Editing List of SSBU Music (Other series)

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{{ArticleIcons|ssbu=y}}
{{ArticleIcons|ssbu=y}}
This is a list of music tracks originating from non-character universes and universes with only one game in ''[[Super Smash Bros. Ultimate]]''. All tracks listed here are available to play on [[Summit]], [[Hanenbow]], [[Balloon Fight]], [[Living Room]], [[Find Mii]], [[Tomodachi Life]], [[PictoChat 2]], {{b|Duck Hunt|stage}}, [[Wrecking Crew]], [[Pilotwings]], and [[Wuhu Island]], all of which are stages from universes that either have no playable characters or only have a single game. As of the [[List of updates (SSBU)#8.1.0 |8.1.0 update]], these tracks are also available to play on {{SSBU|Battlefield}}, [[Small Battlefield]], {{SSBU|Big Battlefield}}, and {{SSBU|Final Destination}}.
This is a list of music tracks originating from non-character universes and universes with only one game in ''[[Super Smash Bros. Ultimate]]''. All tracks listed here are available to play on the stages [[Summit]], [[Hanenbow]], [[Balloon Fight]], [[Living Room]], [[Find Mii]], [[Tomodachi Life]], [[PictoChat 2]], [[Duck Hunt (stage)|Duck Hunt]], [[Wrecking Crew]], [[Pilotwings]] and [[Wuhu Island]], all of which are from universes that either have no playable representatives or originate from a single game.


==Duck Hunt Medley==
==Duck Hunt Medley==
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|universe={{uv|Duck Hunt}}
|universe={{uv|Duck Hunt}}
|debut=''Duck Hunt''
|debut=''Duck Hunt''
|arrangement=''Super Smash Bros. Ultimate''
|availability=Default
|availability=Default
|link=[https://youtu.be/EABIdQspr5c]
|link=[https://youtu.be/EABIdQspr5c]
}}
}}
===Origin===
===Origin===
This track is a fast-paced rock medley of several songs and jingles heard in ''Duck Hunt''. The medley includes the title theme, Duck Hunt intro jingle, "duck hit" jingle, perfect jingle, score count sound effect, miss jingle, Clay Shooting intro theme, and game over jingle.
This track is a remix and combination of several songs and jingles heard in ''Duck Hunt''. Contrasting with the ''SSB4'' song of the same name, this version is rooted in rock music and is much faster paced.
 
===Composition & Arrangements===
===Composition & Arrangements===
Source: Duck Hunt
Source: Duck Hunt
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|universe={{uv|Duck Hunt}}
|universe={{uv|Duck Hunt}}
|debut=''Duck Hunt''
|debut=''Duck Hunt''
|arrangement=''Super Smash Bros. 4''
|availability=Default
|availability=Default
|link=[https://youtu.be/0HpN2r9VdT4]
|link=[https://youtu.be/0HpN2r9VdT4]
}}
}}
===Origin===
===Origin===
This track is a synth-based medley of several songs and jingles heard in ''Duck Hunt'', returning from ''SSB4''. The medley includes the title theme, Duck Hunt intro, "duck hit" jingle, and "round clear" jingle, with sound effects from ''Duck Hunt'' used throughout.
This track is a remix and combination of several songs and jingles heard in ''Duck Hunt''. Unlike the ''Ultimate'' song with the same name, this one is slower-paced and has a retro mix to it.


===Composition & Arrangements===
===Composition & Arrangements===
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|universe={{uv|Balloon Fight}}
|universe={{uv|Balloon Fight}}
|debut=''Balloon Fight''
|debut=''Balloon Fight''
|arrangement=''Super Smash Bros. 4''
|availability=Default
|availability=Default
|link=[https://www.youtube.com/watch?v=NzHXOfQcSPY]
|link=[https://www.youtube.com/watch?v=NzHXOfQcSPY]
}}
}}
===Origin===
===Origin===
A medley of various themes from ''{{s|wikipedia|Balloon Fight}}'', taking a jazzy approach with chiptune elements. The main melody consists of the opening jingle that plays when beginning a new game and the tune that plays when popping an enemy's balloons. The ambient beeps that play during the main game can be heard in the background at several parts of the song. The song also includes brief parts of the "Balloon Trip" theme, the jingle that plays when the [[fish]] snatches somebody, the respawning jingle, the stage clear jingle, and the game over jingle, as well as the sound effects that play when popping a bubble and falling off-screen. The medley ends with the jingle that plays when finishing a perfect round of the bonus game, then loops back to the beginning.
A medley of various themes from ''{{s|wikipedia|Balloon Fight}}''. The main medley consists of the opening jingle that plays during the start of a new game, specifically the 1- or 2-Player Game, and the tune that plays when a player pops an enemy's balloons and the enemy is floating down on its parachute. The ambient beeps that play during the main game can be heard in the background at several parts of the song, most prominently from 0:10 to 0:13. A brief part of the song that plays during the bonus game and the Balloon Trip game mode can be heard at 1:05. The jingles that play when the fish snatches somebody (0:34), after respawning (0:40), when the player collects a bubble (1:01), after completing a stage (1:10), after a game over (1:13 - 1:29), and when a character falls are also within the medley. The medley ends with a flourished version of the tune that plays after a perfect round of the bonus stage (1:46); afterwards, the song loops back into the beginning.


===Composition & Arrangements===
===Composition & Arrangements===
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|universe={{uv|Balloon Fight}}
|universe={{uv|Balloon Fight}}
|debut=''Balloon Fight''
|debut=''Balloon Fight''
|arrangement=''Super Smash Bros. Brawl''
|availability=Default
|availability=Default
|link=[https://www.youtube.com/watch?v=TkBwfKNjyEA]
|link=[https://www.youtube.com/watch?v=TkBwfKNjyEA]
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|universe={{uv|Balloon Fight}}
|universe={{uv|Balloon Fight}}
|debut=''Balloon Fight''
|debut=''Balloon Fight''
|arrangement=''Super Smash Bros. 4''
|availability=Default
|availability=Default
|link=[https://www.youtube.com/watch?v=xrw1sfmiCtw]
|link=[https://www.youtube.com/watch?v=xrw1sfmiCtw]
}}
}}
===Origin===
===Origin===
A remix of the Balloon Trip theme from ''Balloon Fight''; although similarly named to the remix from ''Brawl'', this is a new arrangement with a more chiptune-esque sound, rearranged by the original composer, Hirokazu Tanaka.
A remix of the Balloon Trip theme from ''Balloon Fight''; although similarly named to the remix from ''Brawl'', this is a new arrangement with a more chiptune-esque sound, rearranged by the original composer, Hirokazu Tanaka. Right before the song loops, there is a very brief except from the ''Stage 1'' theme from ''Balloon Kid''.


===Composition & Arrangements===
===Composition & Arrangements===
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|universe={{uv|Clu Clu Land}}
|universe={{uv|Clu Clu Land}}
|debut=''Clu Clu Land''
|debut=''Clu Clu Land''
|arrangement=''Super Smash Bros. Brawl''
|availability=Default
|availability=Default
|link=[https://www.youtube.com/watch?v=fvvPG3C1BOw]
|link=[https://www.youtube.com/watch?v=fvvPG3C1BOw]
}}
}}
===Origin===
===Origin===
This remix, returning from ''Super Smash Bros. Brawl'', is a medley of music pieces from the NES game ''{{s|wikipedia|Clu Clu Land}}''. The song includes the Level Start theme, the main level theme, the "hurry up" theme, the stage clear theme, and the bonus round theme. The track overall takes a jazzy approach with segments incorporating synths and electric guitars, and also includes instruments and sound effects from the original game.
This remix returns from ''Super Smash Bros. Brawl''. The track is a medley of music pieces from the NES game of the track's title, ''{{s|wikipedia|Clu Clu Land}}''. The first sub-track this medley remixes is the Level Start Theme, which plays at the beginning of each level, now performed with bass instruments and a piano, as well as an excerpt of its original 8-bit form. Next, the song transitions into the Level Theme, which would originally play when Bubbles explored a regular level. Following this, the Time Running Out Theme plays, which in ''Clu Clu Land'' would play if the time limit on a level had severely depleted. Afterwards, the Completion/Results Screen Theme plays, which originally played at the end of each level in ''Clu Clu Land'' when the player's score would be displayed on a results screen. The Bonus Round Theme, the track that played whenever protagonist Bubbles attempted to complete a bonus stage is remixed with an electric guitar, before the track finally loops back around to the beginning. This medley also incorporates sound effects that protagonist Bubbles would make in the game.


===Composition & Arrangements===
===Composition & Arrangements===
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|universe={{uv|Ice Climber}}
|universe={{uv|Ice Climber}}
|debut=''Ice Climber''
|debut=''Ice Climber''
|arrangement=''Super Smash Bros. Melee''
|availability=Default
|availability=Default
|link=[https://www.youtube.com/watch?v=Ndrfx6e-Vqs]
|link=[https://www.youtube.com/watch?v=Ndrfx6e-Vqs]
}}
}}
===Origin===
===Origin===
This track is a synthesized arrangement of two music tracks from ''{{b|Ice Climber|game}}'': the ''Bonus Stage Theme'' and the ''Stage Theme''. Prior to ''Ultimate'', this track was known as "Icicle Mountain", as it was originally composed for the [[Icicle Mountain]] stage in ''[[Super Smash Bros. Melee]]''. It uses a jazzy style focused on keyboard instruments, such as piano, organ, rhodes, and synth.
This track is a synthesized arrangement of two music tracks from ''[[Ice Climber (game)|Ice Climber]]'': the ''Bonus Stage Theme'' and the ''Stage Theme''. Prior to ''Ultimate'', this track was known as "Icicle Mountain", as it was originally composed for the [[Icicle Mountain]] stage in ''[[Super Smash Bros. Melee]]''.


===Composition & Arrangements===
===Composition & Arrangements===
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|universe={{uv|Ice Climber}}
|universe={{uv|Ice Climber}}
|debut=''Ice Climber''
|debut=''Ice Climber''
|arrangement=''Super Smash Bros. Brawl''
|availability=Default
|availability=Default
|link=[https://www.youtube.com/watch?v=Sl1BPnzfXmo]
|link=[https://www.youtube.com/watch?v=Sl1BPnzfXmo]
}}
}}
===Origin===
===Origin===
This track is a remixed medley of music pieces from ''Ice Climber''. The arrangement begins with a short monologue: "Hey, guys! It's Ice Climber. Well, I'll show you how to move. Get rhythm with your friends, and rock the iceberg!" The track moves to a piano-based remix of the Bonus Stage Theme, transitions to a fast-paced electric guitar remix of the same theme, then slows down to a relaxed remix of the Stage Theme before looping back to the start. The music is designed to sync up with the motions of the [[Summit]] stage; however, later loops will desynchronize the track, as will altering the gameplay speed and [[Pause|pausing]] the game.
This track is a remixed medley of music pieces from ''Ice Climber''. The arrangement begins with a piano-based remix of the ''Bonus Stage Theme'', transitions to a fast-paced electric guitar remix of the same theme, then slows down to a relaxed remix of the ''Stage Theme'' before looping back to the start. The music is designed to sync up with the motions of the [[Summit]] stage; however, later loops will desynchronize the track, as will altering the gameplay speed and [[Pause|pausing]] the game.
===Composition & Arrangements===
===Composition & Arrangements===
Source: Ice Climber
Source: Ice Climber
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|universe={{uv|Wrecking Crew}}
|universe={{uv|Wrecking Crew}}
|debut=''Wrecking Crew''
|debut=''Wrecking Crew''
|arrangement=''Super Smash Bros. Ultimate''
|availability=Default
|availability=Default
|link=[https://www.youtube.com/watch?v=68fku2jNU5c]
|link=[https://www.youtube.com/watch?v=68fku2jNU5c]
}}
}}
===Origin===
===Origin===
A medley of the "BGM A" and "Power-Up" themes from the NES game ''[[supermariowiki:Wrecking Crew|Wrecking Crew]]''. It has a jazzy, brass-based style with heavy percussion, a piano, and an upright bass.
A medley of the "BGM A" and "Power-Up" themes from the NES game ''[[supermariowiki:Wrecking Crew|Wrecking Crew]]''.


===Composition & Arrangements===
===Composition & Arrangements===
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|universe={{uv|Wrecking Crew}}
|universe={{uv|Wrecking Crew}}
|debut=''Wrecking Crew''
|debut=''Wrecking Crew''
|arrangement=''Super Smash Bros. 4''
|availability=Default
|availability=Default
|link=[https://www.youtube.com/watch?v=XNA3B0DQRgc]
|link=[https://www.youtube.com/watch?v=XNA3B0DQRgc]
}}
}}
===Origin===
===Origin===
A medley of the "Game Start", "BGM A", "Bonus Round", and "Power-Up" themes from ''Wrecking Crew''. Compared to the ''Ultimate'' medley, this track starts with a similar jazz style, but incorporates more electronic elements, including synth leads and a wobble bass.
A medley of the "Game Start", "BGM A", "Bonus Round", and "Power-Up" themes from ''Wrecking Crew''. Compared to the ''Ultimate'' medley, this track is more electronic.


===Composition & Arrangements===
===Composition & Arrangements===
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}}
}}
===Origin===
===Origin===
This track is a direct chiptune port of the music that would play in ''Wrecking Crew'' when [[Mario]] picked up a [[Golden Hammer]] and used it to his offense.
This track is a direct 8-bit port of the music that would play in ''Wrecking Crew'' when [[Mario]] picked up a [[Golden Hammer]] and used it to his offense.


