Editing List of bonuses
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{{disambig2|the point rewards themselves|the mode that revolves around them|Bonus (mode)}} | {{disambig2|the point rewards themselves|the mode that revolves around them|Bonus (mode)}} | ||
[[File:SinglePlayerResultsScreen642. | [[File:SinglePlayerResultsScreen642.jpg|thumb|A selection of bonuses awarded after clearing a battle in ''Super Smash Bros.'s'' 1P Game.]] | ||
'' | [[File:GALE01-1.png|thumb|A selection of bonuses awarded after clearing a single player battle in ''Melee''.]] | ||
[[File:BonusRecords-Melee.png|thumb|A few of the Bonuses seen in the "Special Bonus" section of the [[Data]] menu.]] | |||
[[File:Melee vs mode bonuses.png|thumb|Shows how bonuses appear on the results screen in VS mode.]] | |||
'''Bonus points''' are the amount of points awarded to a player for accomplishing some feat during a match. Most bonuses award points, though some can revoke them. They are kept as a character-individual high score in the [[1P Game]] of ''Super Smash Bros.'' and the {{SSBM|Classic Mode}}, [[Adventure Mode]], and [[All-Star Mode]] of ''Super Smash Bros. Melee''. They are also awarded after Versus mode matches in ''Melee'' (except for when the match is forfeited), and they serve as a determinant of the winner in the [[Bonus (mode)|Bonus]] mode. | |||
In the tables below, a multiplication sign before the points amount indicates that the bonus may be awarded multiple times. | |||
__TOC__ | |||
==''[[Super Smash Bros.]]''== | ==''[[Super Smash Bros.]]''== | ||
There are | There are 57 unique bonuses in ''SSB''. Bonuses are only obtained in the [[1P Game]]. | ||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
! Name !! | ! Name !! Points Given !! Requirement | ||
|- | |- | ||
| {{ | | {{anchor|Acid Clear|Acid Clear}} || 1,500 || The opponent was [[KO]]'d via the acid in [[Planet Zebes]]. | ||
|- | |- | ||
| {{ | | {{anchor|All Variations|All Variations}} || 15,000 || Hit with all tilts, smashes, and aerials. | ||
|- | |- | ||
| {{ | | {{anchor|ARWING Clear|ARWING Clear}} || 4,000 || The opponent was KO'd via an [[Arwing]] in [[Sector Z]]. | ||
|- | |- | ||
| {{ | | {{anchor|Bros. Calamity|Bros. Calamity}} || 25,000 || KO'd one of the [[Mario Bros. (team)|Mario Bros]] before hitting the other. | ||
|- | |- | ||
| {{ | | {{anchor|Booby Trap|Booby Trap}}<br>(JPN: ''00 Agent'') || 12,000 || Won the match with a [[Motion-sensor Bomb]]. | ||
|- | |- | ||
| {{ | | {{anchor|Bumper Clear|Bumper Clear}} || 11,000 || Won the match using a [[Bumper]]. | ||
|- | |- | ||
| {{ | | {{anchor|Butterfly|Butterfly}} || 10,000 || Always jumped whenever the player touched the ground. | ||
|- | |- | ||
| {{ | | {{anchor|Cheap Shot|Cheap Shot}}<br>(JPN: ''Cheap Play'') || −99 || Used one type of move in over 35% of attacks (not given if Single Move or Special Move is earned). | ||
|- | |- | ||
| {{ | | {{anchor|Comet Mystic|Comet Mystic}} || 10,000 || Finished the match while in the middle of being [[Star KO]]'d. | ||
|- | |- | ||
| {{ | | {{anchor|DK Defender|DK Defender}}<br>(JPN: ''Kong Defender'') || 10,000 || Defeated [[Giant DK]] without any allies being KOd. | ||
|- | |- | ||
| {{ | | {{anchor|DK Perfect|DK Perfect}} || 50,000 || Defeated Giant DK without any allies taking damage. | ||
|- | |- | ||
| {{ | | {{anchor|Easy Clear|Easy Clear}} || 140,000 || Cleared the [[1P Game]] on Easy difficulty. | ||
|- | |- | ||
| {{ | | {{anchor|Fighter Stance|Fighter Stance}}<br>(JPN: ''Appeal'') || 100 || Ended the match in mid-[[taunt]]. | ||
|- | |- | ||
| {{ | | {{anchor|Full Power|Full Power}} || 5,000 || Ended the match with 0% [[damage]]. | ||
|- | |- | ||
| {{ | | {{anchor|Good Friend|Good Friend}}<br>(JPN: ''Friendship'') || 8,000 || Defeated the Mario Bros. without the player's ally dying. | ||
|- | |- | ||
| {{ | | {{anchor|Hard Clear|Hard Clear}} || 280,000 || Cleared the 1P Game on Hard difficulty. | ||
|- | |- | ||
| {{ | | {{anchor|Hawk|Hawk}} || 18,000 || Only used [[aerial attack]]s. | ||
|- | |- | ||
| {{ | | {{anchor|Heartthrob|Heartthrob}} || 17,000 || Collected at least three [[Heart Container]]s in one match. | ||
|- | |- | ||
| {{ | | {{anchor|Heavy Damage|Heavy Damage}} || 28,000 || Cleared a stage with over 200% damage. | ||
|- | |- | ||
| {{ | | {{anchor|Item Pitcher|Item Pitcher}} || 10,000 || Cleared a stage by throwing an item. | ||
|- | |- | ||
| {{ | | {{anchor|Item Strike|Item Strike}} || 20,000 || Only used [[item]]s to attack. | ||
|- | |- | ||
| {{ | | {{anchor|Item Throw|Item Throw}} || 16,000 || Always threw items; never used them in any other way. | ||
|- | |- | ||
| {{ | | {{anchor|Jackpot|Jackpot}} || 3,330 || Cleared a stage with a multi-digit percentage comprised of the same digits (for example, 44% or 111%). | ||
|- | |- | ||
| {{anchor| | | {{anchor|Judo Master|Judo Master}} || 5,000 || Only KO'd opponents using [[throw]]s. | ||
|- | |- | ||
| {{ | | {{anchor|Kirby Ranks|Kirby Ranks}}<br>(JPN: ''Kirby Flash'') || 25,000 || Defeated the [[Kirby Team]] in the order in which they appeared. | ||
|- | |- | ||
| {{ | | {{anchor|Last Second (SSB)|Last Second}} || 8,000 || Cleared a stage with less than one second left. | ||
|- | |- | ||
| {{ | | {{anchor|Lucky 3|Lucky 3}} || 9,990 || Cleared a stage with 3:33 on the clock. | ||
|- | |- | ||
| {{anchor| | | {{anchor|Mew Catch|Mew Catch}}<br>(JPN: ''Mew Get'') || 15,000 || [[Mew]] was released from a Poké Ball at any moment during the match. A [[Clefairy]] emulating its effect does not count. | ||
|- | |- | ||
| {{anchor| | | {{anchor|Mystic|Mystic}} || 7,000 || Cleared a stage while on a [[revival platform]]. | ||
|- | |- | ||
| {{ | | {{anchor|No Damage (SSB)|No Damage}} || 15,000 || Cleared a stage without taking any damage. | ||
|- | |- | ||
| {{ | | {{anchor|No Damage Clear (SSB)|No Damage Clear}} || 400,000 || Cleared the entire 1P Game without taking any damage. | ||
|- | |- | ||
| {{anchor|No | | {{anchor|No Item|No Item}} || 1,000 || Never used an [[item]]. | ||
|- | |- | ||
