Editing List of SSBU Music (Other series)

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===Origin===
===Origin===
This track is a direct chiptune port of the music that would play in ''Wrecking Crew'' when [[Mario]] picked up a [[Golden Hammer]] and used it to his offense.
This track is a direct 8-bit port of the music that would play in ''Wrecking Crew'' when [[Mario]] picked up a [[Golden Hammer]] and used it to his offense.


===Composition & Arrangements===
===Composition & Arrangements===
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===Origin===
===Origin===
Returning from ''Super Smash Bros. 4'', this track is an original medley of music from various Famicom/NES games which have playable fighters in ''Smash''.
Returning from ''Super Smash Bros. 4'', this track is an original medley of music from various Famicom/NES games which have playable fighters in ''Smash''.
*The title theme from ''[[The Legend of Zelda]]''.
*The title theme from ''The Legend of Zelda''.
*"Temple" from ''[[Zelda II: The Adventure of Link]]''.
*"Temple" from ''Zelda II: The Adventure of Link''.
*"Fever" from ''{{b|Dr. Mario|game}}''.
*"Fever" from ''Dr. Mario''.
*"Brinstar" from ''{{b|Metroid|game}}''.
*"Brinstar" from ''Metroid''.
*The title theme from {{uv|Duck Hunt}}.
*The title theme from ''Duck Hunt''.
*"Jogging" from ''[[Punch-Out!!]]''.
*"Jogging" from ''Punch-Out!!''.
*"Underworld" from ''[[Kid Icarus]]''.
*"Underworld" from ''Kid Icarus''.
 
Interestingly, each tune in this medley has a remix in ''Super Smash Bros. Ultimate''.
Interestingly, each tune in this medley has a remix in ''Super Smash Bros. Ultimate''.


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===Origin===
===Origin===
This track is a direct chiptune port of the main theme from ''The Mysterious Murasame Castle''. The original track was heavily based off of Japanese folk music, and is renowned for using the Famicom Disk System's limited audio hardware to a high standard.
This track is a direct, 8-bit port of the main theme from ''The Mysterious Murasame Castle''. The original track was heavily based off of Japanese folk music, and is renowned for using the Famicom Disk System's limited audio hardware to a high standard.


===Composition & Arrangements===
===Composition & Arrangements===
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{{Infobox Music
{{Infobox Music
|name=Title Theme - 3D Hot Rally
|name=Title Theme - 3D Hot Rally
|universe={{uvm|Famicom Grand Prix}}
|universe={{uv|Mario}}
|debut=''Famicom Grand Prix II: 3D Hot Rally''
|debut=''Famicom Grand Prix II: 3D Hot Rally''
|arrangement=''Super Smash Bros. Brawl''
|arrangement=''Super Smash Bros. Brawl''
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===Origin===
===Origin===
This track is a remix of a music piece in Game Boy game ''X''. After finishing the tutorial at the beginning of ''X'', the player is warped to a tunnel that takes the player to the main game. This track is the theme that is heard inside that tunnel with a techno-inspired spin. This remix debuted in ''Brawl'' and was originally a [[Lylat Cruise]] track.
This track is a remix of a music piece in Game Boy game ''X''. After finishing the tutorial at the beginning of ''X'', the player is warped to a tunnel that takes the player to the main game. This track is the theme that is heard inside that tunnel with a techno-inspired spin. This remix debuted in ''Brawl''.
===Composition & Arrangements===
===Composition & Arrangements===
Source: X
Source: X
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}}
===Origin===
===Origin===
Another remix of the Tunnel Scene theme from the DSiWare sequel to ''X'', known as ''X-Scape'' in the Americas. This was originally a [[Orbital Gate Assault]] track.
Another remix of the Tunnel Scene theme from the DSiWare sequel to ''X'', known as ''X-Scape'' in the Americas.


===Composition & Arrangements===
===Composition & Arrangements===
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===Origin===
===Origin===
This track is a synthpop and acoustic remix of [[Lip|Lip the Flower Fairy]]'s theme music from ''Panel De Pon''. Outside of Japan, the game was localized into {{s|mariowiki|''Tetris Attack''}}, and the track was used only in the tutorial. This remix debuted in ''Brawl''.
In ''Panel de Pon'', whenever [[Lip|Lip the Flower Fairy]] was on-screen with significance to the game, she would have a special music theme play alongside her. This track is a synth and acoustic guitar-based remix of said music. Outside of Japan, the game was localized into {{s|mariowiki|''Tetris Attack''}}, and the track was used only in the tutorial. This remix debuted in ''Brawl''.


