Editing Kongo Jungle

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{{ArticleIcons|ssb=y|ssbm=y|ssb4-u=y|ssbu=y}}
{{ArticleIcons|ssb=y|melee=y|ssb4-u=y|ultimate=y}}
{{for|the stage that originated in ''Melee''|Kongo Falls}}
{{for|the stage that originated in ''Melee''|Kongo Falls}}
{{Infobox Stage
{{Infobox Stage
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In ''[[Super Smash Bros. Melee]]'', the stage itself is a near-exact copy of the ''SSB'' version, only being slightly larger. There also seems to be a short delay when the player is launched from the barrel, which makes it riskier to use.
In ''[[Super Smash Bros. Melee]]'', the stage itself is a near-exact copy of the ''SSB'' version, only being slightly larger. There also seems to be a short delay when the player is launched from the barrel, which makes it riskier to use.


In {{Forwiiu}}, like [[Dream Land (SSB)|other]] [[Peach's Castle|returning]] [[Hyrule Castle|stages]] from the [[Super Smash Bros.|first ''Smash'' game]], some of the textures are slightly higher in quality, but the overall primitive look of the original is retained.
In {{Forwiiu}}, like [[Dream Land (SSB)|other]] [[Peach's Castle|returning]] [[Hyrule Castle|stages]] from the [[Super Smash Bros.|first Smash game]], some of the textures are slightly higher in quality, but the overall primitive look of the original is retained.


In ''[[Super Smash Bros. Ultimate]]'', the stage's notoriously large blast zones have been moved inwards somewhat. Turning stage hazards off will keep the moving platforms in one place and remove the barrel cannon.
In ''[[Super Smash Bros. Ultimate]]'', the stage's notoriously large blast zones have been moved inwards somewhat. Turning stage hazards off will keep the moving platforms in one place and remove the barrel cannon.
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*In ''Smash 4'', this stage's Spanish name makes no mention of its appearance in the Nintendo 64 game, being named ''Jungla Kong'' (Kong Jungle) in PAL versions and ''Selva Kongo'' (Kongo Jungle) in NTSC versions without any "64" suffix.
*In ''Smash 4'', this stage's Spanish name makes no mention of its appearance in the Nintendo 64 game, being named ''Jungla Kong'' (Kong Jungle) in PAL versions and ''Selva Kongo'' (Kongo Jungle) in NTSC versions without any "64" suffix.
*When hazards are turned off in ''Ultimate'', the right platform of the 2 in the middle is slightly higher up than the left one.
*When hazards are turned off in ''Ultimate'', the right platform of the 2 in the middle is slightly higher up than the left one.
*In ''Super Smash Bros. 4'', this stage's song's intro was slightly edited, possibly because it was originally too long, and it fit with the original [[On-screen appearance|on screen appearances]] that was in the original ''Smash 64''. This change was carried over into ''Ultimate''.
*In ''Super Smash Bros. 4'', this stage's song's intro was slightly edited, possibly because it was originally too long, and it fit with the original [[On-screen appearance|on screen appearances]] that was in the original ''Smash 64''. This change was carried over into ''Ultimate''
*The misspelling "Congo" in this stage's first outing might be due to the fact that two countries in Africa, as well as a river that runs through them, are spelled "Congo", whereas the location in ''Donkey Kong Country'', which this stage's name is attributed to, is actually called "Kongo Jungle", a pun between "Congo" and "Kong".
*The misspelling "Congo" in this stage's first outing might be due to the fact that two countries in Africa, as well as a river that runs through them, are spelled "Congo", whereas the location in ''Donkey Kong Country'', which this stage's name is attributed to, is actually called "Kongo Jungle", a pun between "Congo" and "Kong".
*This is the only ''Smash 64'' stage exclusive to ''Smash Wii U'', as it is also the only ''Smash 64'' stage that isn't downloadable content.
*This is the only ''Smash 64'' stage exclusive to ''Smash Wii U'', as it is also the only ''Smash 64'' stage that isn't downloadable content.

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