| {{ | | {{anchor|No Miss|No Miss}} || 5,000 × the number of the cleared stage || Have not yet lost a stocked life in any stage of the 1P Game. This bonus is counted from the first stage onward, and the multiplier rises by one for each stage passed (×2 for the second stage, ×3 for the third stage, and so on). The bonus stops being given once the player dies and uses up a stock, and is not counted again throughout the rest of the game. | ||
|- | |- | ||
| {{ | | {{anchor|No Miss Clear (SSB)|No Miss Clear}} || 70,000 || Never lost a life in the entire 1P Game. This bonus can be lost at the end of [[1P Game]] as the "no miss" bonus stops being given once you die and use up a stock and is not counted again for the rest of the game. This bonus is only earned if the "no miss" bonus is done eleven times — once for all stages. | ||
|- | |- | ||
| {{ | | {{anchor|Normal Clear|Normal Clear}} || 210,000 || Cleared the 1P Game on Normal difficulty. | ||
|- | |- | ||
| {{ | | {{anchor|Pacifist|Pacifist}}<br>(JPN: ''Anti-War'') || 60,000 || Never damaged the opponent. | ||
|- | |- | ||
| {{anchor| | | {{anchor|Perfect|Perfect}} || 30,000 || Cleared the [[Break the Targets]] or [[Board the Platforms]] bonus stages. When clearing [[Race to the Finish (SSB)|Race to the Finish]] without taking damage, the player receives the "No Damage" bonus instead. | ||
|- | |- | ||
| {{ | | {{anchor|Pokémon Finish|Pokémon Finish}} || 11,000 || Cleared a stage through a [[Poké Ball]] Pokémon's attack. | ||
|- | |- | ||
| {{ | | {{anchor|Shooter|Shooter}} || 12,000 || Used only projectiles to attack. | ||
|- | |- | ||
| {{ | | {{anchor|Shield Breaker (SSB)|Shield Breaker}} || 8,000 || Broke an opponent's shield. | ||
|- | |- | ||
| {{ | | {{anchor|Single Move|Single Move}} || 8,000 || Only damaged opponents with one move. | ||
|- | |- | ||
| {{ | | {{anchor|Smash Mania|Smash Mania}} || 3,500 || Only knocked out opponents using [[smash attack]]s. | ||
|- | |- | ||
| {{ | | {{anchor|Smash-less|Smash-less}} || 5,000 || Cleared a stage without using a smash attack. | ||
|- | |- | ||
| {{ | | {{anchor|Special Move|Special Move}} || 5,000 || Used only [[special move]]s to attack. | ||
|- | |- | ||
| {{ | | {{anchor|Speedster|Speedster}} || 10,000 || Cleared a stage in under thirty seconds. | ||
|- | |- | ||
| {{ | | {{anchor|Speed Demon|Speed Demon}} || 80,000 || Cleared the 1P Game in under eight minutes. | ||
|- | |- | ||
| {{ | | {{anchor|Speed King|Speed King}} || 40,000 || Cleared the 1P Game in under twenty minutes. (Not given if [[#Speed Demon|Speed Demon]] is earned.) | ||
|- | |- | ||
| {{ | | {{anchor|Star Clear|Star Clear}} || 12,000 || Cleared a stage while under the effect of a [[Starman (item)|Starman]] or [[Hammer]]. | ||
|- | |- | ||
| {{ | | {{anchor|Star Finish|Star Finish}} || 10,000 || Cleared a stage via a [[Star KO]]. | ||
|- | |- | ||
| {{ | | {{anchor|Throw Down|Throw Down}}<br>(JPN: ''Throw Finish'') || 2,000 || Cleared a stage by using a throw. | ||
|- | |- | ||
| {{ | | {{anchor|Tornado Clear|Tornado Clear}} || 3,000 || The opponent was knocked out via the tornadoes in [[Hyrule Castle]]. | ||
|- | |- | ||
| {{ | | {{anchor|Trickster|Trickster}} || 11,000 || Star KO'd every member of a [[team]]. | ||
|- | |- | ||
| {{ | | {{anchor|True Friend|True Friend}} || 25,000 || Defeated the Mario Bros. without the player's ally taking damage or being KOd. | ||
|- | |- | ||
| {{ | | {{anchor|Vegetarian|Vegetarian}} || 9,000 || Ate at least three [[Maxim Tomato]]es in one match. | ||
|- | |- | ||
| {{ | | {{anchor|Very Easy Clear|Very Easy Clear}} || 70,000 || Cleared the 1P Game on Very Easy difficulty. | ||
|- | |||
| {{anchor|Very Hard Clear|Very Hard Clear}} || 350,000 || Cleared the 1P Game on Very Hard difficulty. | |||
|- | |||
| {{anchor|Yoshi Rainbow|Yoshi Rainbow}} || 50,000 || Knocked out the [[Yoshi Team]] in the order in which they appear. | |||
|} | |} | ||
==''[[Super Smash Bros. Melee]]''== | ==''[[Super Smash Bros. Melee]]''== | ||
There are 249 unique bonuses in ''Melee''. Earning every bonus at least once gives the player the Diskun trophy. | There are 249 unique bonuses in ''Melee''. Earning every bonus at least once gives the player the Diskun trophy. | ||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
! Name !! | ! Name !! Points Given !! Requirement | ||
|- | |- | ||
| {{ | | {{anchor|150% Damage|150% Damage}} || 1000 || Survived to over 150% damage in a single [[stock]]. Not valid in [[Team Battle]]s. Earned even if the hit that brought the player to 150% KO'd them. | ||
|- | |- | ||
| {{ | | {{anchor|200% Damage|200% Damage}} || 3000 || Survived to over 200% damage in a single stock. Same stipulations as other X% Damage bonuses. | ||
|- | |- | ||
| {{ | | {{anchor|250% Damage|250% Damage}} || 7000 || Survived to over 250% damage in a single stock. Same stipulations as other X% Damage bonuses. | ||
|- | |- | ||
| {{ | | {{anchor|300% Damage|300% Damage}} || 10000 || Survived to over 300% damage in a single stock. Same stipulations as other X% Damage bonuses. | ||
|- | |- | ||
| {{ | | {{anchor|350% Damage|350% Damage}} || 15000 || Survived to over 350% damage in a single stock. Same stipulations as other X% Damage bonuses. | ||
|- | |- | ||
| {{ | | {{anchor|Acrobat|Acrobat}} || 3000 || Did a [[midair jump]] during every air trip. | ||
|- | |- | ||
| {{ | | {{anchor|Adventure Clear|Adventure Clear}} || 50000 || Cleared [[Adventure mode]]. | ||
|- | |- | ||
| {{ | | {{anchor|Aerialist|Aerialist}} || 2500 || Never jumped from the ground; used only midair jumps. | ||
|- | |- | ||
| {{ | | {{anchor|All Aerial|All Aerial}} || 4000 || Used all standard [[aerial attack]]s at least once. | ||
|- | |- | ||
| {{ | | {{anchor|All Ground|All Ground}} || 6000 || Used all standard [[ground attack]]s at least once. | ||
|- | |- | ||
| {{ | | {{anchor|All on One|All on One}} || 20000 || Used all attacks except final blows on one enemy. | ||
|- | |- | ||
| {{ | | {{anchor|All-Star Clear|All-Star Clear}} || 50000 || Cleared [[All-Star mode]]. | ||
|- | |- | ||
| {{ | | {{anchor|All Variations|All Variations}} || 10000 || Used all attacks during the fight. | ||
|- | |- | ||
| {{ | | {{anchor|All Thumbs|All Thumbs}} || –1500 || Failed all attempted dash-grabs (4 minimum). | ||
|- | |- | ||
| {{ | | {{anchor|Ambler|Ambler}} || 2500 || [[Walking|Walked]] a lot. | ||
|- | |- | ||
