Editing Kongo Jungle
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{{ArticleIcons|ssb=y| | {{ArticleIcons|ssb=y|melee=y|ssb4-u=y|ultimate=y}} | ||
{{for|the stage that originated in ''Melee''|Kongo Falls}} | {{for|the stage that originated in ''Melee''|Kongo Falls}} | ||
{{Infobox Stage | {{Infobox Stage | ||
|subtitle = '' | |subtitle = ''Donkey Kong Country'' | ||
|name = Congo Jungle{{gameIcon|64}}<br>Kongo Jungle{{gameIcon|melee}}{{gameIcon|ultimate}}<br>Kongo Jungle 64{{gameIcon|ssb4-u}} | |name = Congo Jungle{{gameIcon|64}}<br>Kongo Jungle{{gameIcon|melee}}{{gameIcon|ultimate}}<br>Kongo Jungle 64{{gameIcon|ssb4-u}} | ||
|image = {{tabber|title1=Ultimate| | |image = {{tabber|title1=Ultimate|tab1=[[File:SSBU-Kongo Jungle.png|300px|Kongo Jungle]]|title2=Wii U|tab2=[[File:SSB4UKongoJungle64.jpg|300px|Kongo Jungle 64]]|title3=Melee|tab3=[[File:OLDKJ-NRML-SSBM.png|300px|Past Stages: Kongo Jungle]]|title4=64|tab4=[[File:CongoJungle64.png|300px|Congo Jungle]]}} | ||
|caption = [[File:DKSymbol.svg|50px|class=invert]]<br>Kongo Jungle in the ''Smash'' games. | |||
|universe = {{uv|Donkey Kong}} | |universe = {{uv|Donkey Kong}} | ||
|games = ''[[SSB]]''<br>''[[Melee]]''<br>''[[SSB4]]'' ([[SSB4-U|Wii U]])<br>''[[Ultimate]]'' | |games = ''[[SSB]]''<br>''[[Melee]]''<br>''[[SSB4]]'' ([[SSB4-U|Wii U]])<br>''[[Ultimate]]'' | ||
|hometo = '''SSB:'''<br>{{SSB|Donkey Kong}}<br>'''Melee:'''<br>{{SSBM|Donkey Kong}}<br>'''SSB4:'''<br>{{SSB4|Donkey Kong}}<br>{{SSB4|Diddy Kong}}<br>'''Ultimate:'''<br>{{SSBU|Donkey Kong}}<br>{{SSBU|Diddy Kong}}<br>{{SSBU|King K. Rool}} | |||
|availability = [[Starter stage|Starter]] (''SSB'' and ''Ultimate'')<br>[[Unlockable stage|Unlockable]] (''Melee'' and ''SSB4'') | |availability = [[Starter stage|Starter]] (''SSB'' and ''Ultimate'')<br>[[Unlockable stage|Unlockable]] (''Melee'' and ''SSB4'') | ||
|unlockcriteria = Complete [[15-Minute Melee]] (''Melee'')<br>Clear [[The Original Heavyweights]] [[event]] (''SSB4'') | |unlockcriteria = Complete [[15-Minute Melee]] (''Melee'')<br>Clear [[The Original Heavyweights]] [[event]] (''SSB4'') | ||
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|interwiki = mariowiki | |interwiki = mariowiki | ||
|interwikiname = Super Mario Wiki | |interwikiname = Super Mario Wiki | ||
|interwikipage = Kongo Jungle | |interwikipage = Kongo Jungle (Super Smash Bros.) | ||
}} | }} | ||
{{cquote|''The moving barrel beneath the stage could be your salvation if you get knocked off.'' | {{cquote|''The moving barrel beneath the stage could be your salvation if you get knocked off.'' | ||
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'''Kongo Jungle''' ({{ja|コンゴジャングル|Kongo Janguru}}, ''Kongo Jungle'') is a [[stage]] in ''[[Super Smash Bros.]]'' (originally spelled '''Congo Jungle''') that reappears in ''[[Super Smash Bros. Melee]]'' (as '''Past Stages: Kongo Jungle''' on the stage select screen and as '''Kongo Jungle N64''' in Random Stage switch), {{forwiiu}} (as '''Kongo Jungle 64''' in NTSC versions and '''Kongo Jungle (64)''' in PAL versions), and ''[[Super Smash Bros. Ultimate]]''. It is one of [[Donkey Kong]]'s home stages. | '''Kongo Jungle''' ({{ja|コンゴジャングル|Kongo Janguru}}, ''Kongo Jungle'') is a [[stage]] in ''[[Super Smash Bros.]]'' (originally spelled '''Congo Jungle''') that reappears in ''[[Super Smash Bros. Melee]]'' (as '''Past Stages: Kongo Jungle''' on the stage select screen and as '''Kongo Jungle N64''' in Random Stage switch), {{forwiiu}} (as '''Kongo Jungle 64''' in NTSC versions and '''Kongo Jungle (64)''' in PAL versions), and ''[[Super Smash Bros. Ultimate]]''. It is one of [[Donkey Kong]]'s home stages. | ||
