Editing List of meteor smashes (SSB)
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This is a list of '''[[meteor smash]]es | This is a list of '''[[meteor smash]]es in ''[[Super Smash Bros.]]'''''. | ||
As noted in the main article, there is no meteor canceling in the original, so some prefer the term [[spike]] for these set of moves, though they are officially called meteor smashes. | As noted in the main article, there is no meteor canceling in the original, so some prefer the term [[spike]] for these set of moves, though they are officially called meteor smashes. | ||
Meteor smashes are considered more effective in ''Smash 64'' than in '' | Meteor smashes are considered more effective in ''Smash 64'' than in ''Melee'' and ''Brawl'' for several reasons. Mainly, they as a whole are much faster than their counterparts in ''Melee'' and ''Brawl'', even considering the increased speed of the game, especially in terms of [[startup]]. None of the meteor smashes in the game have significant [[ending lag]] either, and as a result, are usually completely safe to use offstage when one's [[double jump]] is available. Also, meteors with long durations such as Falcon's down aerial will remain equally powerful during all of the move, without any [[sourspot]]s, which can be found in ''Melee'' and ''Brawl''. | ||
=={{SSB|Captain Falcon}}== | ==List== | ||
* | ==={{SSB|Captain Falcon}}=== | ||
*Down aerial - Does a [[Stomp (archetype)|stomp]] attack. Its hitbox extends from his chest to his feet. If the chest hitbox connects, the opponent will be sent at a slight angle. Has a very long duration, and is very useful if used around the [[edge]], giving Falcon strong ledge play. | |||
<gallery widths="250"> | <gallery widths="250"> | ||
FalconMeteorSSB.png|Down aerial. | File:FalconMeteorSSB.png|Down aerial. | ||
</gallery> | </gallery> | ||
=={{SSB|Donkey Kong}}== | ==={{SSB|Donkey Kong}}=== | ||
* | *Down aerial - Does a stomp attack. Donkey Kong's feet grow when the attack is used, making the meteor smash have a wider hitbox than many others. | ||
* | *Forward aerial - Performs a double-axe handle punch, sending any opponent under them down. The attack sends opponents in different angles depending on which area hits. It has very little [[landing lag]]. | ||
<gallery widths="250"> | <gallery widths="250"> | ||
DKDownAerialSSB.png|Down aerial. | File:DKDownAerialSSB.png|Down aerial. | ||
DKForwardAerialSSB.png|Forward aerial. | File:DKForwardAerialSSB.png|Forward aerial. | ||
</gallery> | </gallery> | ||
=={{SSB|Fox}}== | ==={{SSB|Fox}}=== | ||
* | *Down aerial - Does a [[Drill (archetype)|drill]] kick. It isn't great on damage output, and does little knockback, but can easily combo into other moves such as up tilt, down tilt, up smash, and so on. | ||
<gallery widths="250"> | <gallery widths="250"> | ||
FoxDownAerialSSB.png|Down aerial. | File:FoxDownAerialSSB.png|Down aerial. | ||
</gallery> | </gallery> | ||
=={{SSB|Jigglypuff}}== | ==={{SSB|Jigglypuff}}=== | ||
* | *Down aerial - Does a drill kick. It can be followed up with many ground attacks and [[Rest]]. However, it is the weakest meteor smash in ''Smash 64''. Even so, it does great damage (up to 30%), being tied with Kirby's for the second-most damaging meteor in Smash 64. | ||
<gallery widths="250"> | <gallery widths="250"> | ||
JigglypuffDownAerialSSB.png|Down aerial. | File:JigglypuffDownAerialSSB.png|Down aerial. | ||
</gallery> | </gallery> | ||
=={{SSB|Kirby}}== | ==={{SSB|Kirby}}=== | ||
* | *Down aerial - Does a drill kick with pretty strong knockback on the final hit, being a very useful edgeguarding move that can also drag opponents down at low percentages to ensure that they are unable to recover. | ||