| {{ | | {{anchor|Angelic|Angelic}} || 2000 || Ended the match while standing on a [[revival platform]]. | ||
|- | |- | ||
| {{ | | {{anchor|Assisted KO|Assisted KO}} || ×1500 || Enemy was KO'd by a stage hazard (such as an [[Arwing]] at [[Corneria]] or a car at [[Onett]]). | ||
|- | |- | ||
| {{ | | {{anchor|Avenger KO|Avenger KO}} || ×2500 || KO'd an opponent 5 seconds after he/she KO'ed them. | ||
|- | |- | ||
| {{ | | {{anchor|Backstabber|Backstabber}} || 2000 || Attacked from behind often (70% of the time). | ||
|- | |- | ||
| {{ | | {{anchor|Bank-Shot KO|Bank-Shot KO}} || ×3000 || KO'd an opponent with a [[reflect]]ed item. | ||
|- | |- | ||
| {{ | | {{anchor|Battering Ram|Battering Ram}} || 1500 || Used only battering items (3 or more). [[Hammer]]s also count. Picking up a container (Crate, Barrel, or Capsule) disables the bonus. | ||
|- | |- | ||
| {{ | | {{anchor|Beam Swordsman|Beam Swordsman}} || ×800 || KO'd a foe by using a [[Beam Sword]]. | ||
|- | |- | ||
| {{ | | {{anchor|Berserker|Berserker}} || 3500 || Used sixty attacks within one minute (on average). | ||
|- | |- | ||
| {{ | | {{anchor|Bird of Prey|Bird of Prey}} || 4000 || Only used aerial attacks. | ||
|- | |- | ||
| {{ | | {{anchor|Blind Eye|Blind Eye}} || 3000 || Was always hit from behind. | ||
|- | |- | ||
| {{ | | {{anchor|Bob-omb's Away|Bob-omb's Away}} || −500 || Got KO'd by a wandering [[Bob-omb]]. | ||
|- | |- | ||
| {{ | | {{anchor|Bob-omb Squad|Bob-omb Squad}} || ×2500 || Grabbed a Bob-omb just before it exploded without being hurt by it. | ||
|- | |- | ||
| {{ | | {{anchor|Bubble-Blast KO|Bubble-Blast KO}} || ×1200 || KO'd an opponent who was in a [[Hoop damage|hoop]]. | ||
|- | |- | ||
| {{ | | {{anchor|Bull's-eye KO|Bull's-eye KO}} || ×800 || KO'd an opponent with a shooting item. | ||
|- | |- | ||
| {{ | | {{anchor|Bully|Bully}} || –2000 || Only KO'd one specific enemy (3 KOs minimum). Not given in a two-player match, but given in team battles, even if there is only one opponent. | ||
|- | |- | ||
| {{ | | {{anchor|Bunny-Hood Blast|Bunny-Hood Blast}} || ×1200 || KO'd someone while wearing a [[Bunny Hood]]. | ||
|- | |- | ||
| {{anchor| | | {{anchor|Butterfingers|Butterfingers}} || –500 || Most grabs failed. | ||
|- | |- | ||
| {{ | | {{anchor|Button Holder|Button Holder}} || 4000 || Held down the A or B button for the entire match. | ||
|- | |- | ||
| {{ | | {{anchor|Button Masher|Button Masher}} || 700 || Pressed buttons twice as fast as the second-fastest presser. | ||
|- | |- | ||
| {{ | | {{anchor|Brawler|Brawler}} || 2000 || Only used direct attacks (as opposed to [[projectile]]s). | ||
|- | |- | ||
| {{ | | {{anchor|Capsule KO|Capsule KO}} || ×800 || KO'd an enemy with a [[Capsule]]. | ||
|- | |- | ||
| {{ | | {{anchor|Carrier KO|Carrier KO}} || ×800 || KO'd a foe with a [[Item#Container items|container]] item (other than a Capsule). | ||
|- | |- | ||
| {{ | | {{anchor|Celebi Catcher|Celebi Catcher}} || 8000 || [[Celebi]] appeared from a thrown [[Poké Ball]]. | ||
|- | |- | ||
| {{ | | {{anchor|Cement Shoes|Cement Shoes}} || 4000 || Never jumped in any way. | ||
|- | |- | ||
| {{ | | {{anchor|Center Stage|Center Stage}} || 2000 || Spent most of the time in the middle of the stage. | ||
|- | |- | ||
| {{anchor| | | {{anchor|Cheap KO|Cheap KO}} || ×500 || KO'd an enemy from behind. | ||
|- | |- | ||
| {{ | | {{anchor|Chuck Wagon|Chuck Wagon}} || 1500 || Used only throwing items (3 or more). | ||
|- | |- | ||
| {{ | | {{anchor|Classic Clear|Classic Clear}} || 50000 || Cleared {{SSBM|Classic Mode}}. | ||
|- | |- | ||
| {{ | | {{anchor|Clean Sweep|Clean Sweep}} || 5000 || Only used low attacks (such as [[down tilt]] or [[down smash]]). | ||
|- | |- | ||
| {{ | | {{anchor|Cliff Diver|Cliff Diver}} || 500 || After grabbing a [[ledge]], let go of it and fell. | ||
|- | |- | ||
| {{ | | {{anchor|Cliff Hanger|Cliff Hanger}} || 2000 || Hung off ledges several times before being KO'd. | ||
|- | |- | ||
| {{ | | {{anchor|Climactic Clash|Climactic Clash}} || x1200 || Hit the same enemy with progressively stronger blows (such as hitting with a neutral attack, then a tilt, and then a smash attack or a strong special attack). | ||
|- | |- | ||
| {{ | | {{anchor|Close Call|Close Call}} || 2000 || Threw an enemy just before he/she broke the [[grab]]. | ||
|- | |- | ||
| {{ | | {{anchor|Collector|Collector}} || 30000 || Snagged all trophies that appeared (Regular Matches). | ||
|- | |- | ||
| {{ | | {{anchor|Combo King|Combo King}} || 2500 || Used many combos (average combo counter being 2.5 or greater). | ||
|- | |- | ||
| {{ | | {{anchor|Compass Tosser|Compass Tosser}} || 3500 || Used all four [[throw]]s on enemies. | ||
|- | |- | ||
| {{ | | {{anchor|Connoisseur|Connoisseur}} || 3000 || Got every kind of [[food]] that appeared. | ||
|- | |- | ||
| {{ | | {{anchor|Continuation|Continuation}} || –20000 || Cleared a Regular Match by continuing. | ||
|- | |- | ||
| {{ | | {{anchor|Control Freak|Control Freak}} || 1000 || Tapped the [[Control Stick]] twice as fast as the second-fastest tapper. | ||
|- | |- | ||
| {{ | | {{anchor|Coward|Coward}} || –500 || Spent a long time away from opponents. | ||
|- | |- | ||
| {{ | | {{anchor|Crazy Hand KO|Crazy Hand KO}} || 80000 || Defeated [[Crazy Hand]] in Classic mode. Counts even if the player uses [[Debug Mode]] to autocomplete the stage once he appears. | ||
|- | |- | ||
| {{ | | {{anchor|Crowd Favorite|Crowd Favorite}} || 2500 || The [[crowd]] cheered for the player. | ||
|- | |- | ||
| {{ | | {{anchor|Cuddly Bear|Cuddly Bear}} || 2000 || Performed at least 3 grabs, but did not [[pummel]] or throw. | ||
|- | |- | ||
| {{ | | {{anchor|Dead-Weight KO|Dead-Weight KO}} || ×4000 || KO'd an opponent by throwing someone else at them. | ||
|- | |- | ||
| {{ | | {{anchor|Dedicated Specialist|Dedicated Specialist}} || 3100 || Only used one move, which was a special move. | ||
|- | |- | ||
| {{ | | {{anchor|Double KO|Double KO}} || ×2000 || KO'd two enemies with one attack. | ||
|- | |- | ||
| {{ | | {{anchor|Down, But Not Out|Down, But Not Out}} || 2000 || Fell all the way down but got back up the most in the match. | ||
|- | |- | ||
| {{ | | {{anchor|Eagle|Eagle}} || 1500 || Spent a lot of time in the air. | ||
|- | |- | ||