===Composition & Arrangements===
===Composition & Arrangements===
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===Origin===
===Origin===
An arrangement of the Bath theme from ''Nintendogs''. The beginning of the song includes a small section of the "Walking the Dog" themes from ''nintendogs + cats''. The instrumentation is similar to the original's acoustic style, but with background vocals, heavier percussion, synths, and an extended refrain not found in the original. <!-- Wrote "Walking the Dog" themes, plural, due to existing 3 variations (Day, Evening and Night), same song, different instrumentation. -->
An arrangement of the Bath theme from ''Nintendogs''. The instrumentation is similar to the original's acoustic style, but with background vocals, heavier percussion, synths, and an extended refrain not found in the original.


===Composition & Arrangements===
===Composition & Arrangements===
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}}
}}
===Origin===
===Origin===
An arrangement of the regular battle theme in ''Baten Kaitos Origins'', a game developed by Monolith Soft. This song was rearranged by its original composer, Motoi Sakuraba. It is very similar to the original, including the use of a violin as the lead, but includes more dramatic instrumentation and a solo. Despite the original song title being written as "The valedictory elegy" (and was reflected as such in ''for 3DS and Wii U''), the song title in ''Ultimate'' is now more conventionally capitalized by the first letter of all words.
An arrangement of the regular battle theme in ''Baten Kaitos Origins'', a game developed by Monolith Soft. This song was rearranged by its original composer, Motoi Sakuraba. It is very similar to the original, including the use of a violin as the lead, but includes more dramatic instrumentation and a solo.


===Composition & Arrangements===
===Composition & Arrangements===
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===Origin===
===Origin===
In Japan, a [[Nintendo DS]] game called ''Shaberu! DS Oryōri Navi'' was released to serve as a food recommendation and cookbook service. In [[NTSC]] regions, the game's sequel is known as ''{{s|wikipedia|Personal Trainer: Cooking}}'', while in PAL versions, it is called ''Cooking Guide: Can't Decide What to Eat?''. The main melody of the song is the title theme named ''Welcome to "Bistro Pierre"'' accordingly to the ''Touch! Generations Soundtrack''. The song begins with the jingle that plays before starting to cook while the Chef's voice says "Let's have a Brawl!" in Japanese in a similar fashion to the original game; later on, the title theme is interrupted by the western recipe theme while the Chef reads out loud the steps of a recipe alongside chopping, frying, and other cooking related sound effects before the title theme resumes playing and loops. This remix returns from ''Brawl'' after not being included in ''SSB4''. This song was rearranged by its original composer, Toshiyuki Sudo.
In Japan, a [[Nintendo DS]] game called ''Shaberu! DS Oryōri Navi'' was released to serve as a food recommendation and cookbook service. In [[NTSC]] regions, the game's sequel is known as ''{{s|wikipedia|Personal Trainer: Cooking}}'', while in PAL versions, it is called ''Cooking Guide: Can't Decide What to Eat?''. The music itself originally played on the title screen of the game. This remix returns from ''Brawl'' after not being included in ''SSB4''. This song was rearranged by its original composer, Toshiyuki Sudo.


===Composition & Arrangements===
===Composition & Arrangements===
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===Origin===
===Origin===
A high-tempo house style arrangement of the Wii Shop Channel main theme that incorporates the Mii Channel theme after one loop. The primary instrumentation consists of brass, vibraphone, and steel drums.
A high-tempo, drum-and-bass style arrangement of the Wii Shop Channel main theme that also includes an arrangement of the Mii Channel theme. The primary instrumentation consists of brass, vibraphone, and steel drums.


