Editing List of glitches (SSBM)
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|{{SSBM|Ganondorf}}'s [[Bunny Hood]]||If Ganondorf performs a [[Ganondorf (SSBM)/Neutral attack|jab]] while wearing a Bunny Hood, the attack will perform a second jab animation with no hitbox. This is exclusive to version 1.0. | |{{SSBM|Ganondorf}}'s [[Bunny Hood]]||If Ganondorf performs a [[Ganondorf (SSBM)/Neutral attack|jab]] while wearing a Bunny Hood, the attack will perform a second jab animation with no hitbox. This is exclusive to version 1.0. | ||
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|[[Giant Punch]] charge glitch||Donkey Kong will lose his Giant Punch charge if hit out of his up special, [[Spinning Kong]] | |[[Giant Punch]] charge glitch||Donkey Kong will lose his Giant Punch charge if hit out of his up special, [[Spinning Kong]]. | ||
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|[[Chain dance#Ghost Arrow glitch|Ghost Arrow glitch]]||An extension of the [[chain dance]] which allows {{SSBM|Link}} and {{SSBM|Young Link}} to charge their neutral special without spawning an arrow; only found in versions 1.0 and 1.01. | |[[Chain dance#Ghost Arrow glitch|Ghost Arrow glitch]]||An extension of the [[chain dance]] which allows {{SSBM|Link}} and {{SSBM|Young Link}} to charge their neutral special without spawning an arrow; only found in versions 1.0 and 1.01. |