| {{ | | {{anchor|Edge Hog|Edge Hog}} || x2500 || Prevented an enemy from grabbing an edge [[Edge-hogging|by grabbing it first]]. | ||
|- | |- | ||
| {{ | | {{anchor|Elbow Room|Elbow Room}} || 2000 || Bumped into or pushed opponents a lot (overlaps opponents 1/30 or more of the time). | ||
|- | |- | ||
| {{ | | {{anchor|Environmental Hazard|Environmental Hazard}} || ×1000 || Got KO'd by a part of the [[stage]] environment. | ||
|- | |- | ||
| {{ | | {{anchor|Exceptional Aim|Exceptional Aim}} || 4000 || Hit with most attacks. | ||
|- | |- | ||
| {{ | | {{anchor|Face Planter|Face Planter}} || 1500 || Always landed face down. | ||
|- | |- | ||
| {{ | | {{anchor|Fall Guy|Fall Guy}} || –500 || Had the most falls ([[Versus Mode]]). | ||
|- | |- | ||
| {{ | | {{anchor|Falls|Falls}} || ×–500 || Counts each fall (Versus Mode). | ||
|- | |- | ||
| {{ | | {{anchor|Fighter Stance (Melee)|Fighter Stance}} || 500 || Ended match while taunting. | ||
|- | |- | ||
| {{ | | {{anchor|First Place|First Place}} || 1000 || Finished in first place in a VS. match. | ||
|- | |- | ||
| {{ | | {{anchor|First Strike|First Strike}} || 500 || Delivered the first attack of the match. | ||
|- | |- | ||
| {{ | | {{anchor|First to Fall|First to Fall}} || –1000 || First one to be KO'd after match began (VS. Mode). | ||
|- | |- | ||
| {{ | | {{anchor|Fists of Fury|Fists of Fury}} || 2500 || When grabbed, always pummeled, never threw. | ||
|- | |- | ||
| {{ | | {{anchor|Flame Thrower|Flame Thrower}} || 1600 || Got a 10 combo or higher with the [[Fire Flower]]. | ||
|- | |- | ||
| {{ | | {{anchor|Flipper KO|Flipper KO}} || ×2000 || KO'd enemy with a [[Flipper]]. | ||
|- | |- | ||
| {{ | | {{anchor|Flower Finish|Flower Finish}} || 1700 || Was [[flower]]ed when the match ended. | ||
|- | |- | ||
| {{ | | {{anchor|Flying Meteor|Flying Meteor}} || 4000 || Hit a [[tumble|reeling]] enemy with a [[Meteor Smash]]. | ||
|- | |- | ||
| {{ | | {{anchor|Floor Diver|Floor Diver}} || 1500 || Dropped through soft [[platform]]s often (about 12 times a minute). | ||
|- | |- | ||
| {{ | | {{anchor|Floored|Floored}} || 300 || Took a lot of damage (over 50%) from floors, such as the {{SSBM|Mute City}} track. | ||
|- | |- | ||
| {{ | | {{anchor|Foresight|Foresight}} || ×500 || Got [[Screen KO]]'d. | ||
|- | |- | ||
| {{ | | {{anchor|Freezie KO|Freezie KO}} || x2000 || KO'd an enemy with a [[Freezie]]. | ||
|- | |- | ||
| {{ | | {{anchor|Frequent Faller|Frequent Faller}} || –1000 || Had twice the Falls of whoever had the second-most (at least 3) (VS. Mode). | ||
|- | |||
| {{anchor|Friendly Foe|Friendly Foe}} || 3000 || Never pushed an opponent. | |||
|- | |- | ||
| {{ | | {{anchor|Full Power (Melee)|Full Power}} || 2000 || Ended the match with 0% damage. | ||
|- | |- | ||
| {{ | | {{anchor|Gardener Finish|Gardener Finish}} || 2000 || Put a flower on an enemy's head at match's end (timed matches only). | ||
|- | |- | ||
| {{ | | {{anchor|Giant Kirby KO|Giant Kirby KO}} || 10000 || Defeated [[Giant Kirby]] in Adventure mode. | ||
|- | |- | ||
| {{ | | {{anchor|Giant KO|Giant KO}} || ×600 || KO'd a foe while [[Super Mushroom|giant]]. | ||
|- | |- | ||
| {{ | | {{anchor|Giga Bowser KO|Giga Bowser KO}} || 100000 || Defeated [[Giga Bowser]] in Adventure mode. | ||
|- | |- | ||
| {{ | | {{anchor|Goomba KO|Goomba KO}} || ×100 || KO'd a [[Goomba]]. Stepping on them counts. | ||
|- | |- | ||
| {{ | | {{anchor|Gourmet|Gourmet}} || 2000 || Used only food items (3 or more). | ||
|- | |- | ||
| {{ | | {{anchor|Ground Pounded|Ground Pounded}} || ×500 || Got KO'd by landing on a damaging floor. | ||
|- | |- | ||
| {{ | | {{anchor|Hammer Throw|Hammer Throw}} || 1500 || Successfully dropped a [[Hammer]]. To do this, a player holding a Hammer must tumble (by either a hazard like [[Brinstar]]'s acid or an invincible enemy's attack) and drop it by pressing the Z Button on the frame he/she starts falling after the tumble. One of the hardest bonuses to earn in the game. | ||
|- | |- | ||
| {{ | | {{anchor|Hangman's KO|Hangman's KO}} || ×2000 || KO'd an opponent that was hanging from an edge. | ||
|- | |- | ||
| {{ | | {{anchor|Half-Minute Man|Half-Minute Man}} || 2500 || Beat the stage within 30 seconds. | ||
|- | |- | ||
| {{ | | {{anchor|Heartthrob (Melee)|Heartthrob}} || 2800 || Got 2 or more [[Heart Container]]s. | ||
|- | |- | ||
| {{ | | {{anchor|Heavy Damage (Melee)|Heavy Damage}} || 20000 || Survived to over 400% damage in a single stock. Same stipulations as other X% Damage bonuses. | ||
|- | |- | ||
| {{ | | {{anchor|Head Banger|Head Banger}} || 800 || Hit walls a lot (3 or more times a minute). | ||
|- | |- | ||
| {{ | | {{anchor|Headless Hammer|Headless Hammer}} || 2500 || Grabbed a broken Hammer. | ||
|- | |- | ||
| {{ | | {{anchor|Hobbyist|Hobbyist}} || 1000 || Got at least one [[trophy]] before the stage ended (Regular Matches). | ||
|- | |- | ||
| {{ | | {{anchor|Home-Run King|Home-Run King}} || ×600 || KO'd a foe using a [[Home-Run Bat]]. | ||
|- | |- | ||
| {{ | | {{anchor|Instant Poser|Instant Poser}} || ×100 || [[Taunt]]ed within one second after KOing an opponent. | ||
|- | |- | ||
| {{ | | {{anchor|In the Fray|In the Fray}} || 2000 || Average distance to foe was very small. | ||
|- | |- | ||
| {{ | | {{anchor|Immortal|Immortal}} || 5000 || Was never knocked off the stage. | ||
|- | |- | ||
| {{ | | {{anchor|Impervious|Impervious}} || 7000 || Never took damage. | ||
|- | |- | ||
| {{ | | {{anchor|Invincible Finish|Invincible Finish}} || 1200 || Ended match while being [[invincible]]. | ||
|- | |- | ||
| {{ | | {{anchor|Invincible KO|Invincible KO}} || ×800 || KO'd a foe while being [[Starman|invincible]]. | ||
|- | |- | ||
| {{ | | {{anchor|Invisible KO|Invisible KO}} || ×800 || KO'd a foe while being [[Cloaking Device|invisible]]. | ||
|- | |- | ||
| {{ | | {{anchor|Item Catcher|Item Catcher}} || ×1000 || Caught a thrown [[item]]. | ||
|- | |- | ||
| {{ | | {{anchor|Item Chucker|Item Chucker}} || 3000 || Attacked only by throwing items. | ||
|- | |- | ||
| {{ | | {{anchor|Item Collector|Item Collector}} || 4000 || Collected all items that appeared. | ||
|- | |- | ||
| {{ | | {{anchor|Item Hog|Item Hog}} || 4000 || Used at least 10 different kinds of items. | ||
|- | |- | ||