===Composition & Arrangements===
===Composition & Arrangements===
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|universe={{uv|R.O.B.}}
|universe={{uv|R.O.B.}}
|debut=''Stack-Up''<br>''Gyromite''
|debut=''Stack-Up''<br>''Gyromite''
|arrangement=''Super Smash Bros. Brawl''
|availability=Unlockable
|availability=Unlockable
|link=[https://www.youtube.com/watch?v=zxSy6NnFM4Q]
|link=[https://www.youtube.com/watch?v=zxSy6NnFM4Q]
}}
}}
===Origin===
===Origin===
This track is a synthesized, upbeat medley of various songs from the NES games ''Stack-Up'' and ''Gyromite'', which are both associated with R.O.B.; most of the songs in the medley come from ''Stack-Up''. The main focus of the medley is the title theme of ''Stack-Up'', but also includes the game's Test Mode theme (which is shared with ''Gyromite''), the Memory Mode jingle, the Direct Mode jingle, and the Bingo Mode music.
This track serves as a collection of short music pieces from NES games ''Stack-Up'' and ''Gyromite''. These two games are associated by both being controlled by R.O.B., hence why the two games offer music pieces to this overall arrangement. In order of appearance, this medley remixes the Test Theme, a music that plays when "Test" is selected in the main menu of ''Gyromite''. The arrangement moves onto the Stack-Up Title Screen Theme, a piece that plays on the title screen of ''Stack-Up''. Stack-Up Memory Mode then plays, a music piece that would play during Memory Mode of Stack-Up, before transitioning into Stack-Up Direct Mode, the music that would play during Direct Mode in ''Stack-Up''. The medley then remixes the last segment of the Gyromite Level Theme, which would play just before the overall music loop of any standard platforming level of ''Gyromite'', and finally Stack-Up Bingo Mode, a track that would play during Bingo Mode of ''Stack-Up''. This is a remix that debuted in ''Brawl''.


===Composition & Arrangements===
===Composition & Arrangements===
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Japanese title: {{ja|ブロック&ジャイロ|Burokku & Jairo}}, ''Block & Gyro''
Japanese title: {{ja|ブロック&ジャイロ|Burokku & Jairo}}, ''Block & Gyro''
===Unlock methods===
*Purchase from the [[Shop]] for 300 [[gold]].
*Obtain as a random drop from {{SSBU|Classic Mode}}.


===Other uses===
===Other uses===
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|universe={{uvm|Mach Rider}}
|universe={{uvm|Mach Rider}}
|debut=''Mach Rider''
|debut=''Mach Rider''
|arrangement=''Super Smash Bros. Melee''
|availability=Default
|availability=Default
|link=[https://www.youtube.com/watch?v=r0c-Au6pgco]
|link=[https://www.youtube.com/watch?v=r0c-Au6pgco]
}}
}}
===Origin===
===Origin===
This track is a synthesized, bass-focused medley of songs from the NES game ''Mach Rider''. The track begins with the Title Screen before transitioning to the Course theme that played during actual gameplay. The next two sub-tracks are the Course Select theme, followed by the jingle that played when a course is selected. The medley finishes off with the Game Over jingle before looping back to the Title Screen. This remix debuted in ''Melee''.
This track is a medley of songs the NES game ''Mach Rider''. The track begins with the Title Screen before transitioning to the Course theme that played during actual gameplay. The next two sub-tracks are the Course Select theme, followed by the jingle that played when a course is selected. The medley finishes off with the Game Over jingle before looping back to the Title Screen. This remix debuted in ''Melee''.


===Composition & Arrangements===
===Composition & Arrangements===
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}}
}}
===Origin===
===Origin===
Returning from ''Super Smash Bros. 4'', this track is an original medley of music from various Famicom/NES games which have playable fighters in ''Smash''.
Returning from ''Super Smash Bros. 4'', this track is an original medley of music from various Famicom/NES games which have playable representatives in ''Smash''. The medley starts off with the title theme for ''The Legend of Zelda'', going on to the Temple theme from ''The Adventure of Link''. Fever, from ''Dr. Mario'' is played, and the theme that plays on Brinstar from ''Metroid'' is played. The theme from the title screen of ''Duck Hunt'' is played, followed by the the jogging theme from ''Punch-Out!!'' The medley finishes with the underworld theme from ''Kid Icarus'', and then loops to the start. Interestingly, each tune in this medley has a remix in ''Super Smash Bros. Ultimate''.
*The title theme from ''[[The Legend of Zelda]]''.
*"Temple" from ''[[Zelda II: The Adventure of Link]]''.
*"Fever" from ''{{b|Dr. Mario|game}}''.
*"Brinstar" from ''{{b|Metroid|game}}''.
*The title theme from {{uv|Duck Hunt}}.
*"Jogging" from ''[[Punch-Out!!]]''.
*"Underworld" from ''[[Kid Icarus]]''.
 
Interestingly, each tune in this medley has a remix in ''Super Smash Bros. Ultimate''.


===Composition & Arrangements===
===Composition & Arrangements===
Source: Nintendo Entertainment System
Source: Family Computer Series


Composition and arrangement Copyright Nintendo
Composition and arrangement Copyright Nintendo


Japanese title: {{ja|ファミコン・メドレー|Famikon · Medorē}}, ''Famicom Medley''
Japanese title: {{ja|ファミコン・メドレー|Famikon · Medorē}}, ''Famicom Medley''
===Unlock methods===
*Purchase from the [[Shop]] for 300 [[gold]].
*Obtain as a random drop from {{SSBU|Classic Mode}}.
{{clr}}
{{clr}}


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|universe={{uv|The Mysterious Murasame Castle}}
|universe={{uv|The Mysterious Murasame Castle}}
|debut=''The Mysterious Murasame Castle''
|debut=''The Mysterious Murasame Castle''
|arrangement=''Super Smash Bros. 4''
|availability=Default
|availability=Default
|link=[https://www.youtube.com/watch?v=1yROkJsEKvA]
|link=[https://www.youtube.com/watch?v=1yROkJsEKvA]
}}
}}
===Origin===
===Origin===
A medley of several themes from ''The Mysterious Murasame Castle'', [[Takamaru]]'s game of origin. It starts with "Game Start" and proceeds to the "Castle Town" (called "Douchuumen - The Mysterious Murasame Castle" in this game). It then transitions to the "Mysterious Castle" theme, followed by the "Bonus Stage" theme, the "Inside the Castle" music, and finally the "Game Over" jingle before looping. The overall song has an upbeat style that combines acoustic instruments with a prominent bass and drumkit.
A medley of several themes from ''The Mysterious Murasame Castle'', [[Takamaru]]'s game of origin. It starts with "Game Start" and proceeds to the Joukamachi BGM (called "Douchuumen - The Mysterious Murasame Castle" in this game). It then transitions to the Mysterious Castle theme, followed by the Bonus Stage theme, the In the Castle music, and finally the Game Over jingle before looping.


===Composition & Arrangements===
===Composition & Arrangements===
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}}
}}
===Origin===
===Origin===
This track is a direct chiptune port of the main theme from ''The Mysterious Murasame Castle''. The original track was heavily based off of Japanese folk music, and is renowned for using the Famicom Disk System's limited audio hardware to a high standard.
This track is a direct, 8-bit port of the main theme from ''The Mysterious Murasame Castle''. The original track was heavily based off of Japanese folk music, and is renowned for using the Famicom's limited audio hardware to a high standard.


===Composition & Arrangements===
===Composition & Arrangements===
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|universe={{uvm|Shin Onigashima}}
|universe={{uvm|Shin Onigashima}}
|debut=''Shin Onigashima''
|debut=''Shin Onigashima''
|arrangement=''Super Smash Bros. Brawl''
|availability=Default
|availability=Default
|link=[https://www.youtube.com/watch?v=4H2vF1Tw_J0]
|link=[https://www.youtube.com/watch?v=4H2vF1Tw_J0]
}}
}}
===Origin===
===Origin===
This track is a medley of various songs from ''[[wikipedia:Shin Onigashima|Famicom Mukashibanashi Shin Onigashima]]'', known more commonly as ''Shin Onigashima''; the game's soundtrack is based heavily on Japanese folk music. The music within the medley includes the game's title screen theme, the "At Home" theme played in Chapter 1, and the "Neighboring Village" theme played in Chapter 4. The arrangement style is based on speed-metal music with a much higher tempo than the original songs. It focuses primarily on guitars, drums, and bass, while a piano accompaniment is introduced during the "Neighboring Village" segment.
This track is a full medley, remixing sub-sections from the NES game ''[[wikipedia:Shin Onigashima|Famicom Mukashibanashi Shin Onigashima]]'', known more commonly as ''Shin Onigashima''. All sub-sections in this full arrangement were originally based on Japanese folk songs. The minitracks within this medley are "Title Screen", a very short track that originally played on the title screen of ''Shin Onigashima'', and then "At Home", a track which played in ''Shin Onigashima'' when the player was in the sunken hearth room of the old couple's home in Chapter 1. The overall music piece then plays a remix of "Neighboring Village", which in ''Shin Onigashima'', played during most of Chapter 4, except when Donbe, one of the protagonists, is swimming underwater. The entire arrangement is performed via electric guitar with an up-tempo, rock feel.


====Origin Video====
====Origin Video====
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{{Infobox Music
{{Infobox Music
|name=Title Theme - 3D Hot Rally
|name=Title Theme - 3D Hot Rally
|universe={{uvm|Famicom Grand Prix}}
|universe={{uv|Mario}}
|debut=''Famicom Grand Prix II: 3D Hot Rally''
|debut=''Famicom Grand Prix II: 3D Hot Rally''
|arrangement=''Super Smash Bros. Brawl''
|availability=Unlockable
|availability=Unlockable
|link=[https://www.youtube.com/watch?v=V3Yd05ZFPs0]
|link=[https://www.youtube.com/watch?v=V3Yd05ZFPs0]
}}
}}
===Origin===
===Origin===
This track is a remix of the music that would play on the title screen of NES game ''3D Hot Rally'', reinterpreting it as a synth rock song. This remix debuted in ''Brawl''.
This track is a remix of the music that would play on the title screen of NES game ''3D Hot Rally''. This remix debuted in ''Brawl''.


===Composition & Arrangements===
===Composition & Arrangements===
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Japanese title: {{ja|3Dホットラリー : タイトル|3D Hotto Rarī: Taitoru}}, ''3D Hot Rally: Title''
Japanese title: {{ja|3Dホットラリー : タイトル|3D Hotto Rarī: Taitoru}}, ''3D Hot Rally: Title''
===Unlock methods===
*Purchase from the [[Shop]] for 300 [[gold]].
*Obtain as a random drop from {{SSBU|Classic Mode}}.
{{clr}}
{{clr}}


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{{Infobox Music
{{Infobox Music
|name=Tetris: Type A
|name=Tetris: Type A
|universe={{uvm3|Tetris}}
|universe={{uvm|Tetris}}
|debut=''Tetris''
|debut=''Tetris''
|arrangement=''Super Smash Bros. Brawl''
|availability=Default
|availability=Default
|link=[https://www.youtube.com/watch?v=2RboEpuGKvU]
|link=[https://www.youtube.com/watch?v=2RboEpuGKvU]
}}
}}
===Origin===
===Origin===
Nikolay Nekrasov was a Russian poet who wrote a poem called "{{s|wikipedia|Korobeiniki}}" in the nineteenth century. The poem gained popularity and was turned into a Russian folk song with many orchestral arrangements. The song was later arranged in the Game Boy game ''{{s|wikipedia|Tetris}}'', where it was offered as one of the three available music tracks. ''Tetris'' named this track ''Type A''. The ''Tetris'' arrangement had some changes from the original folk song, however. This arrangement of "Korobeiniki" is an orchestral piece more similar to the original folk song than the ''Tetris'' arrangement.  
Nikolay Nekrasov was a Russian poet who wrote a poem called "[[wikipedia:Korobeiniki|Korobeiniki]]" in the nineteenth century. The poem gained popularity and was turned into a Russian folk song. The song was later arranged in the Game Boy game ''[[wikipedia:Tetris|Tetris]]'', where it was offered as one of the three available music tracks. ''Tetris'' named this track ''Type A''. The ''Tetris'' arrangement had some changes from the original folk song, however. This arrangement of "Korobeiniki" is more similar to the original folk song than the ''Tetris'' arrangement.  


====Origin Video====
====Origin Video====
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{{Infobox Music
{{Infobox Music
|name=Tetris: Type B
|name=Tetris: Type B
|universe={{uvm3|Tetris}}
|universe={{uvm|Tetris}}
|debut=''Tetris''
|debut=''Tetris''
|arrangement=''Super Smash Bros. Brawl''
|availability=Default
|availability=Default
|link=[https://www.youtube.com/watch?v=7l24C2bp8O4]
|link=[https://www.youtube.com/watch?v=7l24C2bp8O4]
}}
}}
===Origin===
===Origin===
This track is a Russian folk-style remix of the second music track that can be played in the Game Boy game ''Tetris'' during gameplay, where it was called ''Type B''. It features a balalaika, a style of Russian acoustic guitar, as well as vocal chanting and portions taken from the original Game Boy song.
This track is a mariachi-style remix of the second music track that can be played in the Game Boy game ''Tetris'' during gameplay, where it was called ''Type B''. This remix also features vocal chanting.


===Composition & Arrangements===
===Composition & Arrangements===
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|universe={{uvm|Yūyūki}}
|universe={{uvm|Yūyūki}}
|debut=''Yūyūki''
|debut=''Yūyūki''
|arrangement=''Super Smash Bros. Ultimate''
|availability=Default
|availability=Default
|link=[https://www.youtube.com/watch?v=2ymkaKELPYg]
|link=[https://www.youtube.com/watch?v=2ymkaKELPYg]
}}
}}
===Origin===
===Origin===
This track is a medley of themes from ''{{s|wikipedia|Yūyūki}}'', a 1989 adventure game for the Famicom, and the spiritual successor to ''Shin Onigashima''. The remix, while featuring an electric guitar and synthetic accompaniment, is primarily led by an {{s|wikipedia|erhu}}, a traditional Chinese string instrument. In order, the song contains "Opening Title", "Name Entry", "Battle Theme", "Meteor Shower", "GO WEST!", "Dancing People", the second part of "Main BGM", "Demo BGM", "Women Village", "Parting Ways", and "Bull Demon King Clear".
This track is a medley of themes from ''[[wikipedia:Yūyūki|Yūyūki]]'', a 1989 adventure game for the Famicom, and the spiritual successor to ''Shin Onigashima''. The remix is primarily led by an {{s|wikipedia|erhu}}, a traditional Chinese string instrument. In order, the song contains "Opening Title", "Name Entry", "Battle Theme", "Meteor Shower", "GO WEST!", "Dancing People", the second part of "Main BGM", "Demo BGM", "Women Village", "Parting Ways", and "Bull Demon King Clear".


