Editing List of SSBM trophies (EarthBound series)

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!width="12%"|Name
!width="12%"|Name
!width="12%"|Image
!width="12%"|Image
!width="21%"|First Game / Moves
!width="21%"|First Game / Move
!width="50%"|Description
!width="50%"|Description
!width="12%"|Acquisition
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|{{b|EarthBound|game}}<br>6/95
|{{b|EarthBound|game}}<br>6/95
|align=left|Ness is a young boy who's mastered the psychic power known as [[PSI]]. Ness was living a normal life in the suburbs of [[Onett]] until a meteor crashed into a nearby mountain and sent him on a wild adventure. Believing in the ultimate powers of wisdom, courage, and friendship, Ness proves that some heroes come in small packages.
|align=left|Ness is a young boy who's mastered the psychic power known as [[PSI]]. Ness was living a normal life in the suburbs of [[Onett]] until a meteor crashed into a nearby mountain and sent him on a wild adventure. Believing in the ultimate powers of wisdom, courage, and friendship, Ness proves that some heroes come in small packages.
|align=left|•Complete {{SSBM|Classic Mode}} as Ness<br>•Play 100 vs. matches as Ness
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|Ness <span style="color:red; border: 1px solid red; border-radius: 5px">SMASH</span>
|Ness {{color|red|[Smash]}}
|{{anchor|Ness Smash}}[[File:Ness Trophy (Smash).png|100px]]
|{{anchor|Ness Smash}}[[File:Ness Trophy (Smash).png|100px]]
|[[Neutral special move|B]]: [[PK Flash]]<br>[[Side special move|Smash B]]: [[PK Fire]]
|B: PK Flash<br>Smash B: PK Fire
|align=left|The key to mastering Ness is controlling his unique midair jump, which makes up for what he lacks in speed.  His PK Flash attack may seem weak at first glance, but it grows more powerful the longer you hold down the B Button. To do a lot of damage with PK Fire, try to burn your opponent as many times as possible.
|align=left|The key to mastering Ness is controlling his unique midair jump, which makes up for what he lacks in speed.  His PK Flash attack may seem weak at first glance, but it grows more powerful the longer you hold down the B Button. To do a lot of damage with PK Fire, try to burn your opponent as many times as possible.
|align=left|•Complete {{SSBM|Adventure Mode}} as Ness<br>•Play 200 vs. matches as Ness
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|Ness <span style="color:blue; border: 1px solid blue; border-radius: 5px">SMASH</span>
|Ness {{color|blue|[Smash]}}
|{{anchor|Ness Smash 2}}[[File:Ness Trophy (Smash) 2.png|100px]]
|{{anchor|Ness Smash 2}}[[File:Ness Trophy (Smash) 2.png|100px]]
|[[Up special move|Up & B]]: [[PK Thunder]]<br>[[Down special move|Down & B]]: [[PSI Magnet]]
|Up & B: PK Thunder<br>Down & B: PSI Magnet
|align=left|Ness's mind is his best weapon. PK Thunder is a PSI missile weapon that can be guided using the Control Stick, and if Ness hits himself with it, he turns into a living missile capable of doing massive damage. This move can also be used for recovery. PSI Magnet turns energy missile attacks into health; try out certain Pokémon for stamina replenishment.
|align=left|Ness's mind is his best weapon. PK Thunder is a PSI missile weapon that can be guided using the Control Stick, and if Ness hits himself with it, he turns into a living missile capable of doing massive damage. This move can also be used for recovery. PSI Magnet turns energy missile attacks into health; try out certain Pokémon for stamina replenishment.
|align=left|•Complete [[All-Star Mode]] as Ness<br>•Play 300 vs. matches as Ness
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|EarthBound<br>6/95
|EarthBound<br>6/95
|align=left|The origins of the Mr. Saturn race are unknown, but many believe they came from outer space. They reside in {{iw|wikibound|Saturn Valley}} and speak their own unique language. In Super Smash Bros. Melee, Mr. Saturn is just another item with which to pelt foes. These guys are laid back and not into fighting, so you can rest easy...or can you?
|align=left|The origins of the Mr. Saturn race are unknown, but many believe they came from outer space. They reside in {{iw|wikibound|Saturn Valley}} and speak their own unique language. In Super Smash Bros. Melee, Mr. Saturn is just another item with which to pelt foes. These guys are laid back and not into fighting, so you can rest easy...or can you?