| {{ | | {{anchor|Item-less|Item-less}} || 1800 || Never used items. | ||
|- | |- | ||
| {{ | | {{anchor|Item Self-Destruct|Item Self-Destruct}} || –1000 || [[SD]]'d because of an item. | ||
|- | |- | ||
| {{ | | {{anchor|Item Smasher|Item Smasher}} || 3000 || Used only smash attacks with battering items. | ||
|- | |- | ||
| {{ | | {{anchor|Item Specialist|Item Specialist}} || 2000 || Only hit with item attacks. | ||
|- | |- | ||
| {{ | | {{anchor|Jackpot (Melee)|Jackpot}} || 1110 || Damage at end was composed of only one digit (such as 44% or 111%). | ||
|- | |- | ||
| {{ | | {{anchor|Juggler|Juggler}} || 1500 || Struck an enemy several times while keeping them airborne. | ||
|- | |- | ||
| {{ | | {{anchor|Kiss-the-Floor KO|Kiss-the-Floor KO}} || ×1000 || Launched an opponent onto a damaging floor for a KO. | ||
|- | |- | ||
| {{ | | {{anchor|Koopa KO|Koopa KO}} || ×200 || KO'd a [[Koopa]]. Knocking a Koopa into its shell does not count, nor does throwing a Koopa Shell off the screen; therefore this can only be achieved by a [[throw]] or a swallow by Yoshi or Kirby. | ||
|- | |- | ||
| {{ | | {{anchor|KO 64|KO 64}} || ×640 || KO'd an opponent with 64.x% damage. | ||
|- | |- | ||
| {{ | | {{anchor|KO Artist|KO Artist}} || 3000 || Had twice the KOs of whoever had the second-most (at least 3) (Versus Mode). | ||
|- | |- | ||
| {{ | | {{anchor|KO Master|KO Master}} || 1500 || Had the most KOs (Versus Mode). | ||
|- | |- | ||
| {{ | | {{anchor|KOs|KOs}} || ×500 || Counts each [[KO]] (Versus Mode). | ||
|- | |- | ||
| {{ | | {{anchor|Laser Marksman|Laser Marksman}} || 4000 || Hit with every blast from a [[Ray Gun]]. | ||
|- | |- | ||
| {{ | | {{anchor|Last Place|Last Place}} || –1000 || Finished in last place in time match (Versus Mode). | ||
|- | |- | ||
| {{ | | {{anchor|Last Second (Melee)|Last Second}} || 5000 || Finished a stage with one second left. | ||
|- | |- | ||
| {{ | | {{anchor|Lethal Weapon|Lethal Weapon}} || 7000 || Hit opponents using a wide variety of attacks. One way to get it is by using all aerial, smash, and special attacks on an enemy, without missing with any of those attacks. | ||
|- | |- | ||
| {{ | | {{anchor|Life on the Edge|Life on the Edge}} || ×800 || After being knocked off, grabbed an edge without using a [[double jump]]. | ||
|- | |- | ||
| {{ | | {{anchor|Like-Like KO|Like-Like KO}} || ×500 || KO'd a [[Like-Like]]. | ||
|- | |- | ||
| {{ | | {{anchor|Link Master|Link Master}} || 30000 || Defeated all five [[Link (SSBM)|Link]]s in Adventure mode. | ||
|- | |- | ||
| {{ | | {{anchor|Lost in Space|Lost in Space}} || 2000 || Spent at least 25% of the total match time in the magnifying glass. | ||
|- | |- | ||
| {{ | | {{anchor|Lost Luggage|Lost Luggage}} || 3000 || Spent time in a magnifying glass on all four sides of the screen. | ||
|- | |- | ||
| {{ | | {{anchor|Lucky Number Seven|Lucky Number Seven}} || 3000 || Finished a stage with :07 left. | ||
|- | |- | ||
| {{ | | {{anchor|Lucky Threes|Lucky Threes}} || 3330 || Finished a stage with 3:33 left. | ||
|- | |- | ||
| {{ | | {{anchor|Luigi KO|Luigi KO}} || 20 || Defeated [[Luigi (SSBM)|Luigi]] in Adventure mode. | ||
|- | |- | ||
| {{ | | {{anchor|Magnified Finish|Magnified Finish}} || 1000 || Ended the match while in a magnifying glass. | ||
|- | |- | ||
| {{ | | {{anchor|Marathon Man|Marathon Man}} || 2000 || [[Dashing|Ran]] a lot. | ||
|- | |- | ||
| {{ | | {{anchor|Mario Maniac|Mario Maniac}} || 8000 || Used only [[Mushroom]]s, [[Fire Flower]]s, and [[Starman|Starmen]]. | ||
|- | |- | ||
| {{anchor| | | {{anchor|Master of Disaster|Master of Disaster}} || –1000 || Had the most self-destructs (Versus Mode). | ||
|- | |- | ||
| {{anchor| | | {{anchor|Master of Suspense|Master of Suspense}} || 2500 || Surprised the crowd a lot (3 or more times a minute). | ||
|- | |- | ||
| {{ | | {{anchor|Materialist|Materialist}} || 100 || Spent the most time holding items of all players.* | ||
|- | |- | ||
| {{ | | {{anchor|Melee Master|Melee Master}} || 100000 || Cleared All-Star mode without using any of the Heart Containers. | ||
|- | |- | ||
| {{anchor| | | {{anchor|Merciful Master|Merciful Master}} || 3000 || Won without KOing anybody. | ||
|- | |- | ||
| {{ | | {{anchor|Metal Bros. KO|Metal Bros. KO}} || 8000 || KO'd the [[Metal Bros.]] in Adventure mode. | ||
|- | |- | ||
| {{anchor| | | {{anchor|Metal KO|Metal KO}} || ×800 || KO'd a foe while being [[metal]]. | ||
|- | |- | ||
| {{anchor| | | {{anchor|Meteor Clear|Meteor Clear}} || 3000 || Cleared a stage with a [[Meteor Smash]]. | ||
|- | |- | ||
| {{ | | {{anchor|Meteor Master|Meteor Master}} || 8000 || Knocked out every opponent using Meteor Smashes (minimum of 2). | ||
|- | |- | ||
| {{ | | {{anchor|Meteor Smash|Meteor Smash}} || ×800 || Knocked out a foe using a [[Meteor Smash]]. | ||
|- | |- | ||
| {{ | | {{anchor|Meteor Survivor|Meteor Survivor}} || ×2000 || Successfully recovered from a Meteor Smash. Does not necessarily need to be due to a Meteor Cancel. | ||
|- | |- | ||
| {{ | | {{anchor|Mew Catcher|Mew Catcher}} || 10000 || [[Mew]] appeared from a thrown [[Poké Ball]]. | ||
|- | |- | ||
| {{ | | {{anchor|Minimalist|Minimalist}} || 1500 || Spent the least time holding items of all players.* | ||
|- | |- | ||
| {{ | | {{anchor|Moment of Silence|Moment of Silence}} || 3000 || Took no damage for one minute. (Not given if Impervious is earned.) | ||
|- | |- | ||
| {{ | | {{anchor|Mr. Saturn Fan|Mr. Saturn Fan}} || 3000 || Only item used was [[Mr. Saturn]]. | ||
|- | |- | ||
| {{ | | {{anchor|Mrs. Saturn|Mrs. Saturn}} || 1500 || Held a specific Mr. Saturn for 30 seconds or more. | ||
|- | |- | ||
| {{ | | {{anchor|Mycologist|Mycologist}} || 2500 || Got 3 or more Mushrooms. | ||
|- | |- | ||
| {{ | | {{anchor|Mystic (Melee)|Mystic}} || 2000 || Ended the match while offscreen. | ||
|- | |- | ||
| {{ | | {{anchor|Never Look Back|Never Look Back}} || 5000 || Never changed directions. | ||
|- | |- | ||
| {{ | | {{anchor|No-Damage Clear (Melee)|No-Damage Clear}} || 300000 || Cleared {{SSBM|Classic Mode}}, [[Adventure Mode]], or [[All-Star Mode]] without taking any damage. | ||
|- | |- | ||
| {{ | | {{anchor|No Hurry|No Hurry}} || 1000 || Never dashed. Despite description of "Always walked; never ran.", can be earned alongside the Run, Don't Walk bonus if the player never moves at all. | ||
