Editing List of SSBB Music (Super Smash Bros. series)
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{{ArticleIcons|ssb=y|melee=yes|brawl=yes}} | |||
{{ArticleIcons|ssb=y| | This article is a list of music tracks in ''[[Super Smash Bros. Brawl]]'' placed into the ''{{uv|Super Smash Bros.}}'' category by the [[Sound Test]]. All of these music tracks bar three have been directly ported from from ''[[Super Smash Bros. Melee]]'', while two are remixes of tracks originating in ''Melee''. | ||
This article is a list of music tracks in ''[[Super Smash Bros. Brawl]]'' placed into the {{uv|Super Smash Bros.}} category by the [[Sound Test]]. | |||
==Credits (Super Smash Bros.)== | ==Credits (Super Smash Bros.)== | ||
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|universe={{uv|Super Smash Bros.}} | |universe={{uv|Super Smash Bros.}} | ||
|debut=''[[Super Smash Bros.]]'' | |debut=''[[Super Smash Bros.]]'' | ||
|stage={{SSBB|Final Destination}} | |stage={{SSBB|Final Destination}} | ||
|availability=Unlockable | |availability=Unlockable | ||
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Arranger: TARGET ENTERTAINMENT INC. | Arranger: TARGET ENTERTAINMENT INC. | ||
Original Composer: Hirokazu Andō | |||
===Other Uses=== | ===Other Uses=== | ||
This track will play whenever a player attempts a [[10 Man Melee and Brawl|10-Man Brawl]]. This is interesting, as it causes ''Credits (Super Smash Bros.)'' to play on {{SSBB|Battlefield}}, when it would regularly play on {{SSBB|Final Destination}}. | This track will play whenever a player attempts a [[10 Man Melee and Brawl|10-Man Brawl]]. This is interesting, as it causes ''Credits (Super Smash Bros.)'' to play on {{SSBB|Battlefield}}, when it would regularly play on {{SSBB|Final Destination}}. | ||
===How to | ===How to Unlock=== | ||
Once {{SSBB|Classic | Once {{SSBB|Classic mode}} is cleared on Hard [[difficulty]], the [[CD]] containing this track will be received. | ||
==Menu (Super Smash Bros. Melee)== | ==Menu (Super Smash Bros. Melee)== | ||
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|universe={{uv|Super Smash Bros.}} | |universe={{uv|Super Smash Bros.}} | ||
|debut=''[[Super Smash Bros. Melee]]'' | |debut=''[[Super Smash Bros. Melee]]'' | ||
|stage={{SSBB|Battlefield}} | |stage={{SSBB|Battlefield}} | ||
|availability=Default | |availability=Default | ||
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Composer: HAL Laboratory, Inc. | Composer: HAL Laboratory, Inc. | ||
Original Composer: Hirokazu Andō, Tadashi Ikegami, Shōgo Sakai | |||
===Other Uses=== | ===Other Uses=== | ||
This track will play during the first section of the [[Midair Stadium]] in the [[Subspace Emissary]], where {{SSBB|Mario}} | This track will play during the first section of the [[Midair Stadium]] in the [[Subspace Emissary]], where {{SSBB|Mario}} battles {{SSBB|Kirby}}. | ||
==Opening (Super Smash Bros. Melee)== | ==Opening (Super Smash Bros. Melee)== | ||
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|universe={{uv|Super Smash Bros.}} | |universe={{uv|Super Smash Bros.}} | ||
|debut=''Super Smash Bros. Melee'' | |debut=''Super Smash Bros. Melee'' | ||
|stage= | |stage=Final Destination | ||
|availability=Unlockable | |availability=Unlockable | ||
|link=[http://www.youtube.com/watch?v=YB2hQicc13Q] | |link=[http://www.youtube.com/watch?v=YB2hQicc13Q] | ||
}} | }} | ||
===Origin=== | ===Origin=== | ||
This track is a redux of the music piece that would play during ''Melee'' | This track is a redux of the music piece that would play during ''Melee''<nowiki>'s</nowiki> introductory [[Movies|movie]] that would precede the [[title screen]]. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Arrangement Supervisor: Kentaro Ishizaka | Arrangement Supervisor: Kentaro Ishizaka | ||
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Arranger: HAL Laboratory, Inc. | Arranger: HAL Laboratory, Inc. | ||
Original Composer: Hirokazu Andō, Tadashi Ikegami, Shōgo Sakai | |||
===Other Uses=== | ===Other Uses=== | ||
During {{SSBB|Classic mode}}, Round 11 will be a 4-way [[Vs. Mode|Brawl]] where the player must defeat 3 other opponents. This track will always play while this match is underway. | During {{SSBB|Classic mode}}, Round 11 will be a 4-way [[Vs. Mode|Brawl]] where the player must defeat 3 other opponents. This track will always play while this match is underway. | ||
===How to | ===How to Unlock=== | ||
Collect a random [[CD]] containing this track. | Collect a random [[CD]] containing this track. | ||
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|universe={{uv|Mario}} | |universe={{uv|Mario}} | ||
|debut=''{{s|mariowiki|Super Mario Bros.}}'' | |debut=''{{s|mariowiki|Super Mario Bros.}}'' | ||
|stage=[[Rainbow Cruise]] | |stage=[[Rainbow Cruise]] | ||
|availability=Unlockable | |availability=Unlockable | ||
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}} | }} | ||
===Origin=== | ===Origin=== | ||
This track serves as an overlapping arrangement of two popular music tracks from ''{{s|mariowiki|Super Mario Bros.}}'' The first of which is the [[List of SSBB Music (Super Mario Bros. series)#Ground Theme (Super Mario Bros.)|Ground Theme]], which would play on any level that did not take place underground, underwater or within a {{s|mariowiki|Bowser Castle}}. The second sub-track is the [[List of SSBB Music (Super Mario Bros. series)#Underground Theme (Super Mario Bros.)|Underground Theme]], which would originally play on any level that took place underground, often the second level within a [[mariowiki:World|World]]. This track has been | This track serves as an overlapping arrangement of two popular music tracks from ''{{s|mariowiki|Super Mario Bros.}}'' The first of which is the [[List of SSBB Music (Super Mario Bros. series)#Ground Theme (Super Mario Bros.)|Ground Theme]], which would play on any level that did not take place underground, underwater or within a {{s|mariowiki|Bowser Castle}}. The second sub-track is the [[List of SSBB Music (Super Mario Bros. series)#Underground Theme (Super Mario Bros.)|Underground Theme]], which would originally play on any level that took place underground, often the second level within a [[mariowiki:World|World]]. This track has been directly ported from ''Super Smash Bros. Melee''. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Original Arranger: | Original Arranger: Hirokazu Andō, Tadashi Ikegami, Shōgo Sakai | ||
Original Composer: | Original Composer: Kōji Kondō | ||
===How to Unlock=== | |||
