Editing Link (SSBU)/Forward throw

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==Overview==
==Overview==
===Kick hitlag anomaly===
Against Mr. Game & Watch, the kick's hitbox will not connect until the same frame as the throw, and due to the throw dealing more knockback, its hitlag (which is none) overrides that of the kick, and thus only Link suffers hitlag. This has the effect of increasing the effective lag of the throw.
==Throw and Hitbox Data==
==Throw and Hitbox Data==
{{UltimateHitboxTableHeader}}
{{UltimateHitboxTableHeader}}
{{HitboxTableTitle|Hitbox|42}}
{{HitboxTableTitle|Hitbox|24}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
|damage=3.0%
|damage=3.0%
|angle=361
|angle=361
|af=3
|bk=55
|bk=55
|ks=55
|ks=55
Line 39: Line 36:
|damage=3.0%
|damage=3.0%
|angle=361
|angle=361
|af=3
|bk=55
|bk=55
|ks=55
|ks=55
Line 68: Line 64:
|fkv=0
|fkv=0
|ff=0.0
|ff=0.0
|effect=Normal
|sfx=None
|slvl=S
}}
{{UltimateThrowTableRow
|kind=1
|id=0
|type=Throwing
|damage=3.0%
|angle=361
|bk=40
|ks=100
|fkv=0
|effect=Normal
|effect=Normal
|sfx=None
|sfx=None
Line 112: Line 95:
{{FrameIconLegend|lag=y|hitbox=y|throw=y|interruptible=y|vulnerable=y|invincible=y}}
{{FrameIconLegend|lag=y|hitbox=y|throw=y|interruptible=y|vulnerable=y|invincible=y}}


{{MvSubNavLink|g=SSBU}}
{{MvSubNavMiiGunner|g=SSBU}}


[[Category:Link (SSBU)]]
[[Category:Link (SSBU)]]
[[Category:Forward throws (SSBU)]]
[[Category:Forward throws (SSBU)]]

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