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*[[Down throw]]: | *[[Down throw]]: | ||
**{{nerf|Down throw deals less damage (4% (throw)/7% (total) → 3%/6%).}} | **{{nerf|Down throw deals less damage (4% (throw)/7% (total) → 3%/6%).}} | ||
**{{buff|The hitbox has a longer duration (frame 22 → 22-23). This prevents the hitbox from whiffing against certain characters with certain [[weight]] values.}} | |||
**{{change|Link releases opponents from down throw one frame later (frame 23 → 24).}} | **{{change|Link releases opponents from down throw one frame later (frame 23 → 24).}} | ||
**{{buff|Down throw has decreased knockback scaling (90 → 85) and it launches opponents at a higher angle (110° → 83°). When combined with its lower damage and the changes to hitstun canceling/DI, this significantly improves its combo potential.}} | **{{buff|Down throw has decreased knockback scaling (90 → 85) and it launches opponents at a higher angle (110° → 83°). When combined with its lower damage and the changes to hitstun canceling/DI, this significantly improves its combo potential.}} | ||
*[[Edge attack]]: | *[[Edge attack]]: |