Editing Language

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*[[Bayonetta]] in the Japanese version uses her Japanese voice with her Love Is Blue costumes, while in her Witch With No Memories costumes, she speaks English, referencing how the original release of ''Bayonetta'' did not have Japanese voice acting. Because of this trait, she has two entries in ''Ultimate''{{'}}s [[Sounds]].
*[[Bayonetta]] in the Japanese version uses her Japanese voice with her Love Is Blue costumes, while in her Witch With No Memories costumes, she speaks English, referencing how the original release of ''Bayonetta'' did not have Japanese voice acting. Because of this trait, she has two entries in ''Ultimate''{{'}}s [[Sounds]].
*While most of [[Kirby]]'s voice clips in the English version of ''SSB4'' and ''Ultimate'' are shared with the Japanese version, he has dubbed English clips for when he copies Palutena ([[Autoreticle]]), Robin ({{b|Thunder|Robin}}), Shulk ([[Monado Arts]]), Byleth ([[Failnaught]]), Pyra ([[Flame Nova]]), Mythra ([[Lightning Buster]]), and Sora ([[Magic]]).
*While most of [[Kirby]]'s voice clips in the English version of ''SSB4'' and ''Ultimate'' are shared with the Japanese version, he has dubbed English clips for when he copies Palutena ([[Autoreticle]]), Robin ({{b|Thunder|Robin}}), Shulk ([[Monado Arts]]), Byleth ([[Failnaught]]), Pyra ([[Flame Nova]]), Mythra ([[Lightning Buster]]), and Sora ([[Magic]]).
*While the Asian versions share the [[announcer]]'s voice actor in all games (except the Korean version of ''Brawl'') with the English version, in ''Brawl'', ''SSB4'' and ''Ultimate'', he pronounces some character names differently, namely those for [[King Dedede]], [[Lucina]], [[Simon Belmont|Simon]], [[Richter Belmont|Richter]] and [[King K. Rool]], to better reflect the Japanese pronunciation; Lucina, for example, is pronounced as "RU-ki-na" in Asian versions rather than "Lu-SEE-na" in the English version. However, [[Marth]], [[Young Link]], [[Lucas]] and [[Byleth]] do not share this trait (even in ''Melee''), despite their Japanese pronunciations being slightly different from their English counterparts.
*While the Asian versions share the [[announcer]]'s voice actor in all games (except the Korean version of ''Brawl'') with the English version, in ''Brawl'', ''SSB4'' and ''Ultimate'', he pronounces some character names differently, namely those for [[King Dedede]], [[Lucina]], [[Simon Belmont|Simon]], [[Richter Belmont|Richter]] and [[King K. Rool]], to better reflect the Japanese pronunciation; Lucina, for example, is pronounced as "RU-ki-na" in Asian versions rather than "Lu-SEE-na" in the English version. Interestingly, [[Marth]], [[Young Link]], [[Lucas]] and [[Byleth]] do not share this trait (even in ''Melee''), despite their Japanese pronunciations being slightly different from their English counterparts.
**In the Korean version of ''Ultimate'', the announcer switches between English and Japanese pronunciations depending on the character.
**In the Korean version of ''Ultimate'', the announcer switches between English and Japanese pronunciations depending on the character.
*In ''Ultimate'', Mewtwo does not speak in any of its victory poses if the language is set to either Spanish, German, Dutch or Russian. This is because the game loads up the voice scripts from the Japanese version, which uses separate voice clips from the English version.
*In ''Ultimate'', Mewtwo does not speak in any of its victory poses if the language is set to either Spanish, German, Dutch or Russian. This is because the game loads up the voice scripts from the Japanese version, which uses separate voice clips from the English version.

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