Once [[Green Greens]], [[Jungle Japes]], [[Big Blue]] and [[Pokémon Stadium]] have been unlocked, the [[CD]] containing this track will coincide. The reason these four stages must be unlocked to obtain the CD is because of their ''Melee'' origins. | |||
===How to | |||
Once [[Green Greens]], [[Jungle Japes]], [[Big Blue]] and [[Pokémon Stadium]] have been unlocked, the [[CD]] containing this track will coincide. | |||
==Rainbow Cruise (Melee)== | ==Rainbow Cruise (Melee)== | ||
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|universe={{uv|Mario}} | |universe={{uv|Mario}} | ||
|debut=''{{s|mariowiki|Super Mario 64}}'', ''Super Mario Bros.'' | |debut=''{{s|mariowiki|Super Mario 64}}'', ''Super Mario Bros.'' | ||
|stage=Rainbow Cruise | |||
|stage= | |||
|availability=Default | |availability=Default | ||
|link=[http://www.youtube.com/watch?v=RniFX_iphuo] | |link=[http://www.youtube.com/watch?v=RniFX_iphuo] | ||
}} | }} | ||
===Origin=== | ===Origin=== | ||
This track is an arrangement of two popular music pieces from the ''Mario'' series. The first of these is a remix of ''Super Mario 64'''s ''Slider'' theme, which would play when Mario was attempting a slide-based bonus area, adventuring through {{s|mariowiki|Tick Tock Clock}}, and eventually {{s|mariowiki|Rainbow Ride}}, the level that the [[Rainbow Cruise]] stage is based upon. The second sub-track within this overall piece is a remix of the ''{{SSBBMusicLink|Super Mario Bros.|Underwater Theme}}'' from ''Super Mario Bros.'', a track that would play on any level of ''Super Mario Bros.'' where Mario was required to swim throughout a large portion of the level. This track has been | This track is an arrangement of two popular music pieces from the ''Mario'' series. The first of these is a remix of ''Super Mario 64'''s ''Slider'' theme, which would play when Mario was attempting a slide-based bonus area, adventuring through {{s|mariowiki|Tick Tock Clock}}, and eventually {{s|mariowiki|Rainbow Ride}}, the level that the [[Rainbow Cruise]] stage is based upon. The second sub-track within this overall piece is a remix of the ''{{SSBBMusicLink|Super Mario Bros.|Underwater Theme}}'' from ''Super Mario Bros.'', a track that would play on any level of ''Super Mario Bros.'' where Mario was required to swim throughout a large portion of the level. This track has been directly ported from ''[[Super Smash Bros. Melee]]''. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Original Arranger: | Original Arranger: Hirokazu Andō, Tadashi Ikegami, Shōgo Sakai | ||
Original Composer: Kōji Kondō | |||
{{clr}} | {{clr}} | ||
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|name=Kongo Jungle (Melee) | |name=Kongo Jungle (Melee) | ||
|universe={{uv|Donkey Kong}} | |universe={{uv|Donkey Kong}} | ||
|debut='' | |debut=''[[dkwiki:Donkey Kong 64|Donkey Kong 64]]'' | ||
|stage=[[Jungle Japes]] | |stage=[[Jungle Japes]] | ||
|availability=Unlockable | |availability=Unlockable | ||
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}} | }} | ||
===Origin=== | ===Origin=== | ||
This track is a cover band re-performance of the somewhat infamous {{s| | This track is a cover band re-performance of the somewhat infamous {{s|dkwiki|DK Rap}}, originating from ''{{s|dkwiki|Donkey Kong 64}}'' with largely the same lyrics, but more advanced instruments and rhythms, as well as featuring a new vocalist, James W. Norwood Jr. This track has been directly ported from ''Super Smash Bros. Melee''. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Vocals: James W. Norwood Jr. | Vocals: James W. Norwood Jr. | ||
Original Arranger: Hirokazu | Original Arranger: Hirokazu Andō, Tadashi Ikegami, Shōgo Sakai | ||
Original Composer: Grant Kirkhope | Original Composer: Grant Kirkhope | ||
===How to Unlock=== | |||
===How to | |||
Collect a random [[CD]] containing this track. | Collect a random [[CD]] containing this track. | ||
===Trivia=== | ===Trivia=== | ||
*While the lyrics to this track are otherwise the same as its original version, this re-performance of the DK Rap alters the line "But this Kong's one ''hell'' of a guy" into "But this Kong's one ''heck'' of a guy", to avoid potential offense. | *While the lyrics to this track are otherwise the same as its original version, this re-performance of the DK Rap alters the line "But this Kong's one ''hell'' of a guy" into "But this Kong's one ''heck'' of a guy", to avoid potential offense. | ||
**Likewise, when on Chunky Kong's part of the song, the line "Can make a Kremling cry out for mommy!" has the "mommy" bit abruptly cut off in this rendition of the song. The reason for this is unknown. | |||
==Jungle Japes (Melee)== | ==Jungle Japes (Melee)== | ||
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|name=Jungle Japes (Melee) | |name=Jungle Japes (Melee) | ||
|universe={{uv|Donkey Kong}} | |universe={{uv|Donkey Kong}} | ||
|debut=''{{s| | |debut=''{{s|dkwiki|Donkey Kong Country}}'' | ||
|stage=Jungle Japes | |||
|stage= | |availability=Default | ||
|availability= | |||
|link=[http://www.youtube.com/watch?v=JIBlo8GdHa0] | |link=[http://www.youtube.com/watch?v=JIBlo8GdHa0] | ||
}} | }} | ||
===Origin=== | ===Origin=== | ||
This track is a calm and atmospheric remix of the popular music piece from ''Donkey Kong Country'', '' | This track is a calm and atmospheric remix of the popular music piece from ''Donkey Kong Country'', ''Jungle Hijinxs'', referred to by ''Brawl'' as ''{{SSBBMusicLink|Donkey Kong|Jungle Level}}''. In ''Donkey Kong Country'', this track served as somewhat of a main theme, as it played in many levels, particularly those with a sunset jungle theme. This track has been directly ported from ''Super Smash Bros. Melee''. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Original Arranger: | Original Arranger: Hirokazu Andō, Tadashi Ikegami, Shōgo Sakai | ||
Original Composer: David Wise | Original Composer: David Wise | ||
{{clr}} | {{clr}} | ||
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|universe={{uv|The Legend of Zelda}} | |universe={{uv|The Legend of Zelda}} | ||
|debut=''{{s|zeldawiki|Zelda II: Adventure of Link}}'' | |debut=''{{s|zeldawiki|Zelda II: Adventure of Link}}'' | ||
|stage=[[Temple]] | |stage=[[Temple]] | ||
|availability=Default | |availability=Default | ||