===Composition & Arrangements===
===Composition & Arrangements===
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Source: Wii Play
Source: Wii Play


Composition and arrangement Copyright Nintendo
Composition and arrangements Copyright Nintendo


Japanese title: {{ja|牛ダッシュ|Ushi Dasshu}}, ''Cow Dash''
Japanese title: {{ja|牛ダッシュ|Ushi Dasshu}}, ''Cow Dash''
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}}
===Origin===
===Origin===
This song is taken directly from ''{{s|nwiki|Wii Sports Resort}}'' and it is played during the title screen and the main menu screen. ''Wii Sports Resort'' features 3 different variations of the theme: when the game is played for the first time, the subsequent playthroughs of the game and after returning to the main menu, with all of them featuring a sub-track when accessing settings. The version featured in ''Smash Bros.'' is the second variation, possibly due to being the version more likely to hear on the title screen.
This song is taken directly from ''{{s|nwiki|Wii Sports Resort}}'' and it is played during the title screen.
 
===Composition & Arrangements===
===Composition & Arrangements===
Source: Wii Sports Resort
Source: Wii Sports Resort
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}}
===Origin===
===Origin===
A funky, bass-focused remix of the title theme of ''Wii Sports Resort'', featuring a lead electric guitar and with accompanying synths. The arrangement also includes portions of the results theme for the power cruising mode. Additionally, the "Start Grid Fanfare" jingle that plays before starting a race in Grand Prix and VS modes in ''Mario Kart 7'' plays at the beginning, a nod to the fact that this theme plays in the two Wuhu Island inspired race tracks, {{s|mariowiki|Wuhu Loop}} and {{s|mariowiki|Maka Wuhu}} (In PAL regions, the race tracks are called ''Wuhu Island Loop'' and ''Wuhu Mountain Loop'' respectively).
A funky, bass-focused remix of the title theme of ''Wii Sports Resort'', featuring a lead electric guitar and with accompanying synths. The arrangement also includes portions of the results theme for the power cruising mode.


===Composition & Arrangements===
===Composition & Arrangements===
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*Purchase from the [[Shop]] for 300 [[gold]].
*Purchase from the [[Shop]] for 300 [[gold]].
*Obtain as a random drop from {{SSBU|Classic Mode}}.
*Obtain as a random drop from {{SSBU|Classic Mode}}.
===Trivia===
Neither of the two ''Glory of Heracles'' spirits feature this song in their spirit battles despite this song returning.
{{clr}}
{{clr}}


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===Origin===
===Origin===
This song plays during Trial Mode in ''Jam with the Band'', the European localization of ''Daigasso! Band Brothers DX''. This song was initially featured on the original ''Daigasso! Band Brothers'' release before being arranged for ''DX''.
This song plays during Trial Mode in ''Jam with the Band'', the European localization of ''Daigasso! Band Brothers DX''.
 
===Composition & Arrangements===
===Composition & Arrangements===
Source: Jam with the Band
Source: Jam with the Band
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===Origin===
===Origin===
This song is played in the Monkey Watch stage in ''Rhythm Heaven Fever''. It is technically an unique arrangement to ''Super Smash Bros.'', as the song features clapping throughout and seamlessly loops back to the start.
This song is played in the Monkey Watch stage in ''Rhythm Heaven Fever''. In a unique arrangement for ''Super Smash Bros.'', the song features clapping throughout and seamlessly loops back to the start.


===Composition & Arrangements===
===Composition & Arrangements===
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===Origin===
===Origin===
An arrangement of the daytime theme from ''{{s|wikipedia|Tomodachi Life}}'' and the daytime theme from ''{{s|wikipedia|Tomodachi Collection}}''. In ''SSB4'', this track was titled '''"Tomodachi Life"'''; "Afternoon on the Island" is a translation of the Japanese title given on the ''Tomodachi Collection Platinum Soundtrack''. The tracks here are very faithful to the original arrangements, with light, synthesized instrumentation.
An arrangement of the daytime theme from ''{{s|wikipedia|Tomodachi Life}}'' and the daytime theme from ''{{s|wikipedia|Tomodachi Collection}}''. In ''SSB4'', this track was titled '''"Tomodachi Life"'''. The tracks here are very faithful to the original arrangements, with light, synthesized instrumentation.


