Editing List of SSBB Music (Nintendo series)
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This is a list of music tracks in ''[[Super Smash Bros. Brawl]]'' placed in the ''[[Nintendo]]'' category of the [[Sound Test]]. | |||
This is a list of music tracks in ''[[Super Smash Bros. Brawl]]'' placed in the ''[[Nintendo]]'' category of | |||
{{Infobox Music | {{Infobox Music | ||
|name=Ice Climber | |name=Ice Climber | ||
|universe= | |title=Ice Climber | ||
|universe=Nintendo, [[Ice Climber (universe)|Ice Climber]] | |||
|debut=''Ice Climber'' | |debut=''Ice Climber'' | ||
|stage=[[Summit]] | |stage=[[Summit]] | ||
|availability=Default | |availability=Default | ||
|link=[http://www.youtube.com/watch?v=sm3oGbx8uwo] | |link=[http://www.youtube.com/watch?v=sm3oGbx8uwo] | ||
}} | }} | ||
==Ice Climber== | |||
===Origin=== | ===Origin=== | ||
This track is a remixed medley of music pieces from ''Ice Climber''. The arrangement begins with a | This track is a remixed medley of music pieces from the [[NES]] game ''Ice Climber''. The arrangement begins with a piano-based remix of the ''Title Screen Theme'', which originally played both on the Title Screen of ''Ice Climber'', and also during a Bonus Stage. Overlapping this sub-section is a vocal input from the [[Ice Climbers]] themselves, where they say "Hey guys; it's the Ice Climbers! Well, all you have to do is get rid of your friends and climb the iceberg!" The tempo of the arrangement then steps up, with an electric guitar-based remix of the same music piece, before slowing down again to remix the ''Ice Climber Main Theme'', which originally played during gameplay of any standard level in ''Ice Climber''. This full arrangement is synchronized alongside the movements of the [[Summit]] stage. The calmer sections of the medley will play when the Iceberg is at its peak, and when floating in the water, and the up-tempo, electric guitar-based section will play when the iceberg is sliding down the slope. However, this track is only partially synchronized, as after the arrangement loops, the stage movements will not coincide with the track. [[Pause|Pausing]] the game will also desynchronize the track. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Arrangement Supervisor: Toshiyuki Sudo | Arrangement Supervisor: Toshiyuki Sudo, | ||
Composer: Nintendo | Composer: Nintendo | ||
Arranger: Nintendo | Arranger: Nintendo | ||
===Other Uses=== | ===Other Uses=== | ||
*If [[Classic Mode | *If [[Classic Mode|Classic]] or [[All-Star Mode|All-Star modes]] are completed with the {{SSBB|Ice Climbers}}, this track will play during the [[Character Roll Call]] following the mode. | ||
*This track plays while venturing through the first section of [[The Glacial Peak]] in the [[Subspace Emissary]] | *This track plays while venturing through the first section of [[The Glacial Peak]] in the [[Subspace Emissary]] | ||
*In [[The Great Maze]] level of the Subspace Emissary, this track will also play when fighting the [[False character|False]] Ice Climbers. | *In [[The Great Maze]] level of the Subspace Emissary, this track will also play when fighting the [[False character|False]] Ice Climbers. | ||
{{Infobox Music | {{Infobox Music | ||
|name=Balloon Trip | |name=Balloon Trip | ||
|universe= | |title=Balloon Trip | ||
|universe=Nintendo | |||
|debut=''Balloon Fight'' | |debut=''Balloon Fight'' | ||
|stage=[[Summit]] | |stage=[[Summit]] | ||
|availability=Default | |availability=Default | ||
|link=[http://www.youtube.com/watch?v=toUEfgniJCs] | |link=[http://www.youtube.com/watch?v=toUEfgniJCs] | ||
}} | }} | ||
==Balloon Trip== | |||
===Origin=== | ===Origin=== | ||
This track is a light arrangement of the music that would play in ''[[Balloon Fight]]'' during the ''Balloon Trip'' side-game. In ''Balloon Fight'', this music piece also played during a Bonus Round. This remix integrates the sounds of balloon inflation, while consisting of synths and a drumset. The original | This track is a light arrangement of the music that would play in [[NES]] game ''[[Balloon Fight]]'' during the ''Balloon Trip'' side-game. In ''Balloon Fight'', this music piece also played during a Bonus Round. This remix integrates the sounds of balloon inflation, while consisting of synths and a drumset. The original 8-bit version of this track appeared as a music piece in ''[[Super Smash Bros. Melee]]'', and is one of the few music pieces in ''Melee'' not to return in ''Brawl''. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Arrangement Supervisor: Koji Hayama | Arrangement Supervisor: Koji Hayama, | ||
Composer: Nintendo | Composer: Nintendo | ||
{{Infobox Music | {{Infobox Music | ||
|name=Shin Onigashima | |name=Shin Onigashima | ||
| | |title=Shin Onigashima | ||
|universe=Nintendo | |||
|debut=''Famicom Mukashibanashi Shin Onigashima'' | |debut=''Famicom Mukashibanashi Shin Onigashima'' | ||
|stage=[[Summit]] | |stage=[[Summit]] | ||
|availability=Default | |availability=Default | ||
|link=[http://www.youtube.com/watch?v=63qEt9OyoUw] | |link=[http://www.youtube.com/watch?v=63qEt9OyoUw] | ||
}} | }} | ||
==Shin Onigashima== | |||
===Origin=== | ===Origin=== | ||
This track is in fact a full medley, remixing sub-sections from | This track is in fact a full medley, remixing sub-sections from NES game ''[[wikipedia:Famicom Mukashibanashi Shin Onigashima|Famicom Mukashibanashi Shin Onigashima]]'', known more commonly as ''Shin Onigashima''. All sub-sections in this full arrangement were originally based on Japanese folk songs. The minitracks within this medley are ''Title Screen Theme'', a very short track that originally played on the title screen of ''Shin Onigashima'', and then the ''Introduction Theme'', a track which played in ''Shin Onigashima'' during the game's introduction, where the player is informed of the revelations that happened within Nagakushi Village the previous day. The overall music piece then plays a remix of the ''Chapter 4 Theme'', which in ''Shin Onigashima'', played during the introductory ream of text at the start of the game's Chapter 4, informing the player about how the neighboring village had been flooded. The entire arrangement is performed via electric guitar with an up-tempo, rock feel. | ||