===Composition & Arrangements===
===Composition & Arrangements===
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|universe={{uv|Pilotwings}}
|universe={{uv|Pilotwings}}
|debut=''Pilotwings''
|debut=''Pilotwings''
|arrangement=''Super Smash Bros. Ultimate''
|availability=Default
|availability=Default
|link=[https://www.youtube.com/watch?v=3ByGGTqHAKo]
|link=[https://www.youtube.com/watch?v=3ByGGTqHAKo]
}}
}}
===Origin===
===Origin===
This track is a new jazzy arrangement of the music that plays when the player partakes in the Light Plane event in ''{{s|nwiki|Pilotwings}}'', primarily featuring saxophone and brass sections backed by synths.
This track is a new jazzy arrangement of the music that plays when the player partakes in the Light Plane event in ''{{s|nwiki|Pilotwings}}''.


===Composition & Arrangements===
===Composition & Arrangements===
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Arrangement: Noriyuki Iwadare
Arrangement: Noriyuki Iwadare
Composition: Nintendo


Composition and arrangement Copyright Nintendo
Composition and arrangement Copyright Nintendo
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Japanese title: {{ja|ライトプレーン|Raito Purēn}}, ''Light Plane''
Japanese title: {{ja|ライトプレーン|Raito Purēn}}, ''Light Plane''
===Unlock method===
*Purchase from the [[Shop]] for 300 [[gold]].
{{clr}}
{{clr}}


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|universe={{uv|Pilotwings}}
|universe={{uv|Pilotwings}}
|debut=''Pilotwings''
|debut=''Pilotwings''
|arrangement=''Super Smash Bros. 4''
|availability=Default
|availability=Default
|link=[https://www.youtube.com/watch?v=7JcJvwBeD9M]
|link=[https://www.youtube.com/watch?v=7JcJvwBeD9M]
}}
}}
===Origin===
===Origin===
A jazz fusion-style remix of the music that plays when the player partakes in the Light Plane event in ''Pilotwings''. It features rhodes, synths, and clean electric guitars with a saxophone as its lead instrument; there are also faint vocals in the background.
A jazz fusion remix of the music that plays when the player partakes in the Light Plane event in ''Pilotwings''.


===Composition & Arrangements===
===Composition & Arrangements===
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|universe={{uv|Pilotwings}}
|universe={{uv|Pilotwings}}
|debut=''Pilotwings''
|debut=''Pilotwings''
|arrangement=''Super Smash Bros. 4''
|availability=Default
|availability=Default
|link=[https://www.youtube.com/watch?v=PI9mi5XPB-k]
|link=[https://www.youtube.com/watch?v=PI9mi5XPB-k]
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|universe={{uv|Pilotwings}}
|universe={{uv|Pilotwings}}
|debut=''Pilotwings Resort''
|debut=''Pilotwings Resort''
|arrangement=''Super Smash Bros. 4''
|availability=Default
|availability=Default
|link=[https://www.youtube.com/watch?v=BZ2w13eaiVQ]
|link=[https://www.youtube.com/watch?v=BZ2w13eaiVQ]
}}
}}
===Origin===
===Origin===
A remix of the music that plays in the game ''Pilotwings Resort'', with a light jazz style that includes piano, brass, and clean electric guitar. It starts with "Opening", then changes to the main song "Turbo Jet". Before looping, a small remix of "Light Plane" from the original Pilotwings can be heard. This song was rearranged by its original composer, Asuka Ito.
A remix of the music that plays in the game ''Pilotwings Resort''. It starts with "Opening", then changes to the main song "Turbo Jet". Before looping a small remix of "Light Plane" from the original Pilotwings can be heard. This song was rearranged by its original composer, Asuka Ito.


===Composition & Arrangements===
===Composition & Arrangements===
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|universe={{uv|Pilotwings}}
|universe={{uv|Pilotwings}}
|debut=''Pilotwings Resort''
|debut=''Pilotwings Resort''
|arrangement=''Super Smash Bros. 4''
|availability=Unlockable
|availability=Unlockable
|link=[https://www.youtube.com/watch?v=LDtQ4j5iepM]
|link=[https://www.youtube.com/watch?v=LDtQ4j5iepM]
}}
}}
===Origin===
===Origin===
A remix of the music that plays when the player partakes in the Hang Glider event in ''Pilotwings Resort''. The song's overall style is gentle with light percussion and a focus on guitars. It should be noted that this remix actually is more similar to the Hang Glider theme rather than the Pedal Glider theme. This song was rearranged by its original composer, Asuka Ito.
A remix of the music that plays when the player partakes in the Hang Glider event in ''Pilotwings Resort''. It should be noted that this remix actually is more similar to the Hang Glider theme rather than the Pedal Glider theme. This song was rearranged by its original composer, Asuka Ito.


===Composition & Arrangements===
===Composition & Arrangements===
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Japanese title: {{ja|ペダルグライダー|Pedaru Guraidā}}, ''Pedal Glider''
Japanese title: {{ja|ペダルグライダー|Pedaru Guraidā}}, ''Pedal Glider''
===Unlock methods===
*Purchase from the [[Shop]] for 300 [[gold]].
*Obtain as a random drop from {{SSBU|Classic Mode}}.
{{clr}}
{{clr}}


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|universe={{uvm|X}}
|universe={{uvm|X}}
|debut=''X''
|debut=''X''
|arrangement=''Super Smash Bros. Brawl''
|availability=Default
|availability=Default
|link=[https://www.youtube.com/watch?v=HMp0XjuGEvg]
|link=[https://www.youtube.com/watch?v=HMp0XjuGEvg]
}}
}}
===Origin===
===Origin===
This track is a remix of a music piece in Game Boy game ''X''. After finishing the tutorial at the beginning of ''X'', the player is warped to a tunnel that takes the player to the main game. This track is the theme that is heard inside that tunnel with a techno-inspired spin. This remix debuted in ''Brawl'' and was originally a [[Lylat Cruise]] track.
This track is a remix of a music piece in Game Boy game ''X''. After finishing the tutorial at the beginning of ''X'', the player is warped to a tunnel that takes the player to the main game. This track is the theme that is heard inside that tunnel. This remix debuted in ''Brawl''.
===Composition & Arrangements===
===Composition & Arrangements===
Source: X
Source: X
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{{clr}}
{{clr}}


==Tunnel Theme - X-Scape==
==Tunnel Scene - X-Scape==
{{Infobox Music
{{Infobox Music
|name=Tunnel Theme - X-Scape
|name=Tunnel Scene - X-Scape
|universe={{uvm|X}}
|universe={{uvm|X}}
|debut=''X-Scape''
|debut=''X-Scape''
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}}
}}
===Origin===
===Origin===
Another remix of the Tunnel Scene theme from the DSiWare sequel to ''X'', known as ''X-Scape'' in the Americas. This was originally a [[Orbital Gate Assault]] track.
Another remix of the Tunnel Scene theme from the DSiWare sequel to ''X'', known as ''X-Scape'' in North America.


===Composition & Arrangements===
===Composition & Arrangements===
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{{clr}}
{{clr}}


<!--
===Trivia===
===Trivia===
In PAL versions of ''Ultimate'', this track is called ''Tunnel Theme - 3D Space Tank'', as this is the title of the PAL version of the game.
-->
{{clr}}


==Lip's Theme - Panel de Pon==
==Lip's Theme - Panel de Pon==
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|universe={{uv|Panel de Pon}}
|universe={{uv|Panel de Pon}}
|debut=''Panel de Pon''
|debut=''Panel de Pon''
|arrangement=''Super Smash Bros. Brawl''
|availability=Default
|availability=Default
|link=[https://www.youtube.com/watch?v=luNaK2B4qKM]
|link=[https://www.youtube.com/watch?v=luNaK2B4qKM&t]
}}
}}
===Origin===
===Origin===
This track is a synthpop and acoustic remix of [[Lip|Lip the Flower Fairy]]'s theme music from ''Panel De Pon''. Outside of Japan, the game was localized into {{s|mariowiki|''Tetris Attack''}}, and the track was used only in the tutorial. This remix debuted in ''Brawl''.
In ''Panel de Pon'', whenever [[Lip|Lip the Flower Fairy]] was on-screen with significance to the game, she would have a special music theme play alongside her. This track is a remix of said music. Outside of Japan, the game was localized into {{s|mariowiki|''Tetris Attack''}}, and the track was used only in the tutorial. This remix debuted in ''Brawl''.


===Composition & Arrangements===
===Composition & Arrangements===
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{{Infobox Music
{{Infobox Music
|name=Culdcept
|name=Culdcept
|universe={{uvm3|Culdcept}}
|universe={{uvm|Culdcept}}
|debut=''Culdcept (2012)''
|debut=''Culdcept 3DS''
|arrangement=''Super Smash Bros. 4''
|availability=Default
|availability=Default
|link=[https://www.youtube.com/watch?v=KVcpgN0jg1w]
|link=[https://www.youtube.com/watch?v=KVcpgN0jg1w]
}}
}}
===Origin===
===Origin===
An arrangement of the title theme of ''Culdcept (2012)'', taking an orchestral rock approach. This song was rearranged by its original composer, Kenji Ito.
An arrangement of the title theme of ''Culdcept 3DS''. This song was rearranged by its original composer, Kenji Ito.


===Composition & Arrangements===
===Composition & Arrangements===
Source: Culdcept
Source: Culdcept 3DS


Arrangement: Kenji Ito
Arrangement: Kenji Ito
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{{Infobox Music
{{Infobox Music
|name=Revolt -Striving for Hope-
|name=Revolt -Striving for Hope-
|universe={{uvm3|Culdcept}}
|universe={{uvm|Culdcept}}
|debut=''Culdcept Revolt''
|debut=''Culdcept Revolt''
|availability=Unlockable
|availability=Unlockable
Line 848: Line 791:


Japanese title: {{ja|リボルト -希望への決起-|Riboruto -Kibō e no Kekki-}}, ''Revolt -Race for Hope-''
Japanese title: {{ja|リボルト -希望への決起-|Riboruto -Kibō e no Kekki-}}, ''Revolt -Race for Hope-''
===Unlock method===
*Purchase from the [[Shop]] for 300 [[gold]].
{{clr}}
{{clr}}


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{{Infobox Music
{{Infobox Music
|name=Worthy Rival Battle
|name=Worthy Rival Battle
|universe={{uvm3|Culdcept}}
|universe={{uvm|Culdcept}}
|debut=''Culdcept Revolt''
|debut=''Culdcept Revolt''
|availability=Default
|availability=Default
Line 889: Line 829:
{{clr}}
{{clr}}


==Battle Scene / Final Boss - Golden Sun==
==Battle Scene / Final Boss (Golden Sun)==
{{Infobox Music
{{Infobox Music
|name=Battle Scene / Final Boss - Golden Sun
|name=Battle Scene / Final Boss (Golden Sun)
|universe={{uv|Golden Sun}}
|universe={{uv|Golden Sun}}
|debut=''Golden Sun: The Lost Age''
|debut=''Golden Sun: The Lost Age''
|arrangement=''Super Smash Bros. Brawl''
|availability=Default
|availability=Default
|link=[https://www.youtube.com/watch?v=b9HyzIVO7d4]
|link=[https://www.youtube.com/watch?v=b9HyzIVO7d4]
}}
}}
===Origin===
===Origin===
This track takes a progressive rock approach to two music tracks from ''Golden Sun: The Lost Age'', sequel to ''Golden Sun'': the standard battle theme and the final boss theme. This song debuted in ''Brawl'' and was rearranged by its original composer, Motoi Sakuraba.
This track takes a progressive rock approach to two music tracks from ''Golden Sun: The Lost Age'', sequel to ''Golden Sun''. The first sub-track is the game's standard Battle Theme (sometimes referred to as Felix's Battle Theme), which would play in any randomly encountered battle. The second sub-track is the Final Boss Theme, the music that would play when the protagonists fought the Doom Dragon. Due to the music originating from Golden Sun's sequel, the title of this track is perhaps misleading, as the first game takes the simple title of ''Golden Sun''. This song was rearranged by its original composer, Motoi Sakuraba. This remix debuted in ''Brawl''.


===Composition & Arrangements===
===Composition & Arrangements===
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Composition and arrangement Copyright Nintendo
Composition and arrangement Copyright Nintendo
===Other Use===
This track was used in the November 2018 ''Ultimate'' Direct when showcasing the [[Isaac]] and [[Black Knight]] Assist Trophies.


Japanese title: {{ja|戦闘シーン / 最終ボス|Sentō Shīn / Saishū Bosu}} <small>({{ja|黄金の太陽|Kogane no Taiyō}})</small>, ''Battle Scene / Final Boss <small>(Golden Sun)</small>''
Japanese title: {{ja|戦闘シーン / 最終ボス|Sentō Shīn / Saishū Bosu}} <small>({{ja|黄金の太陽|Kogane no Taiyō}})</small>, ''Battle Scene / Final Boss <small>(Golden Sun)</small>''
Line 925: Line 861:
}}
}}
===Origin===
===Origin===
An original track from ''{{s|goldensun|Golden Sun: Dark Dawn}}'', which is the theme for whenever Matthew is on the Overworld Map.  The name of the track refers to the flat world in which ''Golden Sun'' is based in.
An original track from ''{{s|nwiki|Golden Sun: Dark Dawn}}'', which is the theme for whenever Matthew is on the Overworld Map.  The name of the track refers to the flat world in which ''Golden Sun'' is based in.