===Composition & Arrangements===
===Composition & Arrangements===
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===Origin===
===Origin===
A medley of various themes from ''Find Mii'' and ''Find Mii II''. In order, it goes through the title theme from ''Find Mii'' (albeit at a speed similar to ''Find Mii'''s ending theme), the title theme from ''Find Mii II'', "Fight On, Heroes!" (the second battle theme from ''Find Mii''), and "Save the World, Heroes!" (the second battle theme from ''Find Mii II''). The first two songs will only ever play once, as the track itself always loops back to "Fight On, Heroes!". Like the original songs, the track has an orchestral style, with this remix introducing heavy percussion.
A medley of various themes from ''Find Mii'' and ''Find Mii II''. In order, it goes through the title theme from ''Find Mii'', the title theme from ''Find Mii II'', "Fight On, Heroes!" (the second battle theme from ''Find Mii''), and "Save the World, Heroes!" (the second battle theme from ''Find Mii II''). Like the original songs, the track has an orchestral style, with this remix introducing heavy percussion.


===Composition & Arrangements===
===Composition & Arrangements===
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Japanese title: {{ja|すれちがい伝説 / すれちがい伝説II メドレー|Surechigai Densetsu / Surechigai Densetsu II Medorē}}, ''Passing Legend / Passing Legend II Medley''
Japanese title: {{ja|すれちがい伝説 / すれちがい伝説II メドレー|Surechigai Densetsu / Surechigai Densetsu II Medorē}}, ''Passing Legend / Passing Legend II Medley''
===Trivia===
In the PAL versions of ''Ultimate'', this track is called ''StreetPass Quest / StreetPass Quest II Medley'', referring to the two games' titles in those regions.


===Other uses===
===Other uses===
This track was used in the {{SSBU|Mii Fighter}}s' character trailer on the official website.
This track was used in the {{SSBU|Mii Fighter}}s' character trailer on the official website.
===Trivia===
In the PAL versions of ''Ultimate'', this track is called ''StreetPass Quest / StreetPass Quest II Medley'', referring to the two games' titles in those regions.
{{clr}}
{{clr}}


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===Origin===
===Origin===
An arrangement of the theme of the same name from ''Find Mii II'', associated with the Dark Lord, the final boss of the quest (and by extension, the [[Dark Emperor]], the Dark Lord's upgraded form and final boss of ''Find Mii II'''s secret quest). The song has an orchestral rock style with backing synths and was rearranged by its original composer, Daisuke Matsuoka.
An arrangement of the theme of the same name from ''Find Mii II'', associated with the [[Dark Emperor]]. The song has an orchestral rock style with backing synths and was rearranged by its original composer, Daisuke Matsuoka.


===Composition & Arrangements===
===Composition & Arrangements===
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===Origin===
===Origin===
A remix of the theme that plays during the first two boss fights in ''Sakura Samurai: Art of the Sword''. The first half plays like a remastered version of the original theme, with traditional Japanese instrumentation, while the second half adds dubstep effects followed by a short remix of the town theme. At the beginning of the remix, the chord that plays at the start of a stage in ''Sakura Samurai'' can be heard. This song was rearranged by Toshiyuki Sudo, one of the composers for ''Sakura Samurai: Art of the Sword''.
A remix of the theme that plays during the first two boss fights in ''Sakura Samurai: Art of the Sword''. The first half plays like a remastered version of the original theme, with traditional Japanese instrumentation, while the second half adds dubstep effects followed by a short remix of the town theme. At the beginning of the remix, the chord that plays at the start of a stage in ''Sakura Samurai'' can be heard. This song was rearranged by Toshiyuki Sudo, one of the composers for ''Sakura Samuari: Art of the Sword''.


===Composition & Arrangements===
===Composition & Arrangements===
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}}
===Origin===
===Origin===
A track taken directly from ''{{s|nwiki|Wii Party U}}''. Despite the name, this track does not actually play during the results announcement in that game. Instead, it plays during the House Party games "Name That Face" and "Sketchy Situation". While only the main version of the theme is featured in ''Smash Bros.'', ''Wii Party U'' features a piano arrangement that plays while waiting for the player to present the photo or drawing that the game asks for in its respective game.
A track taken directly from ''{{s|nwiki|Wii Party U}}''. Despite the name, this track does not actually play during the results announcement in that game. Instead, it plays during the House Party games "Name That Face" and "Sketchy Situation".


