Editing List of Copy Abilities

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|rowspan="3"|[[Link]]||rowspan="3"|[[File:Kirby Link SSB.png|125px]]||rowspan="3"|[[File:Kirbylink.png|125px]]||rowspan="3"|[[File:Klink2.jpg|125px]]||rowspan="3"|[[File:KirbyLink3DS.jpeg|125px]]<br>[[File:Kirby Link Wii U.jpeg|125px]]||rowspan="3"|[[File:SSBU Link Kirby.jpg|125px]]||[[Boomerang]] {{GameIcon|SSB64|16px}}||Unlike Link's Boomerang, Kirby can throw it through solid walls if he is touching them, allowing for pseudo-[[sharking]] on stages like [[Hyrule Castle]] (especially from the [[Greenhouse]] side) or Dream Land. Resembles {{s|wikirby|Sword}} Kirby.
|rowspan="3"|[[Link]]||rowspan="3"|[[File:Kirby Link SSB.png|125px]]||rowspan="3"|[[File:Kirbylink.png|125px]]||rowspan="3"|[[File:Klink2.jpg|125px]]||rowspan="3"|[[File:KirbyLink3DS.jpeg|125px]]<br>[[File:Kirby Link Wii U.jpeg|125px]]||rowspan="3"|[[File:SSBU Link Kirby.jpg|125px]]||[[Boomerang]] {{GameIcon|SSB64|16px}}||Unlike Link's Boomerang, Kirby can throw it through solid walls if he is touching them, allowing for pseudo-[[sharking]] on stages like [[Hyrule Castle]] (especially from the [[Greenhouse]] side) or Dream Land. Resembles {{s|wikirby|Sword}} Kirby.
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||[[Hero's Bow]] {{GameIcon|SSBM|16px}}{{GameIcon|SSBB|16px}}{{GameIcon|SSB4|16px}}||Resembles Sword Kirby. In ''Melee'', Kirby's version has one frame less end lag, while in ''Brawl'' it has 5 frames less ending lag. Additionally, in ''Brawl'', Kirby's arrows launch at a much higher angle, and deal more knockback than Link's.
||[[Hero's Bow]] {{GameIcon|SSBM|16px}}{{GameIcon|SSBB|16px}}{{GameIcon|SSB4|16px}}||Resembles Sword Kirby.
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||[[Bow and Arrows]] {{GameIcon|SSBU|16px}}||Although Link's default design is based on his Champion's Tunic, Kirby gains the familiar green cap from his Hero of the Wild outfit when copying him. Resembles Sword Kirby.
||[[Bow and Arrows]] {{GameIcon|SSBU|16px}}||Although Link's default design is based on his Champion's Tunic, Kirby gains the familiar green cap from his Hero of the Wild outfit when copying him. Resembles Sword Kirby.
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|[[Mario]]||[[File:Kirby Mario SSB.png|125px]]||[[File:Mario Kirby.png|125px]]||[[File:KMario1.jpg|125px]]||[[File:KirbyMario3DS.jpeg|125px]]<br>[[File:Kirby Mario Wii U.jpeg|125px]]||[[File:SSBU Mario Kirby.jpg|125px]]||[[Fireball]]||In ''Melee'' and ''Brawl'', Kirby's Fireballs hang much lower to the ground than Mario's due to the height difference, and disappear earlier as a result. This was adjusted in ''Smash 4'', and they now bounce at the same height for both characters.
|[[Mario]]||[[File:Kirby Mario SSB.png|125px]]||[[File:Mario Kirby.png|125px]]||[[File:KMario1.jpg|125px]]||[[File:KirbyMario3DS.jpeg|125px]]<br>[[File:Kirby Mario Wii U.jpeg|125px]]||[[File:SSBU Mario Kirby.jpg|125px]]||[[Fireball]]||In ''Melee'' and ''Brawl'', Kirby's Fireballs hang much lower to the ground than Mario's due to the height difference, and disappear earlier as a result. This was adjusted in ''Smash 4'', and they now bounce at the same height for both characters.