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This track is a calm and atmospheric remix of the music that would play when [[Link]] ventured through a dungeon area in ''{{s|zeldawiki|Zelda II: The Adventure of Link}}''. This track has been directly ported from ''Super Smash Bros. Melee''. | This track is a calm and atmospheric remix of the music that would play when [[Link]] ventured through a dungeon area in ''{{s|zeldawiki|Zelda II: The Adventure of Link}}''. This track has been directly ported from ''Super Smash Bros. Melee''. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Original Arranger: | Original Arranger: Hirokazu Andō, Tadashi Ikegami, Shōgo Sakai | ||
Original Composer: Akito Nakatsuka | Original Composer: Akito Nakatsuka | ||
{{clr}} | {{clr}} | ||
==Brinstar (Melee)== | ==Brinstar (Melee)== | ||
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|universe={{uv|Metroid}} | |universe={{uv|Metroid}} | ||
|debut=''[[metroidwiki:Metroid (game)|Metroid]]'' | |debut=''[[metroidwiki:Metroid (game)|Metroid]]'' | ||
|stage=[[Brinstar]] | |stage=[[Brinstar]] | ||
|availability=Default | |availability=Default | ||
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This track is a medley of three music pieces from {{s|nwiki|NES}} game ''Metroid'', though the majority consists of one sub-track. This track a techno remix of the music that would play when [[Samus Aran]] ventured through the [[Brinstar]] area. This is then followed by the ''Game Start'' soundbyte, which played in ''Metroid'' during the very moment Samus arrived at [[Planet Zebes]], which is also used after entering a password. The third sub-track is a remix of the low-key and hollow ''Title Screen Theme'' of ''Metroid'', which, as the name would imply, played on the game's [[title screen]]. This track has been directly ported from ''Super Smash Bros. Melee''. | This track is a medley of three music pieces from {{s|nwiki|NES}} game ''Metroid'', though the majority consists of one sub-track. This track a techno remix of the music that would play when [[Samus Aran]] ventured through the [[Brinstar]] area. This is then followed by the ''Game Start'' soundbyte, which played in ''Metroid'' during the very moment Samus arrived at [[Planet Zebes]], which is also used after entering a password. The third sub-track is a remix of the low-key and hollow ''Title Screen Theme'' of ''Metroid'', which, as the name would imply, played on the game's [[title screen]]. This track has been directly ported from ''Super Smash Bros. Melee''. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Original Arranger: | Original Arranger: Hirokazu Andō, Tadashi Ikegami, Shōgo Sakai | ||
Original Composer: Hirokazu Tanaka | Original Composer: Hirokazu Tanaka | ||
==Brinstar Depths (Melee)== | ==Brinstar Depths (Melee)== | ||
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|universe={{uv|Metroid}} | |universe={{uv|Metroid}} | ||
|debut=''Metroid'' | |debut=''Metroid'' | ||
|stage=Brinstar | |||
|stage= | |||
|availability=Unlockable | |availability=Unlockable | ||
|link=[http://www.youtube.com/watch?v=eGsNKWAEArw] | |link=[http://www.youtube.com/watch?v=eGsNKWAEArw] | ||
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===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Original Arranger: | Original Arranger: Hirokazu Andō, Tadashi Ikegami, Shōgo Sakai | ||
Original Composer: Hirokazu Tanaka | Original Composer: Hirokazu Tanaka | ||
===How to Unlock=== | |||
===How to | |||
Collect a random [[CD]] containing this track. | Collect a random [[CD]] containing this track. | ||
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|universe={{uv|Mario}}/{{uv|Yoshi}} | |universe={{uv|Mario}}/{{uv|Yoshi}} | ||
|debut=''{{s|mariowiki|Super Mario World}}'' | |debut=''{{s|mariowiki|Super Mario World}}'' | ||
|stage={{SSBM|Yoshi's Island}} | |stage={{SSBM|Yoshi's Island}} | ||
|availability=Default | |availability=Default | ||
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}} | }} | ||
===Origin=== | ===Origin=== | ||
This track is a banjo-based remix of a music piece originating in ''{{s|mariowiki|Super Mario World}}'' that being the music that would play on most athletic levels, some of which are situated on {{SSBM|Yoshi's Island}}, hence the [[stage]] that the track plays on. Later on in this remix, a woodblock beat will be added. This is derived from how a woodblock beat would be added to the background music whenever [[Mario]] rode [[Yoshi]] in ''Super Mario World'' and following games | This track is a banjo-based remix of a music piece originating in ''{{s|mariowiki|Super Mario World}}'' that being the music that would play on most athletic levels, some of which are situated on {{SSBM|Yoshi's Island}}, hence the [[stage]] that the track plays on. Later on in this remix, a woodblock beat will be added. This is derived from how a woodblock beat would be added to the background music whenever [[Mario]] rode [[Yoshi]] in ''Super Mario World'' and following games. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Original Arranger: Hirokazu | Original Arranger: Hirokazu Andō, Tadashi Ikegami, Shōgo Sakai | ||
Original Composer: | Original Composer: Kōji Kondō | ||
{{clr}} | {{clr}} | ||
==Fountain of Dreams (Melee)== | ==Fountain of Dreams (Melee)== | ||
{{Infobox Music | {{Infobox Music | ||
|name=Fountain of Dreams (Melee) | |name=Fountain of Dreams (Melee) | ||
|universe={{uv|Kirby}} | |universe={{uv|Kirby}} | ||
|debut='' | |debut=''[[wikirby:Kirby Super Star|Kirby Super Star]]'' | ||
| | |||
|stage=[[Green Greens]] | |stage=[[Green Greens]] | ||
|availability=Unlockable | |availability=Unlockable | ||
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}} | }} | ||
===Origin=== | ===Origin=== | ||
This track is an orchestrated remix of the ''{{SSBBMusicLink|Kirby|Gourmet Race}}'' track from the [[Kirby (universe)|''Kirby'' games]], starting with '' | This track is an orchestrated remix of the ''{{SSBBMusicLink|Kirby|Gourmet Race}}'' track from the [[Kirby (universe)|''Kirby'' games]], starting with ''[[wikirby:Kirby Super Star|Kirby Super Star]]''. The ''Gourmet Race'' music track would play in ''Kirby Super Star'' when [[Kirby]] challenged [[King Dedede]] to a [[wikirby:Gourmet Race|Gourmet Race]], where the two would race to the finish line while trying to eat as many pieces of [[food]] as possible. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Original Arranger: Tadashi Ikegami | Original Arranger: Hirokazu Andō, Tadashi Ikegami, Shōgo Sakai | ||
Original Composer: Jun Ishikawa | Original Composer: Jun Ishikawa | ||
===How to Unlock=== | |||
===How to | |||
Collect a random [[CD]] containing this track. | Collect a random [[CD]] containing this track. | ||
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|universe={{uv|Kirby}} | |universe={{uv|Kirby}} | ||
