Editing Link (SSB)
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===PAL (EUR) to PAL (AUS)=== | ===PAL (EUR) to PAL (AUS)=== | ||
In a rather unique case, Link was changed in the Australian version, being the only character in the game who differs between the European and Australian versions. Link was | In a rather unique case, Link was changed in the Australian version, being the only character in the game who differs between the European and Australian versions. Link was dramatically nerfed in his transition to the Australian PAL version, even beyond his NTSC-U counterpart. The higher weight and stronger forward smash Link received in the European version were reverted to how they were in the NTSC versions, hindering his endurance and KO potential. His air speed received a rather drastic decrease, being a considerable amount lower than in the NTSC versions and his double jump gains even less height. Both of these factors not only made Link's recovery the worst it had ever been by a significant margin but they also made Link's combo potential the worst it had ever been. Link's lower air speed removed combos Link could do in every other version while his lower double jump also meant that certain combos would stop working sooner. As a result of these factors, Link is considerably worse than in any other version, likely being the definitive worst character in the Australian version. | ||
*{{nerf|Link is significantly lighter (0.9 → 0.96), with Link being reverted to his NTSC weight.}} | *{{nerf|Link is significantly lighter (0.9 → 0.96), with Link being reverted to his NTSC weight.}} |