====Origin Video==== | ====Origin Video==== | ||
[http://www.youtube.com/watch?v=js9Mt6S5OD8] | [http://www.youtube.com/watch?v=js9Mt6S5OD8] | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Arrangement: Masafumi Takada | Arrangement: Masafumi Takada, | ||
Composer: Nintendo | Composer: Nintendo | ||
{{Infobox Music | {{Infobox Music | ||
|name=Clu Clu Land | |name=Clu Clu Land | ||
| | |title=Clu Clu Land | ||
|universe=Nintendo | |||
|debut=''Clu Clu Land'' | |debut=''Clu Clu Land'' | ||
|stage=[[Summit]] | |stage=[[Summit]] | ||
|availability=Unlockable | |availability=Unlockable | ||
|link=[http://www.youtube.com/watch?v=O6-RwUWwmQo] | |link=[http://www.youtube.com/watch?v=O6-RwUWwmQo] | ||
}} | }} | ||
==Clu Clu Land== | |||
===Origin=== | ===Origin=== | ||
This track is a medley of music pieces from the NES game of the track's title, '' | This track is a medley of music pieces from the [[NES]] game of the track's title, ''[[wikipedia:Clu Clu Land|Clu Clu Land]]''. The first sub-track this medley remixes is the ''Level Start Theme'', which plays at the beginning of each level, now performed with bass instruments and a piano, as well as an excerpt of its original 8-bit form. Following this, the ''Time Running Out Theme'' plays, which in ''Clu Clu land'' would play if the time limit on a level had severely depleted. Afterwards, the ''Completion/Results Screen Theme'' plays, which originally played at the end of each level in ''Clu Clu Land'' when the player's score would be displayed on a results screen. The ''Bonus Round Theme'', the track that played whenever protagonist Bubbles attempted to complete a bonus stage is remixed with an electric guitar, before the track finally loops back around to the beginning. This medley also incorporates sound effects that protagonist Bubbles would make in the game. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Arrangement Supervisor: Keigo Ozaki | Arrangement Supervisor: Keigo Ozaki, | ||
Composer: Nintendo | Composer: Nintendo | ||
Arranger: GAME ARTS Co., Ltd. | Arranger: GAME ARTS Co., Ltd. | ||
===How to Unlock=== | ===How to Unlock=== | ||
If a player can hit the Sandbag past 1200ft (400m) in the [[Home-Run Contest]], they will receive the [[CD]] containing this track. | If a player can hit the Sandbag past 1200ft (400m) in the [[Home-Run Contest]], they will receive the [[CD]] containing this track. | ||
{{Infobox Music | {{Infobox Music | ||
|name=Mario Bros. | |name=Mario Bros. | ||
|universe= | |title=Mario Bros. | ||
|debut='' | |universe=Nintendo, [[Mario (universe)|Super Mario Bros.]] | ||
| | |debut=''[[Mario Bros. (game)|Mario Bros.]]'' | ||
|stage= | |stage=[[Mario Bros. (stage)|Mario Bros.]] | ||
|availability=Default | |availability=Default | ||
|link=[http://www.youtube.com/watch?v=5kQXO2FoTzI] | |link=[http://www.youtube.com/watch?v=5kQXO2FoTzI] | ||
}} | }} | ||
==Mario Bros.== | |||
===Origin=== | ===Origin=== | ||
This track is a remix of two music pieces that play in | This track is a remix of two music pieces that play in Arcade, and later [[NES]] game ''[[supermariowiki:Mario Bros. (game)|Mario Bros.]]'' The first sub-section is the excerpt that played at the start of each level within ''Mario Bros.'', which in turn is heavily based upon [[wikipedia:Mozart|Mozart's]] classical piece [[wikipedia:Eine kleine Nachtmusik|Eine kleine Nachtmusik]], and the second sub-section is a remix of the music that would play on the [[title screen]] of ''Mario Bros.'' | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Arrangement Supervisor: Shogo Sakai | Arrangement Supervisor: Shogo Sakai, | ||
Composer: Nintendo | Composer: Nintendo | ||
Arranger: HAL Laboratory, Inc. | Arranger: HAL Laboratory, Inc. | ||
{{Infobox Music | {{Infobox Music | ||
|name=Gyromite | |name=Gyromite | ||
|universe= | |title=Gyromite | ||
|universe=Nintendo | |||
|debut=''Gyromite'' | |debut=''Gyromite'' | ||
| | |stage=[[Mario Bros. (stage)|Mario Bros.]] | ||
|availability=Unlockable | |availability=Unlockable | ||
|link=[http://www.youtube.com/watch?v=AZdySs8xxrU] | |link=[http://www.youtube.com/watch?v=AZdySs8xxrU] | ||
}} | }} | ||
==Gyromite== | |||
===Origin=== | ===Origin=== | ||
This track serves as a collection of short music pieces from NES games ''Stack-Up'' and '' | This track serves as a collection of short music pieces from [[NES]] games ''Stack-Up'' and ''[[Gyromite (game)|Gyromite]]''. These two games are associated by both being controlled by [[R.O.B.]], hence why the two games offer music pieces to this overall arrangement. In order of appearance, this medley remixes the ''Gyromite Title Screen Theme'', a piece that plays on the title screen of said game, ''Gyromite''. The arrangement moves onto the ''Stack-Up Title Screen Theme'', a piece that plays on the title screen of ''Stack-Up''. ''Stack-Up Memory Mode'' then plays, a music piece that would play during Memory Mode of ''Stack-Up'', before transitioning into ''Stack-Up Direct Mode'', the music that would play during Direct Mode in ''Stack-Up''. The medley then remixes the last segment of the ''Gyromite Level Theme'', which would play just before the overall music loop of any standard platforming level of ''Gyromite'', and finally ''Stack-Up Bingo Mode'', a track that would play during Bingo Mode of ''Stack-Up''. Quite why the track is named ''Gyromite'', and makes no mention of ''Stack-Up'' is unclear, but it is most likely due to the fact that {{SSBB|R.O.B.}} borrows more traits from his usage in ''Gyromite'' than from ''Stack-Up'' as a playable character in ''Brawl''. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Arrangement Supervisor: Kenichi Okuma | Arrangement Supervisor: Kenichi Okuma | ||
