB|Captain Falcon}}=== | ==={{SSB|Captain Falcon}}=== | ||
* | *[[Down tilt]] - A crouching kick that semi-spikes opponents. Effective for gimping opponents recovering low due to its decent range. | ||
* | *[[Up aerial]] - Does an aerial flip kick. The last part of the attack semi-spikes. It is much more effective than in later games, providing high knockback and [[hitstun]], and being a fairly easy way to intercept certain recoveries such as Pikachu's [[Quick Attack]] and Fox's [[Fire Fox]], especially if they're recovering high. | ||
==={{SSB|Fox}}=== | ==={{SSB|Fox}}=== | ||
* | *[[Down smash]] - Does a split kick. It is very fast with good power and decent [[reach]]. It can be very effective if landed near the [[edge]]. It has noticeable [[ending lag]] however, and its [[edgeguarding]] capabilities are rather limited. More effective than in later games. In the Japanese version, it has a slightly less favourable angle. | ||
*[[ | *[[Blaster]] - Has [[set knockback]]. Very spammable and ranged, making it excellent at gimping opponents with sufficiently long recoveries to stay out of reach. | ||
*[[ | *[[Reflector]] - Has set knockback. Using the move to [[gimp]] is known as the [[shine spike]]. Much more effective on characters with poor [[recover]]ies. | ||
==={{SSB|Jigglypuff}}=== | |||
*Down smash - Does a spinning split kick. Low [[startup]] lag and good power for a semi-spike. It has noticeable ending lag though, and with its very short reach, Jigglypuff is better off using its aerials for edgeguarding. | |||
==={{SSB|Kirby}}=== | ==={{SSB|Kirby}}=== | ||
* | *Down tilt - A shin kick with above average knockback scaling. Useful for gimping shorter recoveries. | ||
==={{SSB|Luigi}}=== | ==={{SSB|Luigi}}=== | ||
* | *[[Dash attack]] - The penultimate punches are semi-spikes intended to drag the target alongside Luigi. | ||
*[[Forward aerial]] - The late hitboxes are semi-spikes. While the clean hitbox is much stronger, the late hitbox is very useful for gimping recoveries. | |||
==={{SSB|Mario}}=== | ==={{SSB|Mario}}=== | ||
*[[ | *[[Mario Tornado]] - The attack uses semi-spikes to keep the opponent trapped. | ||
*[[Forward aerial]] - The late hitboxes semi-spike the opponent. Like his clone, very useful for edgeguarding if the powerful clean hitbox fails to connect. | |||
==={{SSB|Samus}}=== | ==={{SSB|Samus}}=== | ||
*[[ | *[[Screw Attack (move)|Screw Attack]] - The top trapping hitboxes semi-spike the target towards Samus. | ||
*[[Bomb (Samus)|Bomb]] - The explosion produces a very weak and impractical semi-spike. Is very slow and not recommended for edgeguarding. | |||
==={{SSB|Yoshi}}=== | ==={{SSB|Yoshi}}=== | ||
* | *[[Down tilt]] - Sweeps his tail along the ground. Has set knockback. It is fast with decent reach, and can be useful for gimping. | ||
* | *[[Down smash]] - A powerful and ranged semi-spike that hits on both sides. | ||
===Other=== | ===Other=== | ||
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*[[List of semi-spikes (SSBB)]] | *[[List of semi-spikes (SSBB)]] | ||
*[[List of semi-spikes (SSB4)]] | *[[List of semi-spikes (SSB4)]] | ||
[[Category:Semi-spikes]] | [[Category:Semi-spikes]] | ||
[[Category:Lists]] | [[Category:Lists]] |