It is the 6th stage in the [[1P Game]], where the player, along with two random allies, fight against [[Giant Donkey Kong]]. | It is the 6th stage in the [[1P Game]], where the player, along with two random allies, fight against [[Giant Donkey Kong]]. | ||
==Stage overview== | ==Stage overview== | ||
This stage is made up of a main large indented platform. Two slanted soft platforms float over its sides, and in the middle two more small soft platforms spin clockwise in a circle. The main platform can be passed through from below, but not from above. | This stage is made up of a main large indented platform. Two slanted soft platforms float over its sides, and in the middle two more small soft platforms spin clockwise in a circle. The main platform can be passed through from below, but not from above. | ||
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In ''[[Super Smash Bros. Melee]]'', the stage itself is a near-exact copy of the ''SSB'' version, only being slightly larger. There also seems to be a short delay when the player is launched from the barrel, which makes it riskier to use. | In ''[[Super Smash Bros. Melee]]'', the stage itself is a near-exact copy of the ''SSB'' version, only being slightly larger. There also seems to be a short delay when the player is launched from the barrel, which makes it riskier to use. | ||
In {{Forwiiu}}, like [[Dream Land (SSB)|other]] [[Peach's Castle|returning]] [[Hyrule Castle|stages]] from the [[Super Smash Bros.|first | In {{Forwiiu}}, like [[Dream Land (SSB)|other]] [[Peach's Castle|returning]] [[Hyrule Castle|stages]] from the [[Super Smash Bros.|first Smash game]], some of the textures are slightly higher in quality, but the overall primitive look of the original is retained. | ||
In ''[[Super Smash Bros. Ultimate]]'', the stage's notoriously large blast zones have been moved inwards somewhat. Turning stage hazards off will keep the moving platforms in one place and remove the barrel cannon. | In ''[[Super Smash Bros. Ultimate]]'', the stage's notoriously large blast zones have been moved inwards somewhat. Turning stage hazards off will keep the moving platforms in one place and remove the barrel cannon. | ||
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==Origin== | ==Origin== | ||
[[File:OrangutanGang.png|thumb|left|The sunset background as seen in the Orang-utan Gang level from ''Donkey Kong Country''.]] | [[File:OrangutanGang.png|thumb|left|The sunset background as seen in the Orang-utan Gang level from ''Donkey Kong Country''.]] | ||
This stage is loosely based on the various jungle themed levels of ''{{s|mariowiki|Donkey Kong Country}}'', such as the ones in {{s|mariowiki|Kongo Jungle}}, the | This stage is loosely based on the various jungle themed levels of ''{{s|mariowiki|Donkey Kong Country}}'', such as the ones in {{s|mariowiki|Kongo Jungle}}, and especially resembles the level {{s|mariowiki|Orang-utan Gang}} with its jungle theme and its sunset in the background; however, Orang-utan Gang is set in {{s|mariowiki|Vine Valley}}. | ||