===Other Uses=== | ===Other Uses=== | ||
If [[Classic Mode | If [[Classic Mode|Classic]] or [[All-Star Mode|All-Star modes]] are completed with the {{SSBB|R.O.B.}}, this track will play during the [[Character Roll Call]] following the mode. | ||
===How to Unlock=== | ===How to Unlock=== | ||
Collect a random [[CD]] containing this track. | Collect a random [[CD]] containing this track. | ||
{{Infobox Music | {{Infobox Music | ||
|name=Famicom Medley | |name=Famicom Medley | ||
| | |title=Famicom Medley | ||
|universe=Nintendo | |||
|debut=Various | |debut=Various | ||
| | |stage=[[Mario Bros. (stage)|Mario Bros.]] | ||
|availability=Default | |availability=Default | ||
|link=[http://www.youtube.com/watch?v=LpYlJeH3xEc] | |link=[http://www.youtube.com/watch?v=LpYlJeH3xEc] | ||
}} | }} | ||
==Famicom Medley== | |||
===Origin=== | ===Origin=== | ||
This track is a medley, combining several short music pieces from popular NES (Famicom in Japan, hence the name of this arrangement) games. The | This track is a medley, combining several short music pieces from popular [[NES]] (Famicom in Japan, hence the name of this arrangement) games. The first of which is the introductory notes to the ''Hammer Bros. Battle Theme'' from ''[[supermariowiki:Super Mario Bros. 3|Super Mario Bros. 3]]'', a track that would play whenever [[Mario]] fought [[Hammer Bro]]s., or a related species such as a [[supermariowiki:Boomerang Bro|Boomerang Bro]] in a restricted area. The ''Bonus Round Theme'', originating from ''[[supermariowiki:Wrecking Crew|Wrecking Crew]]'' will then play, a track that would play whenever [[Mario]] attempted a bonus round in said game will then play next, before transitioning into the ''Title Screen Theme'' from ''[[wikipedia:Excitebike|Excitebike]]'', which as the name would imply, would play on the [[Title screen]] of ''Excitebike''. After this, a sub-track will play that has been split into two halves across this overall piece. The first half of the ''Punch-Out!! Jogging Theme'' will play at this point of the track, a music piece that originally played during the Jogging minigame of ''[[wikipedia:Punch-Out!!|Punch-Out!!]]''. Gameplay music from ''[[wikipedia:Soccer (NES game)|Soccer]]'' will play afterwards before moving onto ''Title Screen Theme'' from ''[[Devil World]]'', a music piece which, as the title would imply, plays on the title screen of ''Devil World''. The second half of the ''Punch-Out!! Jogging Theme'' will play following on from ''Devil World Title Screen Theme'' before playing the ''Title Screen Theme'' from ''[[wikipedia:Duck Hunt|Duck Hunt]]''. The arrangement keeps up a trend of ''Title Screen Themes'' from this point, as the music from said parts of a game will play, first from ''[[dkwiki:Donkey Kong Jr. (game)|Donkey Kong Jr.]]'', and then ''[[wikipedia:Famicom Tantei Club Part II|Famicom Tantei Club Part II]]''. The overall track then finally ends with the ''Urban Champion Victory Theme'', a small soundbyte that would play in ''[[wikipedia:Urban Champion|Urban Champion]]'' whenever the player won a match. The arrangement will then loop back to the start of the track. | ||
====Origin Video==== | ====Origin Video==== | ||
[http://www.youtube.com/watch?v=aCVNMh52Rls] | [http://www.youtube.com/watch?v=aCVNMh52Rls] | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Composition and arrangements Copyright Nintendo. | Composition and arrangements Copyright Nintendo. | ||
{{Infobox Music | {{Infobox Music | ||
|name=Power-Up Music | |name=Power-Up Music | ||
|universe= | |title=Power-Up Music | ||
|universe=Nintendo, [[Mario (universe)|Super Mario Bros.]] | |||
|debut=''Wrecking Crew'' | |debut=''Wrecking Crew'' | ||
|stage= | |stage=[[Mario Bros. (stage)|Mario Bros.]] | ||
|availability=Default | |availability=Default | ||
|link=[http://www.youtube.com/watch?v=MeB-GfZXNFc] | |link=[http://www.youtube.com/watch?v=MeB-GfZXNFc] | ||
}} | }} | ||
==Power-Up Music== | |||
===Origin=== | ===Origin=== | ||
This track is a direct | This track is a direct 8-bit port of the music that would play in ''[[supermariowiki:Wrecking Crew|Wrecking Crew]]'' when [[Mario]] picked up a [[Golden Hammer]] and used it to his offense. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Composition and arrangements Copyright Nintendo. | Composition and arrangements Copyright Nintendo. | ||
===Other Uses=== | ===Other Uses=== | ||
When a [[character]] acquires the [[Golden Hammer]] item | When a [[character]] acquires the [[Golden Hammer]] item during a [[Vs. Mode|Brawl]], this track will play as the character flails the weapon. | ||
===Trivia=== | |||
''Wrecking Crew'' is a game considered to be part of the [[Mario (universe)|''Mario'' franchise]], due to featuring [[Mario]] as the game's protagonist. Because of this, it is unclear why the track is categorised in the ''Nintendo'' music category rather than the [[List of SSBB Music (Super Mario Bros. series)|''Super Mario Bros.'' category of music]]. | |||
{{Infobox Music | {{Infobox Music | ||
|name=Dochuumen (Nazo no Murasomejo) | |name=Dochuumen (Nazo no Murasomejo) | ||
|universe= | |title=Dochuumen (Nazo no Murasomejo) | ||
|debut='' | |universe=Nintendo | ||