===Composition & Arrangements===
===Composition & Arrangements===
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|name=Proof of a Hero ~ 4Version
|name=Proof of a Hero ~ 4Version
|universe={{uv|Monster Hunter}}
|universe={{uv|Monster Hunter}}
|debut=''{{iw|wikipedia|Monster Hunter|video game}}''<br>''{{iw|wikipedia|Monster Hunter 4 Ultimate}}''
|debut=''Monster Hunter''<br>''Monster Hunter 4 Ultimate''
|availability=Default
|availability=Default
|link=[https://www.youtube.com/watch?v=gl4zM9QZz4w]
|link=[https://www.youtube.com/watch?v=gl4zM9QZz4w]
}}
}}
===Origin===
===Origin===
This is the version of a track taken directly from ''Monster Hunter 4'', which released internationally as ''Monster Hunter 4 Ultimate'', where it plays during the ending sequence. It originally appeared in the original ''Monster Hunter''.
This is the version of a track taken directly from ''Monster Hunter 4 Ultimate'', where it plays during the ending sequence. It originally appeared in the original ''Monster Hunter''.
===Composition & Arrangements===
===Composition & Arrangements===
Source: MONSTER HUNTER
Source: Monster Hunter


From Monster Hunter 4 Ultimate
From Monster Hunter 4 Ultimate
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Japanese title: {{ja|英雄の証〜4Version|Eiyū no Akashi ~ 4Version}}, ''Proof of a Hero ~ 4Version''
Japanese title: {{ja|英雄の証〜4Version|Eiyū no Akashi ~ 4Version}}, ''Proof of a Hero ~ 4Version''
===Other uses===
===Others Uses===
This track is used in the [[World of Light]] sub-world [[Forest Hill]]. It was also used in the reveal trailer for the [[Monster Hunter]] and [[Felyne]] Mii costumes.
This track was used in World of Light Sub-World where the Rathalos can be fought.
{{clr}}
{{clr}}


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|name=Roar/Rathalos
|name=Roar/Rathalos
|universe={{uv|Monster Hunter}}
|universe={{uv|Monster Hunter}}
|debut=''{{iw|wikipedia|Monster Hunter|video game}}''
|debut=''Monster Hunter''
|availability=Default
|availability=Default
|link=[https://www.youtube.com/watch?v=_Gr4Andx8pc]
|link=[https://www.youtube.com/watch?v=_Gr4Andx8pc]
}}
}}
===Origin===
===Origin===
This track plays in the original ''Monster Hunter'' when facing a monster in the Verdant Hills.
This track plays in the original ''Monster Hunter'' when facing a [[Rathalos]].
===Composition & Arrangements===
===Composition & Arrangements===
Source: MONSTER HUNTER
Source: Monster Hunter


Composition Copyright CAPCOM CO., LTD.
Composition Copyright CAPCOM CO., LTD.


Japanese title: {{ja|咆哮/リオレウス|Hōkō/Rioreusu}}, ''Roar/Lioleus''
Japanese title: {{ja|咆哮/リオレウス|Hōkō/Rioreusu}}, ''Roar/Lioleus''
 
===Other Uses===
This track was used during the reveal of the [[Rathalos]] as both a boss and an [[Assist Trophy]].
{{clr}}
{{clr}}


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|universe={{uv|Nintendo DS}}
|universe={{uv|Nintendo DS}}
|debut=''PictoChat''
|debut=''PictoChat''
|arrangement=''Super Smash Bros. Brawl''
|availability=Default
|availability=Default
|link=[https://www.youtube.com/watch?v=8GZwWy4Jgb8]
|link=[https://www.youtube.com/watch?v=8GZwWy4Jgb8]
}}
}}
===Origin===
===Origin===
This track is an original, piano-based piece based around sound effects from the original [[Nintendo DS]] menu, the [[Wii]] menu, and most prominently, ''{{s|wikipedia|PictoChat}}''. Sound effects used within the track include the Nintendo DS's start-up jingle, entering and leaving ''PictoChat'', loading the Wii Menu, and typing noises from both systems.
This track is an original, piano-based piece based around sound effects from the original [[Nintendo DS]] menu, the [[Wii]] menu, and most prominently, ''[[wikipedia:PictoChat|PictoChat]]''. Sound effects used within the track include the Nintendo DS's start-up jingle, entering and leaving ''PictoChat'', loading the Wii Menu, and typing noises from both systems.


===Composition & Arrangements===
===Composition & Arrangements===
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|universe={{uv|Electroplankton}}
|universe={{uv|Electroplankton}}
|debut=''Electroplankton''
|debut=''Electroplankton''
|arrangement=''Super Smash Bros. Ultimate''
|availability=Default
|availability=Default
|link=[https://www.youtube.com/watch?v=f4CLmrOCGn0]
|link=[https://www.youtube.com/watch?v=f4CLmrOCGn0]
Line 1,050: Line 981:
|universe={{uv|Nintendogs}}
|universe={{uv|Nintendogs}}
|debut=''Nintendogs''
|debut=''Nintendogs''
|arrangement=''Super Smash Bros. Ultimate''
|availability=Default
|availability=Default
|link=[https://www.youtube.com/watch?v=gvbYBavC7o4]
|link=[https://www.youtube.com/watch?v=gvbYBavC7o4]
}}
}}
===Origin===
===Origin===
A new rock-based arrangement of the Bath theme from ''{{s|wikipedia|Nintendogs}}''. The overall structure is based on the ''SSB4'' remix, including the refrain introduced in that version, with an electric guitar, organs, and synths as the primary instruments.
A new rock-based arrangement of the Bath theme from ''{{s|wikipedia|Nintendogs}}''.


===Composition & Arrangements===
===Composition & Arrangements===
Line 1,074: Line 1,004:
|universe={{uv|Nintendogs}}
|universe={{uv|Nintendogs}}
|debut=''Nintendogs''
|debut=''Nintendogs''
|arrangement=''Super Smash Bros. 4''
|availability=Default
|availability=Default
|link=[https://www.youtube.com/watch?v=cjsMS-ohBtE]
|link=[https://www.youtube.com/watch?v=cjsMS-ohBtE]
}}
}}
===Origin===
===Origin===
An arrangement of the Bath theme from ''Nintendogs''. The beginning of the song includes a small section of the "Walking the Dog" themes from ''nintendogs + cats''. The instrumentation is similar to the original's acoustic style, but with background vocals, heavier percussion, synths, and an extended refrain not found in the original. <!-- Wrote "Walking the Dog" themes, plural, due to existing 3 variations (Day, Evening and Night), same song, different instrumentation. -->
An arrangement of the Bath theme from ''Nintendogs''.


===Composition & Arrangements===
===Composition & Arrangements===
Line 1,100: Line 1,029:
|universe={{uv|Nintendogs}}
|universe={{uv|Nintendogs}}
|debut=''Nintendogs''
|debut=''Nintendogs''
|arrangement=''Super Smash Bros. 4''
|availability=Default
|availability=Default
|link=[https://www.youtube.com/watch?v=BoJLK4gjUkw]
|link=[https://www.youtube.com/watch?v=BoJLK4gjUkw]
}}
}}
===Origin===
===Origin===
Identical to the ''SSB4'' Bathtime Theme arrangement, except with non-lexical vocals added.
Identical to the ''SSB4'' Bathtime Theme arrangement except with non-lexical vocals added.


===Composition & Arrangements===
===Composition & Arrangements===
Line 1,130: Line 1,058:
}}
}}
===Origin===
===Origin===
This track serves as a medley of music pieces from [[Nintendo DS]] title ''{{s|wikipedia|Brain Age: Train Your Brain in Minutes a Day}}'', and its sequel, ''{{s|wikipedia|Brain Age 2: More Training}}''. This overall track begins with the ''Title Screen Theme'' of the original game, and then plays the ''Title Screen Theme'' from the sequel. ''Menu Theme'' from the original title will play afterwards, concluding the track, as it will loop afterwards.
This track serves as a medley of music pieces from [[Nintendo DS]] title ''[[wikipedia:Brain Age: Train Your Brain in Minutes a Day|Brain Age: Train Your Brain in Minutes a Day]]'', and its sequel, ''[[wikipedia:Brain Age 2: More Training|Brain Age 2: More Training]]''. This overall track begins with the ''Title Screen Theme'' of the original game, and then plays the ''Title Screen Theme'' from the sequel. ''Menu Theme'' from the original title will play afterwards, concluding the track, as it will loop afterwards.
===Composition & Arrangements===
===Composition & Arrangements===
Source: Brain Age: Train Your Brain in Minutes a Day!
Source: Brain Age: Train Your Brain in Minutes a Day!
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===Trivia===
===Trivia===
In PAL versions of ''Ultimate'', this track is called ''Dr. Kawashima's Brain Training: How Old Is Your Brain?'', as this is the title of the PAL version of the game.
In the British English version of ''Ultimate'', this track is called ''Dr. Kawashima's Brain Training: How Old Is Your Brain?'', as this is the title of the European version of the game.
{{clr}}
{{clr}}


==Menu - Brain Age 2: More Training in Minutes a Day!==
==Menu (Brain Age 2: More Training in Minutes a Day!)==
{{Infobox Music
{{Infobox Music
|name=Menu - Brain Age 2: More Training in Minutes a Day!
|name=Menu (Brain Age 2: More Training in Minutes a Day!)
|universe={{uv|Brain Age}}
|universe={{uv|Brain Age}}
|debut=''Brain Age 2: More Training in Minutes a Day!''
|debut=''Brain Age 2: More Training in Minutes a Day!''
Line 1,151: Line 1,079:
}}
}}
===Origin===
===Origin===
This song played in the menus of the second ''Brain Age'' game. It is similar to the menu theme from the first game, albeit with some additional instrumentation.
Despite the name, this song played in the menus of the first Brain Age game, as well as the second. Essentially, it is a shorter version of the song above.


===Composition & Arrangements===
===Composition & Arrangements===
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Japanese title: {{ja|もっと脳を鍛える大人のDSトレーニング : メニュー|Motto Nō o Kitaeru Otona no DS Torēningu: Menyū}}, ''More DS Training for Adult Brains: Menu''
Japanese title: {{ja|もっと脳を鍛える大人のDSトレーニング : メニュー|Motto Nō o Kitaeru Otona no DS Torēningu: Menyū}}, ''More DS Training for Adult Brains: Menu''
===Unlock methods===
*Purchase from the [[Shop]] for 300 [[gold]].
*Obtain as a random drop from {{SSBU|Classic Mode}}.


===Trivia===
===Trivia===
In the PAL versions of ''Ultimate'', this track is called ''Menu - More Brain Training from Dr. Kawashima: How Old Is Your Brain?'', as it refers to the title of the European version of the game.
In the British English version of ''Ultimate'', this track is called ''Menu - More Brain Training from Dr. Kawashima: How Old Is Your Brain?'', as it refers to the title of the European version of the game.
{{clr}}
{{clr}}


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|universe={{uvm|Big Brain Academy}}
|universe={{uvm|Big Brain Academy}}
|debut=''Big Brain Academy''
|debut=''Big Brain Academy''
|arrangement=''Super Smash Bros. Brawl''
|availability=Default
|availability=Default
|link=[https://www.youtube.com/watch?v=HQSIcx1xAHI]
|link=[https://www.youtube.com/watch?v=HQSIcx1xAHI]
}}
}}
===Origin===
===Origin===
This track is a remix of the music that would play on the title screen of the [[Nintendo DS]] game ''{{s|wikipedia|Big Brain Academy}}'', as well as [[Wii]] sequel ''{{s|wikipedia|Big Brain Academy: Wii Degree}}''. It is based closely on the original, including its non-lexical vocal lead, but has a faster tempo and more of a techno styling. The remix is taken directly from ''Brawl''.
This track is a remix of the music that would play on the title screen of the [[Nintendo DS]] game ''[[wikipedia:Big Brain Academy|Big Brain Academy]]'', as well as [[Wii]] sequel ''[[wikipedia:Big Brain Academy: Wii Degree|Big Brain Academy: Wii Degree]]''. It's taken directly from ''Brawl''.


===Composition & Arrangements===
===Composition & Arrangements===
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{{Infobox Music
{{Infobox Music
|name=The Valedictory Elegy
|name=The Valedictory Elegy
|universe={{uvm3|Baten Kaitos}}
|universe={{uvm|Baten Kaitos}}
|debut=''Baten Kaitos Origins''
|debut=''Baten Kaitos Origins''
|arrangement=''Super Smash Bros. 4''
|availability=Default
|availability=Default
|link=[https://www.youtube.com/watch?v=RDczOzlj8ms]
|link=[https://www.youtube.com/watch?v=RDczOzlj8ms]
}}
}}
===Origin===
===Origin===
An arrangement of the regular battle theme in ''Baten Kaitos Origins'', a game developed by Monolith Soft. This song was rearranged by its original composer, Motoi Sakuraba. It is very similar to the original, including the use of a violin as the lead, but includes more dramatic instrumentation and a solo. Despite the original song title being written as "The valedictory elegy" (and was reflected as such in ''for 3DS and Wii U''), the song title in ''Ultimate'' is now more conventionally capitalized by the first letter of all words.
An arrangement of the regular battle theme in ''Baten Kaitos Origins'', a game developed by Monolith Soft. This song was rearranged by its original composer, Motoi Sakuraba.


===Composition & Arrangements===
===Composition & Arrangements===
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|name=Personal Trainer: Cooking
|name=Personal Trainer: Cooking
|universe={{uvm|Shaberu! DS Oryōri Navi}}
|universe={{uvm|Shaberu! DS Oryōri Navi}}
|debut=''Shaberu! DS Oryōri Navi''
|debut=''Personal Trainer: Cooking''
|arrangement=''Super Smash Bros. Brawl''
|availability=Default
|availability=Default
|link=[https://www.youtube.com/watch?v=14CqhLsOhmQ]
|link=[https://www.youtube.com/watch?v=14CqhLsOhmQ]
}}
}}
===Origin===
===Origin===
In Japan, a [[Nintendo DS]] game called ''Shaberu! DS Oryōri Navi'' was released to serve as a food recommendation and cookbook service. In [[NTSC]] regions, the game's sequel is known as ''{{s|wikipedia|Personal Trainer: Cooking}}'', while in PAL versions, it is called ''Cooking Guide: Can't Decide What to Eat?''. The main melody of the song is the title theme named ''Welcome to "Bistro Pierre"'' accordingly to the ''Touch! Generations Soundtrack''. The song begins with the jingle that plays before starting to cook while the Chef's voice says "Let's have a Brawl!" in Japanese in a similar fashion to the original game; later on, the title theme is interrupted by the western recipe theme while the Chef reads out loud the steps of a recipe alongside chopping, frying, and other cooking related sound effects before the title theme resumes playing and loops. This remix returns from ''Brawl'' after not being included in ''SSB4''. This song was rearranged by its original composer, Toshiyuki Sudo.
In Japan, a [[Nintendo DS]] game called ''Shaberu! DS Oryōri Navi'' was released to serve as a food recommendation and cookbook service. In [[NTSC]] regions, the game's sequel is known as ''[[wikipedia:Personal Trainer: Cooking|Personal Trainer: Cooking]]'', while in British English, it is called ''Cooking Guide: Can't Decide What to Eat?''. The music itself originally played on the title screen of the game. This remix returns from ''Brawl'' after not being included in ''SSB4''. This song was rearranged by its original composer, Toshiyuki Sudo.