===Composition & Arrangements===
===Composition & Arrangements===
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}}
}}
===Origin===
===Origin===
This is a remixed medley of two tracks from the Nintendo 3DS turn-based strategy game ''Code Name: S.T.E.A.M.''; it begins with the battle theme of the same name before transitioning into the game's credits theme, "Agents of S.T.E.A.M.". Much like the source material, this remix has an orchestrated metal approach. The rearrangement was provided by Yoshito Sekigawa, the audio director and lead composer of ''Code Name: S.T.E.A.M.''
This is a remixed medley of two tracks from the Nintendo 3DS turn-based strategy game ''Code Name: S.T.E.A.M.''; it begins with the battle theme of the same name before transitioning into the game's credits theme, "Agents of S.T.E.A.M.". Much like the source material, this remix has an orchestrated metal approach. The rearrangement was provided by the game's original composer, Yoshito Sekigawa.


===Composition & Arrangements===
===Composition & Arrangements===
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|name=MEGALOVANIA
|name=MEGALOVANIA
|universe={{uvm3|Undertale}}
|universe={{uvm3|Undertale}}
|debut=''{{iw|wikipedia|Undertale}}''<br>''[[wikibound:EarthBound hacks and fangames#EarthBound: The Halloween Hack|EarthBound: The Halloween Hack]]''
|debut=''{{iw|wikipedia|Undertale}}''
|arrangement=''Super Smash Bros. Ultimate''
|arrangement=''Super Smash Bros. Ultimate''
|availability=Downloadable
|availability=Downloadable
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===Origin===
===Origin===
This track plays in ''Undertale'', during the battle against [[Sans]] at the end of the game if the player chooses to slaughter the underground's population. It is only available upon purchasing the Sans {{SSBU|Mii Gunner}} costume.  
This track plays in ''Undertale'', during the battle against [[Sans]] at the end of the game if the player chooses to slaughter the underground's population. It is only available upon purchasing the Sans {{SSBU|Mii Gunner}} costume. The song has a very similar opening to that of the original, but the second measure is cut. Much of the original's instrumentation and melody is retained, but some occasional differences in key and less emphasis on synth and chiptune instruments give it a more fleshed-out feel. It also adds an orchestral segment near the middle of the loop, as well as a guitar solo near the end. Said guitar solo incorporates the leitmotifs of ''Heartache'' (resembling its rendition in ''ASGORE'', where it is in 4/4 time instead of 3/4) and ''Bonetrousle'' (resembling its rendition in the unused ''Song That Might Play When You Fight Sans'', where the notes are slightly different); they are the boss themes for Sans’s friend Toriel and Sans's brother Papyrus respectively. It was composed and arranged by the franchise's creator and main composer, {{s|wikipedia|Toby Fox}}.
 
The song has a very similar opening to that of the original, but the second measure is cut. Much of the original's instrumentation and melody is retained, but some occasional differences in key and less emphasis on synth and chiptune instruments give it a more fleshed-out feel.  
 
It also adds an orchestral segment near the middle of the loop, as well as a guitar solo near the end. Said guitar solo incorporates the leitmotifs of "Heartache" (resembling its rendition in "ASGORE", where it is in 4/4 time instead of 3/4) and "Bonetrousle" (resembling its rendition in the unused "Song That Might Play When You Fight Sans", where the notes are slightly different); they are the boss themes for Sans’s friend and possible love interest Toriel and Sans's brother Papyrus respectively. It was composed and arranged by the franchise's creator and main composer, {{s|wikipedia|Toby Fox}}.


