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| ===Angle indicator=== | | ===Angle indicator=== |
| Visual effects known as '''angle indicators''' show when a hitbox collides with an opponent; as its name suggests, the angle indicator shows the angle of said hitboxes. In ''Brawl'', angle indicators show different colors depending on who or what they hit. For player one, the angle indicator is red, with the second player's indicator being blue, and so forth. Computer-controlled opponents and objects like [[Sandbag]] have white angle indicators. Angle indicators appear in ''Super Smash Bros.'' as small "bubbles" appearing in the direction of the angle. In ''Smash 4'', angle indicators appear as colorful, stylized "debris" flying off of an impact.
| | Appearing [[Super Smash Bros.|in]] [[Super Smash Bros. Melee|all]] [[Super Smash Bros. Brawl|games]] [[Super Smash Bros. 4|to]] [[Super Smash Bros. Ultimate|date]], visual effects known as '''angle indicators''' show when a hitbox collides with an opponent; as its name suggests, the angle indicator shows the angle of said hitboxes. In ''Brawl'', angle indicators show different colors depending on who or what they hit. For player one, the angle indicator is red, with the second player's indicator being blue, and so forth. Computer-controlled opponents and objects like [[Sandbag]] have white angle indicators. Angle indicators appear in ''Super Smash Bros.'' as small "bubbles" appearing in the direction of the angle. In ''Smash 4'', angle indicators appear as colorful, stylized "debris" flying off of an impact. |
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| Smoke trails also indicate the angle at which a character is knocked away, but only appear when a character has taken a lot of damage, and are thus much less useful. In ''Smash 4'', said smoke trails at higher knockback values are accompanied by thick light trails, colored depending on the player that dealt the knockback. | | Smoke trails also indicate the angle at which a character is knocked away, but only appear when a character has taken a lot of damage, and are thus much less useful. In ''Smash 4'', said smoke trails at higher knockback values are accompanied by thick light trails, colored depending on the player that dealt the knockback. |
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| ==Formula== | | ==Formula== |
| ===''SSB''=== | | ===''SSB''=== |
| <big><math>\left ( \left ( \left ( \left ( \left ( {p \over 10} + {{p \times d} \over 20} \right ) \times w \times 1.4 \right ) + 18 \right ) \times s \right ) + b \right ) \times r</math></big>
| | [[File:SSB64KnockbackFormula.svg|450px|class=invert]] |
| ===''Melee'' onward=== | | ===''Melee'' onward=== |
| <big><math>\left ( \left ( \left ( \left ( \left ( {p \over 10} + {{p \times d} \over 20} \right ) \times { 200 \over { w + 100} } \times 1.4 \right ) + 18 \right ) \times s \right ) + b \right ) \times r</math></big>
| | [[File:SSBMKnockbackFormula.svg|500px|class=invert]] |
| [[File:gravity knockback.gif|thumb|A demonstration of the effect of gravity on knockback, the Shulk on the left uses the hyper Speed Monado Art, increasing his gravity, and as a result, the knockback he sustains.]]<br> | | [[File:gravity knockback.gif|thumb|A demonstration of the effect of gravity on knockback, the Shulk on the left uses the hyper Speed Monado Art, increasing his gravity, and as a result, the knockback he sustains.]]<br> |
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| Starting in ''Brawl'', a second formula is also used to alter knockback based on the target's [[gravity]]: | | Starting in ''Brawl'', a second formula is also used to alter knockback based on the target's [[gravity]]: |