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|[[Marth]]||||[[File:Kirbymarth.png|125px]]||[[File:Marthkirby.jpg|125px]]||[[File:KirbyMarth3DS.jpeg|125px]]<br>[[File:Kirby Marth Wii U.jpeg|125px]]||[[File:SSBU Marth Kirby.jpg|125px]]||[[Shield Breaker]]||Lacks transcendent priority in ''Melee''. Unlike Marth's, it cannot break a shield in one hit even when fully charged in ''Melee''. In ''Brawl'', Kirby's version has 6 frames less ending lag. Oddly, in ''Ultimate'', there is a small window during the startup of the move before it begins charging where Kirby can move left and right in the air. Though Kirby's mobility is also restricted for much longer at the end of the move due to the longer animation length if he doesn't act out of it.
|[[Marth]]||||[[File:Kirbymarth.png|125px]]||[[File:Marthkirby.jpg|125px]]||[[File:KirbyMarth3DS.jpeg|125px]]<br>[[File:Kirby Marth Wii U.jpeg|125px]]||[[File:SSBU Marth Kirby.jpg|125px]]||[[Shield Breaker]]||Lacks transcendent priority in ''Melee''. Oddly, in ''Ultimate'', there is a small window during the startup of the move before it begins charging where Kirby can move left and right in the air. Though Kirby's mobility is also restricted for much longer at the end of the move due to the longer animation length if he doesn't act out of it.
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|[[Mega Man]]||||||||[[File:KirbyMegaManHat.jpg|125px]]<br>[[File:Kirby Mega Man Wii U.jpeg|125px]]||[[File:SSBU Mega Man Kirby.jpg|125px]]||[[Metal Blade]]||
|[[Mega Man]]||||||||[[File:KirbyMegaManHat.jpg|125px]]<br>[[File:Kirby Mega Man Wii U.jpeg|125px]]||[[File:SSBU Mega Man Kirby.jpg|125px]]||[[Metal Blade]]||
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|[[Meta Knight]]||||||[[File:Kmeta.jpg|125px]]||[[File:Meta Knight copy ability.jpg|125px]]<br>[[File:Kirby Meta Knight Wii U.jpeg|125px]]||[[File:SSBU Meta Knight Kirby.jpg|125px]]||[[Mach Tornado]]||Causes [[helpless]]ness when used in the air. Kirby's eyes while wearing the mask are light-green in ''Brawl'' and yellow in ''SSB4'' and ''Ultimate''. The green coloration in ''Brawl'' is due to the mask giving a yellow tint to Kirby's blue eyes and Meta Knight's silver eyes (though they are currently depicted as yellow even without the mask). In ''Brawl'', unlike Meta Knight's version of the attack, the bottom-most hitbox does not cause aerial opponents to flinch, and the move in general connects much less reliably. In ''Smash 4'', Kirby's Mach Tornado's hit rate does not increase when mashing, and thus will deal less damage than Meta Knight's version. In ''Ultimate'', this is the only move that can render Kirby helpless under normal circumstances (aside from sliding off an edge during [[Final Cutter]] or touching the red trampoline from [[Pac-Jump]]). Functionally resembles Kirby's {{s|wikirby|Tornado}} ability. <!--Do not include that Kirby's Meta Knight Sword ability in Forgotten Land resembles this. While there is some resemblance, there are other explanations for the similarity other than it being a reference, and in general we do not list when other games go on to reference Smash later on, except on articles specifically for that purpose, or if it is an officially recognized reference, such as with Mythra's outfit.-->
|[[Meta Knight]]||||||[[File:Kmeta.jpg|125px]]||[[File:Meta Knight copy ability.jpg|125px]]<br>[[File:Kirby Meta Knight Wii U.jpeg|125px]]||[[File:SSBU Meta Knight Kirby.jpg|125px]]||[[Mach Tornado]]||Causes [[helpless]]ness when used in the air. Kirby's eyes while wearing the mask are light-green in ''Brawl'' and yellow in ''SSB4'' and ''Ultimate''. The green coloration in ''Brawl'' is due to the mask giving a yellow tint to Kirby's blue eyes and Meta Knight's silver eyes (though they are currently depicted as yellow even without the mask). In ''Brawl'', unlike Meta Knight's version of the attack, the bottom-most hitbox does not cause aerial opponents to flinch, and the move in general connects much less reliably. In ''Smash 4'', Kirby's Mach Tornado's hit rate does not increase when mashing, and thus will deal less damage than Meta Knight's version. In ''Ultimate'', this is the only move that can render Kirby helpless under normal circumstances (aside from sliding off an edge during [[Final Cutter]] or touching the red trampoline from [[Pac-Jump]]). Functionally resembles Kirby's {{s|wikirby|Tornado}} ability. <!--Do not include that Kirby's Meta Knight Sword ability in Forgotten Land resembles this. While there is some resemblance, there are other explanations for the similarity other than it being a reference, and in general we do not list when other games go on to reference Smash later on, except on articles specifically for that purpose, or if it is an officially recognized reference, such as with Mythra's outfit.-->
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|[[Mewtwo]]||||[[File:Mewtwo Kirby.png|125px]]||||[[File:KirbyMewtwoSmash43DS.jpg|125px]]<br>[[File:KirbyMewtwoSmash4WiiU.jpg|125px]]||[[File:SSBU Mewtwo Kirby.jpg|125px]]||[[Shadow Ball]]||As Kirby is much shorter than Mewtwo, his Shadow Ball is more likely to collide with the ground in ''Melee'' unless he jumps first. Additionally, the charging hitbox is about half the size until the move reaches full charge, and in both cases is placed significantly in the Z-axis, making it harder to connect with. The hat's color changes with Kirby's alternate costume.
