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| {{ArticleIcons|ssbm=y|ssbb=y|ssb4=y|ultimate=y}} | | {{ArticleIcons|ssbm=y|ssbb=y}} |
| [[File:Game_watch_lion.jpg|thumb|The ''Game & Watch'' game.]] | | [[File:Game_watch_lion.jpg|thumb|The ''Game & Watch'' game.]] |
| [[File:Flatzone2.jpg|thumb|The Lion stage element in ''Brawl''.]]
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| '''Lion''' is a [[Game & Watch]] game released in 1981. It is referenced by [[Mr. Game & Watch]]'s [[forward tilt]], as a [[stage]] transformation of [[Flat Zone 2]] and [[Flat Zone X]], as a [[sticker]], as a [[trophy]], and as a [[spirit]].
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| ==As a stage==
| | [[File:Flatzone2.jpg|thumb|The Lion stage element in ''SSBB'']] |
| In ''Lion'', the aim of the game is for two players on either side of a cage to keep a lion from escaping by using chairs, making the game very similar to Pong. As the game progressed, multiple lions would be in the cage. With this inspiration, ''Lion'' is incorporated as one of the changing stages played within the Game & Watch system in Flat Zone 2 (along with [[Fire]], the default; [[Chef]]; and [[Oil Panic]]). The lion cage would encompass most of the stage, with two Lion Tamers on either side, attempting to repel the brawlers back into the cage. The Lion Tamers' chairs both have massive knockback, and it is not uncommon for players to be juggled between the two. Thus, it is strategic for a player to attempt to throw or knock their opponent into one of the Lion Tamers for easy [[KO]]s (which is made easier by the notoriously close [[blast line]]s).
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| {{clr}}
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| ==Collectables==
| | '''''Lion''''' is a game for the [[Game & Watch]] console. It appears as [[Mr. Game & Watch]]'s forward tilt in both [[Super Smash Bros. Melee]] and [[Super Smash Bros. Brawl]], as well as a "stage" within [[Flat Zone 2]] and a sticker. |
| ===Sticker===
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| Lion appears as a sticker in ''Super Smash Bros. Brawl'', exclusively usable by {{SSBB|Mr. Game & Watch}}. | |
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| {| class="wikitable"
| | ==As a stage== |
| |+ Sticker
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| ! Name
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| ! Game
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| ! Effect
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| ! Characters
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| |-
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| | [[Lion]]
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| | ''[[Game & Watch]]''
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| | {{SortKey|AttackSpecialsDirect+013}}[[File:SpecialsDirect.png|16px|link=Specials: Direct]] Attack +13
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| | {{SortKey|Mr. Game & Watch}}{{Head|Mr. Game & Watch|g=SSBB|s=16px}}
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| |}
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| {{StickerPicBox|Lion|Game & Watch}}
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| ===Trophy===
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| The Lion trophy appears in both versions of ''Super Smash Bros. 4''. In {{forwiiu}}, it is part of the ''Game & Watch'' [[Trophy Box]].
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| {{Trophy
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| |name=Lion
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| |image-3ds=LionTrophy3DS.png
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| |image-wiiu=LionTrophyWiiU.png
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| |desc-ntsc=Back in the day, there were a lot of kids into the Game & Watch series. Quite a few adults as well, honestly. This game was a popular pick, with players controlling two zookeepers as they tried to keep the lions from escaping. The built-in clock was great for keeping track of your time spent playing!
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| |desc-pal=In an era before the Game Boy, countless children were enthralled by Game & Watch systems. And plenty of grown-ups, too! This game, Lion, is one such title that often proved hard to put down. The aim is to use two zoo keepers to stop the lions escaping their cage. At least the built-in clock can help you keep track of the hours you've lost!
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| |gamelist-ntsc={{Trophy games|console1=GW|game1=Lion|release1=04/1981}}
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| |gamelist-pal={{Trophy games|console1=GW|game1=Lion|release1=1981 (JP)}}
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| }}
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| {{clrl}}
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| ===Spirit===
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| Lion appears in ''[[Super Smash Bros. Ultimate]]'' as an Ace-class [[primary spirit]].
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| Lion's Spirit Battle uses a {{SSBU|Mr. Game & Watch}} puppet fighter and is fought on the [[Flat Zone X]] stage's Lion layout. He is fought along an {{SSBU|Incineroar}} puppet fighter representing the Lion.
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| {|class="wikitable"
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| ! No. !! Image !! Name !! Type !! Class !! Slots
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| ! Base [[File:Equipment Icon Power Badge.png|20px|Power]]
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| ! Max [[File:Equipment Icon Power Badge.png|20px|Power]]
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| ! Base [[File:Equipment Icon Brawn Badge.png|20px|Attack]]
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| ! Max [[File:Equipment Icon Brawn Badge.png|20px|Attack]]
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| ! Base [[File:Equipment Icon Protection Badge.png|20px|Defense]]
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| ! Max [[File:Equipment Icon Protection Badge.png|20px|Defense]]
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| ! Ability !! Series
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| |-
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| | 696 || {{SpiritTableName|Lion}} || {{SpiritType|Shield}} || ★★ || 1 || 1750 || 7041 || 1015 || 4084 || 735 || 2957 || No Effect || ''Game & Watch'' Series
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| |}
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| {{clrl}}
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| ==Gallery==
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| <gallery>
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| G&WSideTilt.jpg|Mr. Game and Watch's forward tilt in ''Super Smash Bros Brawl'' based on the game ''Lion''.
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| </gallery>
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| ==Names in other languages==
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| {{langtable
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| |ja={{ja|ライオン|Raion}}, ''Lion''
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| |en=Lion
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| |fr=Lion
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| |es=Lion
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| |de=Lion
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| |it=Lion
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| |nl=Lion
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| |ru={{rollover|Укротитель|Ukrotitel|?}}
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| |ko={{rollover|라이온|Rai-on|?}}, ''Lion''
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| |zh=Lion
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| }}
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| | In ''Lion'', the aim of the game was for two players on either side of a cage to keep a lion from escaping by using chairs, making the game very similar to Pong. As the game progressed, multiple lions would be in the cage. With this inspiration, ''Lion'' was incorporated as one of the changing stages played within the Game & Watch system in Flat Zone 2 (along with Fire, the default; Chef; and Oil Panic). The lion cage would encompass most of the stage, with two Lion Tamers on either side, attempting to repel the brawlers back into the cage. The Lion Tamers' chairs both have massive knockback, and it is not uncommon for players to be juggled between the two. Thus, it is strategic for a player to attempt to throw or knock their opponent into one of the Lion Tamers for easy KOs (which are made easier by the notoriously close blast lines). |
| [[Category:Game & Watch universe]] | | [[Category:Game & Watch universe]] |
| [[Category:Games]] | | [[Category:Games]] |
| [[Category:Trophies (SSB4-3DS)]]
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| [[Category:Trophies (SSB4-Wii U)]]
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| [[Category:Stickers]]
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| [[Category:Spirits]]
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