Editing Landmaster

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Upon using the Final Smash, the user leaps straight upward and off screen (passing through all barriers and [[damage|damaging]] anything in their path), where the Landmaster is dropped in his place. While other players can stand on the vehicle without taking damage, they would be ill advised to do so for long, as the Landmaster has various means of attack from both short and long range.
Upon using the Final Smash, the user leaps straight upward and off screen (passing through all barriers and [[damage|damaging]] anything in their path), where the Landmaster is dropped in his place. While other players can stand on the vehicle without taking damage, they would be ill advised to do so for long, as the Landmaster has various means of attack from both short and long range.


The Landmaster's main weapon is the cannon, activated using the attack or special move button, which fires a quick blast. The attack will hit any characters in its path, as well as those standing on the cannon's barrel. The other means of direct attack, aside from simply landing on opponents or driving into them, is the roll, also commonly known as a 'barrel roll'. Pressing down on the [[analog stick]], or the [[D-pad]] if the player is using a [[Wii Remote]] on its side, causes the ship to roll-over in place, damaging everything near it. The Landmaster loses its platform while rolling so even characters that are invincible still cannot stand on the Landmaster while it is rolling. If the Landmaster is on a soft or supersoft [[platform]], it will drop through instead of rolling.
The Landmaster's main weapon is the cannon, activated using the attack or special move button, which fires a quick blast. The attack will hit any characters in its path, as well as those standing on the cannon's barrel. The other means of direct attack, aside from simply landing on opponents or driving into them, is the roll, also commonly known as a 'barrel roll'. Pressing down on the [[analog stick]], or the [[D-Pad]] if the player is using a [[Wii Remote]] on its side, causes the ship to roll-over in place, damaging everything near it. The Landmaster loses its platform while rolling so even characters that are invincible still cannot stand on the Landmaster while it is rolling. If the Landmaster is on a soft or supersoft [[platform]], it will drop through instead of rolling.


Using the jump button, the vehicle's jets can also carry it upward for a good amount of time. Though it can not fire while hovering, it does have enough lift to carry opponents above it beyond the upper [[blast line]] for a [[star KO]] or [[screen KO]]. As the cannon is a soft platform, players attempting to escape can drop through it. As of ''[[SSB4]]'', it is possible to fire while in the air, but doing so would cut off the hovering, forcing the Landmaster to drop down. Unlike in ''[[Brawl]]'', it can now lift players off of their [[revival platform]] and can possibly nudge it sideways from its original position.
Using the jump button, the vehicle's jets can also carry it upward for a good amount of time. Though it can not fire while hovering, it does have enough lift to carry opponents above it beyond the upper [[blast line]] for a [[star KO]] or [[screen KO]]. As the cannon is a soft platform, players attempting to escape can drop through it. As of ''[[SSB4]]'', it is possible to fire while in the air, but doing so would cut off the hovering, forcing the Landmaster to drop down. Unlike in ''[[Brawl]]'', it can now lift players off of their [[revival platform]] and can possibly nudge it sideways from its original position.

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