|debut=''[[wikirby:Kirby's Dream Land|Kirby's Dream Land]]'', ''Kirby Super Star'' | |debut=''[[wikirby:Kirby's Dream Land|Kirby's Dream Land]]'', ''Kirby Super Star'' | ||
|stage=[[Green Greens]] | |stage=[[Green Greens]] | ||
|availability= | |availability=Default | ||
|link=[http://www.youtube.com/watch?v=ZNmzmnSzZEg] | |link=[http://www.youtube.com/watch?v=ZNmzmnSzZEg] | ||
}} | }} | ||
===Origin=== | ===Origin=== | ||
The majority of this track serves as a lightly orchestral remix of the music that would play when [[Kirby]] ventured through any [[Green Greens]]-themed level in '' | The majority of this track serves as a lightly orchestral remix of the music that would play when [[Kirby]] ventured through any [[Green Greens]]-themed level in ''[[wikirby:Kirby's Dream Land|Kirby's Dream Land]]''. However, the ending segment to this track is an excerpt of the music that would play when the ''Kirby Super Star'' sub-game [[wikirby:Milky Way Wishes|''Milky Way Wishes'']] was drawing to a close. This overall track has been directly ported from ''Super Smash Bros. Melee''. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Original Arranger: Hirokazu | Original Arranger: Hirokazu Andō, Tadashi Ikegami, Shōgo Sakai | ||
Original Composer: Jun Ishikawa | Original Composer: Jun Ishikawa | ||
{{clr}} | {{clr}} | ||
==Corneria (Melee)== | ==Corneria (Melee)== | ||
{{Infobox Music | {{Infobox Music | ||
|name=Corneria (Melee) | |name=Corneria (Melee) | ||
|universe={{uv|Star Fox}} | |universe={{uv|Star Fox}} | ||
|debut='' | |debut=''[[lylatwiki:Star Fox (game)|Star Fox]]'' | ||
| | |||
|stage=[[Corneria]] | |stage=[[Corneria]] | ||
|availability=Default | |availability=Default | ||
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}} | }} | ||
===Origin=== | ===Origin=== | ||
This track is an orchestral remix of the music that would play when Team Star Fox flew through the {{s|lylatwiki|Venom}} area in ''{{s|lylatwiki|Star Fox}}'', with small excerpts of | This track is an orchestral remix of the music that would play when Team Star Fox flew through the {{s|lylatwiki|Venom}} area in ''{{s|lylatwiki|Star Fox}}'', with small excerpts of [[List of SSBB Music (Star Fox series)#Space Armada|Space Armada]] inserted. This track has been directly ported from ''[[Super Smash Bros. Melee]]''. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Original Arranger: Hirokazu | Original Arranger: Hirokazu Andō, Tadashi Ikegami, Shōgo Sakai | ||
Original Composer: Hajime Hirasawa | Original Composer: Hajime Hirasawa | ||
===Trivia=== | |||
The fact that a remix of the ''Venom'' music track would play on the [[Corneria]] stage is ironic, as ''Super Smash Bros. Melee'' featured a [[Venom]] stage. | |||
==Venom (Melee)== | ==Venom (Melee)== | ||
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|name=Venom (Melee) | |name=Venom (Melee) | ||
|universe={{uv|Star Fox}} | |universe={{uv|Star Fox}} | ||
|debut='' | |debut=''[[lylatwiki:Star Fox 64|Star Fox 64]]'' | ||
|stage=Corneria | |||
|stage= | |||
|availability=Unlockable | |availability=Unlockable | ||
|link=[http://www.youtube.com/watch?v=haVRYmV2IUs] | |link=[http://www.youtube.com/watch?v=haVRYmV2IUs] | ||
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===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Original Arranger: Tadashi Ikegami | Original Arranger: Hirokazu Andō, Tadashi Ikegami, Shōgo Sakai | ||
Original Composer: Koji Kondo | Original Composer: Koji Kondo | ||
===How to Unlock=== | |||
===How to | |||
Collect a random [[CD]] containing this track. | Collect a random [[CD]] containing this track. | ||
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{{Infobox Music | {{Infobox Music | ||
|name=Pokémon Stadium (Melee) | |name=Pokémon Stadium (Melee) | ||
|title=Pokémon Stadium (Melee) | |||
|universe={{uv|Pokémon}} | |universe={{uv|Pokémon}} | ||
|debut=''[[bulbapedia:Pokémon Red and | |debut=''[[bulbapedia:Pokémon Red and Blue Versions|Pokémon Red, Green & Blue Versions]]'' | ||
|stage=[[Pokémon Stadium]] | |stage=[[Pokémon Stadium]] | ||
|availability= | |availability=Default | ||
|link=[http://www.youtube.com/watch?v=mS8-zZ9EZCA] | |link=[http://www.youtube.com/watch?v=mS8-zZ9EZCA] | ||
}} | }} | ||
===Origin=== | ===Origin=== | ||
This track is an orchestral remix of what is considered to be the [[List of SSBB Music (Pokémon series)#Pokémon Main Theme|''Main Theme'' of ''Pokémon'']], a track that typically plays on the title screen or introductory movie of a | This track is an orchestral remix of what is considered to be the [[List of SSBB Music (Pokémon series)#Pokémon Main Theme|''Main Theme'' of ''Pokémon'']], a track that typically plays on the title screen or introductory movie of a [[Pokémon (universe)|''Pokémon'']] game. This track has been directly ported from ''Super Smash Bros. Melee''. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Original Arranger: | Original Arranger: Hirokazu Andō, Tadashi Ikegami, Shōgo Sakai | ||
Original Composer: | Original Composer: Jun'ichi Masuda | ||
{{clr}} | {{clr}} | ||
==Poké Floats (Melee)== | ==Poké Floats (Melee)== | ||
{{Infobox Music | {{Infobox Music | ||
|name=Poké Floats (Melee) | |name=Poké Floats (Melee) | ||
|title=Poké Floats (Melee) | |||
|universe={{uv|Pokémon}} | |universe={{uv|Pokémon}} | ||
|debut=''Pokémon Red, Green & Blue Versions'' | |debut=''Pokémon Red, Green & Blue Versions'' | ||
|stage=Pokémon Stadium | |||
|stage= | |availability=Default | ||
|availability= | |||
|link=[http://www.youtube.com/watch?v=HS5OGrmE8j0] | |link=[http://www.youtube.com/watch?v=HS5OGrmE8j0] | ||
}} | }} | ||
===Origin=== | ===Origin=== | ||
This track is a synthesized medley of three popular music pieces from the first generation of | This track is a synthesized medley of three popular music pieces from the first generation of ''[[Pokémon (universe)|Pokémon]]'', that containing [[bulbapedia:Pokémon Red and Blue Versions|''Pokémon Red, Green and Blue Versions'']]. The first of these is the standard ''Trainer Battle Theme'', which would play whenever [[Pokémon Trainer|Red]] fought a regular trainer, that being a trainer who is not the player's [[bulbapedia:Blue (game)|rival]] (when fighting him at the end of the game), a [[bulbapedia:Gym Leader|Gym Leader]], or a member of the [[bulbapedia:Elite 4|Elite 4]]. The second music piece within the ''Poké Floats (Melee)'' track is a remix of the ''Gym Leader Theme'', a music piece that originally played when the player fought a Gym Leader or Elite Four, and the third sub-track is a remix of the standard ''[[List of SSBB Music (Pokémon series)#Wild Pokémon Battle! (Diamond / Pearl)|Wild Pokémon Battle Theme]]'', which would play when a Pokémon Trainer encountered a wild [[Pokémon]] in tall grass, within a cave, on the water's surface, by fishing, or by a predetermined encounter. This track has been directly ported from ''Super Smash Bros. Melee''. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Original Arranger: Hirokazu | Original Arranger: Hirokazu Andō, Tadashi Ikegami, Shōgo Sakai | ||