===Composition & Arrangements===
===Composition & Arrangements===
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===Trivia===
===Trivia===
In the PAL versions of ''Ultimate'', this track is called ''Cooking Guide: Can't Decide What to Eat?'', as this is the title of the PAL release of the game.
In the British English version of ''Ultimate'', this track is called ''Cooking Guide: Can't Decide What to Eat?'', as this is the title of the British English version of the game.
{{clr}}
{{clr}}


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|universe={{uvm|Chōsōjū Mecha MG}}
|universe={{uvm|Chōsōjū Mecha MG}}
|debut=''Chōsōjū Mecha MG''
|debut=''Chōsōjū Mecha MG''
|arrangement=''Super Smash Bros. Brawl''
|availability=Default
|availability=Default
|link=[https://www.youtube.com/watch?v=j27ylh-x3HE]
|link=[https://www.youtube.com/watch?v=j27ylh-x3HE]
}}
}}
===Origin===
===Origin===
In Japan-exclusive Nintendo DS game ''Chōsōjū Mecha MG'', this track would play whenever two Marionation Gears fought each other. This remix takes a piano-based approach to the aforementioned track. This remix debuted in Brawl. The song was rearranged by Masafumi Takada, one of the composers of ''Chōsōjū Mecha MG''.
In Japan-exclusive Nintendo DS game ''Chōsōjū Mecha MG'', this track would play whenever two Marionation Gears fought each other. This remix takes a piano-based approach to the aforementioned track. This remix debuted in Brawl.


===Composition & Arrangements===
===Composition & Arrangements===
Source: Chōsōjū Mecha MG
Source: Chosoju Mecha MG


Arrangement: Masafumi Takada
Arrangement: Masafumi Takada
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|universe={{uvm|Nintendo hardware}}
|universe={{uvm|Nintendo hardware}}
|debut=''Wii Shop Channel''
|debut=''Wii Shop Channel''
|arrangement=''Super Smash Bros. 4''
|availability=Default
|availability=Default
|link=[https://www.youtube.com/watch?v=x9xq4cijvi4]
|link=[https://www.youtube.com/watch?v=x9xq4cijvi4]
}}
}}
===Origin===
===Origin===
A high-tempo house style arrangement of the Wii Shop Channel main theme that incorporates the Mii Channel theme after one loop. The primary instrumentation consists of brass, vibraphone, and steel drums.
An arrangement of the Wii Shop Channel main theme. Also includes an arrangement of the Mii Channel theme as well.


===Composition & Arrangements===
===Composition & Arrangements===
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|universe={{uvm|Nintendo hardware}}
|universe={{uvm|Nintendo hardware}}
|debut=''Mii Channel''
|debut=''Mii Channel''
|arrangement=''Super Smash Bros. 4''
|availability=Default
|availability=Default
|link=[https://www.youtube.com/watch?v=O9AmPFQqHgA]
|link=[https://www.youtube.com/watch?v=O9AmPFQqHgA]
}}
}}
===Origin===
===Origin===
A brassy, salsa-styled arrangement of the Mii Channel main theme.
An arrangement of the Mii Channel main theme.


===Composition & Arrangements===
===Composition & Arrangements===
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|universe={{uvm|Nintendo hardware}}
|universe={{uvm|Nintendo hardware}}
|debut=''Mii Channel''
|debut=''Mii Channel''
|arrangement=''Super Smash Bros. Brawl''
|availability=Default
|availability=Default
|link=[https://www.youtube.com/watch?v=r-lzCku_mGo]
|link=[https://www.youtube.com/watch?v=r-lzCku_mGo]
}}
}}
===Origin===
===Origin===
Every [[Wii]] system comes preloaded with software called the ''{{s|wikipedia|Mii Channel}}'', which has one recognizable music track play on it, though slightly differently during the creation of a {{s|wikipedia|Mii}}. The ''Mii Channel'' track in ''Brawl'' is a remix of this music, more specifically similar to the version that would play during the creation of a Mii. It also begins with the jingle that plays when the Mii Channel is selected on the Wii Menu. This remix returns from ''Brawl'' after not being included in ''SSB4''.
Every [[Wii]] system comes preloaded with software called the ''[[wikipedia:Mii Channel|Mii Channel]]'', which has one recognizable music track play on it, though slightly differently during the creation of a [[wikipedia:Mii|Mii]]. The ''Mii Channel'' track in ''Brawl'' is a remix of this music, more specifically similar to the version that would play during the creation of a Mii. It also begins with the jingle that plays when the Mii Channel is selected on the Wii Menu. This remix returns from ''Brawl'' after not being included in ''SSB4''.


===Composition & Arrangements===
===Composition & Arrangements===
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{{Infobox Music
{{Infobox Music
|name=Charge! - Wii Play
|name=Charge! - Wii Play
|universe=''[[Mii (universe)#Wii Play|Wii Play]]''
|universe={{uvm|Wii Play}}
|debut=''Wii Play''
|debut=''Wii Play''
|availability=Default
|availability=Default
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}}
}}
===Origin===
===Origin===
This track originates from ''{{s|wikipedia|Wii Play}}'', a [[Wii]] game with 9 different sub-games. One of these is called ''Charge!'', where the player's Mii rides a hand-sewn cow. This music piece plays during the gameplay of ''Charge!''
This track originates from ''[[wikipedia:Wii Play|Wii Play]]'', a [[Wii]] game with 6 different sub-games. One of these is called ''Charge!'', where the player's Mii rides a hand-sewn cow. This music piece plays during the gameplay of ''Charge!''


===Composition & Arrangements===
===Composition & Arrangements===
Source: Wii Play
Source: Wii Play


Composition and arrangement Copyright Nintendo
Composition and arrangements Copyright Nintendo


Japanese title: {{ja|牛ダッシュ|Ushi Dasshu}}, ''Cow Dash''
Japanese title: {{ja|牛ダッシュ|Ushi Dasshu}}, ''Cow Dash''
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|universe={{uv|Wii Sports}}
|universe={{uv|Wii Sports}}
|debut=''Wii Sports''
|debut=''Wii Sports''
|arrangement=''Super Smash Bros. Ultimate''
|availability=Default
|availability=Default
|link=[https://www.youtube.com/watch?v=pGcjLvf2h-U]
|link=[https://www.youtube.com/watch?v=pGcjLvf2h-U]
}}
}}
===Origin===
===Origin===
This is a new arrangement of the title screen music from ''{{s|nwiki|Wii Sports}}''. It uses a synth rock style and features a drum-focused portion not found in the original.
This is a new arrangement of the title screen music from ''{{s|nwiki|Wii Sports}}''.


===Composition & Arrangements===
===Composition & Arrangements===
Source: Wii Sports
Source: Wii Sports


Arrangement Supervisor: Keiki Kobayashi
Arrangement: Keiki Kobayashi


Composition: Nintendo
Composition: Nintendo
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|universe={{uv|Wii Sports}}
|universe={{uv|Wii Sports}}
|debut=''Wii Sports''<br>''Wii Sports Resort''
|debut=''Wii Sports''<br>''Wii Sports Resort''
|arrangement=''Super Smash Bros. 4''
|availability=Default
|availability=Default
|link=[https://www.youtube.com/watch?v=vk_Fmfe44ZU]
|link=[https://www.youtube.com/watch?v=vk_Fmfe44ZU]
}}
}}
===Origin===
===Origin===
A medley of the title theme of ''Wii Sports'' and the title theme of ''Wii Sports Resort'', including also portions of the player select theme of the latter. The arrangement is faithful to the original style of both songs, with the synth and electric bass of the former merged with the clean electric guitar and brass of the latter.
A medley of the title theme of ''Wii Sports'' and the title theme of ''Wii Sports Resort''.


===Composition & Arrangements===
===Composition & Arrangements===
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}}
}}
===Origin===
===Origin===
This song is taken directly from ''{{s|nwiki|Wii Sports Resort}}'' and it is played during the title screen and the main menu screen. ''Wii Sports Resort'' features 3 different variations of the theme: when the game is played for the first time, the subsequent playthroughs of the game and after returning to the main menu, with all of them featuring a sub-track when accessing settings. The version featured in ''Smash Bros.'' is the second variation, possibly due to being the version more likely to hear on the title screen.
This song is taken directly from ''{{s|nwiki|Wii Sports Resort}}'' and it is played during the title screen.
 
===Composition & Arrangements===
===Composition & Arrangements===
Source: Wii Sports Resort
Source: Wii Sports Resort
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Japanese title: {{ja|Wii Sports Resort : タイトル|Wii Sports Resort: Taitoru}}, ''Wii Sports Resort: Title''
Japanese title: {{ja|Wii Sports Resort : タイトル|Wii Sports Resort: Taitoru}}, ''Wii Sports Resort: Title''
===Unlock method===
*Purchase from the [[Shop]] for 300 [[gold]].
{{clr}}
{{clr}}


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|universe={{uv|Wii Sports}}
|universe={{uv|Wii Sports}}
|debut=''Wii Sports Resort''
|debut=''Wii Sports Resort''
|arrangement=''Super Smash Bros. 4''
|availability=Default
|availability=Default
|link=[https://www.youtube.com/watch?v=dUo8arLj-KY]
|link=[https://www.youtube.com/watch?v=dUo8arLj-KY]
}}
}}
===Origin===
===Origin===
A funky, bass-focused remix of the title theme of ''Wii Sports Resort'', featuring a lead electric guitar and with accompanying synths. The arrangement also includes portions of the results theme for the power cruising mode. Additionally, the "Start Grid Fanfare" jingle that plays before starting a race in Grand Prix and VS modes in ''Mario Kart 7'' plays at the beginning, a nod to the fact that this theme plays in the two Wuhu Island inspired race tracks, {{s|mariowiki|Wuhu Loop}} and {{s|mariowiki|Maka Wuhu}} (In PAL regions, the race tracks are called ''Wuhu Island Loop'' and ''Wuhu Mountain Loop'' respectively).
A funky remix of the title theme from ''Wii Sports Resort''.


===Composition & Arrangements===
===Composition & Arrangements===
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|universe={{uv|Wii Sports}}
|universe={{uv|Wii Sports}}
|debut=''Wii Sports Resort''
|debut=''Wii Sports Resort''
|arrangement=''Super Smash Bros. 4''
|availability=Default
|availability=Default
|link=[https://www.youtube.com/watch?v=sf-VSRbZAys]
|link=[https://www.youtube.com/watch?v=sf-VSRbZAys]
}}
}}
===Origin===
===Origin===
A techno-based remix of the title theme from ''Wii Sports Resort'', featuring synth leads and an accompanying {{iw|wikipedia|wah-wah|music}} guitar.
A disco remix of the title theme from ''Wii Sports Resort''.


===Composition & Arrangements===
===Composition & Arrangements===
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|universe={{uv|Wii Sports}}
|universe={{uv|Wii Sports}}
|debut=''Wii Sports Club''
|debut=''Wii Sports Club''
|arrangement=''Super Smash Bros. Ultimate''
|availability=Default
|availability=Default
|link=[https://www.youtube.com/watch?v=kWNFZSxAf24]
|link=[https://www.youtube.com/watch?v=kWNFZSxAf24]
}}
}}
===Origin===
===Origin===
A percussion-driven remix of the title theme from ''Wii Sports Club'', covered in a style similar to that of a marching band.
A percussion-driven remix of the title theme from ''Wii Sports Club''.


===Composition & Arrangements===
===Composition & Arrangements===
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Japanese title: {{ja|テニス・トレーニング|Tenisu · Torēningu}}, ''Tennis - Training''
Japanese title: {{ja|テニス・トレーニング|Tenisu · Torēningu}}, ''Tennis - Training''
===Unlock method===
*Purchase from the [[Shop]] for 300 [[gold]].
{{clr}}
{{clr}}


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}}
}}
===Origin===
===Origin===
A battle theme from ''Soma Bringer'', a game developed by Monolith Soft. This version is taken from the game's Premium Soundtrack.
A battle theme from ''Soma Bringer'', a game developed by Monolith Soft.


===Composition & Arrangements===
===Composition & Arrangements===
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{{Infobox Music
{{Infobox Music
|name=Glory of Heracles
|name=Glory of Heracles
|universe={{uvm3|Glory of Heracles}}
|universe={{uvm|Glory of Heracles}}
|debut=''Glory of Heracles''
|debut=''Glory of Heracles''
|arrangement=''Super Smash Bros. 4''
|availability=Unlockable
|availability=Unlockable
|link=[https://www.youtube.com/watch?v=zkj3NRgm_cc]
|link=[https://www.youtube.com/watch?v=zkj3NRgm_cc]
}}
}}
===Origin===
===Origin===
A Feudal Japan-themed remix of two tracks from the DS game ''Glory of Heracles''. It starts with "Battle Theme 4", then transitions to "Field 2" before looping back to the beginning. The overall remix is performed with shakuhachi and shamisen.
A Feudal Japan-themed remix of two tracks from the DS game ''Glory of Heracles''. It starts with "Battle Theme 4", then transitions to "Field 2" before looping back to the beginning.


===Composition & Arrangements===
===Composition & Arrangements===
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Arrangement: Hideki Ishigaki, Hideki Onoue (HIDE+HIDE)
Arrangement: Hideki Ishigaki, Hideki Onoue (HIDE+HIDE)


Composition: PAON DP Inc.
Composition: PAON CORPORATION


Composition Copyright Nintendo / PAON DP Inc.
Composition Copyright Nintendo / PAON CORPORATION


Arrangement Copyright Nintendo
Arrangement Copyright Nintendo


Japanese title: {{ja|ヘラクレスの栄光 〜魂の証明〜|Herakuresu no Eikō ~Tamashī no Shōmei~}}, ''Glory of Heracles ~Proof of the Soul~''
Japanese title: {{ja|ヘラクレスの栄光 〜魂の証明〜|Herakuresu no Eikō ~Tamashī no Shōmei~}}, ''Glory of Heracles ~Proof of the Soul~''
===Unlock methods===
*Purchase from the [[Shop]] for 300 [[gold]].
*Obtain as a random drop from {{SSBU|Classic Mode}}.
===Trivia===
Neither of the two ''Glory of Heracles'' spirits feature this song in their spirit battles despite this song returning.
{{clr}}
{{clr}}


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}}
}}
===Origin===
===Origin===
This song plays during Trial Mode in ''Jam with the Band'', the European localization of ''Daigasso! Band Brothers DX''. This song was initially featured on the original ''Daigasso! Band Brothers'' release before being arranged for ''DX''.
This song plays during Trial Mode in ''Jam with the Band'', the European localization of ''Daigasso! Band Brothers DX''.
 