===Composition & Arrangements===
===Composition & Arrangements===
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===Trivia===
===Trivia===
*''MEGALOVANIA'' is the first music track in the ''Smash'' series to originate in fanmade content. The song first appeared in Toby Fox's fan hack of ''{{b|EarthBound|game}}'', titled ''[[wikibound:EarthBound hacks and fangames#EarthBound: The Halloween Hack|The Halloween Hack]]''; it was not named in-game, but in Toby Fox's personal notes, it was named "Megalovania", as he initially intended to use the similarly-titled "Megalomania" from [[Square Enix]]'s 1994 RPG ''{{iw|wikipedia|Live A Live}}''.  
*''MEGALOVANIA'' is the first music track in the ''Smash'' series to originate in fanmade content. The song first appeared in Toby Fox's fan hack of ''{{b|EarthBound|game}}'', titled ''[[wikibound:EarthBound hacks and fangames#EarthBound: The Halloween Hack|The Halloween Hack]]''; it was not named in-game, but in Toby Fox's personal notes, it was named "Megalovania".
*''MEGALOVANIA'' is the first music track in the ''Smash'' series composed by a competitive ''Super Smash Bros.'' player. Toby Fox [https://www.youtube.com/watch?v=Nzh3NUO4szE competed] in ''[[Super Smash Bros. Melee]]'' under the tag Radiation.
*''MEGALOVANIA'' is the first music track in the ''Smash'' series composed by a competitive ''Super Smash Bros.'' player. Toby Fox [https://www.youtube.com/watch?v=Nzh3NUO4szE competed] in ''[[Super Smash Bros. Melee]]'' under the tag Radiation.
*''MEGALOVANIA'' is the second remix in the ''Smash'' series to be handled by a Western composer, the first being ''{{SSBUMusicLink|Banjo-Kazooie|Spiral Mountain}}'' from {{uv|Banjo-Kazooie}}, rearranged by original composer Grant Kirkhope. Coincidentally, both songs were added in the 5.0.0 update and were rearranged by their original composers.
*''MEGALOVANIA'' is the second remix in the ''Smash'' series to be handled by a Western composer, the first being ''{{SSBUMusicLink|Banjo-Kazooie|Spiral Mountain}}'' from {{uv|Banjo-Kazooie}}, rearranged by original composer Grant Kirkhope. Coincidentally, both songs were added in the 5.0.0 update and were rearranged by their original composers.
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==Trivia==
==Trivia==
*Three music tracks that appeared in previous entries do not return in ''Ultimate'':
*The original versions of ''{{SSBMMusicLink|Balloon Fight}}'' and ''{{SSB4MusicLink|Nintendo|Opening Theme / Select (Wii Sports)}}'', as well as ''Brawl''{{'}}s ''{{SSBBMusicLink|Nintendo|Famicom Medley}}'' are the only miscellaneous tracks not included in ''Ultimate''.
**''{{MeleeMusic|Balloon Fight}}'' - Original version
**''{{SSBBMusicLink|Nintendo|Famicom Medley}}'' - ''Brawl'' remix
**''{{SSB4MusicLink|Nintendo|Opening Theme / Select (Wii Sports)}}'' - Original version
*The music from the ''Culdcept'' series, ''Soma Bringer'', and ''Style Savvy: Styling Star'' are owned by organizations other than the owner of the IPs. This trait is shared with the music from ''Sonic the Hedgehog'', ''Sonic the Hedgehog 2'', ''Xenoblade Chronicles 2'' and the ''Dragon Quest'' series.
*The music from the ''Culdcept'' series, ''Soma Bringer'', and ''Style Savvy: Styling Star'' are owned by organizations other than the owner of the IPs. This trait is shared with the music from ''Sonic the Hedgehog'', ''Sonic the Hedgehog 2'', ''Xenoblade Chronicles 2'' and the ''Dragon Quest'' series.
**Counting songs cut from ''Ultimate'', this trait is also shared with "{{SSBBMusicLink|Kirby|Checker Knights}}", "{{SSBBMusicLink|Pikmin|Ai no Uta}}", "{{SSBBMusicLink|Pikmin|Ai no Uta (French Version)}}, and "{{SSBBMusicLink|Pikmin|Tane no Uta}}".
**Counting songs cut from ''Ultimate'', this trait is also shared with "{{SSBBMusicLink|Kirby|Checker Knights}}", "{{SSBBMusicLink|Pikmin|Ai no Uta}}", "{{SSBBMusicLink|Pikmin|Ai no Uta (French Version)}}, and "{{SSBBMusicLink|Pikmin|Tane no Uta}}".
*Eleven tracks appear in Mii Fighter showcase videos, but don't appear in-game.