Original Composer: | Original Composer: Jun'ichi Masuda | ||
===How to Unlock=== | |||
===How to | |||
Collect a random [[CD]] containing this track. | Collect a random [[CD]] containing this track. | ||
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{{Infobox Music | {{Infobox Music | ||
|name=Mute City (Melee) | |name=Mute City (Melee) | ||
|title=Mute City (Melee) | |||
|universe={{uv|F-Zero}} | |universe={{uv|F-Zero}} | ||
|debut=''F-Zero'' | |debut=''F-Zero'' | ||
|stage=[[Big Blue]] | |stage=[[Big Blue]] | ||
|availability=Unlockable | |availability=Unlockable | ||
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}} | }} | ||
===Origin=== | ===Origin=== | ||
This track is a rock-based remix of the music that would play when a character was racing through the {{SSBM|Mute City}} racecourse in '' | This track is a rock-based remix of the music that would play when a character was racing through the {{SSBM|Mute City}} racecourse in ''[[F-Zero (game)|F-Zero]]'' for the SNES, and ''F-Zero X''. Mute City was the first racetrack in both of these games. This track has been directly ported from ''Super Smash Bros. Melee''. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Original Arranger: | Original Arranger: Hirokazu Andō, Tadashi Ikegami, Shōgo Sakai | ||
Original Composer: Yumiko Kanki | Original Composer: Naoto Ishida, Yumiko Kanki | ||
===How to Unlock=== | |||
===How to | |||
Collect a random [[CD]] containing this track. | Collect a random [[CD]] containing this track. | ||
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{{Infobox Music | {{Infobox Music | ||
|name=Big Blue (Melee) | |name=Big Blue (Melee) | ||
|title=Big Blue (Melee) | |||
|universe={{uv|F-Zero}} | |universe={{uv|F-Zero}} | ||
|debut=''F-Zero'' | |debut=''F-Zero'' | ||
|stage=[[Big Blue]] | |stage=[[Big Blue]] | ||
|availability= | |availability=Default | ||
|link=[http://www.youtube.com/watch?v=B3jzYwX-pa0] | |link=[http://www.youtube.com/watch?v=B3jzYwX-pa0] | ||
}} | }} | ||
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This track is a rock-based remix of the music that would play in ''F-Zero'' for the SNES when a character raced on a course situated on the [[Big Blue]] planet. The music piece was also used in ''F-Zero X''. This track has been directly ported from ''Super Smash Bros. Melee''. | This track is a rock-based remix of the music that would play in ''F-Zero'' for the SNES when a character raced on a course situated on the [[Big Blue]] planet. The music piece was also used in ''F-Zero X''. This track has been directly ported from ''Super Smash Bros. Melee''. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Original Arranger: Hirokazu | Original Arranger: Hirokazu Andō, Tadashi Ikegami, Shōgo Sakai | ||
Original Composer: Naoto Ishida, Yumiko Kanki | |||
{{clr}} | {{clr}} | ||
==Mother (Melee)== | ==Mother (Melee)== | ||
{{Infobox Music | {{Infobox Music | ||
|name=Mother (Melee) | |name=Mother (Melee) | ||
|title=Mother (Melee) | |||
|universe={{uv|EarthBound}} | |universe={{uv|EarthBound}} | ||
|debut=''[[wikibound:Mother (video game)| | |debut=''[[wikibound:Mother (video game)|Mother]]'' | ||
|stage=[[Onett]] | |stage=[[Onett]] | ||
|availability=Default | |availability=Default | ||
|link=[ | |link=[http://www.youtube.com/watch?v=NgAdgZguFSw] | ||
}} | }} | ||
===Origin=== | ===Origin=== | ||
This track is somewhat of a medley of music tracks from the original | This track is somewhat of a medley of music tracks from the original [[wikibound:Mother|''MOTHER'']] game for the [[nwiki:NES|NES]]. The first of these is named ''[[wikibound:Bein' Friends|Bein<nowiki>'</nowiki> Friends]]'', which is chronologically the second track that would play when [[wikibound:Ninten|Ninten]] explored the over world after he gains his first ally, Lloyd, as well as when he escorts Pippi Lindgren home from the Podunk Cemetery. The second track is a remix of the ''[[wikibound:Eight Melodies|Eight Melodies]]'' theme, the music piece that the storyline of ''MOTHER'' revolved around, as the whole objective of the game was that Ninten needed to collect all eight pieces of this track. The third and final track is the standard ''Battle Theme'', which would play when Ninten and his friends fought any standard enemy that is not a boss. This track has been directly ported from ''Super Smash Bros. Melee''. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Original Arranger: | Original Arranger: Hirokazu Andō, Tadashi Ikegami, Shōgo Sakai | ||
Original Composer: Keiichi Suzuki | Original Composer: Keiichi Suzuki | ||
==Icicle Mountain (Melee)== | ==Icicle Mountain (Melee)== | ||
{{Infobox Music | {{Infobox Music | ||
|name=Icicle Mountain (Melee) | |name=Icicle Mountain (Melee) | ||
|title=Icicle Mountain (Melee) | |||
|universe={{uv|Ice Climber}} | |universe={{uv|Ice Climber}} | ||
|debut=''Ice Climber'' | |debut=''Ice Climber'' | ||
|stage=[[Summit]] | |stage=[[Summit]] | ||
|availability=Unlockable | |availability=Unlockable | ||
|link=[ | |link=[http://www.youtube.com/watch?v=EUChBiDcccY] | ||
}} | }} | ||
===Origin=== | ===Origin=== | ||
This track is a synthesized arrangement of two music tracks from '' | This track is a synthesized arrangement of two music tracks from ''[[Ice Climber (game)|Ice Climber]]''. The first of these is the ''Bonus Stage Theme'', a track that would play when Popo or the [[Ice Climbers]] reached the [[summit]] of a mountain and triggered a bonus stage, which would involve the player climbing as high as they can, trying to collect vegetables along the way. The second sub-track is a remix of the standard ''Mountain Theme'', a track that would play on any level of gameplay prior to the Bonus Stage. This track is similar from the track played in ''Super Smash Bros. Melee'' except that a different instrument is played. Like [[List of SSBB Music (Nintendo series)#Ice Climber|Ice Climber]], it is partially synchronized with the Summit stage. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Original Arranger: | Original Arranger: Hirokazu Andō, Tadashi Ikegami, Shōgo Sakai | ||