|[[Mewtwo]]||||[[File:Mewtwo Kirby.png|125px]]||||[[File:KirbyMewtwoSmash43DS.jpg|125px]]<br>[[File:KirbyMewtwoSmash4WiiU.jpg|125px]]||[[File:SSBU Mewtwo Kirby.jpg|125px]]||[[Shadow Ball]]||As Kirby is much shorter than Mewtwo, his Shadow Ball is more likely to collide with the ground in ''Melee'' unless he jumps first. The hat's color changes with Kirby's alternate costume.
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|[[Mii Brawler]]||||||||[[File:Kirby Brawler Wii U.jpeg|125px]]||[[File:SSBU Mii Brawler Kirby.jpg|125px]]||[[Shot Put]]||rowspan=3|Kirby wears a headband with the face of the Mii he copied. He doesn't copy [[headgear]].
|[[Mii Brawler]]||||||||[[File:Kirby Brawler Wii U.jpeg|125px]]||[[File:SSBU Mii Brawler Kirby.jpg|125px]]||[[Shot Put]]||rowspan=3|Kirby wears a headband with the face of the Mii he copied. He doesn't copy [[headgear]].
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|[[Sephiroth]]||||||||||[[File:SSBU_Sephiroth_Kirby.jpg|125px]]||[[Flare / Megaflare / Gigaflare]]||Unusually, Kirby does not imitate Sephiroth's lines when activating the move, instead letting out generic grunts.
|[[Sephiroth]]||||||||||[[File:SSBU_Sephiroth_Kirby.jpg|125px]]||[[Flare / Megaflare / Gigaflare]]||Unusually, Kirby does not imitate Sephiroth's lines when activating the move, instead letting out generic grunts.
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|[[Sheik]]||||[[File:Sheik Kirby.png|125px]]||[[File:Ksheik.jpg|125px]]||[[File:KirbySheik3DS.jpeg|125px]]<br>[[File:Kirby Sheik Wii U.jpeg|125px]]||[[File:SSBU Sheik Kirby.jpg|125px]]||[[Needle Storm]]|| In ''Brawl'', Kirby's needles do not lose strength with distance.
|[[Sheik]]||||[[File:Sheik Kirby.png|125px]]||[[File:Ksheik.jpg|125px]]||[[File:KirbySheik3DS.jpeg|125px]]<br>[[File:Kirby Sheik Wii U.jpeg|125px]]||[[File:SSBU Sheik Kirby.jpg|125px]]||[[Needle Storm]]||
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|[[Shulk]]||||||||[[File:KirbyHatShulk.jpg|125px]]<br>[[File:Kirby Shulk Wii U.jpeg|125px]]||[[File:SSBU Shulk Kirby.jpg|125px]]||[[Monado Arts]]||The Jump Art does not cause [[Final Cutter]] to go any higher than usual.
|[[Shulk]]||||||||[[File:KirbyHatShulk.jpg|125px]]<br>[[File:Kirby Shulk Wii U.jpeg|125px]]||[[File:SSBU Shulk Kirby.jpg|125px]]||[[Monado Arts]]||The Jump Art does not cause [[Final Cutter]] to go any higher than usual.