|- | |- | ||
| {{ | | {{anchor|No-Miss Clear (Melee)|No-Miss Clear}} || 10000 || Cleared all levels without losing a single life (Regular Matches). | ||
|- | |- | ||
| {{ | | {{anchor|No R 4 U|No R 4 U}} || 300 || Didn't press either L or R. | ||
|- | |- | ||
| {{ | | {{anchor|Octorok KO|Octorok KO}} || ×150 || KO'd an [[Octorok]]. | ||
|- | |- | ||
| {{ | | {{anchor|Offensive Artist|Offensive Artist}} || 2000 || Did twice the damage of whoever did the second-most (at least 300) (Versus Mode). | ||
|- | |- | ||
| {{ | | {{anchor|Offensive Master|Offensive Master}} || 1000 || Did the most [[damage]] (Versus Mode). | ||
|- | |- | ||
| {{ | | {{anchor|One-Two Punch|One-Two Punch}} || 1800 || Hit consecutively with an entire [[Neutral attack|neutral combo]]. | ||
|- | |- | ||
| {{ | | {{anchor|Opportunist|Opportunist}} || –1000 || Didn't attack for a time of 30 seconds. | ||
|- | |- | ||
| {{ | | {{anchor|Pacifist|Pacifist}} || 3000 || Never attacked, including misses. | ||
|- | |- | ||
| {{ | | {{anchor|Parasol Finish|Parasol Finish}} || 1600 || Was parachuting with the [[Parasol]] at match's end. | ||
|- | |- | ||
| {{ | | {{anchor|Paratroopa KO|Paratroopa KO}} || ×300 || KO'd a [[Koopa Paratroopa|Paratroopa]]. Like Koopas, reducing Paratroopas to a shell does not count. | ||
|- | |- | ||
| {{ | | {{anchor|Peaceful Warrior|Peaceful Warrior}} || 5000 || Never attacked, but didn't lose the match. | ||
|- | |- | ||
| {{ | | {{anchor|Perfect Aim|Perfect Aim}} || 10000 || Never missed (at least 8 attacks per minute). | ||
|- | |- | ||
| {{ | | {{anchor|Pitcher|Pitcher}} || 6000 || Fought with only grabs and throws. | ||
|- | |- | ||
| {{ | | {{anchor|Pokémon KO|Pokémon KO}} || ×1000 || KO'd a foe with a Poké Ball [[Pokémon]]. | ||
|- | |- | ||
| {{ | | {{anchor|Polar Bear KO|Polar Bear KO}} || ×800 || KO'd a [[Polar Bear]]. | ||
|- | |- | ||
| {{ | | {{anchor|Pose Breaker|Pose Breaker}} || ×800 || Hit a taunting opponent with a weak attack. | ||
|- | |- | ||
| {{ | | {{anchor|Poser|Poser}} || 2000 || Taunted often (6 or more times in one minute). | ||
|- | |- | ||
| {{ | | {{anchor|Poser KO|Poser KO}} || ×5000 || KO'd an opponent with a [[taunt]]. (Obviously, only {{SSBM|Luigi}} can earn this because he's the only character who has a hazardous taunt.) | ||
|- | |- | ||
| {{ | | {{anchor|Poser Poseur|Poser Poseur}} || ×500 || Taunted one second after someone else does. | ||
|- | |- | ||
| {{ | | {{anchor|Poser Power|Poser Power}} || ×700 || Attacked an opponent with a taunt. (Obviously, only Luigi can earn this.) | ||
|- | |- | ||
| {{ | | {{anchor|Power Shielder|Power Shielder}} || 5000 || [[Power shield]]ed at least 3 times in one minute. Reflecting a projectile does not count. | ||
|- | |- | ||
| {{ | | {{anchor|Pratfaller|Pratfaller}} || 1500 || Always landed face up. Not to be confused with [[Prat Falling]]. | ||
|- | |- | ||
| {{ | | {{anchor|Precise Aim|Precise Aim}} || 10000 || All attacks hit immediately after execution (that is, they all hit on the same frame the hitboxes appeared). | ||
|- | |- | ||
| {{ | | {{anchor|Predator|Predator}} || –1500 || Always attacked opponents with high damage. | ||
|- | |- | ||
| {{ | | {{anchor|Pummeler|Pummeler}} || 1500 || Did a lot of damage by [[pummel]]ing. | ||
|- | |- | ||
| {{ | | {{anchor|Punching Bag|Punching Bag}} || 100 || Got knocked back and forth by two enemies (at least 28% damage taken in one combo by opponents on opposite sides). | ||
|- | |- | ||
| {{ | | {{anchor|Quadruple KO|Quadruple KO}} || ×8000 || KO'd four opponents with one attack. | ||
|- | |- | ||
| {{ | | {{anchor|Quintuple KO|Quintuple KO}} || ×15000 || KO'd five opponents with one attack. | ||
|- | |- | ||
| {{ | | {{anchor|Quitter|Quitter}} || ×–1000 || Fell off the stage without using a double or triple jump to recover. | ||
|- | |- | ||
| {{anchor| | | {{anchor|Reciprocator|Reciprocator}} || ×2000 || Caught an item that an enemy threw and threw it back. | ||
|- | |- | ||
| {{anchor| | | {{anchor|ReDead KO|ReDead KO}} || ×300 || KO'd a [[ReDead]]. | ||
|- | |- | ||
| {{ | | {{anchor|Rock Climber|Rock Climber}} || 800 || Hung from edges at least 4 times in one minute. | ||
|- | |- | ||
| {{ | | {{anchor|Rock Steady|Rock Steady}} || 3000 || Did not fall down (that is, did not ever lie on the ground). | ||
|- | |- | ||
| {{ | | {{anchor|Rocket KO|Rocket KO}} || 5000 || Star KO'd all opponents on a team. | ||
|- | |- | ||
| {{ | | {{anchor|Run, Don't Walk|Run, Don't Walk}} || 6500 || Never walked (except for very small distances). | ||
|- | |- | ||
| {{ | | {{anchor|Sacrificial KO|Sacrificial KO}} || ×1500 || KO'd both an enemy and themselves with a single attack. | ||
|- | |- | ||
| {{ | | {{anchor|Saturn Ringer|Saturn Ringer}} || 4000 || Caught a Mr. Saturn thrown at the player. | ||
|- | |- | ||
| {{ | | {{anchor|Saturn Siblings|Saturn Siblings}} || 4000 || Got 3 or more (individual) Mr. Saturns. | ||
|- | |- | ||
| {{ | | {{anchor|Screw-Attack KO|Screw-Attack KO}} || ×2500 || Used a thrown [[Screw Attack]] to KO an enemy. | ||
|- | |- | ||
| {{ | | {{anchor|Screwed Up|Screwed Up}} || 2000 || Held a Screw Attack for 30 seconds or more. | ||
|- | |- | ||
| {{ | | {{anchor|SDs|[[Self-Destruct|SDs]]}} || ×–500 || Counts each self-destruct (Versus Mode). | ||
|- | |- | ||
| {{ | | {{anchor|Self-Destructor|Self-Destructor}} || –2000 || Had twice the self-destructs of whoever had the second-most (at least 3) (Versus Mode). | ||
|- | |- | ||
| {{ | | {{anchor|Shameful Fall|Shameful Fall}} || ×–1500 || At less than 50%, got KO'd by a foe with over 100% damage. | ||
|- | |- | ||
| {{ | | {{anchor|Shape Shifter|Shape Shifter}} || 1500 || Used only transformation items (3 or more). | ||
|- | |- | ||
| {{ | | {{anchor|Shattered Shield|Shattered Shield}} || ×–1000 || Got [[shield break|shield broken]]. | ||
|- | |- | ||
| {{ | | {{anchor|Shield Buster|Shield Buster}} || ×2500 || Broke an opponent's shield. | ||
|- | |- | ||
| {{ | | {{anchor|Shield Saver|Shield Saver}} || 500 || Dropped [[shield]] just before it broke (has 3 HP or less remaining). | ||
|- | |- | ||
| {{ | | {{anchor|Shield Stupidity|Shield Stupidity}} || ×–2000 || Broke the player's own shield. | ||