Original Composer: Akito Nakatsuka | Original Composer: Akito Nakatsuka | ||
===How to Unlock=== | |||
After {{SSBB|Classic mode}} is cleared on Normal [[difficulty]], the [[CD]] containing this track will be unlocked. | |||
===How to | |||
After {{SSBB|Classic | |||
==Flat Zone (Melee)== | ==Flat Zone (Melee)== | ||
{{Infobox Music | {{Infobox Music | ||
|name=Flat Zone (Melee) | |name=Flat Zone (Melee) | ||
|title=Flat Zone (Melee) | |||
|universe={{uv|Game & Watch}} | |universe={{uv|Game & Watch}} | ||
|debut=''Super Smash Bros. Melee'' | |debut=''Super Smash Bros. Melee'' | ||
|stage=[[Flat Zone 2]] | |stage=[[Flat Zone 2]] | ||
|availability= | |availability=Default | ||
|link=[http://www.youtube.com/watch?v=DMWyIqpguNc] | |link=[http://www.youtube.com/watch?v=DMWyIqpguNc] | ||
}} | }} | ||
===Origin=== | ===Origin=== | ||
This track is an original composition designed for ''[[Super Smash Bros. Melee]]'', the game which this track was directly ported from. Overlapping the track | This track is an original composition designed for ''[[Super Smash Bros. Melee]]'', the game which this track was directly ported from. Overlapping the track are "Game & Watch Bleeps", noises that a Game & Watch system would typically make. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Original Composer: Hirokazu | Original Composer: Hirokazu Andō, Tadashi Ikegami, Shōgo Sakai | ||
===Other Uses=== | ===Other Uses=== | ||
This track plays in [[The Great Maze]] level of the [[Subspace Emissary]], when fighting [[False character#In The Great Maze|False]] {{SSBB|Mr. Game & Watch}} | This track plays in [[The Great Maze]] level of the [[Subspace Emissary]], when fighting [[False character#In The Great Maze|False]] {{SSBB|Mr. Game & Watch}} and False {{SSBB|R.O.B.}} | ||
{{clr}} | {{clr}} | ||
==Super Mario Bros. 3 (Melee)== | ==Super Mario Bros. 3 (Melee)== | ||
{{Infobox Music | {{Infobox Music | ||
|name=Super Mario Bros. 3 (Melee) | |name=Super Mario Bros. 3 (Melee) | ||
|title=Super Mario Bros. 3 (Melee) | |||
|universe={{uv|Mario}} | |universe={{uv|Mario}} | ||
|debut='' | |debut=''[[mariowiki:Super Mario Bros. 3|Super Mario Bros. 3]]'' | ||
| | |stage=[[Yoshi's Island (SSBM)|Yoshi's Island]] | ||
|stage= | |||
|availability=Unlockable | |availability=Unlockable | ||
|link=[ | |link=[http://www.youtube.com/watch?v=cuj4gcUQ1MA] | ||
}} | }} | ||
===Origin=== | ===Origin=== | ||
This track is a rock-based arrangement of two music tracks from '' | This track is a rock-based arrangement of two music tracks from ''[[mariowiki:Super Mario Bros. 3|Super Mario Bros. 3]]'', the first of which being the music that plays on most athletic levels, such as the very first level. The second sub-track is a remix of the music that would play when [[Mario]] or [[Luigi]] travelled across the [[mariowiki:World Map|World Map]] of [[mariowiki:World 1|World 1]]. This track has been ported from ''Super Smash Bros. Melee'' but with alterations to the instruments, most notably the electric guitar. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Original Arranger: | Original Arranger: Hirokazu Andō, Tadashi Ikegami, Shōgo Sakai | ||
Original Composer: | Original Composer: Kōji Kondō | ||
===How to Unlock=== | |||
===How to | |||
Collect a random [[CD]] containing this track. | Collect a random [[CD]] containing this track. | ||
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{{Infobox Music | {{Infobox Music | ||
|name=Battle Theme (Melee) | |name=Battle Theme (Melee) | ||
|title=Battle Theme (Melee) | |||
|universe={{uv|Pokémon}} | |universe={{uv|Pokémon}} | ||
|debut=''[[bulbapedia:Pokémon Gold and Silver Versions|Pokémon Gold & Silver Versions]]'' | |debut=''[[bulbapedia:Pokémon Gold and Silver Versions|Pokémon Gold & Silver Versions]]'' | ||
|stage=[[Pokémon Stadium]] | |stage=[[Pokémon Stadium]] | ||
|availability=Unlockable | |availability=Unlockable | ||
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}} | }} | ||
===Origin=== | ===Origin=== | ||
This track is a synthesized medley of three music pieces from '' | This track is a synthesized medley of three music pieces from ''[[bulbapedia:Pokémon Gold and Silver Versions|Pokémon Gold and Silver Versions]]''. The first of these is the standard [[List of SSBB Music (Pokémon series)#Wild Pokémon Battle! (Diamond / Pearl)|Wild Pokémon Battle!]] theme, based upon its ''Gold & Silver'' incarnation. the sub-track from which this overall music piece takes its name. In ''Pokémon Gold and Silver Versions'', this would play whenever the [[Pokémon Trainer]] encountered a wild Pokémon that is not classed as [[bulbapedia:Legendary Pokémon|legendary]]. The second sub-track is the ''Gym Leader Theme'', a sub-track also heard in [[List of SSBB Music (Super Smash Bros. series)#Poké Floats (Melee)|Poké Floats (Melee)]]. The final sub-track is a remixed excerpt of the music that would play when the player fought [[bulbapedia:Lance|Lance]] or [[bulbapedia:Red (character)|Red]]. This track has been directly ported from ''Super Smash Bros. Melee''. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Original Arranger: Hirokazu | Original Arranger: Hirokazu Andō, Tadashi Ikegami, Shōgo Sakai | ||
Original Composer: | Original Composer: Gō Ichinose, Jun'ichi Masuda | ||
===How to Unlock=== | |||
Collect a random [[CD]] containing this track. | |||
===How to | |||
==Fire Emblem (Melee)== | ==Fire Emblem (Melee)== | ||
{{Infobox Music | {{Infobox Music | ||
|name=Fire Emblem (Melee) | |name=Fire Emblem (Melee) | ||
|title=Fire Emblem (Melee) | |||
|universe={{uv|Fire Emblem}} | |universe={{uv|Fire Emblem}} | ||
|debut=''[[Fire Emblem: Shadow Dragon and the Blade of Light]]'' | |debut=''[[Fire Emblem: Shadow Dragon and the Blade of Light]]'' | ||
|stage=[[Castle Siege]] | |stage=[[Castle Siege]] | ||
|availability=Default | |availability=Default | ||
|link=[ | |link=[http://www.youtube.com/watch?v=75VzljdUE-s] | ||
}} | }} | ||
===Origin=== | ===Origin=== | ||