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|[[Yoshi]]||[[File:Kirby Yoshi SSB.png|125px]]||[[File:Kirbyyoshi.png|125px]]||[[File:Yoshikirby.jpg|125px]]||[[File:KirbyYoshi3DS.jpeg|125px]]<br>[[File:Kirby Yoshi Wii U.jpeg|125px]]||[[File:SSBU Yoshi Kirby.jpg|125px]]||[[Egg Lay]]||In ''Melee'', Kirby's Egg Lay does 8% damage, as opposed to Yoshi's 7%. Starting in ''Brawl'', Kirby mimics Yoshi's "bero" licking noise. Starting in ''SSB4'', the egg that Kirby lays matches the color of the copied Yoshi.
|[[Yoshi]]||[[File:Kirby Yoshi SSB.png|125px]]||[[File:Kirbyyoshi.png|125px]]||[[File:Yoshikirby.jpg|125px]]||[[File:KirbyYoshi3DS.jpeg|125px]]<br>[[File:Kirby Yoshi Wii U.jpeg|125px]]||[[File:SSBU Yoshi Kirby.jpg|125px]]||[[Egg Lay]]||In ''Melee'', Kirby's Egg Lay does 8% damage, as opposed to Yoshi's 7%. Starting in ''Brawl'', Kirby mimics Yoshi's "bero" licking noise. Starting in ''SSB4'', the egg that Kirby lays matches the color of the copied Yoshi.
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|[[Young Link]]||||[[File:Young Link Kirby.png|125px]]|||||||[[File:SSBU Young Link Kirby.jpg|125px]]||[[Fire Bow]]||Resembles Sword Kirby. In ''Melee'', Kirby's version has one frame less ending lag.
|[[Young Link]]||||[[File:Young Link Kirby.png|125px]]|||||||[[File:SSBU Young Link Kirby.jpg|125px]]||[[Fire Bow]]||Resembles Sword Kirby.
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|[[Zelda]]||||[[File:Kirbyzelda.png|125px]]||[[File:Kzelda.jpg|125px]]||[[File:KirbyZeldaHat.jpg|125px]]<br>[[File:Kirby Zelda Wii U.jpeg|125px]]||[[File:SSBU Zelda Kirby.jpg|125px]]||[[Nayru's Love]]||In ''Melee'', ''Brawl'', and ''SSB4'', Kirby wears the same hat as the younger version of Zelda from ''The Legend of Zelda: Ocarina of Time'', despite the latter two games featuring Zelda in her ''Twilight Princess'' design. In ''Ultimate'', this was changed to her hair and tiara from ''A Link to the Past'' and ''A Link Between Worlds''. Kirby's version is [[unblockable]] in ''Brawl'', and the reflection multiplier is higher than Zelda's, being 1.5× rather than 1.2×.
|[[Zelda]]||||[[File:Kirbyzelda.png|125px]]||[[File:Kzelda.jpg|125px]]||[[File:KirbyZeldaHat.jpg|125px]]<br>[[File:Kirby Zelda Wii U.jpeg|125px]]||[[File:SSBU Zelda Kirby.jpg|125px]]||[[Nayru's Love]]||In ''Melee'', ''Brawl'', and ''SSB4'', Kirby wears the same hat as the younger version of Zelda from ''The Legend of Zelda: Ocarina of Time'', despite the latter two games featuring Zelda in her ''Twilight Princess'' design. In ''Ultimate'', this was changed to her hair and tiara from ''A Link to the Past'' and ''A Link Between Worlds''. Kirby's version is [[unblockable]] in ''Brawl''.
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|[[Zero Suit Samus]]||||||[[File:Kirbyzss.jpg|125px]]||[[File:KirbyZeroHat.jpg|125px]]<br>[[File:Kirby Zero Suit Samus Wii U.jpeg|125px]]||[[File:SSBU Zero Suit Samus Kirby.jpg|125px]]||[[Paralyzer]]||
|[[Zero Suit Samus]]||||||[[File:Kirbyzss.jpg|125px]]||[[File:KirbyZeroHat.jpg|125px]]<br>[[File:Kirby Zero Suit Samus Wii U.jpeg|125px]]||[[File:SSBU Zero Suit Samus Kirby.jpg|125px]]||[[Paralyzer]]||

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