===Composition & Arrangements===
===Composition & Arrangements===
Source: Jam with the Band
Source: Jam with the Band
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}}
}}
===Origin===
===Origin===
This song is played in the Monkey Watch stage in ''Rhythm Heaven Fever''. It is technically an unique arrangement to ''Super Smash Bros.'', as the song features clapping throughout and seamlessly loops back to the start.
This song is played in the Monkey Watch stage in ''Rhythm Heaven Fever''. In a unique arrangement for ''Super Smash Bros.'', the song features clapping throughout and seamlessly loops back to the start.


===Composition & Arrangements===
===Composition & Arrangements===
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Japanese title: {{ja|フルーツバスケット|Furūtsu Basuketto}}, ''Fruits Basket''
Japanese title: {{ja|フルーツバスケット|Furūtsu Basuketto}}, ''Fruits Basket''
===Unlock method===
*Purchase from the [[Shop]] for 300 [[gold]].
{{clr}}
{{clr}}


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}}
}}
===Origin===
===Origin===
Taken directly from ''Captain Rainbow'' (albeit shortened, like in ''Smash Wii U''), this song is played while the player is sparring with Little Mac.
Taken directly from ''Captain Rainbow'', this song is played while the player is sparring with Little Mac.


===Composition & Arrangements===
===Composition & Arrangements===
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Japanese title: {{ja|あさっての情|Asatte no Jō}}, ''Tomorrow's Passion''
Japanese title: {{ja|あさっての情|Asatte no Jō}}, ''Tomorrow's Passion''
===Unlock methods===
*Purchase from the [[Shop]] for 300 [[gold]].
*Obtain as a random drop from {{SSBU|Classic Mode}}.
{{clr}}
{{clr}}


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|universe={{uv|Tomodachi}}
|universe={{uv|Tomodachi}}
|debut=''Tomodachi Life''<br>''Tomodachi Collection''
|debut=''Tomodachi Life''<br>''Tomodachi Collection''
|arrangement=''Super Smash Bros. Ultimate''
|availability=Default
|availability=Default
|link=[https://www.youtube.com/watch?v=2UijvkVWocE]
|link=[https://www.youtube.com/watch?v=2UijvkVWocE]
}}
}}
===Origin===
===Origin===
An arrangement of the daytime theme from ''{{s|wikipedia|Tomodachi Life}}'' and the daytime theme from ''{{s|wikipedia|Tomodachi Collection}}''. This remix is much faster-paced than the ''SSB4'' remix, and features violin, keyboard, and electric guitars.
An arrangement of the daytime theme from ''{{s|wikipedia|Tomodachi Life}}'' and the daytime theme from ''{{s|wikipedia|Tomodachi Collection}}''. This remix is much faster-paced than the ''SSB4'' remix.


===Composition & Arrangements===
===Composition & Arrangements===
Source: Tomodachi Life
Source: Tomodachi Life / Tomodachi Collection


Arrangement Supervisor: Masafumi Takada
Arrangement Supervisor: Masafumi Takada
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|universe={{uv|Tomodachi}}
|universe={{uv|Tomodachi}}
|debut=''Tomodachi Life''<br>''Tomodachi Collection''
|debut=''Tomodachi Life''<br>''Tomodachi Collection''
|arrangement=''Super Smash Bros. 4''
|availability=Default
|availability=Default
|link=[https://www.youtube.com/watch?v=Fk_uSFHOX4A]
|link=[https://www.youtube.com/watch?v=Fk_uSFHOX4A]
}}
}}
===Origin===
===Origin===
An arrangement of the daytime theme from ''{{s|wikipedia|Tomodachi Life}}'' and the daytime theme from ''{{s|wikipedia|Tomodachi Collection}}''. In ''SSB4'', this track was titled '''"Tomodachi Life"'''; "Afternoon on the Island" is a translation of the Japanese title given on the ''Tomodachi Collection Platinum Soundtrack''. The tracks here are very faithful to the original arrangements, with light, synthesized instrumentation.
An arrangement of the daytime theme from ''{{s|wikipedia|Tomodachi Life}}'' and the daytime theme from ''{{s|wikipedia|Tomodachi Collection}}''. In ''SSB4'', this track was titled '''"Tomodachi Life"'''.


===Composition & Arrangements===
===Composition & Arrangements===
Source: Tomodachi Life
Source: Tomodachi Life / Tomodachi Collection


Arrangement Supervisor: Masafumi Takada
Arrangement Supervisor: Masafumi Takada
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{{Infobox Music
{{Infobox Music
|name=Swan Lesson
|name=Swan Lesson
|universe={{uv|Art Academy}}
|universe={{uvm|Art Academy}}
|debut=''Art Academy''
|debut=''Art Academy''
|availability=Default
|availability=Default
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}}
}}
===Origin===
===Origin===
This song plays during [[Vince]]'s explanations in Lesson 9 of the original ''Art Academy'' for the DS. The subject of the lesson is a swan, hence the name.
This song plays during Vince's explanations in Lesson 9 of the original ''Art Academy'' for the DS. The subject of the lesson is a swan, hence the name.
===Composition & Arrangements===
===Composition & Arrangements===
Source: Art Academy
Source: Art Academy
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|universe={{uv|StreetPass Mii Plaza}}
|universe={{uv|StreetPass Mii Plaza}}
|debut=''Find Mii''<br>''Find Mii II''
|debut=''Find Mii''<br>''Find Mii II''
|arrangement=''Super Smash Bros. Ultimate''
|availability=Default
|availability=Default
|link=[https://www.youtube.com/watch?v=2s2owiadDUM]
|link=[https://www.youtube.com/watch?v=2s2owiadDUM]
}}
}}
===Origin===
===Origin===
A medley of various themes from ''Find Mii'' and ''Find Mii II''. In order, it goes through the title theme from ''Find Mii'' (albeit at a speed similar to ''Find Mii'''s ending theme), the title theme from ''Find Mii II'', "Fight On, Heroes!" (the second battle theme from ''Find Mii''), and "Save the World, Heroes!" (the second battle theme from ''Find Mii II''). The first two songs will only ever play once, as the track itself always loops back to "Fight On, Heroes!". Like the original songs, the track has an orchestral style, with this remix introducing heavy percussion.
A medley of various themes from ''Find Mii'' and ''Find Mii II''. In order, it goes through the title theme from ''Find Mii'', the title theme from ''Find Mii II'', "Fight On, Heroes!" (the second battle theme from ''Find Mii''), and "Save the World, Heroes!" (the second battle theme from ''Find Mii II'').


===Composition & Arrangements===
===Composition & Arrangements===
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Japanese title: {{ja|すれちがい伝説 / すれちがい伝説II メドレー|Surechigai Densetsu / Surechigai Densetsu II Medorē}}, ''Passing Legend / Passing Legend II Medley''
Japanese title: {{ja|すれちがい伝説 / すれちがい伝説II メドレー|Surechigai Densetsu / Surechigai Densetsu II Medorē}}, ''Passing Legend / Passing Legend II Medley''
===Trivia===
In the British English version of ''Ultimate'', this track is called ''StreetPass Quest / StreetPass Quest II Medley'', referring to the two games' British titles.


===Other uses===
===Other uses===
This track was used in the {{SSBU|Mii Fighter}}s' character trailer on the official website.
This track was used in the {{SSBU|Mii Fighter}}s' character trailer on the official website.
===Trivia===
In the PAL versions of ''Ultimate'', this track is called ''StreetPass Quest / StreetPass Quest II Medley'', referring to the two games' titles in those regions.
{{clr}}
{{clr}}


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|universe={{uv|StreetPass Mii Plaza}}
|universe={{uv|StreetPass Mii Plaza}}
|debut=''Find Mii II''
|debut=''Find Mii II''
|arrangement=''Super Smash Bros. 4''
|availability=Default
|availability=Default
|link=[https://www.youtube.com/watch?v=dm87JoTZ0CY]
|link=[https://www.youtube.com/watch?v=dm87JoTZ0CY]
}}
}}
===Origin===
===Origin===
An arrangement of the theme of the same name and "Keep Fighting, Heroes!" from ''Find Mii II'', associated with the [[Mii]] heroes. Like the original, the track has an orchestral style; it was rearranged by its original composer, Daisuke Matsuoka.
An arrangement of the theme of the same name and "Keep Fighting, Heroes!" from ''Find Mii II'', associated with the [[Mii]] heroes. This song was rearranged by its original composer, Daisuke Matsuoka.


===Composition & Arrangements===
===Composition & Arrangements===
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|universe={{uv|StreetPass Mii Plaza}}
|universe={{uv|StreetPass Mii Plaza}}
|debut=''Find Mii II''
|debut=''Find Mii II''
|arrangement=''Super Smash Bros. 4''
|availability=Default
|availability=Default
|link=[https://www.youtube.com/watch?v=ULRmx9Ue-II]
|link=[https://www.youtube.com/watch?v=ULRmx9Ue-II]
}}
}}
===Origin===
===Origin===
An arrangement of the theme of the same name from ''Find Mii II'', associated with the Dark Lord, the final boss of the quest (and by extension, the [[Dark Emperor]], the Dark Lord's upgraded form and final boss of ''Find Mii II'''s secret quest). The song has an orchestral rock style with backing synths and was rearranged by its original composer, Daisuke Matsuoka.
An arrangement of the theme of the same name from ''Find Mii II'', associated with the [[Dark Emperor]]. This song was rearranged by its original composer, Daisuke Matsuoka.


===Composition & Arrangements===
===Composition & Arrangements===
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{{Infobox Music
{{Infobox Music
|name=Filled with Hope
|name=Filled with Hope
|universe={{uv|Steel Diver}}
|universe={{uvm|Steel Diver}}
|debut=''Steel Diver: Sub Wars''
|debut=''Steel Diver: Sub Wars''
|availability=Default
|availability=Default
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|universe={{uvm|Freakyforms}}
|universe={{uvm|Freakyforms}}
|debut=''Freakyforms: Your Creations, Alive!''
|debut=''Freakyforms: Your Creations, Alive!''
|arrangement=''Super Smash Bros. 4''
|availability=Default
|availability=Default
|link=[https://www.youtube.com/watch?v=0aJI_m5JTY4]
|link=[https://www.youtube.com/watch?v=0aJI_m5JTY4]
}}
}}
===Origin===
===Origin===
A remix of various music from ''Freakyforms: Your Creations, Alive!'' and its Deluxe re-release for the 3DS. The medley begins with an arrangement of the title theme and transitions to the dungeon battle theme. Halfway through it switches to a faster version of the title theme. It then transitions to a hard rock arrangement of the normal battle theme and concludes with the Dungeon Roll Call theme. The remix has a quirky acoustic style like that of the original games, but also incorporates elements of heavy metal; throughout the song, various formee voices can also be heard.
A remix of various music from ''Freakyforms: Your Creations, Alive!'' and its Deluxe re-release for the 3DS. The medley begins with an arrangement of the title theme and transitions to the dungeon battle theme. Halfway through it switches to a faster version of the title theme. It then transitions to a hard rock arrangement of the normal battle theme and concludes with the Dungeon Roll Call theme. Throught the song, various formee voices can be heard.
===Composition & Arrangements===
===Composition & Arrangements===
Source: Freakyforms: Your Creations, Alive!
Source: Freakyforms: Your Creations, Alive!
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|universe={{uvm|Sakura Samurai}}
|universe={{uvm|Sakura Samurai}}
|debut=''Sakura Samurai: Art of the Sword''
|debut=''Sakura Samurai: Art of the Sword''
|arrangement=''Super Smash Bros. 4''
|availability=Unlockable
|availability=Unlockable
|link=[https://www.youtube.com/watch?v=4ydD77iTS8Y]
|link=[https://www.youtube.com/watch?v=4ydD77iTS8Y]
}}
}}
===Origin===
===Origin===
A remix of the theme that plays during the first two boss fights in ''Sakura Samurai: Art of the Sword''. The first half plays like a remastered version of the original theme, with traditional Japanese instrumentation, while the second half adds dubstep effects followed by a short remix of the town theme. At the beginning of the remix, the chord that plays at the start of a stage in ''Sakura Samurai'' can be heard. This song was rearranged by Toshiyuki Sudo, one of the composers for ''Sakura Samurai: Art of the Sword''.
A remix of the theme that plays during the first two boss fights in ''Sakura Samurai: Art of the Sword''. The first half plays like a remastered version of the original theme while the second half adds dubstep effects. At the beginning of the remix, the chord that plays at the start of a stage in ''Sakura Samurai'' can be heard. This song was rearranged by Toshiyuki Sudo, one of the composers for ''Sakura Samuari: Art of the Sword''
 
===Composition & Arrangements===
===Composition & Arrangements===
Source: Sakura Samurai: Art of the Sword
Source: Sakura Samurai: Art of the Sword
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Japanese title: {{ja|ボス1|Bosu 1}} <small>({{ja|ひらり 桜侍|Hirari Sakura Samurai}})</small>, ''Boss 1 <small>(Fluttering Cherry Blossom Samurai)</small>''
Japanese title: {{ja|ボス1|Bosu 1}} <small>({{ja|ひらり 桜侍|Hirari Sakura Samurai}})</small>, ''Boss 1 <small>(Fluttering Cherry Blossom Samurai)</small>''
===Unlock methods===
*Purchase from the [[Shop]] for 300 [[gold]].
*Obtain as a random drop from {{SSBU|Classic Mode}}.
===Trivia===
===Trivia===
In the PAL versions of ''Ultimate'', this track is called ''Boss 1 - Hana Samurai: Art of the Sword'', referring to the game's title in those regions.
In the British English version of ''Ultimate'', this track is called ''Boss 1 - Hana Samurai: Art of the Sword'', referring to the game's British title.
{{clr}}
{{clr}}


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|universe={{uvm|Style Savvy}}
|universe={{uvm|Style Savvy}}
|debut=''Style Savvy: Trendsetters''
|debut=''Style Savvy: Trendsetters''
|arrangement=''Super Smash Bros. 4''
|availability=Unlockable
|availability=Unlockable
|link=[https://www.youtube.com/watch?v=c8Y-WBOSIIw]
|link=[https://www.youtube.com/watch?v=c8Y-WBOSIIw]
}}
}}
===Origin===
===Origin===
A remixed medley of the opening theme, the register theme and the title screen theme from the eponymous game, ''Style Savvy: Trendsetters''. The takes on an electronic pop style similar to that of the original game.
A remixed medley of the opening theme, the register theme and the title screen theme from the eponymous game, ''Style Savvy: Trendsetters''.