In the level {{s|mariowiki|Blackout Basement}}, there are two platforms that oscillate up and down, and in the level {{s|mariowiki|Platform Perils}}, there are platforms with arrows on them that move in the direction the arrow is pointing when the player jumps on them. In this stage, the two platforms that go in a circle seem to be loosely based on the moving platforms in Blackout Basement and Platform Perils. Also from ''Donkey Kong Country'' are {{s|mariowiki|barrel}}s that the player can get shot out of, either automatically or with the push of a button, that can move in a fixed pattern or rotate in place. ''{{s|mariowiki|Donkey Kong Country 2: Diddy's Kong Quest}}'' added arrows to these barrels indicating the direction of fire. In this stage there is a barrel with an arrow that moves from side to side as well as rotate, and players can press the attack button to launch early, or the barrel will fire automatically; however, in ''Donkey Kong Country 2'', the arrow barrels are always stationary. In the background, a flock of [[mariowiki:Necky|Neckies]], vulture enemies from ''Donkey Kong Country'', sometimes fly across the horizon. | |||
{{clrl}} | {{clrl}} | ||
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===''[[Super Smash Bros. Melee]]''=== | ===''[[Super Smash Bros. Melee]]''=== | ||
Kongo Jungle was usually regarded at first to be a counterpick. Although it had a relatively non-obtrusive stage design, it had a large size, which gave an advantage to faster characters and characters with [[projectile]]s, as well as a high ceiling, giving a slightly larger reliance on horizontal finishers. However, the stage is currently banned in singles, since characters such as {{SSBM|Peach}} and {{SSBM|Jigglypuff}} were found to be very powerful on the stage, as the platform layout made it extremely difficult to approach floaty characters [[circle camping]] across the two top platforms. [http://www.youtube.com/watch?v=mTNaAUJZz5k A match between Pink Shinobi and RockCrock] at GENESIS is particularly infamous, and commonly regarded as one of the primary reasons why the stage was banned. | Kongo Jungle was usually regarded at first to be a counterpick. Although it had a relatively non-obtrusive stage design, it had a large size, which gave an advantage to faster characters and characters with [[projectile]]s, as well as a high ceiling, giving a slightly larger reliance on horizontal finishers. However, the stage is currently banned in singles, since characters such as {{SSBM|Peach}} and {{SSBM|Jigglypuff}} were found to be very powerful on the stage, as the platform layout made it extremely difficult to approach floaty characters [[circle camping]] across the two top platforms. [http://www.youtube.com/watch?v=mTNaAUJZz5k A match between Pink Shinobi and RockCrock] at GENESIS is particularly infamous, and commonly regarded as one of the primary reasons why the stage was banned. However, the stage remains a counterpick in doubles due to the 4-character gameplay removing the camping disadvantages, but the stage is seldom picked in tournaments, so much so that it is being phased out of stage selection for doubles tournaments altogether. | ||
===''[[Super Smash Bros. 4]]''=== | ===''[[Super Smash Bros. 4]]''=== | ||
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===''[[Super Smash Bros. Ultimate]]''=== | ===''[[Super Smash Bros. Ultimate]]''=== | ||
Kongo Jungle remains universally banned. Although disabling stage hazards removes the barrel cannon, eliminating a potentially intrusive element from the stage, the moving platforms remain stationary near the same height as the upper platforms, further encouraging circle camping by removing an already-limited route to reach the upper two platforms. | Kongo Jungle remains universally banned. Although disabling stage hazards removes the barrel cannon, eliminating a potentially intrusive element from the stage, the moving platforms remain stationary near the same height as the upper platforms, further encouraging circle camping by removing an already-limited route to reach the upper two platforms. | ||