|- | |- | ||
| {{ | | {{anchor|Shooting Star|Shooting Star}} || 1500 || Ended match as a star (by being Star KO'd). | ||
|- | |- | ||
| {{ | | {{anchor|Shy Guy KO|Shy Guy KO}} || ×20 || KO'd a [[Shy Guy]] at the [[Yoshi's Story]] stage. | ||
|- | |- | ||
| {{ | | {{anchor|Skid Master|Skid Master}} || 1000 || Skidded at least 9 feet in one minute. | ||
|- | |- | ||
| {{ | | {{anchor|Smash-less|Smash-less}} || 1500 || Used no [[smash attack]]s. | ||
|- | |- | ||
| {{ | | {{anchor|Smash King|Smash King}} || 3000 || Used many smash attacks (50% or more of all hits). | ||
|- | |- | ||
| {{ | | {{anchor|Smash Maniac|Smash Maniac}} || 3500 || Used only smash attacks. | ||
|- | |- | ||
| {{ | | {{anchor|Sniper|Sniper}} || 2000 || Hit only with projectile attacks. | ||
|- | |- | ||
| {{ | | {{anchor|Solar Being|Solar Being}} || 800 || Was only ever Star KO'd. | ||
|- | |- | ||
| {{ | | {{anchor|Special KO|Special KO}} || ×800 || KO'd a foe by using a [[special attack]]. | ||
|- | |- | ||
| {{ | | {{anchor|Specialist|Specialist}} || 2200 || Used only [[special move]]s. | ||
|- | |- | ||
| {{ | | {{anchor|Spectator|Spectator}} || –2500 || Spent a long time on a slanted surface. | ||
|- | |- | ||
| {{ | | {{anchor|Speed Demon (Melee)|Speed Demon}} || 20000 || Cleared all levels very quickly. | ||
|- | |- | ||
| {{ | | {{anchor|Speedster (Melee)|Speedster}} || 10000 || Cleared all levels quickly. (Not given if Speed Demon is earned.) | ||
|- | |- | ||
| {{ | | {{anchor|Stale Moves|Stale Moves}} || –2000 || Used the same attack constantly. Defined as 40% or more of one's attacks being the same move, unless less than 16 attacks total were used or a single-move bonus is earned. | ||
|- | |- | ||
| {{ | | {{anchor|Stalker|Stalker}} || –1000 || In three-player matches, attacked one specific opponent 80% of the time. In four-player matches, attacked one specific opponent 66% of the time. Not given in a two-player match, but given in team battles, even if there is only one opponent. | ||
|- | |- | ||
| {{ | | {{anchor|Star KO|[[Star KO]]}} || x300 || Star KO'd the enemy. | ||
|- | |- | ||
| {{ | | {{anchor|Statue|Statue}} || 500 || Barely moved horizontally at all. | ||
|- | |- | ||
| {{ | | {{anchor|Stiff Knees|Stiff Knees}} || 300 || Never [[crouch]]ed. | ||
|- | |- | ||
| {{ | | {{anchor|Straight Shooter|Straight Shooter}} || 1500 || Used only shooting items (3 or more). | ||
|- | |- | ||
| {{ | | {{anchor|Super Scoper|Super Scoper}} || 2000 || Did 100% damage or more by firing a [[Super Scope]]. Can be earned by using multiple Super Scopes, as only one isn't enough to do 100% damage. | ||
|- | |- | ||
| {{anchor| | | {{anchor|Super Spy|Super Spy}} || ×800 || KO'd someone with a [[Motion-Sensor Bomb]]. | ||
|- | |- | ||
| {{ | | {{anchor|Sweeper|Sweeper}} || 2500 || Most attacks were low attacks. | ||
|- | |- | ||
| {{ | | {{anchor|Switzerland|Switzerland}} || 12000 || Never attacked (including misses) and never took any damage. | ||
|- | |- | ||
| {{ | | {{anchor|Target Master|Target Master}} || 30000 || Smashed all targets in [[Target Test]]. | ||
|- | |- | ||
| {{anchor| | | {{anchor|Throw Down (Melee)|Throw Down}} || 2500 || Cleared a stage with a throw. | ||
|- | |- | ||
| {{anchor| | | {{anchor|Timely KO|Timely KO}} || ×3500 || KO'd an enemy with less than five seconds left. | ||
|- | |- | ||
| {{ | | {{anchor|Tiny KO|Tiny KO}} || ×2500 || KO'd a foe while [[Poison Mushroom|tiny]]. | ||
|- | |- | ||
| {{anchor| | | {{anchor|Topi KO|Topi KO}} || ×200 || KO'd a [[Topi]]. | ||
|- | |- | ||
| {{anchor| | | {{anchor|Triple Items|Triple Items}} || 3000 || Used the same items three or more times in a row (such as three Fire Flowers). Earned even if just one kind of item is set on in a Melee. | ||
|- | |- | ||
| {{ | | {{anchor|Triple KO|Triple KO}} || ×4000 || KO'd three opponents with one attack. | ||
|- | |- | ||
| {{ | | {{anchor|Twinkle Toes|Twinkle Toes}} || 2500 || Succeeded on every attempt to absorb damage (such as [[tech]]s, Power Shielding, etc.). | ||
|- | |- | ||
| {{ | | {{anchor|Vegetarian (Melee)|Vegetarian}} || 1800 || Got 2 or more [[Maxim Tomato]]es. | ||
|- | |- | ||
| {{ | | {{anchor|Very-Hard Clear (Melee)|Very-Hard Clear}} || 200000 || Cleared Very Hard mode. | ||
|- | |- | ||
| {{anchor| | | {{anchor|Warp Star KO|Warp Star KO}} || ×1000 || KO'd a foe using a [[Warp Star]]. | ||
|- | |- | ||
| {{ | | {{anchor|Weight Lifter|Weight Lifter}} || 1500 || Frequently held heavy items. | ||
|- | |- | ||
| {{ | | {{anchor|Whipping Boy|Whipping Boy}} || –1500 || Trailed in points for the whole match. | ||
|- | |- | ||
| {{ | | {{anchor|Wimp|Wimp}} || 1500 || Used only recovery items (3 or more). | ||
|- | |- | ||
| {{ | | {{anchor|Wimpy KO|Wimpy KO}} || ×4000 || KO'd a foe with a weak attack. | ||
|- | |- | ||
| {{ | | {{anchor|Wire to Wire|Wire to Wire}} || 2000 || Led in points for the whole match. | ||
|- | |- | ||
| {{ | | {{anchor|World Traveler|World Traveler}} || 2000 || Got KO'd off all four sides of the screen. | ||
|} | |} | ||
Line 637: | Line 642: | ||
! Name !! Points Given !! Requirement | ! Name !! Points Given !! Requirement | ||
|- | |- | ||
| {{ | | {{anchor|Barrel Blast KO|Barrel Blast KO}} || ×300 || Used a Barrel to KO someone. | ||
|- | |- | ||
| {{ | | {{anchor|Crash & Burn|Crash & Burn}} || −500 || All Meteor Smashes missed. | ||
|- | |- | ||
| {{ | | {{anchor|Deflector|Deflector}} || 1000 || N/A | ||
|- | |- | ||
| {{ | | {{anchor|Green Shell Shooter|Green Shell Shooter}} || ×800 || Caused damage twice or more with a Green Shell. | ||
|- | |- | ||
| {{ | | {{anchor|Poolshark|Poolshark}} || ×300 || Threw one enemy into another. | ||
|- | |- | ||
| {{ | | {{anchor|Red Shell Shooter|Red Shell Shooter}} || ×400 || Caused damage 3 or more times with a Red Shell. | ||
|- | |- | ||
| {{ | | {{anchor|Ricochet Rifler|Ricochet Rifler}} || ×800 || Deflected shot hit an enemy. | ||
|} | |} | ||
===Notes=== | === Notes === | ||