===Composition & Arrangements===
===Composition & Arrangements===
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Japanese title: {{ja|わがままファッション GIRLS MODE よくばり宣言!|Wagamama Fasshon GIRLS MODE Yokubari Sengen!}}, ''Self-Indulgent Fashion: GIRLS MODE Avaricious Declaration!''
Japanese title: {{ja|わがままファッション GIRLS MODE よくばり宣言!|Wagamama Fasshon GIRLS MODE Yokubari Sengen!}}, ''Self-Indulgent Fashion: GIRLS MODE Avaricious Declaration!''
===Unlock method===
*Purchase from the [[Shop]] for 300 [[gold]].


===Trivia===
===Trivia===
In the PAL versions of ''Ultimate'', this track is called ''Nintendo presents: New Style Boutique'', referring to the game's title in those regions.
In the British English version of ''Ultimate'', this track is called ''Nintendo presents: New Style Boutique'', referring to the game's British title.
{{clr}}
{{clr}}


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|debut=''Style Savvy: Trendsetters''
|debut=''Style Savvy: Trendsetters''
|availability=Default
|availability=Default
|link=[https://www.youtube.com/watch?v=_ap9VVpO70U]
|link=[https://www.youtube.com/watch?v=ChBU7iqbsx4]
}}
}}
===Origin===
===Origin===
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===Trivia===
===Trivia===
In the PAL versions of ''Ultimate'', this track is called ''Fashion Contest: Lively Style''.
In the British English version of ''Ultimate'', this track is called ''Fashion Contest: Lively Style''.
{{clr}}
{{clr}}


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Source: Style Savvy: Styling Star
Source: Style Savvy: Styling Star


Composition and arrangement Copyright avex music publishing Inc.
Composition and arrangement Copyright Avex Music Publishing Inc.


Japanese title: Ring! Dong! Dang!
Japanese title: Ring! Dong! Dang!
===Unlock methods===
*Purchase from the [[Shop]] for 300 [[gold]].
*Obtain as a random drop from {{SSBU|Classic Mode}}.
===Lyrics===
{| class="wikitable"
|-
|-
|
EVERYBODY RING DONG DANG
Mayowazu JUMP JUMP UP
Mune no hokori kazashite Hey
RING RING RING THE BELL
RING RING DONG DANG (oh oh oh)
RING RING RING THE BELL
RING RING DONG DANG (oh oh oh)
Urayamashii nante tsubuyaite iru
Kokoro kumori no hi mo
Asu wa mou chikazuite kiteru
Mirai hirogatte iru
BEGIN namida mo kirari
Mirai ame sae mikata egao misete mite
EVERYBODY RING DONG DANG
Mayowazu JUMP JUMP UP
Narasou yume no kakera wo
Everybody CLAP YOUR HANDS
Sunao ni LOOK LOOK UP
Kimi no oto ni kasanete
Hibike kagayaku FUTURE FUTURE Hey
You mutter under your breath that you're feeling envious (don't feel so down)
But even on such cloudy days
A brand new day is coming your way. Come on!
The future, it spreads out so wide
It's ringing! So just keep looking
To the future, even when it's raining
Cause sunny days are on the way
Everybody ring-a-ding!
Don't you wait, just jump, jump up!
With every chime a new dream will come true
Everybody clap your hands!
Come on now, look, look up!
You've gotta connect it with your own sound
Hear it ringing into the future, future, hey!
''(Instrumental)''
Everybody ring-a-ding!
Don't you wait, just jump, jump up!
With every chime a new dream will come true
Everybody clap your hands!
Come on now, look, look up!
You've gotta connect it with your own sound
Hear it ringing into the future, future, hey!
Ring, ring, ring the bell! Ring, ring-a-ding!
Oh, oh, oh
Ring, ring, ring the bell! Ring, ring-a-ding!
Oh, oh, oh
|}
{{clr}}
{{clr}}


==Title Theme - Nintendo Land==
==Title Theme - Nintendo Land==
{{Infobox Music
{{Infobox Music
|name=Title Theme - Nintendo Land
|name=Title Theme (Nintendo Land)
|universe=''[[Mii (universe)#Nintendo Land|Nintendo Land]]''
|universe={{uvm|Nintendo Land}}
|debut=''Nintendo Land''
|debut=''Nintendo Land''
|availability=Default
|availability=Default
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}}
}}
===Origin===
===Origin===
This is taken directly from ''{{s|mariowiki|Nintendo Land}}'' when the player travels across the park during the day. The song is slightly abridged and uses a different loop than the original version. Despite the track's name, it doesn't play on ''Nintendo Land'''s title screen, as a different theme is used instead.
This is taken directly from ''{{s|mariowiki|Nintendo Land}}'' when the player travels across the park during the day. The song is slightly abridged and uses a different loop than the original version.


===Composition & Arrangements===
===Composition & Arrangements===
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{{Infobox Music
{{Infobox Music
|name=Nintendo Land Medley
|name=Nintendo Land Medley
|universe=''[[Mii (universe)#Nintendo Land|Nintendo Land]]''
|universe={{uvm|Nintendo Land}}
|debut=''Nintendo Land''
|debut=''Nintendo Land''
|arrangement=''Super Smash Bros. 4''
|availability=Unlockable
|availability=Unlockable
|link=[https://www.youtube.com/watch?v=_gMkr0JE2ts]
|link=[https://www.youtube.com/watch?v=_gMkr0JE2ts]
}}
}}
===Origin===
===Origin===
This remix incorporates the "Main Theme/Hub", "Monita's Theme", and "Tower Minigame" themes from ''{{s|mariowiki|Nintendo Land}}''. The song has a big band jazz style with electric guitars and synths as accompaniment.
This remix incorporates the "Main Theme/Hub", "Monita's Theme", and "Tower Minigame" themes from ''{{s|mariowiki|Nintendo Land}}''.


===Composition & Arrangements===
===Composition & Arrangements===
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Japanese title: {{ja|Nintendo Land メドレー|Nintendo Land Medorē}}, ''Nintendo Land Medley''
Japanese title: {{ja|Nintendo Land メドレー|Nintendo Land Medorē}}, ''Nintendo Land Medley''
===Unlock method===
*Purchase from the [[Shop]] for 300 [[gold]].
{{clr}}
{{clr}}


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{{Infobox Music
{{Infobox Music
|name=ST01: Roll Out, Wonderful 100!
|name=ST01: Roll Out, Wonderful 100!
|universe={{uvm3|The Wonderful 101}}
|universe={{uvm|The Wonderful 101}}
|debut=''The Wonderful 101''
|debut=''The Wonderful 101''
|availability=Default
|availability=Default
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}}
}}
===Origin===
===Origin===
This bombastic, orchestrated piece is the first stage theme of the Wii U action game ''{{s|wikipedia|The Wonderful 101}}'', originally playing in the Blossom City Outskirts area of the game and all of its associated missions.
This bombastic, orchestrated piece is the first stage theme of the Wii U action game ''{{s|nwiki|The Wonderful 101}}'', originally playing in the Blossom City Outskirts area of the game and all of its associated missions.


===Composition & Arrangements===
===Composition & Arrangements===
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{{Infobox Music
{{Infobox Music
|name=Jergingha - Planet Destruction Form
|name=Jergingha - Planet Destruction Form
|universe={{uvm3|The Wonderful 101}}
|universe={{uvm|The Wonderful 101}}
|debut=''The Wonderful 101''
|debut=''The Wonderful 101''
|availability=Default
|availability=Default
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}}
}}
===Origin===
===Origin===
The theme played while fighting {{s|nwiki|Jergingha}}, the final boss of ''{{s|wikipedia|The Wonderful 101}}''. This is taken directly from that game.
The theme played while fighting {{s|nwiki|Jergingha}}, the final boss of ''{{s|nwiki|The Wonderful 101}}''. This is taken directly from that game.


===Composition & Arrangements===
===Composition & Arrangements===
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{{Infobox Music
{{Infobox Music
|name=Final Results - Wii Party U
|name=Final Results - Wii Party U
|universe=''[[Mii (universe)#Wii Party|Wii Party]]''
|universe={{uvm|Wii Party}}
|debut=''Wii Party U''
|debut=''Wii Party U''
|availability=Unlockable
|availability=Unlockable
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}}
}}
===Origin===
===Origin===
A track taken directly from ''{{s|nwiki|Wii Party U}}''. Despite the name, this track does not actually play during the results announcement in that game. Instead, it plays during the House Party games "Name That Face" and "Sketchy Situation". While only the main version of the theme is featured in ''Smash Bros.'', ''Wii Party U'' features a piano arrangement that plays while waiting for the player to present the photo or drawing that the game asks for in its respective game.
A track taken directly from ''{{s|nwiki|Wii Party U}}''. Despite the name, this track does not actually play during the results announcement in that game. Instead, it plays during the House Party games "Name That Face" and "Sketchy Situation".


===Composition & Arrangements===
===Composition & Arrangements===
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Japanese title: {{ja|結果発表|Kekka Happyō}} <small>(Wii Party U)</small>, ''Results Announcement <small>(Wii Party U)</small>''  
Japanese title: {{ja|結果発表|Kekka Happyō}} <small>(Wii Party U)</small>, ''Results Announcement <small>(Wii Party U)</small>''  
===Unlock method===
*Purchase from the [[Shop]] for 300 [[gold]].
{{clr}}
{{clr}}


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}}
}}
===Origin===
===Origin===
Taken directly from ''{{s|mariowiki|NES Remix 2}}'', this is the song that plays in the title screen. Similarly to the title theme music from the original ''NES Remix'', it features several sound effects taken from the many NES games featured on the title.
Taken directly from ''{{s|mariowiki|NES Remix 2}}'', this is the song that plays in the title screen.


===Composition & Arrangements===
===Composition & Arrangements===
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Composition and arrangement Copyright Nintendo
Composition and arrangement Copyright Nintendo


Japanese title: {{ja|バッジとれ~るセンター : タイトル|Bajji Torēru Sentā: Taitoru}}, ''Collectible Badge Center: Title''
Japanese title: {{ja|バッジとれ~るセンター : タイトル|Bajji Torēru Sentā: Taitoru}}, ''Collectable Badge Center: Title''
{{clr}}
{{clr}}


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{{Infobox Music
{{Infobox Music
|name=Welcome Center
|name=Welcome Center
|universe={{uvm|Pushmo}}
|universe={{uvm|Stretchmo}}
|debut=''Stretchmo''
|debut=''Stretchmo''
|availability=Default
|availability=Default
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}}
}}
===Origin===
===Origin===
This track plays in the tutorial level of the 3DS game ''Stretchmo'', also known as ''Fullblox'' in PAL regions.
This track plays in the tutorial level of the 3DS game ''Stretchmo'', also known as ''Fullblox'' in British English.


===Composition & Arrangements===
===Composition & Arrangements===
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|universe={{uvm|Code Name: S.T.E.A.M.}}
|universe={{uvm|Code Name: S.T.E.A.M.}}
|debut=''Code Name: S.T.E.A.M.''
|debut=''Code Name: S.T.E.A.M.''
|arrangement=''Super Smash Bros. Ultimate''
|availability=Default
|availability=Default
|link=[https://www.youtube.com/watch?v=FwpYDTUrgs0]
|link=[https://www.youtube.com/watch?v=FwpYDTUrgs0]
}}
}}
===Origin===
===Origin===
This is a remixed medley of two tracks from the Nintendo 3DS turn-based strategy game ''Code Name: S.T.E.A.M.''; it begins with the battle theme of the same name before transitioning into the game's credits theme, "Agents of S.T.E.A.M.". Much like the source material, this remix has an orchestrated metal approach. The rearrangement was provided by Yoshito Sekigawa, the audio director and lead composer of ''Code Name: S.T.E.A.M.''
This is a remix of the battle theme of the same name from the 3DS game ''Code Name: S.T.E.A.M.'', before transitioning into the game's credits theme, "Agents of S.T.E.A.M.". This song was rearranged by its original composer, Yoshito Sekigawa.


===Composition & Arrangements===
===Composition & Arrangements===
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{{Infobox Music
{{Infobox Music
|name=Boss Battle
|name=Boss Battle
|universe=''[[Mii (universe)#Miitopia|Miitopia]]''
|universe={{uvm|Miitopia}}
|debut=''Miitopia''
|debut=''Miitopia''
|availability=Default
|availability=Default
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Japanese title: {{ja|決戦!ボス|Kessen! Bosu}}, ''Decisive Battle! Boss''
Japanese title: {{ja|決戦!ボス|Kessen! Bosu}}, ''Decisive Battle! Boss''
===Trivia===
*In PAL regions, this song is known as ''Boss Battle Time''.
*In ''Miitopia''{{'}}s Switch port, it uses the NTSC name, rather than the original name, ''Boss Battle Time I''. However, the original name is retained in PAL regions.
{{clr}}
{{clr}}


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{{Infobox Music
{{Infobox Music
|name=Boss: The Darkest Lord
|name=Boss: The Darkest Lord
|universe=''[[Mii (universe)#Miitopia|Miitopia]]''
|universe={{uvm|Miitopia}}
|debut=''Miitopia''
|debut=''Miitopia''
|availability=Unlockable
|availability=Unlockable
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}}
}}
===Origin===
===Origin===
This theme plays when battling the Darkest Lord and Dark Sun  in ''Miitopia''. It begins with a slower, dramatic version of the Great Sage/Darker Lord's theme with an organ-inspired synth and choir before it builds up into a fast-paced metal piece led by synths and backed by a guitar. It also includes a reprise of the Dark Lord's theme played by strings as well as a guitar solo near the end before it loops.
This theme plays when battling the Darkest Lord in ''Miitopia''.