==Gallery== | ==Gallery== | ||
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<gallery> | <gallery> | ||
KongoJungle64Smash4.jpg|Image of Kongo Jungle in the Challenges mode. | KongoJungle64Smash4.jpg|Image of Kongo Jungle in the Challenges mode. | ||
Kongo_Jungle_Potential_Default_Track_List.png|The stage in [[My Music]]. | |||
</gallery> | </gallery> | ||
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{{langneeded|Portuguese}} | {{langneeded|Portuguese}} | ||
{{langtable | {{langtable | ||
|ja={{ja|コンゴジャングル|Kongo Janguru}} | |ja={{ja|コンゴジャングル|Kongo Janguru}}, ''Kongo Jungle'' | ||
|en=Congo Jungle{{GameIcon|ssb}}<br>Kongo Jungle{{GameIcon|ssbm}}{{GameIcon|wiiu}}{{GameIcon|ssbu}} | |en=Congo Jungle{{GameIcon|ssb}}<br>Kongo Jungle{{GameIcon|ssbm}}{{GameIcon|wiiu}}{{GameIcon|ssbu}} | ||
|fr=Jungle du Congo {{GameIcon|ssb}}<br>Jungle Kongo {{GameIcon|ssbm}}{{GameIcon|wiiu}}{{GameIcon|ssbu}} | |fr=Jungle du Congo {{GameIcon|ssb}}<br>Jungle Kongo {{GameIcon|ssbm}}{{GameIcon|wiiu}}{{GameIcon|ssbu}} | ||
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*This stage has had a different name in every appearance. In ''Super Smash Bros.'', it is called "Congo Jungle"; in ''Melee'', it is called "Past Stages: Kongo Jungle" on the stage select screen and "Kongo Jungle N64" in the Random Stage switch; in ''Smash 4'', it is called "Kongo Jungle 64" in NTSC versions and "Kongo Jungle (64)" in PAL versions; and in ''Ultimate'' it is simply called "Kongo Jungle". | *This stage has had a different name in every appearance. In ''Super Smash Bros.'', it is called "Congo Jungle"; in ''Melee'', it is called "Past Stages: Kongo Jungle" on the stage select screen and "Kongo Jungle N64" in the Random Stage switch; in ''Smash 4'', it is called "Kongo Jungle 64" in NTSC versions and "Kongo Jungle (64)" in PAL versions; and in ''Ultimate'' it is simply called "Kongo Jungle". | ||
*In ''Smash 4'', this stage's Spanish name makes no mention of its appearance in the Nintendo 64 game, being named ''Jungla Kong'' (Kong Jungle) in PAL versions and ''Selva Kongo'' (Kongo Jungle) in NTSC versions without any "64" suffix. | *In ''Smash 4'', this stage's Spanish name makes no mention of its appearance in the Nintendo 64 game, being named ''Jungla Kong'' (Kong Jungle) in PAL versions and ''Selva Kongo'' (Kongo Jungle) in NTSC versions without any "64" suffix. | ||
*The misspelling "Congo" in this stage's first outing might be due to the fact that two countries in Africa, as well as a river that runs through them, are spelled "Congo", whereas the location in ''Donkey Kong Country'', which this stage's name is attributed to, is actually called "Kongo Jungle", a pun between "Congo" and "Kong". | *The misspelling "Congo" in this stage's first outing might be due to the fact that two countries in Africa, as well as a river that runs through them, are spelled "Congo", whereas the location in ''Donkey Kong Country'', which this stage's name is attributed to, is actually called "Kongo Jungle", a pun between "Congo" and "Kong". | ||
*This is the only ''Smash 64'' stage exclusive to ''Smash Wii U'', as it is also the only ''Smash 64'' stage that isn't downloadable content. | *This is the only ''Smash 64'' stage exclusive to ''Smash Wii U'', as it is also the only ''Smash 64'' stage that isn't downloadable content. |