Editing List of meteor smashes (SSBU)
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<!--Any looping hits of a down aerial (i.e. Yoshi's, Wario's, etc.) or certain grounded attacks (i.e. Peach's down tilt, Samus's up tilt, etc.) are unconventional meteor smashes, and do NOT go on this list.--> | <!--Any looping hits of a down aerial (i.e. Yoshi's, Wario's, etc.) or certain grounded attacks (i.e. Peach's down tilt, Samus's up tilt, etc.) are unconventional meteor smashes, and do NOT go on this list.--> | ||
=={{SSBU|Banjo & Kazooie}}== | =={{SSBU|Banjo & Kazooie}}== | ||
*Down aerial - A [[stall-then-fall]] that meteor smashes for the first few frames of the duo's descent. | *Down aerial - A [[stall-then-fall]] that meteor smashes for the first few frames of the duo's descent. | ||
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=={{SSBU|Byleth}}== | =={{SSBU|Byleth}}== | ||
*Down aerial - Meteor smashes with the clean hit's sweetspot on the head of the Aymr weapon. It is the strongest down aerial that can meteor smash | *Down aerial - Meteor smashes with the clean hit's sweetspot on the head of the Aymr weapon. It is the strongest down aerial that can meteor smash. | ||
*[[Sword of the Creator]] - Opponents latched onto with the grappling portion of the move will get meteor smashed at 50% damage onwards. | *[[Sword of the Creator]] - Opponents latched onto with the grappling portion of the move will get meteor smashed at 50% damage onwards. | ||
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=={{SSBU|Diddy Kong}}== | =={{SSBU|Diddy Kong}}== | ||
*Down aerial - Meteor smashes as Diddy swings his fists downward. | *Down aerial - Meteor smashes as Diddy swings his fists downward. | ||
*[[Monkey Flip]] - If Diddy Kong jumps | *[[Monkey Flip]] - If Diddy Kong jumps after latching onto an opponent, they will be meteor smashed. It is the weakest conventional meteor smash in the game. | ||
=={{SSBU|Donkey Kong}}== | =={{SSBU|Donkey Kong}}== | ||
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=={{SSBU|Dr. Mario}}== | =={{SSBU|Dr. Mario}}== | ||
*Down aerial - Meteor smashes opponents at the sweetspot located at Dr. Mario's feet during the first | *Down aerial - Meteor smashes opponents at the sweetspot located at Dr. Mario's feet during the first 3 frames of the move. | ||
=={{SSBU|Duck Hunt}}== | =={{SSBU|Duck Hunt}}== | ||
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*Down aerial - Meteor smashes aerial opponents with the sweetspot on Mewtwo's foot. | *Down aerial - Meteor smashes aerial opponents with the sweetspot on Mewtwo's foot. | ||
<!--The second to last hit of Onslaught is considered a trapping meteor, and is thus an unconventional one. Please do not include it.--> | |||
=={{SSBU|Mii Brawler}}== | =={{SSBU|Mii Brawler}}== | ||
*Down aerial - Meteor smashes aerial opponents with the clean hit. | *Down aerial - Meteor smashes aerial opponents with the clean hit. | ||
*[[Soaring Axe Kick]] - Meteor smashes during the move's descent. | *[[Soaring Axe Kick]] - Meteor smashes during the move's descent. | ||
*[[Head-On Assault]] - Repeatedly meteor smashes aerial opponents during its descent. Grounded opponents are launched away instead. | *[[Head-On Assault]] - Repeatedly meteor smashes aerial opponents during its descent. Grounded opponents are launched away instead. | ||
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*Down aerial - A stall-then-fall motion that meteor smashes for the first few frames of Sephiroth's descent. | *Down aerial - A stall-then-fall motion that meteor smashes for the first few frames of Sephiroth's descent. | ||
=={{SSBU|Sheik}}== | =={{SSBU|Sheik}}== | ||
*Down aerial - A stall-then-fall motion that meteor smashes for the first few frames of Sheik's descent. | *Down aerial - A stall-then-fall motion that meteor smashes for the first few frames of Sheik's descent. | ||
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*Down aerial - Meteor smashes with both the clean hit and late hit, albeit the latter is significantly weaker. | *Down aerial - Meteor smashes with both the clean hit and late hit, albeit the latter is significantly weaker. | ||
=={{SSBU|Zero Suit Samus}}== | =={{SSBU|Zero Suit Samus}}== | ||
*Down aerial - A stall-then-fall motion that always meteor smashes aerial opponents. | *Down aerial - A stall-then-fall motion that always meteor smashes aerial opponents. | ||
*[[Flip Jump]] - Meteor smashes at both the initial move's descent and the follow-up kick's sweetspot on Samus' leg. The former buries grounded opponents, while the latter only meteor smashes aerial opponents. | *[[Flip Jump]] - Meteor smashes at both the initial move's descent and the follow-up kick's sweetspot on Samus' leg. The former buries grounded opponents, while the latter only meteor smashes aerial opponents. | ||
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*[[The Great Cave Offensive]] - Ceiling-based [[Danger Zone]]s will meteor smash opponents before 100.0% damage. | *[[The Great Cave Offensive]] - Ceiling-based [[Danger Zone]]s will meteor smash opponents before 100.0% damage. | ||
*{{SSB4|Mario Circuit}} - If a player touches the upside-down part of the track while the stage is moving, they are powerfully meteor smashed. Shy Guys also jumping from the ramp will meteor smash. | *{{SSB4|Mario Circuit}} - If a player touches the upside-down part of the track while the stage is moving, they are powerfully meteor smashed. Shy Guys also jumping from the ramp will meteor smash. | ||
*[[Palutena's Temple]] - Touching the bottom of the platform with spikes can meteor smash a player. | *[[Palutena's Temple]] - Touching the bottom of the platform with spikes can meteor smash a player. | ||
*[[PictoChat 2]] - The bottom of the boots can meteor smash a player. | *[[PictoChat 2]] - The bottom of the boots can meteor smash a player. | ||
*The boats in [[Wuhu Island]] and [[Pirate Ship]] - When their hull is touched, it will meteor smash for an OHKO. | *The boats in [[Wuhu Island]] and [[Pirate Ship]] - When their hull is touched, it will meteor smash for an OHKO. |