|stage= | |debut=''Nazo no Murasomejō'' | ||
|stage=[[Mario Bros. (stage)|Mario Bros.]] | |||
|availability=Unlockable | |availability=Unlockable | ||
|link=[http://www.youtube.com/watch?v=AFqXl7fPHRI] | |link=[http://www.youtube.com/watch?v=AFqXl7fPHRI] | ||
}} | }} | ||
==Douchuumen (Nazo no Murasamejo)== | |||
===Origin=== | ===Origin=== | ||
This track is a direct | This track is a direct, 8-bit port of the main theme from Famicom Disk System title ''[[wikipedia:Nazo no Murasomejō|Nazo no Murasomejō]]''. The original track was heavily based off of Japanese folk music, and is renown for using the [[NES]]'s low audio hardware to a high standard. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Composition and arrangements Copyright Nintendo. | Composition and arrangements Copyright Nintendo. | ||
===How to Unlock=== | ===How to Unlock=== | ||
Collect a random [[CD]] containing this track. | Collect a random [[CD]] containing this track. | ||
{{Infobox Music | {{Infobox Music | ||
|name=Flat Zone 2 | |name=Flat Zone 2 | ||
|universe= | |title=Flat Zone 2 | ||
|universe=Nintendo, [[Game & Watch (universe)|Game & Watch]] | |||
|debut=''[[Super Smash Bros. Brawl]]'' | |debut=''[[Super Smash Bros. Brawl]]'' | ||
|stage=[[Flat Zone 2]] | |stage=[[Flat Zone 2]] | ||
|availability= | |availability=Default | ||
|link=[http://www.youtube.com/watch?v=mANdVLqQMlY] | |link=[http://www.youtube.com/watch?v=mANdVLqQMlY] | ||
}} | }} | ||
==Flat Zone 2== | |||
===Origin=== | ===Origin=== | ||
''Flat Zone 2'' is an original music piece, designed solely for ''[[Super Smash Bros. Brawl]]'', though the game credits the track as originating from '' | ''Flat Zone 2'' is an original music piece, designed solely for ''[[Super Smash Bros. Brawl]]'', though the game credits the track as originating from ''[[wikipedia:Game & Watch Gallery|Game & Watch Gallery]]''. The piece uses its own melody, later using a guitar, but the track has many [[Game & Watch]]-style sound effects playing over the top of this. While overall sounding very different, this track uses the same bassline as ''[[Super Smash Bros. Melee]]''<nowiki>'s</nowiki> ''Flat Zone'' music track. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Composer: Kenichi Okuma | Composer: Kenichi Okuma. | ||
===Other Uses=== | ===Other Uses=== | ||
If [[Classic Mode | If [[Classic Mode|Classic]] or [[All-Star Mode|All-Star modes]] are completed with {{SSBB|Mr. Game & Watch}}, this track will play during the [[Character Roll Call]] following the mode. | ||
{{Infobox Music | {{Infobox Music | ||
|name=Chill (Dr. Mario) | |name=Chill (Dr. Mario) | ||
|universe= | |title=Chill (Dr. Mario) | ||
|universe=Nintendo, [[Mario (universe)|Super Mario Bros.]] | |||
|debut=''Dr. Mario'' | |debut=''Dr. Mario'' | ||
|stage=[[Flat Zone 2]] | |stage=[[Flat Zone 2]] | ||
|availability=Unlockable | |availability=Unlockable | ||
|link=[http://www.youtube.com/watch?v=SK_8OchInaY] | |link=[http://www.youtube.com/watch?v=SK_8OchInaY] | ||
}} | }} | ||
==Chill (Dr. Mario)== | |||
===Origin=== | ===Origin=== | ||
In ''Dr. Mario'', | In [[NES]] game ''[[supermariowiki:Dr. Mario|Dr. Mario]]'', the player has the choice of two music tracks that may play during gameplay. One is ''Fever'', which appeared in ''[[Super Smash Bros. Melee]]'' under the name ''Dr. Mario'', and returned for ''Brawl'', where it plays on the [[PictoChat]] stage under the name ''Dr. Mario (Melee)''. The other track in ''Dr. Mario'' is called ''Chill'', a track of which this is a remix of. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Arrangement: Masaaki Iwasaki | Arrangement: Masaaki Iwasaki, | ||
Composer: Nintendo | Composer: Nintendo | ||
===How to Unlock=== | ===How to Unlock=== | ||
Collect a random [[CD]] containing this track. | Collect a random [[CD]] containing this track. | ||
{{Infobox Music | {{Infobox Music | ||
|name=PictoChat | |name=PictoChat | ||
|universe= | |title=PictoChat | ||
|universe=Nintendo, [[Nintendo DS (universe)|Nintendo DS]] | |||
|debut=''[[Super Smash Bros. Brawl]]'' | |debut=''[[Super Smash Bros. Brawl]]'' | ||
|stage=[[PictoChat]] | |stage=[[PictoChat]] | ||
Line 260: | Line 224: | ||
|link=[http://www.youtube.com/watch?v=Qlm7c1GwA8Q] | |link=[http://www.youtube.com/watch?v=Qlm7c1GwA8Q] | ||
}} | }} | ||
==PictoChat== | |||
===Origin=== | ===Origin=== | ||
This track is an original, piano-based piece | This track is an original, piano-based piece, but with the addition of sound effects from the original ''[[Nintendo DS]] & Nintendo DS lite menu'', ''Wii Menu'' and most prominently ''[[wikipedia:PictoChat|PictoChat]]'', such as typing noises, entering / leaving ''PictoChat'', loading the ''Wii Menu'' etc. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Composition Supervisor: Shogo Sakai | Composition Supervisor: Shogo Sakai, | ||
Composer: HAL Laboratory, Inc. | Composer: HAL Laboratory, Inc. | ||
{{Infobox Music | {{Infobox Music | ||
|name=Mii Channel | |name=Mii Channel | ||
|universe= | |title=Mii Channel | ||
|universe=Nintendo | |||
|debut=''Mii Channel'' | |debut=''Mii Channel'' | ||
|stage=[[PictoChat]] | |stage=[[PictoChat]] | ||
|availability=Unlockable | |availability=Unlockable | ||
|link=[http://www.youtube.com/watch?v=p5TT-am-KLc] | |link=[http://www.youtube.com/watch?v=p5TT-am-KLc] | ||
}} | }} | ||
==Mii Channel== | |||
===Origin=== | ===Origin=== | ||
Every [[Wii]] system comes preloaded with software called the '' | Every [[Wii]] system comes preloaded with software called the ''[[wikipedia:Mii Channel|Mii Channel]]'', which has one recognizable music track play on it, though slightly differently during the creation of a [[wikipedia:Mii|Mii]]. The ''Mii Channel'' track in ''Brawl'' is a remix of this music, more specifically similar to the version that would play during the creation of a Mii. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Composition Supervisor: Shogo Sakai | Composition Supervisor: Shogo Sakai, | ||
