Editing List of SSB4 Music (Nintendo series)

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===Origin===
===Origin===
Taken directly from ''{{s|nwiki|Wii Sports}}'', this track is played during the title screen and the sports selection screen, with the opening sound effect of ''Boxing'' at the start.
Taken directly from ''{{s|nwiki|Wii Sports}}'', this track is played during the title screen and the sports selection screen.


===Composition & Arrangements===
===Composition & Arrangements===
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*"Fever" from ''{{b|Dr. Mario|game}}''.
*"Fever" from ''{{b|Dr. Mario|game}}''.
*"Brinstar" from ''{{b|Metroid|game}}''.
*"Brinstar" from ''{{b|Metroid|game}}''.
*The title theme from {{uv|Duck Hunt}}.
*The title theme from ''{{uv|Duck Hunt}}''.
*"Jogging" from ''[[Punch-Out!!]]''.
*"Jogging" from ''[[Punch-Out!!]]''.
*"Underworld" from ''[[Kid Icarus]]''.
*"Underworld" from ''[[Kid Icarus]]''.
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===Origin===
===Origin===
This remix returns from ''Super Smash Bros. Brawl''. The track is a medley of music pieces from the NES game of the track's title, ''{{s|wikipedia|Clu Clu Land}}''. The first sub-track this medley remixes is the Level Start Theme, which plays at the beginning of each level, now performed with bass instruments and a piano, as well as an excerpt of its original chiptune form. Following this, the Time Running Out Theme plays, which in ''Clu Clu Land'' would play if the time limit on a level had severely depleted. Afterwards, the Completion/Results Screen Theme plays, which originally played at the end of each level in ''Clu Clu Land'' when the player's score would be displayed on a results screen. The Bonus Round Theme, the track that played whenever protagonist Bubbles attempted to complete a bonus stage is remixed with an electric guitar, before the track finally loops back around to the beginning. This medley also incorporates sound effects that protagonist Bubbles would make in the game.
This remix returns from ''Super Smash Bros. Brawl''. The track is a medley of music pieces from the NES game of the track's title, ''{{s|wikipedia|Clu Clu Land}}''. The first sub-track this medley remixes is the Level Start Theme, which plays at the beginning of each level, now performed with bass instruments and a piano, as well as an excerpt of its original 8-bit form. Following this, the Time Running Out Theme plays, which in ''Clu Clu Land'' would play if the time limit on a level had severely depleted. Afterwards, the Completion/Results Screen Theme plays, which originally played at the end of each level in ''Clu Clu Land'' when the player's score would be displayed on a results screen. The Bonus Round Theme, the track that played whenever protagonist Bubbles attempted to complete a bonus stage is remixed with an electric guitar, before the track finally loops back around to the beginning. This medley also incorporates sound effects that protagonist Bubbles would make in the game.


===Composition & Arrangements===
===Composition & Arrangements===
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|name=Title (3D Hot Rally)
|name=Title (3D Hot Rally)
|game={{forwiiu}}
|game={{forwiiu}}
|universe={{uvm|Famicom Grand Prix}}
|universe={{uv|Mario}}
|debut=''Famicom Grand Prix II: 3D Hot Rally''
|debut=''Famicom Grand Prix II: 3D Hot Rally''
|arrangement=''Super Smash Bros. Brawl''
|arrangement=''Super Smash Bros. Brawl''
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Composition and arrangement Copyright Nintendo
Composition and arrangement Copyright Nintendo
{{clr}}
{{clr}}
===Other Uses===
This track was used in ''Wii U - Super Smash Bros. for Wii U 50-Fact Extravaganza'' for [[Miiverse]] stage revel.


==Wii Shop Channel==
==Wii Shop Channel==
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|link=[https://www.youtube.com/watch?v=fVjtY7CE-I0]
|link=[https://www.youtube.com/watch?v=fVjtY7CE-I0]
}}
}}
===Origin===
A battle theme from ''Soma Bringer'', a game developed by Monolith Soft. This version is taken from the game's Premium Soundtrack.
===Composition & Arrangements===
===Composition & Arrangements===
Source: Soma Bringer
Source: Soma Bringer
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===Origin===
===Origin===
This song is played in the Monkey Watch stage in ''Rhythm Heaven Fever''. It is technically an unique arrangement to ''Super Smash Bros.'', as the song features clapping throughout and seamlessly loops back to the start.
This song is played in the Monkey Watch stage in ''Rhythm Heaven Fever''. In a unique arrangement for ''Super Smash Bros.'', the song features clapping throughout and seamlessly loops back to the start.


===Composition & Arrangements===
===Composition & Arrangements===
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Composition and arrangement Copyright Nintendo
Composition and arrangement Copyright Nintendo
{{clr}}
{{clr}}
===Other Uses===
This track was used when discussing Connecting to Nintendo 3DS in ''Wii U - Super Smash Bros. for Wii U 50-Fact Extravaganza''.


==Title Theme (Nintendo Land)==
==Title Theme (Nintendo Land)==

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