*[[Final Cutter]] - Jumps up with his Final Cutter and falls down with it, meteor smashing anyone under it. Has extremely powerful set knockback. Will cause Kirby to SD unless used over an edge. | |||
* | |||
<gallery widths="250"> | <gallery widths="250"> | ||
File:KirbyDownAerialSSB.png|Down aerial. | |||
KirbyDownAerialSSB.png|Down aerial. | File:SSB64_Final_Cutter_Edgeguard.gif|Final Cutter | ||
SSB64_Final_Cutter_Edgeguard.gif|Final Cutter | |||
</gallery> | </gallery> | ||
=={{SSB|Luigi}}== | ==={{SSB|Luigi}}=== | ||
* | *Down aerial - Does a drill kick. Has almost no knockback, and is also less effective than Mario's down aerial because of Luigi's high [[jumping]] height and low [[falling speed]]. | ||
<gallery widths="250"> | <gallery widths="250"> | ||
LuigiDownAerialSSB.png|Down aerial. | File:LuigiDownAerialSSB.png|Down aerial. | ||
</gallery> | </gallery> | ||
=={{SSB|Mario}}== | ==={{SSB|Mario}}=== | ||
* | *Down aerial - Does a drill kick that has extremely weak [[set knockback]]. It can be used repeatedly to drag the opponent down so they can't recover, and it can also easily combo into other moves such as up aerial. | ||
* | *[[Mario Tornado]] - The lower segment of the final hitbox can meteor smash if landed successfully. Has set knockback, though it is powerful enough to KO opponents near the lower [[blast line]]. | ||
<gallery widths="250"> | <gallery widths="250"> | ||
MarioDownAerialSSB.png|Down aerial. | File:MarioDownAerialSSB.png|Down aerial. | ||
SSB64meteorsmash.jpg|Mario Tornado. | File:SSB64meteorsmash.jpg|Mario Tornado. | ||
</gallery> | </gallery> | ||
=={{SSB|Ness}}== | ==={{SSB|Ness}}=== | ||
* | *Down aerial - Does a stomp attack. Even though it has short [[range]], it is very quick and is very deadly as a finisher to a [[DJC]] combo, which is what it is often used for. | ||
<gallery widths="250"> | <gallery widths="250"> | ||
NessDownAerialSSB.png|Down aerial. | File:NessDownAerialSSB.png|Down aerial. | ||
</gallery> | </gallery> | ||
=={{SSB|Samus}}== | ==={{SSB|Samus}}=== | ||
* | *Down aerial - Swipes her arm cannon downwards in an arc. It is a very quick meteor smash, resulting in it being very effective, and one of Samus's very few reliable finishers. | ||
<gallery widths="250"> | <gallery widths="250"> | ||
SamusDownAerialSSB.png|Down aerial. | File:SamusDownAerialSSB.png|Down aerial. | ||
</gallery> | </gallery> | ||
=={{SSB|Yoshi}}== | ==={{SSB|Yoshi}}=== | ||
* | *Down aerial - Performs a drill kick, commonly referred to as the Flutter Kick. Despite having weak knockback, it has the highest damage output out of all attacks in ''Smash 64'', dealing 56% if all hits connect. | ||
* | *Forward aerial - Swings his head forward in a full slamming somersault. A very fast meteor smash with great knockback, being reliable for early KOs. | ||
<gallery widths="250"> | <gallery widths="250"> | ||
YoshiDownAerialSSB.png|Down aerial. | File:YoshiDownAerialSSB.png|Down aerial. | ||
YoshiForwardAerialSSB.png|Forward aerial. | File:YoshiForwardAerialSSB.png|Forward aerial. | ||
</gallery> | </gallery> | ||
==See also== | ==See also== | ||
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*[[List of meteor smashes (SSBB)]] | *[[List of meteor smashes (SSBB)]] | ||
*[[List of meteor smashes (SSB4)]] | *[[List of meteor smashes (SSB4)]] | ||
[[Category:Meteor smashes]] | [[Category:Meteor smashes]] | ||
[[Category:Lists]] | [[Category:Lists]] | ||
[[Category:Game mechanics]] | |||
[[Category:Attacks]] | |||
[[Category:Techniques (SSB)]] |