Composer: HAL Laboratory, Inc. | Composer: HAL Laboratory, Inc. | ||
===How to Unlock=== | ===How to Unlock=== | ||
Collect a random [[CD]] containing this track. | Collect a random [[CD]] containing this track. | ||
{{Infobox Music | {{Infobox Music | ||
|name=Wii Shop Channel | |name=Wii Shop Channel | ||
|universe= | |title=Wii Shop Channel | ||
|universe=Nintendo | |||
|debut=''Wii Shop Channel'' | |debut=''Wii Shop Channel'' | ||
|stage=[[PictoChat]] | |stage=[[PictoChat]] | ||
Line 300: | Line 260: | ||
|link=[http://www.youtube.com/watch?v=utipMG8SnKM] | |link=[http://www.youtube.com/watch?v=utipMG8SnKM] | ||
}} | }} | ||
==Wii Shop Channel== | |||
===Origin=== | ===Origin=== | ||
Another channel that a [[Wii]] comes preloaded with is the ''[[wikipedia:Wii Shop Channel|Wii Shop Chennel]]''. This has one music track that plays throughout, and the track ''Wii Shop Channel'' in ''Brawl'' is a direct port of said music. | |||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Composition and arrangements Copyright Nintendo. | Composition and arrangements Copyright Nintendo. | ||
===How to Unlock=== | ===How to Unlock=== | ||
Collect a random [[CD]] containing this track. | Collect a random [[CD]] containing this track. | ||
{{Infobox Music | {{Infobox Music | ||
|name=Shaberu! DS Cooking Navi | |name=Shaberu! DS Cooking Navi | ||
| | |title=Shaberu! DS Cooking Navi | ||
| | |universe=Nintendo | ||
| | |debut=''Personal Trainer: Cooking'' | ||
|stage=[[PictoChat]] | |stage=[[PictoChat]] | ||
|availability=Unlockable | |availability=Unlockable | ||
|link=[http://www.youtube.com/watch?v=Z4_3fI8iNP4] | |link=[http://www.youtube.com/watch?v=Z4_3fI8iNP4] | ||
}} | }} | ||
==Shaberu! DS Cooking Navi== | |||
===Origin=== | ===Origin=== | ||
In Japan, a [[Nintendo DS]] game called ''Shaberu! DS | In Japan, a [[Nintendo DS]] game called ''Shaberu! DS Oryouri Navi'' was released to serve as a food recommendation and cookbook service. In [[NTSC]] regions, the game is known as ''[[wikipedia:Personal Trainer: Cooking|Personal Trainer: Cooking]]'', while in [[PAL]] regions, it is called ''Cooking Guide: Can't Decide What to Eat?''. The name of this music track uses the game's Japanese title, likely because the music piece ni ''Brawl'' features Japanese speech. That speech plays at the beginning of the track, where the phrase "Let's have a Brawl" is spoken in said language. The music itself originally played during tutorials for cooking within the game. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Arrangement Supervisor: Toshiyuki Sudo | Arrangement Supervisor: Toshiyuki Sudo, | ||
Composer: Nintendo | Composer: Nintendo, | ||
Arranger: Nintendo. | Arranger: Nintendo. | ||
===How to Unlock=== | ===How to Unlock=== | ||
Collect a random [[CD]] containing this track. | Collect a random [[CD]] containing this track. | ||
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In [[PAL]] versions of ''Brawl'', this track is called ''Shaberu! DS Oryouri Navi'', as this is the full Japanese title of the game. | In [[PAL]] versions of ''Brawl'', this track is called ''Shaberu! DS Oryouri Navi'', as this is the full Japanese title of the game. | ||
{{Infobox Music | {{Infobox Music | ||
|name=Brain Age: Train Your Brain in Minutes a Day | |name=Brain Age: Train Your Brain in Minutes a Day | ||
| | |title=Brain Age: Train Your Brain in Minutes a Day | ||
|universe=Nintendo | |||
|debut=''Brain Age: Train Your Brain in Minutes a Day'' | |debut=''Brain Age: Train Your Brain in Minutes a Day'' | ||
|stage=[[PictoChat]] | |stage=[[PictoChat]] | ||
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|link=[http://www.youtube.com/watch?v=u9EgOcUG1lU] | |link=[http://www.youtube.com/watch?v=u9EgOcUG1lU] | ||
}} | }} | ||
==Brain Age: Train Your Brain in Minutes a Day== | |||
===Origin=== | ===Origin=== | ||
This track serves as a medley of music pieces from [[Nintendo DS]] title ''[[wikipedia:Brain Age: Train Your Brain in Minutes a Day|Brain Age: Train Your Brain in Minutes a Day]]'', and its sequel, ''[[wikipedia:Brain Age 2: More Training|Brain Age 2: More Training]]''. This overall track begins with the ''Title Screen Theme'' of the original game, and then plays the ''Title Screen Theme'' from the sequel. ''Menu Theme'' from the original title will play afterwards, | This track serves as a medley of music pieces from [[Nintendo DS]] title ''[[wikipedia:Brain Age: Train Your Brain in Minutes a Day|Brain Age: Train Your Brain in Minutes a Day]]'', and its sequel, ''[[wikipedia:Brain Age 2: More Training|Brain Age 2: More Training]]''. This overall track begins with the ''Title Screen Theme''of the original game, and then plays the ''Title Screen Theme'' from the sequel. ''Menu Theme'' from the original title will play afterwards, a track that would play on any tier of the [[main menu]]. The track then ends with ''Calendar'', which originally played in ''Brain Age'' when a player was observing the in-game Calendar. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Composition and arrangements Copyright Nintendo. | Composition and arrangements Copyright Nintendo. | ||
===Trivia=== | ===Trivia=== | ||
To coincide with the [[PAL]] name of the game, this track is called ''Brain Training: How Old is Your Brain?'' in PAL versions of ''Brawl''. | To coincide with the [[PAL]] name of the game, this track is called ''Brain Training: How Old is Your Brain?'' in PAL versions of ''Brawl''. | ||
{{Infobox Music | {{Infobox Music | ||