*There are many music tracks that appear in Mii Fighter showcase videos, but don't appear in-game.
**"[https://youtu.be/k2g5xFo0JNU/ Town Stages]" from ''{{s|wikipedia|Ganbare Goemon! Karakuri Dōchū}}'' plays in the [[Goemon]] reveal.
**"[https://youtu.be/k2g5xFo0JNU/ Town Stages]" from ''{{s|wikipedia|Ganbare Goemon! Karakuri Dōchū}}'' plays in the [[Goemon]] reveal.
**"[https://www.youtube.com/watch?v=kJCzhN2d8sQ Beginning (VF2)]" from ''{{s|wikipedia|Virtua Fighter 2}}'' plays in the [[Akira]] and [[Jacky]] reveal.
**"[https://www.youtube.com/watch?v=kJCzhN2d8sQ Beginning (VF2)]" from ''{{s|wikipedia|Virtua Fighter 2}}'' plays in the [[Akira]] and [[Jacky]] reveal.
**"[https://www.youtube.com/watch?v=K892qn3U524 Ezio’s Family]" from ''{{s|wikipedia|Assassin's Creed II}}'' plays in the [[Altaïr]] reveal.
**"[https://www.youtube.com/watch?v=K892qn3U524 Ezio’s Family]" from ''{{s|wikipedia|Assassin's Creed II}}'' plays in the [[Altaïr]] reveal.
**"[https://www.youtube.com/watch?v=_yGpoRbwe4s Fallout 4 Main Theme]" from ''{{s|wikipedia|Fallout 4}}'' plays in the [[Vault Boy]] reveal.
**"[https://www.youtube.com/watch?v=_yGpoRbwe4s Fallout 4 Main Theme]" from ''{{s|wikipedia|Fallout 4}}'' plays in the [[Vault Boy]] reveal.
**"[https://www.youtube.com/watch?v=2sCUvETgbWk Symphonic Druaga]", a medley arrangement of music from ''{{s|wikipedia|The Tower of Druaga}}'', and originally from ''[[wikipedia:Taiko no Tatsujin|Taiko no Tatsujin Wii: Do-Don to Nidaime!]]'', plays in the [[Gil]] reveal.
**"[https://www.youtube.com/watch?v=lkIDtsFE3Y4 Grand Prix Battle Stage - Central]" from ''{{s|wikipedia|Super Bomberman R}}'' plays in the [[Bomberman]] reveal.
**"[https://www.youtube.com/watch?v=lkIDtsFE3Y4 Grand Prix Battle Stage - Central]" from ''{{s|wikipedia|Super Bomberman R}}'' plays in the [[Bomberman]] reveal.
**"[https://www.youtube.com/watch?v=ThXV6T-Pq9k N.M.H.]" from ''{{iw|wikipedia|No More Heroes|video game}}'' plays in the [[Travis]] reveal.
**"[https://www.youtube.com/watch?v=ThXV6T-Pq9k N.M.H.]" from ''{{iw|wikipedia|No More Heroes|video game}}'' plays in the [[Travis]] reveal.
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**The placement of the ''Wii Sports Club'' tracks is based on the release date of the retail version of the game, being July 2014, rather than the downloadable versions, which were released between October 2013 and June 2014.
**The placement of the ''Wii Sports Club'' tracks is based on the release date of the retail version of the game, being July 2014, rather than the downloadable versions, which were released between October 2013 and June 2014.
**''Floral Fury'' was placed after ''Frontier Battle'', despite ''Cuphead'' being released in 2017 and ''Dillon's Dead-Heat Breakers'' in 2018. This may have been be due to the Japanese version of ''Cuphead'' being released in 2019, as the game was only available in English at launch; however, ''Undertale'' is placed as a 2015 title despite its initial self-published release also being English-only. This was remedied in an update.
**''Floral Fury'' was placed after ''Frontier Battle'', despite ''Cuphead'' being released in 2017 and ''Dillon's Dead-Heat Breakers'' in 2018. This may have been be due to the Japanese version of ''Cuphead'' being released in 2019, as the game was only available in English at launch; however, ''Undertale'' is placed as a 2015 title despite its initial self-published release also being English-only. This was remedied in an update.
*The ''Monster Hunter'' music tracks internally use a unique prefix (MH), rather than Q or R like the other "[[List of SSBU Music (Other series)|Other]]" tracks. The reason for this is unknown.
*The ''Monster Hunter'' music tracks are internally prefixed with their own prefix (MH), rather than Q or R like the other "[[List of SSBU Music (Other series)|Other]]" tracks. The reason for this is unknown.


{{Music}}
{{Music}}

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