Editing List of on-screen appearances (SSBB)

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=={{SSBB|Ganondorf}}==
=={{SSBB|Ganondorf}}==
*Emerges from a portal of dark magic. Based on how {{iw|zeldawiki|Phantom Ganon}} emerges from similar dark portals in his boss fight in ''Ocarina of Time''.
*Emerges from a portal of dark magic. This is a reference to how his {{s|zeldawiki|Phantom counterpart|Phantom Ganon}} emerged from similar dark portals in his boss fight in ''Ocarina of Time''.
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GanondorfOnScreenAppearanceSSBB.gif
GanondorfOnScreenAppearanceSSBB.gif
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=={{SSBB|Ice Climbers}}==
=={{SSBB|Ice Climbers}}==
*The [[condor]] flies in with them hanging from his feet, then they jump off, high-fiving each other afterward. The high-five animation differs depending on which direction they are facing.
*The [[condor]] flies in with them hanging from his feet, then they jump off, high-fiving each other afterward. The high-five animation differs depending on which direction they are facing.
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=={{SSBB|Link}}==
=={{SSBB|Link}}==
*Appears from within a whirlwind and equips the Master Sword and Hylian Shield. Seemingly based on the {{s|zeldawiki|warping}} animation seen upon using the {{s|zeldawiki|Recorder}} in ''[[The Legend of Zelda]]''.
*Appears in a whirlwind and unsheathes his sword. A whirlwind was used to teleport among dungeons in ''[[The Legend of Zelda]]''. Also, a whirlwind was used to teleport Link in games where he makes use of his Ocarina, particularly through the {{s|zeldawiki|Song of Soaring}}.
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LinkOnScreenAppearanceSSBB.gif
LinkOnScreenAppearanceSSBB.gif
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=={{SSBB|Lucario}}==
=={{SSBB|Lucario}}==
*Teleports on stage, floats for a second, gathers aura in its hands then lands.
*Teleports on stage, floats for a second, gathers aura in its hands then lands.
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*Appears kneeling with lighting and sparks around him. He also appears to be turning visible. This is a reference to the opening scene in ''Metal Gear Solid 2: Sons of Liberty'' when Snake is using stealth camouflage and he does a freefall jump onto a ship. The impact from the landing causes the stealth camouflage to malfunction. Snake also sometimes says, "Kept you waiting, huh?" which is what Snake said to [[Otacon]] after the freefall jump.
*Appears kneeling with lighting and sparks around him. He also appears to be turning visible. This is a reference to the opening scene in ''Metal Gear Solid 2: Sons of Liberty'' when Snake is using stealth camouflage and he does a freefall jump onto a ship. The impact from the landing causes the stealth camouflage to malfunction. Snake also sometimes says, "Kept you waiting, huh?" which is what Snake said to [[Otacon]] after the freefall jump.
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SnakeOnScreenAppearanceSSBB.gif|
SnakeOnScreenAppearanceSSBB.gif|Snake
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=={{SSBB|Sonic}}==
=={{SSBB|Sonic}}==
*Jumps onto the stage (in ball form) from the foreground and gives a thumbs-up.
*Jumps onto the stage (in ball form) from the foreground and gives a thumbs-up.
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=={{SSBB|Yoshi}}==
=={{SSBB|Yoshi}}==
*Breaks out of a {{s|mariowiki|Yoshi Egg}} and strikes a pose while shaking his tail. Even if a Yoshi is selected with a [[Palette swap (SSBB)#Yoshi|color other than green]], he will still break out of a white egg with green spots regardless of what costume is being used. Based on Yoshi hatching from a Yoshi Egg in ''[[Super Mario World]]''.
*Breaks out of a {{s|mariowiki|Yoshi Egg}} and shakes his rear end. Even if a Yoshi is selected with a [[Palette swap (SSBB)#Yoshi|color other than green]], he will still break out of a white egg with green spots regardless of what costume is being used.
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<gallery>
YoshiOnScreenAppearanceSSBB.gif
YoshiOnScreenAppearanceSSBB.gif
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=={{SSBB|Zelda}}==
=={{SSBB|Zelda}}==
*Teleports in using [[Farore's Wind]] with [[Din's Fire]] in her hand.
*Teleports in using [[Farore's Wind]] with [[Din's Fire]] in her hand.

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