*Because of a programming error in ''Melee'', the Materialist and Minimalist bonuses are reversed: Materialist is actually awarded when a player spent the least amount of time holding items, while Minimalist is awarded when a player spent the greatest amount of time holding items. | *Because of a programming error in ''Melee'', the Materialist and Minimalist bonuses are reversed: Materialist is actually awarded when a player spent the least amount of time holding items, while Minimalist is awarded when a player spent the greatest amount of time holding items. | ||
*The Bull's-eye KO bonus can also be earned with a character's own chargeable projectile attack, such as a fully charged [[Shadow Ball]] or [[Charge Shot]]. | *The Bull's-eye KO bonus can also be earned with a character's own chargeable projectile attack, such as a fully charged [[Shadow Ball]] or [[Charge Shot]]. | ||
*{{SSBM|Peach}} can earn the Parasol Finish bonus by using [[Peach Parasol|her own parasol]]; Samus, however, cannot earn the Screw-Attack KO bonus by using [[Screw Attack (move)|her up special to KO opponents]]. | *{{SSBM|Peach}} can earn the Parasol Finish bonus by using [[Peach Parasol|her own parasol]]; Samus, however, cannot earn the Screw-Attack KO bonus by using [[Screw Attack (move)|her up special to KO opponents]]. | ||
*Meteor smash-related bonuses are awarded if the move used contains a meteor smash hitbox anywhere at all, regardless of whether the foe was KO'd or even hit by it. For example, {{SSBM|Young Link}}'s down aerial counts whether the opponent was hit by the meteor hitbox or not, and Kirby's down throw counts, as even though the throw itself is not a meteor, the first nine hits are. [[Spike]]s don't award such bonuses, as by definition they are not detected as meteor smashes, and items appear to never count. | *Meteor smash-related bonuses are awarded if the move used contains a meteor smash hitbox anywhere at all, regardless of whether the foe was KO'd or even hit by it. For example, {{SSBM|Young Link}}'s down aerial counts whether the opponent was hit by the meteor hitbox or not, and Kirby's down throw counts, as even though the throw itself is not a meteor, the first nine hits are. [[Spike]]s don't award such bonuses, as by definition they are not detected as meteor smashes, and items appear to never count. | ||
*As Food and Maxim Tomatoes are considered '''food''' items in ''Melee'', the only way to get the Wimp bonus is by using three or more Heart Containers as the only items. Therefore, it always overlaps with the Heartthrob bonus. | |||
*As Food and Maxim Tomatoes are considered food | |||
*If the player performs a [[0-Second Melee]], it is possible for one character to be rewarded both the First Place and Last Place bonuses. | *If the player performs a [[0-Second Melee]], it is possible for one character to be rewarded both the First Place and Last Place bonuses. | ||
*If {{SSBM|Master Hand}} is used | *If {{SSBM|Master Hand}} is used via the [[Name Entry glitch]], he will get the Pacifist bonus even if he attacks. This occurs because the inputs for his attacks are not the same as other characters. | ||
*As Luigi's taunt meteor smashes opponents and is also the only taunt capable of KOing opponents, Poser KO always overlaps with the Meteor Smash bonus. | *As Luigi's taunt meteor smashes opponents and is also the only taunt capable of KOing opponents, Poser KO always overlaps with the Meteor Smash bonus. | ||
*The "Switzerland" bonus is a reference to [[wikipedia:Switzerland|the | *The "Switzerland" bonus is a reference to [[wikipedia:Switzerland|the actual country of the same name]], which has famously followed a strict policy of [[wikipedia:Neutrality (international relations)|total neutrality]] since 1815, the most famous use of this being the nation's neutrality in both World Wars. | ||
*The "Rocket KO" bonus is a reference to | *The "Rocket KO" bonus is a reference to [[bulbapedia:Team Rocket trio|Jessie, James and Meowth of Team Rocket]], who in the Pokemon anime, usually "blast off" with a little star in the sky. | ||
==''[[Super Smash Bros. Brawl]]''== | ==''[[Super Smash Bros. Brawl]]''== | ||
=== Solo Bonuses === | === Solo Bonuses === | ||
''[[Super Smash Bros. Brawl]]'' has no unique | ''[[Super Smash Bros. Brawl]]'' has no unique bonuses like those of the previous installments. Instead, the Classic mode's points are only determined by time remaining and damage. However, clearing the mode without losing any lives awards the player bonus points, as well as additional points for whichever difficulty they cleared it on. | ||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
! Name !! | ! Name !! Points Given !! Requirement | ||
|- | |- | ||
| Cleared On Easy || 10,000 || Cleared Classic or All-Star mode on Easy difficulty. | | Cleared On Easy || 10,000 || Cleared Classic or All-Star mode on Easy difficulty. | ||
Line 689: | Line 690: | ||
| Cleared Without Losing a Life || 10,000 || Never lost a stocked life in Classic or All-Star mode. | | Cleared Without Losing a Life || 10,000 || Never lost a stocked life in Classic or All-Star mode. | ||
|- | |- | ||
| Damage || | | Damage || 100''x'' || Dealt damage to an opponent; the total [[Damage Percentage|damage]] the player deals is multiplied by 100. If multiple enemies were faced, the total damage dealt to each is added together, before being multiplied by 100. | ||
|- | |- | ||
| Perfect! Level 1 || 1,000 || Got every target in [[Target Test|Target Smash!!]] Level 1. | | Perfect! Level 1 || 1,000 || Got every target in [[Target Test|Target Smash!!]] Level 1. | ||
Line 701: | Line 702: | ||
| Perfect! Level 5 || 100,000 || Got every target in Target Smash!! Level 5. | | Perfect! Level 5 || 100,000 || Got every target in Target Smash!! Level 5. | ||
|- | |- | ||
| Time Remaining || 30,000 || Cleared a stage in Classic mode with time remaining | | Time Remaining || 30,000 - 100''x'' || Cleared a stage in Classic mode with time remaining; a default of 30,000 points are given. This amount decreases by 100 for each second that the match continues. | ||
|- | |- | ||
| Used a Continue || -20,000 || Lost all stocked lives in Classic or All-Star mode and used a Continue. | | Used a Continue || -20,000 || Lost all stocked lives in Classic or All-Star mode and used a Continue. | ||
|} | |} | ||
[[Category:Single | [[Category:Single Player Modes]] | ||
[[Category:Lists]] | [[Category:Lists]] |