This track is an arrangement of two music tracks from across the {{uv|Fire Emblem}} series. The first of these is ''Together, We Ride!'', the character recruitment theme from the [[Fire Emblem: Shadow Dragon and the Blade of Light|first]], [[Fire Emblem: Mystery of the Emblem|third]], and [[fireemblemwiki:Fire Emblem (game)|seventh]] games. The second sub-track is a remix of the ''[[List of SSBB Music (Fire Emblem series)#Fire Emblem Theme|Fire Emblem Main Theme]]''. This track has been | This track is an arrangement of two music tracks from across the {{uv|Fire Emblem}} series. The first of these is ''Together, We Ride!'', the character recruitment theme from the [[Fire Emblem: Shadow Dragon and the Blade of Light|first]], [[Fire Emblem: Mystery of the Emblem|third]], and [[fireemblemwiki:Fire Emblem (game)|seventh]] games. The second sub-track is a remix of the ''[[List of SSBB Music (Fire Emblem series)#Fire Emblem Theme|Fire Emblem Main Theme]]''. This track has been rearranged from ''Super Smash Bros. Melee'', with the live instruments now being synthesized. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Original Arranger: | Original Arranger: Hirokazu Andō, Tadashi Ikegami, Shōgo Sakai | ||
Original Composition: Yuka Tsujiyoko | |||
===Other Uses=== | ===Other Uses=== | ||
This track plays as the [[Character Roll Call|roll call]] when {{SSBB|Marth}} completes [[Classic Mode (SSBB)|Classic]] or [[All Star]]. | This track plays as the [[Character Roll Call|roll call]] when {{SSBB|Marth}} completes [[Classic Mode (SSBB)|Classic]] or [[All Star]]. | ||
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{{Infobox Music | {{Infobox Music | ||
|name=Mach Rider (Melee) | |name=Mach Rider (Melee) | ||
|title=Mach Rider (Melee) | |||
|universe={{uvm|Mach Rider}} | |universe={{uvm|Mach Rider}} | ||
|debut='' | |debut=''[[wikipedia:Mach Rider|Mach Rider]]'' | ||
|stage=[[Port Town Aero Dive]] | |stage=[[Port Town Aero Dive]] | ||
|availability=Unlockable | |availability=Unlockable | ||
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}} | }} | ||
===Origin=== | ===Origin=== | ||
This track is a medley of | This track is a medley of songs the NES game ''Mach Rider''. The track begins with the Title Screen before transitioning to the Course theme that played during actual gameplay. The next two sub-tracks are the Course Select theme, followed by the jingle that played when a course is selected. The medley finishes off with the Game Over jingle before looping back to the Title Screen. This track has been directly ported from ''Super Smash Bros. Melee''. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Original Arranger: Hirokazu | Original Arranger: Hirokazu Andō, Tadashi Ikegami, Shōgo Sakai | ||
Original Composition: | Original Composition: Hirokazu Andō | ||
===How to Unlock=== | |||
===How to | |||
Defeat 50 foes in the [[Endless Melee and Brawl|Endless Brawl]] mode to unlock the [[CD]] containing this track. | Defeat 50 foes in the [[Endless Melee and Brawl|Endless Brawl]] mode to unlock the [[CD]] containing this track. | ||
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{{Infobox Music | {{Infobox Music | ||
|name=Mother 2 (Melee) | |name=Mother 2 (Melee) | ||
|title=Mother 2 (Melee) | |||
|universe={{uv|EarthBound}} | |universe={{uv|EarthBound}} | ||
|debut='' | |debut=''Mother'' | ||
|stage=[[Onett]] | |stage=[[Onett]] | ||
|availability=Unlockable | |availability=Unlockable | ||
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}} | }} | ||
===Origin=== | ===Origin=== | ||
This track is a quaint, soft rock remix of the [[wikibound:Pollyanna|''Pollyanna (I Believe in You)'']] theme from NES game ''[[wikibound:Mother| | This track is a quaint, soft rock remix of the [[wikibound:Pollyanna|''Pollyanna (I Believe in You)'']] theme from NES game ''[[wikibound:Mother|Mother]]''. The music piece first played on any overworld area while [[wikibound:Ninten|Ninten]] was on his own. As soon as Ninten gains an ally to walk with, the music will change to ''Bein' Friends''. This track has been directly ported from ''Super Smash Bros. Melee''. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Original Arranger: Hirokazu | Original Arranger: Hirokazu Andō, Tadashi Ikegami, Shōgo Sakai | ||
Original Composition: Keiichi Suzuki | Original Composition: Keiichi Suzuki | ||
===How to Unlock=== | |||
===How to | |||
Collect a random [[CD]] containing this track. | Collect a random [[CD]] containing this track. | ||
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{{Infobox Music | {{Infobox Music | ||
|name=Dr. Mario (Melee) | |name=Dr. Mario (Melee) | ||
|title=Dr. Mario (Melee) | |||
|universe={{uv|Mario}} | |universe={{uv|Mario}} | ||
|debut=''[[ | |debut=''[[Dr. Mario (game)|Dr. Mario]]'' | ||
|stage=[[PictoChat]] | |stage=[[PictoChat]] | ||
|availability=Default | |availability=Default | ||
|link=[ | |link=[http://www.youtube.com/watch?v=XyPivh5SGT4] | ||
}} | }} | ||
===Origin=== | ===Origin=== | ||
In ''{{b|Dr. Mario|game}}'' for the NES and following games, the player had a choice of two music tracks that could play during gameplay. One of these was ''[[List of SSBB Music (Nintendo series)#Chill (Dr. Mario)|Chill]]'', while the other was ''Fever''. This track is a remix of the ''Fever'' theme | In ''{{b|Dr. Mario|game}}'' for the NES and following games, the player had a choice of two music tracks that could play during gameplay. One of these was ''[[List of SSBB Music (Nintendo series)#Chill (Dr. Mario)|Chill]]'', while the other was ''Fever''. This track is a remix of the ''Fever'' theme. This track has been slightly edited from ''Super Smash Bros. Melee''. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Original Arranger: | Original Arranger: Hirokazu Andō, Tadashi Ikegami, Shōgo Sakai | ||
Original Composition: Hirokazu Tanaka | Original Composition: Hirokazu Tanaka | ||
==Battlefield (Melee)== | ==Battlefield (Melee)== | ||
{{Infobox Music | {{Infobox Music | ||
|name=Battlefield (Melee) | |name=Battlefield (Melee) | ||
|title=Battlefield (Melee) | |||
|universe={{uv|Super Smash Bros.}} | |universe={{uv|Super Smash Bros.}} | ||
|debut=''Super Smash Bros. Melee'' | |debut=''Super Smash Bros. Melee'' | ||
|stage= | |stage=Battlefield | ||
|availability=Default | |availability=Default | ||
|link=[https://www.youtube.com/watch?v= | |link=[https://www.youtube.com/watch?v=-wKmQ1aexUM] | ||
}} | }} | ||
===Origin=== | ===Origin=== | ||
This track was an original creation for ''Super Smash Bros. Melee'', being a techno remix of the game's ''Menu 1'' theme. In game, this track would play on the | This track was an original creation for ''Super Smash Bros. Melee'', being a techno remix of the game's ''Menu 1'' theme. In game, this track would play on the [[Battlefield (SSBM)|Battlefield]] stage. The track, in turn, has been remixed from ''Super Smash Bros. Melee''. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Copyright HAL Laboratory, Inc. | Copyright HAL Laboratory, Inc. | ||