===Composition & Arrangements===
===Composition & Arrangements===
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Composition and arrangement Copyright Nintendo
Composition and arrangement Copyright Nintendo


Japanese title: {{ja|決戦!真超魔王|Kessen! Shinchōmaō}}, ''Decisive Battle! Truly-Super-Demon King''
Japanese title: {{ja|決戦!真超魔王|Kessen! Ma-chō-maō}}, ''Decisive Battle! Truly-Super-Demon King''
 
===Unlock method===
*Purchase from the [[Shop]] for 300 [[gold]].
===Trivia===
*The name from ''Smash'' is kept in ''Miitopia''{{'}}s Switch port, though only in NTSC regions.
{{clr}}
{{clr}}


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Japanese title: {{ja|ガレージ|Garēji}}, ''Garage''
Japanese title: {{ja|ガレージ|Garēji}}, ''Garage''
===Unlock method===
*Purchase from the [[Shop]] for 300 [[gold]].
{{clr}}
{{clr}}


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|universe={{uvm|Snipperclips}}
|universe={{uvm|Snipperclips}}
|debut=''Snipperclips''
|debut=''Snipperclips''
|arrangement=''Super Smash Bros. Ultimate''
|availability=Default
|availability=Default
|link=[https://www.youtube.com/watch?v=ndIGv5FVdPg]
|link=[https://www.youtube.com/watch?v=ndIGv5FVdPg]
}}
}}
===Origin===
===Origin===
This is a medley of two of the themes from Noisy Notebook, the first level of ''Snipperclips''. Compared to the originals, the remix features heavier percussion, electric guitars, and a pan flute as the main instrument, later incorporating xylophone and accordion. It was originally composed by {{s|wikipedia|Calum Bowen}}.
This is a medley of two of the themes from Noisy Notebook, the first level of ''Snipperclips''.


===Composition & Arrangements===
===Composition & Arrangements===
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{{Infobox Music
{{Infobox Music
|name=MEGALOVANIA
|name=MEGALOVANIA
|universe={{uvm3|Undertale}}
|universe={{uvm|Undertale}}
|debut=''{{iw|wikipedia|Undertale}}''<br>''[[wikibound:EarthBound hacks and fangames#EarthBound: The Halloween Hack|EarthBound: The Halloween Hack]]''
|debut=''Undertale''
|arrangement=''Super Smash Bros. Ultimate''
|availability=DLC
|availability=Downloadable
|link=[https://www.youtube.com/watch?v=3APGNHk3Y8M]
|link=[https://www.youtube.com/watch?v=FA5irMZy0oY]
}}
}}


===Origin===
===Origin===
This track plays in ''Undertale'', during the battle against [[Sans]] at the end of the game if the player chooses to slaughter the underground's population. It is only available upon purchasing the Sans {{SSBU|Mii Gunner}} costume. The song has a very similar opening to that of the original, but the second measure is cut. Much of the original's instrumentation and melody is retained, but some occasional differences in key and less emphasis on synth and chiptune instruments give it a more fleshed-out feel. It also adds an orchestral segment near the middle of the loop, as well as a guitar solo near the end. Said guitar solo incorporates the leitmotifs of "Heartache" (resembling its rendition in "ASGORE", where it is in 4/4 time instead of 3/4) and "Bonetrousle" (resembling its rendition in the unused "Song That Might Play When You Fight Sans", where the notes are slightly different); they are the boss themes for Sans’s friend and possible love interest Toriel and Sans's brother Papyrus respectively. It was composed and arranged by the franchise's creator and main composer, {{s|wikipedia|Toby Fox}}.
This track plays in ''Undertale'', during the battle against [[Sans]] when playing the game's "Genocide" route. It is only available upon purchasing the Sans {{SSBU|Mii Gunner}} costume. The guitar solo at the end of the loop also incorporates the leitmotifs of ''Heartache'' (in this case sounding like its rendition in ''ASGORE'') and ''Bonetrousle''; these themes belong to Toriel and Papyrus, respectively, both characters with important relationships to Sans.


===Composition & Arrangements===
===Composition & Arrangements===
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Composition and arrangement Copyright Toby Fox
Composition and arrangement Copyright Toby Fox
===Other Uses===
===Other Uses===
This track was used in the [[Sans]] {{SSBU|Mii Gunner}} costume reveal.
This track was used in the Sans {{SSBU|Mii Gunner}} costume reveal.


===Trivia===
===Trivia===
*''MEGALOVANIA'' is the first music track in the ''Smash'' series to originate in fanmade content. The song first appeared in Toby Fox's fan hack of ''{{b|EarthBound|game}}'', titled ''[[wikibound:EarthBound hacks and fangames#EarthBound: The Halloween Hack|The Halloween Hack]]''; it was not named in-game, but in Toby Fox's personal notes, it was named "Megalovania".
*''MEGALOVANIA'' is the first music track in the ''Smash'' series to originate in fanmade content. The song first appeared in Toby Fox's fan hack of ''{{b|EarthBound|game}}'', titled ''The Halloween Hack'', though the song was initially named ''Dr. Andonuts' Rage''. This iteration later appeared under its current name in the web series ''{{s|wikipedia|Homestuck}}'', formatted as ''MeGaLoVania''. The song also appeared in the fanmade ''EarthBound'' game, ''Mother: Cognitive Dissonance'', as a battle theme; this version was not arranged by Toby Fox, but was used with his permission.
*''MEGALOVANIA'' is the first music track in the ''Smash'' series composed by a competitive ''Super Smash Bros.'' player. Toby Fox [https://www.youtube.com/watch?v=Nzh3NUO4szE competed] in ''[[Super Smash Bros. Melee]]'' under the tag Radiation.
*''MEGALOVANIA'' is the second remix in the ''Smash'' series to be handled by a Western composer, the first being ''{{SSBUMusicLink|Banjo-Kazooie|Spiral Mountain}}'' from {{uv|Banjo-Kazooie}}, rearranged by original composer Grant Kirkhope. Coincidentally, both songs were added in the 5.0 update.
*''MEGALOVANIA'' is the second remix in the ''Smash'' series to be handled by a Western composer, the first being ''{{SSBUMusicLink|Banjo-Kazooie|Spiral Mountain}}'' from {{uv|Banjo-Kazooie}}, rearranged by original composer Grant Kirkhope. Coincidentally, both songs were added in the 5.0.0 update and were rearranged by their original composers.
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==Floral Fury==
{{Infobox Music
|name=Floral Fury
|universe={{uvm3|Cuphead}}
|debut=''{{iw|wikipedia|Cuphead}}''
|availability=Downloadable
|link=[https://youtu.be/rRRj0ayTWoU]
}}
===Origin===
This track is the battle music when fighting Cagney Carnation in ''Cuphead''. It is taken directly from the ''Cuphead'' soundtrack, and the track ends and restarts rather than properly looping. It is only available upon purchasing the [[Cuphead]] Mii Gunner costume. It was originally composed by Kristofer Maddigan.
 
===Composition & Arrangements===
Source: Cuphead
 
Composition and arrangement Copyright StudioMDHR
 
Japanese title: {{ja|烈花の如く|Rekka no gotoku}}, ''Like a Furious Flower''
 
===Other Uses===
This track was used in the [[Cuphead]] {{SSBU|Mii Gunner}} costume reveal.
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==Burning Town==
{{Infobox Music
|name=Burning Town
|universe={{uvm3|Shantae}}
|debut=''{{iw|wikipedia|Shantae: Half-Genie Hero}}''
|availability=Downloadable
|link= [https://youtube.com/watch?v=mQ8MXd73e34]
}}
===Origin===
This is a recurring music track in the ''Shantae'' series, first appearing in the original Game Boy Color game. It is usually used during the opening sequences of games in the series where, as its name implies, the titular character's place of residence, Scuttle Town, gets attacked and burnt. The version used in ''Ultimate'' comes from the fourth installment, ''Half-Genie Hero'', where it went under the name "Neo Burning Town". This version is a dubstep-style remix, and includes a brief segment from the game's main theme, "Dance Through the Danger". It is only available upon purchasing the [[Shantae]] {{SSBU|Mii Brawler}} costume. It was originally composed by both the franchise's veteran composer and {{s|wikipedia|chiptune}} composer, {{s|wikipedia|Jake Kaufman}}.
===Composition & Arrangements===
Source: Shantae: Half-Genie Hero
Composition and arrangement Copyright BOZON
===Other Uses===
This track was used in the [[Shantae]] {{SSBU|Mii Brawler}} costume reveal.


==Trivia==
==Trivia==
*Three music tracks that appeared in previous entries do not return in ''Ultimate'':
*The original versions of ''{{SSBMMusicLink|Balloon Fight}}'' and ''{{SSB4MusicLink|Nintendo|Opening Theme / Select (Wii Sports)}}'' as well as Brawl's ''{{SSBBMusicLink|Nintendo|Famicom Medley}}'' are the only miscellaneous tracks not included in ''Ultimate''.
**''{{MeleeMusic|Balloon Fight}}'' - Original version
*[https://www.youtube.com/watch?v=dFLcDVw36RE Goemon's theme] from ''{{s|wikipedia|Ganbare Goemon! Karakuri Dōchū}}'' plays in the [[Goemon]] Mii Fighter showcase video, but doesn't appear in-game.
**''{{SSBBMusicLink|Nintendo|Famicom Medley}}'' - ''Brawl'' remix
**''{{SSB4MusicLink|Nintendo|Opening Theme / Select (Wii Sports)}}'' - Original version
*The music from the ''Culdcept'' series, ''Soma Bringer'', and ''Style Savvy: Styling Star'' are owned by organizations other than the owner of the IPs. This trait is shared with the music from ''Sonic the Hedgehog'', ''Sonic the Hedgehog 2'', ''Xenoblade Chronicles 2'' and the ''Dragon Quest'' series.
**Counting songs cut from ''Ultimate'', this trait is also shared with "{{SSBBMusicLink|Kirby|Checker Knights}}", "{{SSBBMusicLink|Pikmin|Ai no Uta}}", "{{SSBBMusicLink|Pikmin|Ai no Uta (French Version)}}, and "{{SSBBMusicLink|Pikmin|Tane no Uta}}".
*Eleven tracks appear in Mii Fighter showcase videos, but don't appear in-game.
**"[https://youtu.be/k2g5xFo0JNU/ Town Stages]" from ''{{s|wikipedia|Ganbare Goemon! Karakuri Dōchū}}'' plays in the [[Goemon]] reveal.
**"[https://www.youtube.com/watch?v=kJCzhN2d8sQ Beginning (VF2)]" from ''{{s|wikipedia|Virtua Fighter 2}}'' plays in the [[Akira]] and [[Jacky]] reveal.
**"[https://www.youtube.com/watch?v=K892qn3U524 Ezio’s Family]" from ''{{s|wikipedia|Assassin's Creed II}}'' plays in the [[Altaïr]] reveal.
**"[https://www.youtube.com/watch?v=_yGpoRbwe4s Fallout 4 Main Theme]" from ''{{s|wikipedia|Fallout 4}}'' plays in the [[Vault Boy]] reveal.
**"[https://www.youtube.com/watch?v=lkIDtsFE3Y4 Grand Prix Battle Stage - Central]" from ''{{s|wikipedia|Super Bomberman R}}'' plays in the [[Bomberman]] reveal.
**"[https://www.youtube.com/watch?v=ThXV6T-Pq9k N.M.H.]" from ''{{iw|wikipedia|No More Heroes|video game}}'' plays in the [[Travis]] reveal.
**"[https://www.youtube.com/watch?v=RmxARmxAWZA Graveyard]" from the NES version of ''{{iw|wikipedia|Ghosts 'n Goblins|video game}}'' plays in the [[Arthur]] reveal.
**"[https://youtu.be/6qxt3hLXlic/ Like a glint of light]" from ''{{s|wikipedia|Tales of Symphonia}}'' plays in the [[Lloyd Irving]] reveal.
**"[https://www.youtube.com/watch?v=6fILxnBH1Tg Dragonborn]" from ''{{iw|wikipedia|The Elder Scrolls V: Skyrim}}'' plays in the [[Dragonborn]] reveal, albeit with quieter vocals.
**"[https://www.youtube.com/watch?v=5rPiXvKN6Qo Public Enemy (Battle Theme 1)]" from ''{{iw|wikipedia|Devil May Cry|video game}}'' plays in the [[Dante]] reveal.
**"[https://www.youtube.com/watch?v=HsLOxbLZMy8 At Doom's Gate]" from ''{{iw|wikipedia|Doom|2016 video game}} (2016)'' plays in the [[Doom Slayer]] reveal.
*When sorting songs in the Other series by year in [[My Music]], a few music tracks are ordered differently than their source game's release year:
**The placement of ''Culdcept'' is based on the release of the first ''Culdcept'' installment, released in 1997, despite the track actually coming from ''Culdcept'' for the Nintendo 3DS, which released in 2012.
**The placement of ''Filled with Hope'' is based on the release of the original ''Steel Diver'', released in 2011, despite the source game being listed as ''Steel Diver: Sub Wars'', which released in 2014.
**The placement of ''Dillon's Rolling Western: The Last Ranger'' is based on the original ''Dillon's Rolling Western'', released in 2012, despite the source game being listed as ''Dillon's Rolling Western: The Last Ranger'', released in 2013.
**The placement of the ''Wii Sports Club'' tracks is based on the release date of the retail version of the game, being July 2014, rather than the downloadable versions, which were released between October 2013 and June 2014.
**''Floral Fury'' was placed after ''Frontier Battle'', despite ''Cuphead'' being released in 2017 and ''Dillon's Dead-Heat Breakers'' in 2018. This may have been be due to the Japanese version of ''Cuphead'' being released in 2019, as the game was only available in English at launch; however, ''Undertale'' is placed as a 2015 title despite its initial self-published release also being English-only. This was remedied in an update.
*The ''Monster Hunter'' music tracks are internally prefixed with their own prefix (MH), rather than Q or R like the other "[[List of SSBU Music (Other series)|Other]]" tracks. The reason for this is unknown.


{{Music}}
{{Music}}
{{Ice Climber universe}}
{{Ice Climber universe}}
{{Duck Hunt universe}}
{{Duck Hunt universe}}
[[Category:Monster Hunter universe]]
[[Category:Music (SSBU)]]
[[Category:Music (SSBU)]]
[[Category:Lists]]
[[Category:Lists]]

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