|name=Opening (Wii Sports) | |name=Opening (Wii Sports) | ||
| | |title=Opening (Wii Sports) | ||
|universe=Nintendo | |||
|debut=''Wii Sports'' | |debut=''Wii Sports'' | ||
|stage=[[PictoChat]] | |stage=[[PictoChat]] | ||
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|link=[http://www.youtube.com/watch?v=pBrWfT9zVOU] | |link=[http://www.youtube.com/watch?v=pBrWfT9zVOU] | ||
}} | }} | ||
==Opening Theme (Wii Sports)== | |||
===Origin=== | ===Origin=== | ||
Despite the title of the track, this music piece is a medley of sorts, taking tracks from [[Wii]] launch title, '' | Despite the title of the track, this music piece is a medley of sorts, taking tracks from [[Wii]] launch title, ''[[wikipedia:Wii Sports|Wii Sports]]''. This track begins with the opening sound effect of ''Boxing'', before then playing a short excerpt of the ''Title Screen Theme''. The next portion of the track consists of the ''Wii Sports Main Theme'', sometimes referred to as the ''Opening Theme'', as it plays on the game's introductory sequence. After a while, the track breaks back into a different part of the ''Title Screen Theme'' before the track begins to loop from the ''Wii Sports Main Theme''. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Composition and arrangements Copyright Nintendo. | Composition and arrangements Copyright Nintendo. | ||
{{Infobox Music | {{Infobox Music | ||
|name=Charge! (Wii Play) | |name=Charge! (Wii Play) | ||
| | |title=Charge! (Wii Play) | ||
|universe=Nintendo | |||
|debut=''Wii Play'' | |debut=''Wii Play'' | ||
|stage=[[PictoChat]] | |stage=[[PictoChat]] | ||
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|link=[http://www.youtube.com/watch?v=YUoswjz79lo] | |link=[http://www.youtube.com/watch?v=YUoswjz79lo] | ||
}} | }} | ||
==Charge! (Wii Play)== | |||
===Origin=== | ===Origin=== | ||
This track originates from '' | This track originates from ''[[wikipedia:Wii Play|Wii Play]]'', a [Wii]] game with 6 different sub-games. One of these is called ''Charge!'', where the player's Mii rides a hand-sown cow. This music piece will play during gameplay of ''Charge!'' | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Composition and arrangements Copyright Nintendo. | Composition and arrangements Copyright Nintendo. | ||
===How to Unlock=== | ===How to Unlock=== | ||
Collect a random [[CD]] containing this track. | Collect a random [[CD]] containing this track. | ||
{{Infobox Music | {{Infobox Music | ||
|name=Lip's Theme (Panel de Pon) | |name=Lip's Theme (Panel de Pon) | ||
| | |title=Lip's Theme (Panel de Pon) | ||
|debut= | |universe=Nintendo | ||
|debut=''Tetris Attack'' | |||
|stage=[[PictoChat]] | |stage=[[PictoChat]] | ||
|availability=Unlockable | |availability=Unlockable | ||
|link=[http://www.youtube.com/watch?v=cx-YoZotlOU] | |link=[http://www.youtube.com/watch?v=cx-YoZotlOU] | ||
}} | }} | ||
==Lip's Theme (Panel de Pon)== | |||
===Origin=== | ===Origin=== | ||
In '' | In ''Tetris Attack'', whenever Lip the Flower Fairy was on-scren with significance to the game, she would have a special music theme play alongside her. This track is a remix of said music. In Japan, ''Tetris Attack'' was known as ''Panel De Pon'', hence the name of the track. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Arrangement: Masafumi Takada | Arrangement: Masafumi Takada, | ||
Composer: INTELLIGENT SYSTEMS. | |||
===How to Unlock=== | ===How to Unlock=== | ||
Collect a random [[CD]] containing this track. | Collect a random [[CD]] containing this track. | ||
{{Infobox Music | {{Infobox Music | ||
|name=Tetris: Type A | |name=Tetris: Type A | ||
|universe= | |title=Tetris: Type A | ||
|universe=Nintendo | |||
|debut=''Tetris'' | |debut=''Tetris'' | ||
|stage=[[Luigi's Mansion]] | |stage=[[Luigi's Mansion]] | ||
|availability= | |availability=Default | ||
|link=[http://www.youtube.com/watch?v=rDCOcqpWTkY] | |link=[http://www.youtube.com/watch?v=rDCOcqpWTkY] | ||
}} | }} | ||
==Tetris: Type A== | |||
===Origin=== | ===Origin=== | ||
Nikolay Nekrasov was a Russian poet during the 1800's who wrote a poem called | Nikolay Nekrasov was a Russian poet during the 1800's who wrote a poem called '[[wikipedia:Korobeiniki|Korobeiniki]]'. The poem gain popularity and was turned into a Russian folk song. The song was later arranged in the [[Game Boy]] game ''[[wikipedia:Tetris|Tetris]]'' where it was offered as a choice between two music tracks. ''Tetris'' named this track ''Type A''. The ''Tetris'' arrangement had some changes from the original folk song, however. This track's arrangement in ''Brawl'' is more similar to Korobeiniki than the ''Tetris'' arrangement of Korobeiniki. | ||
====Origin Video==== | ====Origin Video==== | ||
[http://www.youtube.com/watch?v=se2zrwxPcWk] | [http://www.youtube.com/watch?v=se2zrwxPcWk] | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Arrangement Supervisor: Yoko Shimomura | Arrangement Supervisor: Yoko Shimomura, | ||
Composer: Russian Folksong | Composer: Russian Folksong, | ||
Arranger: Midiplex Co., Ltd. | Arranger: Midiplex Co., Ltd. | ||
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Courtesy of The Tetris Company. | Courtesy of The Tetris Company. | ||
{{Infobox Music | {{Infobox Music | ||
|name=Tetris: Type B | |name=Tetris: Type B | ||
|universe= | |title=Tetris: Type B | ||
|universe=Nintendo | |||
|debut=''Tetris'' | |debut=''Tetris'' | ||
|stage=[[Luigi's Mansion]] | |stage=[[Luigi's Mansion]] | ||
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|link=[http://www.youtube.com/watch?v=-6hW6zZCblg] | |link=[http://www.youtube.com/watch?v=-6hW6zZCblg] | ||
}} | }} | ||
==Tetris: Type B== | |||
===Origin=== | ===Origin=== | ||
