Editing Ladder (technique)
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{{for|other usage of ladder|Ladder (disambiguation)}} | {{for|other usage of ladder|Ladder (disambiguation)}} | ||
[[ | [[Image:LuigiLadder-Melee.gif|200px|thumb|right|A ladder can be used to stall infinitely past the blast line.]] | ||
A '''ladder''' is a technique usable by a team of two players using the same character that allows them both to attain | A '''ladder''' is a technique usable by a team of two players using the same character that allows them both to attain unreachable heights. | ||
==Variations== | ==Variations== | ||
===Luigi ladder=== | ===Luigi ladder=== | ||
The Luigi ladder involves two [[Luigi]]s repeatedly using their [[sourspot]]ted [[Super Jump Punch]] against each other back and forth, allowing them to steadily climb upwards and away from the stage. An applied usage allows players to stall indefinitely against a [[ceiling]]. | The Luigi ladder involves two [[Luigi]]s repeatedly using their [[sourspot]]ted [[Super Jump Punch]] against each other back and forth, allowing them to steadily climb upwards and away from the stage. An applied usage allows players to stall indefinitely against a [[ceiling]]. | ||
The technique can be performed in | The technique can be performed in all four games, though its applications can be varied. In ''[[Super Smash Bros.]]'', Super Jump Punch grants some horizontal distance, allowing to act as a method for [[stage jump]]ing. | ||
The technique's use, however, is most infamous in ''Melee''. Changes to Luigi's Super Jump Punch causes the technique to instead send the two | The technique's use, however, is most infamous in ''Melee''. Changes to Luigi's Super Jump Punch causes the technique to instead send the two Luigi's straight upward, and the team can even jump up beyond the upper [[blast line]]. Applied usage of the technique can also allow for recovery options, though the lack of horizontal distance from Super Jump Punch makes this a situational use. It is not known why the Luigis are unable to [[KO]] each other while above the blast line; similar variants of the technique involving attacks like {{SSBM|Link}}'s [[Spin Attack]] and {{SSBM|Samus}}'s [[Screw Attack]] end up KOing the characters when they cross the blast line. | ||
While carried over for ''Brawl'', the two Luigis now KO each other upon crossing the upper blast line; despite this, it can be used for stalling against a ceiling | While carried over for ''Brawl'', the two Luigis now KO each other upon crossing the upper blast line; despite this, it can be used for stalling against a ceiling. | ||
===Pac-Ladder=== | ===Pac-Ladder=== | ||
The Pac-Ladder involves two {{SSB4|Pac-Man}}s repeatedly using their up special move, [[Pac-Jump]], alternately. As each Pac-Man bounces on the other's trampoline, they both climb successively higher until they are both out of reach for many opponents. They can then stall with the technique until time ends. If the match is decided by [[Sudden Death]], then the process may be repeated if needed until [[Bob- | The Pac-Ladder involves two {{SSB4|Pac-Man}}s repeatedly using their up special move, [[Pac-Jump]], alternately. As each Pac-Man bounces on the other's trampoline, they both climb successively higher until they are both out of reach for many opponents. They can then stall with the technique until time ends. If the match is decided by [[Sudden Death]], then the process may be repeated if needed until [[Bob-Omb|Bob-Ombs]] eventually spawn under the team and fall onto their opponents. | ||
===Marth ladder=== | ===Marth ladder=== | ||
The Marth ladder involves two [[Marth]]s repeatedly using their up special move, [[Dolphin Slash]], alternately. As each Marth gets hit by the other's attack, they both climb successively higher until they are both out of reach for many opponents. | The Marth ladder involves two [[Marth]]s repeatedly using their up special move, [[Dolphin Slash]], alternately. As each Marth gets hit by the other's attack, they both climb successively higher until they are both out of reach for many opponents. | ||
==In tournaments== | ==In tournaments== | ||
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==Trivia== | ==Trivia== | ||
*It is also possible to perform the Luigi ladder by having both players [[Super Jump Punch]] on the same frame, creating a much shorter jump which gives control back to the players much faster and in a synchronised fashion. However, as both Luigis must be next to each other, the uses for recovery are far more limited, and avoiding the [[helpless]] state is purposeless when stalling. | *It is also possible to perform the Luigi ladder by having both players [[Super Jump Punch]] on the same frame, creating a much shorter jump which gives control back to the players much faster and in a synchronised fashion. However, as both Luigis must be next to each other, the uses for recovery are far more limited, and avoiding the [[helpless]] state is purposeless when stalling. | ||
{{AllGames|Techniques}} | {{AllGames|Techniques}} |