Editing List of meteor smashes (SSBM)

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=={{SSBM|Fox}}==
=={{SSBM|Fox}}==
*Down throw - A stronger version of Falco's down throw. When Fox throws his opponent down at an edge which can't be passed through while facing away from the edge, the opponent will drop at a quick, considerable speed. It easily KO's any character at any amount of damage regardless of their weight, but it can also be sourspotted on rare occasions. On stages with walls extending down from the ledge, such as Yoshi's Story or Fountain of Dreams, it can be DI'd and wall teched, effectively canceling it. It should be noted that since Fox's Blaster in even his throws have no knockback, the throwing animation itself is the main source of the knockback to consider.
*Down throw - A stronger version of Falco's down throw. When Fox throws his opponent down at an edge which can't be passed through while facing away from the edge, the opponent will drop at a quick, considerable speed. It easily KO's any character at any amount of damage regardless of his or her weight, but it can also be sourspotted on rare occasions. On stages with walls extending down from the ledge, such as Yoshi's Story or Fountain of Dreams, it can be DI'd and wall teched, effectively canceling it. It should be noted that since Fox's Blaster in even his throws have no knockback, the throwing animation itself is the main source of the knockback to consider.


=={{SSBM|Ganondorf}}==
=={{SSBM|Ganondorf}}==
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=={{SSBM|Young Link}}==
=={{SSBM|Young Link}}==
*Down aerial - Thrusts and holds his sword under him for a while. If the player hits the opponent with the hilt of the sword, they will be dealt fire damage and meteor smashed powerfully (sometimes referred to as the "fire spike"). While this is the second strongest meteor smash in ''Melee'', it is generally impractical for any edge-guarding uses. This is due to the extreme difficulty of landing it as the hilt hitbox is very small and can only hit opponents above, the fact that it will hit opponents upwards instead if the meteor smash hitbox does not land, and its high duration makes it that Young Link will self-destruct if he misses with it offstage. It is also difficult to land a meteor smash hitbox on grounded opponents, but its power is capable of star KOing grounded opponents under 150%.
*Down aerial - Thrusts and holds his sword under him for a while. If the player hits the opponent with the hilt of the sword, they will be dealt fire damage and meteor smashed powerfully (sometimes referred to as the "fire spike"). While this is the second strongest meteor smash in ''Melee'', it is generally impractical for any edge-guarding uses. This is due to the extreme difficulty of landing it as the hilt hitbox is very small and can only hit opponents above, the fact that it will hit opponents upwards instead if the meteor smash hitbox does not land, and its high duration makes it that Young Link will self-destruct if he misses with it offstage. It is also difficult to land a meteor smash hitbox on grounded opponents, but it's power is capable of star KOing grounded opponents under 150%.
*Down tilt - Sweeps his sword on the ground in front of him. It is similar to Link's down tilt though surprisingly more powerful and easier to land. It is ideal to use this attack on an enemy which is recovering from below. It is considered better than Link's down tilt meteor smash, considering the fact that, unlike Link's down tilt, it can meteor smash with the tip of the sword.
*Down tilt - Sweeps his sword on the ground in front of him. It is similar to Link's down tilt though surprisingly more powerful and easier to land. It is ideal to use this attack on an enemy which is recovering from below. It is considered better than Link's down tilt meteor smash, considering the fact that, unlike Link's down tilt, it can meteor smash with the tip of the sword.


=={{SSBM|Zelda}}==
=={{SSBM|Zelda}}==
*Down aerial - An extremely weak meteor smash which Zelda performs by stomping downwards. While it is relatively fast, it is by far the weakest single hit meteor smash in ''Melee'', while also having a very small hitbox. To give an idea of its power, it cannot KO grounded opponents at even 500%, while Mario's gains KO potential around 250%. Considered to be one of the worst meteor smashes in ''Melee'', as it's just too weak to be useful.
*Down aerial - An extremely weak meteor smash which Zelda performs by stomping downwards. While it is relatively fast, it is by far the weakest single hit meteor smash in ''Melee'', while also having a very small hitbox. To give an idea of its power, it cannot KO grounded opponents at even 500%, while Mario's gains KO potential around 250%. Considered to be one of the worst meteor smashes in ''Melee'', as it's just too weak to be useful.
*Down tilt - Swinging and thrusting her leg across the ground. Another down tilt that can meteor smash opponents. This attack has extremely poor reach and power however, making it difficult to use and not effective when it lands. Can only really be used if the opponent is hanging on the ledge.
*Down tilt - Swinging and thrusting her leg across the ground. Another down tilt that can meteor smash opponents. This attack has extremely poor reach and power however, making it difficult to use and not effective when it lands. Can only really used if the opponent is hanging on the ledge.


==Items==
==Items==

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