This track is a mariachi-style remix of the second music track that can be played in the Game Boy game ''Tetris'' during gameplay, where it was called | This track is a mariachi-style remix of the second music track that can be played in the Game Boy game ''Tetris'' during gameplay, where it was called 'Type B''. This remix also features vocal chanting. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Arrangement: Masafumi Takada | Arrangement: Masafumi Takada, | ||
Composer: Nintendo | Composer: Nintendo, | ||
Courtesy of The Tetris Company. | Courtesy of The Tetris Company. | ||
===How to Unlock=== | ===How to Unlock=== | ||
Collect a random [[CD]] containing this track. | Collect a random [[CD]] containing this track. | ||
{{Infobox Music | {{Infobox Music | ||
|name=Title (3D Hot Rally) | |name=Title (3D Hot Rally) | ||
|universe= | |title=Title (3D Hot Rally) | ||
|debut='' | |universe=Nintendo | ||
|debut=''3D Hot Rally'' | |||
|stage= | |stage=[[Mario Circuit]] | ||
|availability=Unlockable | |availability=Unlockable | ||
|link=[http://www.youtube.com/watch?v=0DklAlK37sc] | |link=[http://www.youtube.com/watch?v=0DklAlK37sc] | ||
}} | }} | ||
==Title (3D Hot Rally)== | |||
===Origin=== | ===Origin=== | ||
This track is a remix of the music that would play on the title screen of | This track is a remix of the music that would play on the title screen of [[NES]] game ''3D Hot Rally''. | ||
===Description=== | ===Description=== | ||
This arrangement starts as a mellow and calm piece, before guitar layers are added, bringing the track closer to that of a rock remix. This remix also features drum beats, and ends with an orchestral segment. | This arrangement starts as a mellow and calm piece, before guitar layers are added, bringing the track closer to that of a rock remix. This remix also features drum beats, and ends with an orchestral segment. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Arrangement Supervisor: Kentaro Ishizaka | Arrangement Supervisor: Kentaro Ishizaka, | ||
Composer: Nintendo | Composer: Nintendo, | ||
Arranger: HAL Laboratory, Inc. | Arranger: HAL Laboratory, Inc. | ||
===How to Unlock=== | ===How to Unlock=== | ||
Once [[Target Smash!!]] Level 5 is cleared | Once [[Target Smash!!]] Level 5 is cleared with any time, the [[CD]] containing this track will be unlocked. | ||
{{Infobox Music | {{Infobox Music | ||
|name=Tunnel Scene (X) | |name=Tunnel Scene (X) | ||
|universe= | |title=Tunnel Scene (X) | ||
|universe=Nintendo | |||
|debut=''X'' | |debut=''X'' | ||
|stage=[[Lylat Cruise]] | |stage=[[Lylat Cruise]] | ||
|availability=Unlockable | |availability=Unlockable | ||
|link=[http://www.youtube.com/watch?v=npkB-TWFAvg] | |link=[http://www.youtube.com/watch?v=npkB-TWFAvg] | ||
}} | }} | ||
==Tunnel Scene (X)== | |||
===Origin=== | ===Origin=== | ||
This track is a remix of a music piece in Game Boy game '' | This track is a remix of a music piece in [[Game Boy]] game ''X''. After finishing the tutorial at the beginning of ''X'', the player is warped to a tunnel that takes the player to the main game. This track is the theme that is heard inside that tunnel. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Arrangement Supervisor: Yusuke Takahama | Arrangement Supervisor: Yusuke Takahama, | ||
Composer: Nintendo | Composer: Nintendo, | ||
Arranger: TARGET ENTERTAINMENT INC. | Arranger: TARGET ENTERTAINMENT INC. | ||
===How to Unlock=== | ===How to Unlock=== | ||
Collect a random [[CD]] containing this track. | Collect a random [[CD]] containing this track. | ||
{{Infobox Music | {{Infobox Music | ||
|name=Mario Tennis / Mario Golf | |name=Mario Tennis / Mario Golf | ||
|universe= | |title=Mario Tennis / Mario Golf | ||
|universe=Nintendo, [[Mario (universe)|Super Mario Bros.]] | |||
|debut=''Mario Power Tennis'', ''Mario Golf: Toadstool Tour'' | |debut=''Mario Power Tennis'', ''Mario Golf: Toadstool Tour'' | ||
|stage=[[Mario Circuit]] | |||
|stage= | |||
|availability=Default | |availability=Default | ||
|link=[http://www.youtube.com/watch?v=sJXrWrsN7wg] | |link=[http://www.youtube.com/watch?v=sJXrWrsN7wg] | ||
}} | }} | ||
==Mario Tennis / Mario Golf== | |||
===Origin=== | ===Origin=== | ||
This | This track is an arrangement of two music tracks from ''[[Mario (universe)|Mario]]'' sports titles for the [[GameCube]]. The first of which is a remix of the ''Title Screen Theme'' of ''[[supermariowiki:Mario Power Tennis (Nintendo GameCube)|Mario Power Tennis]]'', a music piece which has now become recurring in the ''Mario Tennis'' franchise, playing in subsequent games such as ''Mario Tennis: Power Tour'', where it played on the island of the Island Open tournament. The second sub-track in this arrangement is a port of the ''Title Screen Theme'' from ''[[supermariowiki:Mario Golf: Toadstool Tour|Mario Golf: Toadstool Tour]]''. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Arrangement: Motoi Sakuraba | Arrangement: Motoi Sakuraba, | ||
Composer: Motoi Sakuraba | Composer: Motoi Sakuraba. | ||
{{Infobox Music | {{Infobox Music | ||
|name=Marionation Gear | |name=Marionation Gear | ||
|universe= | |title=Marionation Gear | ||
|universe=Nintendo | |||
|debut=''Chōsōjū Mecha MG'' | |debut=''Chōsōjū Mecha MG'' | ||
|stage=[[Norfair]] | |stage=[[Norfair]] | ||
|availability=Default | |availability=Default | ||
|link=[http://www.youtube.com/watch?v=85o94ormyXA] | |link=[http://www.youtube.com/watch?v=85o94ormyXA] | ||
}} | }} | ||
==Marionation Gear== | |||
===Origin=== | ===Origin=== | ||
In Japan-exclusive [[Nintendo DS]] game '' | In Japan-exclusive [[Nintendo DS]] game ''[[wikipedia:Chōsōjū Mecha MG|Chōsōjū Mecha MG]]'', this track would play whenever to Marionation Gears fought each other. This remix takes a piano-based bapproach to the aforementioned track. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Arrangement: Masafumi Takada | Arrangement: Masafumi Takada, | ||