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|EarthBound<br>6/95
|EarthBound<br>6/95
|align=left|At the beginning of EarthBound, this flying saucer appears along with the ominous message, "The War Against Giygas!" Adding to the mystery are three more UFOs, which fly amok in the skies over Onett; how all of these alien craft are connected is anyone's guess. In Super Smash Bros. Melee, this slippery UFO appears on the [[Fourside]] level.
|align=left|At the beginning of EarthBound, this flying saucer appears along with the ominous message, "The War Against Giygas!" Adding to the mystery are three more UFOs, which fly amok in the skies over Onett; how all of these alien craft are connected is anyone's guess. In Super Smash Bros. Melee, this slippery UFO appears on the [[Fourside]] level.
|align=left|Play 100 vs. matches
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|EarthBound<br>6/95
|EarthBound<br>6/95
|align=left|Paula is a PSI master who used her incredible psychic abilities to call Ness from afar. Ness rescued Paula from the blue-stained clutches of the [[wikibound:Happy Happyism|Happy Happyist]] cult, and she became integral to his EarthBound adventure. Originally, Ness didn't know either [[PK Thunder]] or [[PK Fire]], so Paula probably taught him these techniques.
|align=left|Paula is a PSI master who used her incredible psychic abilities to call Ness from afar. Ness rescued Paula from the blue-stained clutches of the [[wikibound:Happy Happyism|Happy Happyist]] cult, and she became integral to his EarthBound adventure. Originally, Ness didn't know either [[PK Thunder]] or [[PK Fire]], so Paula probably taught him these techniques.
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|EarthBound<br>6/95
|EarthBound<br>6/95
|align=left|Another of Ness's close friends in EarthBound, Jeff is the only son of the famous scientist, {{iw|wikibound|Dr. Andonuts}}. Jeff is a mechanical genius, able to turn common, broken tools into complex weapons like the [[wikibound:List of battle items in EarthBound#Hungry HP-sucker|Hungry HP-sucker]] and the [[wikibound:List of battle items in EarthBound#Slime generator|Slime Generator]]. He's a bit on the shy side but incredibly intelligent and brave in the heat of battle.
|align=left|Another of Ness's close friends in EarthBound, Jeff is the only son of the famous scientist, {{iw|wikibound|Dr. Andonuts}}. Jeff is a mechanical genius, able to turn common, broken tools into complex weapons like the [[wikibound:List of battle items in EarthBound#Hungry HP-sucker|Hungry HP-sucker]] and the [[wikibound:List of battle items in EarthBound#Slime generator|Slime Generator]]. He's a bit on the shy side but incredibly intelligent and brave in the heat of battle.
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|EarthBound<br>6/95
|EarthBound<br>6/95
|align=left|Poo, the crown prince of the mysterious eastern country of {{iw|wikibound|Dalaam}}, joined Ness after completing rigorous training in his home country. While he doesn't stand out among Ness's friends, his vast experience and strong willpower make him a key to their success. Poo can [[wikibound:Poo#Mirror|assume the form of an enemy]] to gain its powers.
|align=left|Poo, the crown prince of the mysterious eastern country of {{iw|wikibound|Dalaam}}, joined Ness after completing rigorous training in his home country. While he doesn't stand out among Ness's friends, his vast experience and strong willpower make him a key to their success. Poo can [[wikibound:Poo#Mirror|assume the form of an enemy]] to gain its powers.
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|EarthBound<br>6/95
|EarthBound<br>6/95
|align=left|Just one kooky subset of the diverse cast of enemies in EarthBound, these strange creatures are aliens in the employ of {{iw|wikibound|Giygas}}. Variations of the Starman race include Starman, {{iw|wikibound|Starman Jr.}}, {{iw|wikibound|Starman Deluxe}}, and {{iw|wikibound|Starman Super}}. They all use PSI powers, but their strength differs depending on the level on which they're found.
|align=left|Just one kooky subset of the diverse cast of enemies in EarthBound, these strange creatures are aliens in the employ of {{iw|wikibound|Giygas}}. Variations of the Starman race include Starman, {{iw|wikibound|Starman Jr.}}, {{iw|wikibound|Starman Deluxe}}, and {{iw|wikibound|Starman Super}}. They all use PSI powers, but their strength differs depending on the level on which they're found.
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| 127 || UFO
| 127 || UFO
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| 237 || Ness <span style="color:red; border: 1px solid red; border-radius: 5px">SMASH</span>
| 237 || Ness {{color|red|[Smash]}}
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| 238 || Ness <span style="color:blue; border: 1px solid blue; border-radius: 5px">SMASH</span>
| 238 || Ness {{color|blue|[Smash]}}
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