{{clr}} | {{clr}} | ||
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{{Infobox Music | {{Infobox Music | ||
|name=Menu (Melee) | |name=Menu (Melee) | ||
|title=Menu (Melee) | |||
|universe={{uv|Super Smash Bros.}} | |universe={{uv|Super Smash Bros.}} | ||
|debut=''Super Smash Bros. Melee'' | |debut=''Super Smash Bros. Melee'' | ||
|stage= | |stage=None (Can be played on ''Brawl's'' menu) | ||
|availability=Unlockable | |availability=Unlockable | ||
|link=[http://www.youtube.com/watch?v=qG_w5blNoy8] | |link=[http://www.youtube.com/watch?v=qG_w5blNoy8] | ||
}} | }} | ||
===Origin=== | ===Origin=== | ||
This track was an original creation for ''Super Smash Bros. Melee''. In | This track was an original creation for ''Super Smash Bros. Melee'', although it appears to be inspired by "Bowser's Road" from ''[[Super Mario 64]]''.<ref>{{cite web|url=https://www.youtube.com/watch?v=7fbNCmADOzg|title=Uncanny VGM Similarities: Bowser's Road (Super Mario 64) vs. Menu 1 (Super Smash Bros. Melee)}}</ref> In game, this track was one of two music pieces that would play on the game's main [[Modes|menu]] system. The track, in turn, has been directly ported from ''Super Smash Bros. Melee''. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Copyright HAL Laboratory, Inc. | Copyright HAL Laboratory, Inc. | ||
===How to Unlock=== | |||
===How to | |||
Collect a random [[CD]] containing this track. | Collect a random [[CD]] containing this track. | ||
{{clr}} | {{clr}} | ||
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{{Infobox Music | {{Infobox Music | ||
|name=Multi-Man Melee 1 (Melee) | |name=Multi-Man Melee 1 (Melee) | ||
|title=Multi-Man Melee 1 (Melee) | |||
|universe={{uv|Super Smash Bros.}} | |universe={{uv|Super Smash Bros.}} | ||
|debut=''Super Smash Bros. Melee'' | |debut=''Super Smash Bros. Melee'' | ||
|stage= | |stage=Battlefield | ||
|availability=Unlockable | |availability=Unlockable | ||
|link=[http://www.youtube.com/watch?v=1W9OBTfioHI] | |link=[http://www.youtube.com/watch?v=1W9OBTfioHI] | ||
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This track was an original creation for ''Super Smash Bros. Melee'', being a synthesized rock remix of ''Opening (Super Smash Bros. Melee)''. In game, this track would play whenever the player enrolled in the [[Multi-Man Melee and Brawl|Multi-Man Melee]] mode. The track, in turn, has been directly ported from ''Super Smash Bros. Melee''. | This track was an original creation for ''Super Smash Bros. Melee'', being a synthesized rock remix of ''Opening (Super Smash Bros. Melee)''. In game, this track would play whenever the player enrolled in the [[Multi-Man Melee and Brawl|Multi-Man Melee]] mode. The track, in turn, has been directly ported from ''Super Smash Bros. Melee''. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Copyright HAL Laboratory, Inc. | Copyright HAL Laboratory, Inc. | ||
===How to Unlock=== | |||
If the [[100-Man Melee and Brawl|100-Man Brawl]] is cleared within four minutes, the [[CD]] containing this track will be unlocked. | |||
===How to | |||
If the [[100-Man | |||
==Final Destination (Melee)== | ==Final Destination (Melee)== | ||
{{Infobox Music | {{Infobox Music | ||
|name=Final Destination (Melee) | |name=Final Destination (Melee) | ||
|title=Final Destination (Melee) | |||
|universe={{uv|Super Smash Bros.}} | |universe={{uv|Super Smash Bros.}} | ||
|debut=''Super Smash Bros. Melee'' | |debut=''Super Smash Bros. Melee'' | ||
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}} | }} | ||
===Origin=== | ===Origin=== | ||
This track is a climactic, orchestral remix of | This track is a climactic, orchestral remix of [[List of SSBB Music (Super Smash Bros. series)#Credits (Super Smash Bros.)|Credits (Super Smash Bros.)]]. While the track ''Final Destination (Melee)'' is a remix of formerly played on the credits of ''[[Super Smash Bros.]]'', this specific track was one of two music pieces that could play during a [[Versus Mode|Melee]] on the [[Final Destination (SSBM)|Final Destination]] stage. This track, in turn, has been directly ported from ''Super Smash Bros. Melee''. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Copyright HAL Laboratory, Inc. | Copyright HAL Laboratory, Inc. | ||
===Other Uses=== | ===Other Uses=== | ||
In [[Boss Battles]] mode, this track is guaranteed to play whenever the player battles {{SSBB|Master Hand}}. | In [[Boss Battles]] mode, this track is guaranteed to play whenever the player battles {{SSBB|Master Hand}}. | ||
===How to | ===How to Unlock=== | ||
Collect a random [[CD]] containing this track. | Collect a random [[CD]] containing this track. | ||
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{{Infobox Music | {{Infobox Music | ||
|name=Giga Bowser (Melee) | |name=Giga Bowser (Melee) | ||
|title=Giga Bowser (Melee) | |||
|universe={{uv|Super Smash Bros.}} | |universe={{uv|Super Smash Bros.}} | ||
|debut=''Super Smash Bros. Melee'' | |debut=''Super Smash Bros. Melee'' | ||
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}} | }} | ||
===Origin=== | ===Origin=== | ||
This track is | This track is a spacial remix of ''Final Destination (Melee)''. In ''Super Smash Bros. Melee'', the track would play whenever the player fought [[Giga Bowser]] at the end of [[Adventure Mode]]. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Copyright HAL Laboratory, Inc. | Copyright HAL Laboratory, Inc. | ||
===Other Uses=== | ===Other Uses=== | ||
*In [[Boss Battles]] mode, this track is guaranteed to play whenever the player battles [[Crazy Hand]]. | *In [[Boss Battles]] mode, this track is guaranteed to play whenever the player battles [[Crazy Hand]]. | ||
*After completing [[Classic Mode (SSBB)|Classic]] or [[All-Star]] mode with {{SSBB|Bowser}}, this track will play during the [[Character Roll Call]] following the mode. | *After completing [[Classic Mode (SSBB)|Classic]] or [[All-Star]] mode with {{SSBB|Bowser}}, this track will play during the [[Character Roll Call]] following the mode. | ||
*In the [[Subspace Emissary]], this track will play in the level [[Subspace (Part I)]] when the player battles Bowser. | *In the [[Subspace Emissary]], this track will play in the level [[Subspace (Part I)|Subspace I]] when the player battles Bowser. | ||
===How to | ===How to Unlock=== | ||
Collect a random [[CD]] containing this track. | Collect a random [[CD]] containing this track. | ||
== | ==References== | ||
{{reflist}} | |||
{{Music}} | {{Music}} |