Composer: Grasshopper Manufacture. | |||
{{Infobox Music | {{Infobox Music | ||
|name=Title (Big Brain Academy) | |name=Title (Big Brain Academy) | ||
| | |title=Title (Big Brain Academy) | ||
|universe=Nintendo | |||
|debut=''Big Brain Academy'' | |debut=''Big Brain Academy'' | ||
|stage=[[Distant Planet]] | |stage=[[Distant Planet]] | ||
|availability=Default | |availability=Default | ||
|link=[http://www.youtube.com/watch?v=2itUkKWeyFE] | |link=[http://www.youtube.com/watch?v=2itUkKWeyFE] | ||
}} | }} | ||
==Title (Big Brain Academy)== | |||
===Origin=== | ===Origin=== | ||
This track is a remix of the music that would play on the | This track is a remix of the music that would play on the Title Screen of [[Nintendo DS]] game ''[[wikipedia:Big Brain Academy|Big Brain Academy]]'', as well as [[Wii]] sequel ''[[wikipedia:Big Brain Academy: Wii Degree|Big Brain Academy: Wii Degree]]''. This remix has a new upbeat and fast-paced approach. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Arrangement Supervisor: Toru Minegishi | Arrangement Supervisor: Toru Minegishi, | ||
Composer: Nintendo | Composer: Nintendo, | ||
Arranger: Nintendo | Arranger: Nintendo | ||
{{Infobox Music | {{Infobox Music | ||
|name=Golden Forest (1080° Snowboarding) | |name=Golden Forest (1080° Snowboarding) | ||
|universe= | |title=Golden Forest (1080° Snowboarding) | ||
|universe=Nintendo | |||
|debut=''1080° Snowboarding'' | |debut=''1080° Snowboarding'' | ||
|stage=[[Port Town Aero Dive]] | |stage=[[Port Town Aero Dive]] | ||
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|link=[http://www.youtube.com/watch?v=tAUgQp3DWRw] | |link=[http://www.youtube.com/watch?v=tAUgQp3DWRw] | ||
}} | }} | ||
==Golden Forest (1080° Snowboarding)== | |||
===Origin=== | ===Origin=== | ||
This track originates from [[Nintendo 64]] game '' | This track originates from [[Nintendo 64]] game ''[[wikipedia:1080° Snowboarding|1080° Snowboarding]]'', where it played whenever a player was snowboarding in the Golden Forest level. This track is a direct port of its original soundfont. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Composition and arrangements Copyright Nintendo. | Composition and arrangements Copyright Nintendo. | ||
===How to Unlock=== | ===How to Unlock=== | ||
Collect a random [[CD]] containing this track. | Collect a random [[CD]] containing this track. | ||
{{Infobox Music | {{Infobox Music | ||
|name=Battle Scene / Final Boss (Golden Sun) | |name=Battle Scene / Final Boss (Golden Sun) | ||
| | |title=Battle Scene / Final Boss (Golden Sun) | ||
|universe=Nintendo | |||
|debut=''Golden Sun: The Lost Age'' | |debut=''Golden Sun: The Lost Age'' | ||
|stage=[[Norfair]] | |stage=[[Norfair]] | ||
|availability=Unlockable | |availability=Unlockable | ||
|link=[http://www.youtube.com/watch?v=xBHVhDLoRx0] | |link=[http://www.youtube.com/watch?v=xBHVhDLoRx0] | ||
}} | }} | ||
==Battle Scene / Final Boss (Golden Sun)== | |||
===Origin=== | ===Origin=== | ||
This track takes a progressive rock approach to two music tracks from '' | This track takes a progressive rock approach to two music tracks from ''[[goldensununiverse:Golden Sun: The Lost Age|Golden Sun: The Lost Age]]'', sequel to ''[[goldensununiverse:Golden Sun|Golden Sun]]''. The first of which is the game's standard ''Battle Theme'' (sometimes referred to as ''Felix's Battle Theme''), which would play in any randomly encountered battle. The second sub-track is the ''Final Boss Theme'', the music that would play when the protagonists fought the [[goldensununiverse:Doom Dragon|Doom Dragon]]. Due to the music originating from ''Golden Sun''<nowiki>'</nowiki>s sequel, the title of this track is perhaps misleading, as the first game takes the simple title ''Golden Sun'' | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Arrangement: Motoi Sakuraba | Arrangement: Motoi Sakuraba, | ||
Composer: Motoi Sakuraba | Composer: Motoi Sakuraba | ||
===How to Unlock=== | ===How to Unlock=== | ||
Collect a random [[CD]] containing this track. | Collect a random [[CD]] containing this track. | ||
{{Infobox Music | {{Infobox Music | ||
|name=Excite Truck | |name=Excite Truck | ||
|universe= | |title=Excite Truck | ||
|universe=Nintendo | |||
|debut=''Excite Truck'' | |debut=''Excite Truck'' | ||
|stage= | |stage=[[Mario Circuit]] | ||
|availability=Unlockable | |availability=Unlockable | ||
|link=[http://www.youtube.com/watch?v=Hg7jE3i77Qc] | |link=[http://www.youtube.com/watch?v=Hg7jE3i77Qc] | ||
}} | }} | ||
==Excite Truck== | |||
===Origin=== | ===Origin=== | ||
This track is a direct port of the music that plays | This track is a direct port of the music that plays on the Title Screen of [[Wii]] game ''[[wikipedia:Excite Truck|Excite Truck]]'', as well as during gameplay on racetracks within the Fiji Cup. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Composition and arrangements Copyright Nintendo. | Composition and arrangements Copyright Nintendo. | ||
===How to Unlock=== | ===How to Unlock=== | ||
If [[Target Smash!!]] Level 2 is cleared in under 19 seconds, the player will receive the [[CD]] containing this track. | If [[Target Smash!!]] Level 2 is cleared in under 19 seconds, the player will receive the [[CD]] containing this track. | ||
{{ | __NOTOC__ | ||
{{SSBBMusic}} | |||
{{Ice Climber universe}} | {{Ice Climber universe}} | ||
{{R.O.B. universe}} | {{R.O.B. universe}} | ||
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{{Mario universe}} | {{Mario universe}} | ||
[[Category:Music (SSBB)]] | [[Category:Music (SSBB)]] | ||