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| <big><math>(g - 0.075) \times 5</math></big>
| | [[File:SSBBKnockbackFormulaGravity.svg|125px|class=invert]] |
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| The result of this formula increases vertical launch speed if the target enters tumble. As a result, characters with higher gravity get launched faster than those with lower gravity, depending on how vertical the angle is, resulting in fighters with higher gravity stats having worsened vertical survivability, seemingly as an attempt to normalize the effect of combos and multi-hit moves on characters of differing gravity. This formula is also applied to moves that launch opponents downwards, though since vertical launch speed is negative in this case, the result of the formula effectively decreases it slightly instead, reducing the effectiveness of [[meteor smash]]es on fast fallers. | | The result of this formula increases vertical launch speed if the target enters tumble. As a result, characters with higher gravity get launched faster than those with lower gravity, depending on how vertical the angle is, resulting in fighters with higher gravity stats having worsened vertical survivability, seemingly as an attempt to normalize the effect of combos and multi-hit moves on characters of differing gravity. This formula is also applied to moves that launch opponents downwards, though since vertical launch speed is negative in this case, the result of the formula effectively decreases it slightly instead, reducing the effectiveness of [[meteor smash]]es on fast fallers. |
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| ====''[[Super Smash Bros. Melee]]''==== | | ====''[[Super Smash Bros. Melee]]''==== |
| *All [[windbox]]es. | | *All [[windbox]]es. |
| *{{CharHead|Bowser|SSBM|hsize=20px}}'s [[Bowser (SSBM)/Neutral attack/Hit 1|neutral attack]] (first hit), {{mvsub|Bowser|SSBM|down aerial}}'s looping hits and {{mvsub|Bowser|SSBM|up throw}}. | | *{{CharHead|Mario|SSBM|hsize=20px}}'s [[Mario (SSBM)/Up special|Super Jump Punch]], [[Mario (SSBM)/Down special|Mario Tornado]], {{mvsub|Mario|SSBM|down aerial}} (excluding the respective final hits), {{mvsub|Mario|SSBM|neutral attack}} (first and second hits) and down angled {{mvsub|Mario|SSBM|forward tilt}}. |
| *{{CharHead|Captain Falcon|SSBM|hsize=20px}}'s {{mvsub|Captain Falcon|SSBM|neutral attack}} (first and second hits), {{mvsub|Captain Falcon|SSBM|up smash}} (first hit), {{mvsub|Captain Falcon|SSBM|neutral aerial}} (first hit) and his uncharged smash attack with a [[Home-Run Bat]]. | | *{{CharHead|Dr. Mario|SSBM|hsize=20px}}'s [[Dr. Mario (SSBM)/Up special|Super Jump Punch]] and [[Dr. Mario (SSBM)/Down special|Dr. Tornado]] (excluding the respective final hits), {{mvsub|Dr. Mario|SSBM|neutral attack}} (first and second hits) and {{mvsub|Dr. Mario|SSBM|down aerial}}. |
| | *{{CharHead|Fox|SSBM|hsize=20px}}'s [[Fox (SSBM)/Down special|Reflector]], {{mvsub|Fox|SSBM|down aerial}}, and {{mvsub|Fox|SSBM|up aerial}} (first hit). |
| | *{{CharHead|Ice Climbers|SSBM|hsize=20px}}' down aerial. |
| | *{{CharHead|Yoshi|SSBM|hsize=20px}}'s {{mvsub|Yoshi|SSBM|down tilt}}. |
| | *{{CharHead|Luigi|SSBM|hsize=20px}}'s {{mvsub|Luigi|SSBM|neutral attack}} (first and second hits) {{mvsub|Luigi|SSBM|taunt}} and down angled {{mvsub|Luigi|SSBM|forward tilt}}. |
| | *{{CharHead|Kirby|SSBM|hsize=20px}}'s {{b|Hammer|move}} (in the air) and [[Final Cutter]]. |
| | *{{CharHead|Bowser|SSBM|hsize=20px}}'s {{mvsub|Bowser|SSBM|up throw}}, [[Bowser (SSBM)/Neutral attack/Hit 1|neutral attack]] (first hit) and {{mvsub|Bowser|SSBM|down aerial}}'s looping hits. |
| | *{{CharHead|Peach|SSBM|hsize=20px}}'s [[Peach (SSBM)/Neutral attack/Hit 1|neutral attack]] (first hit) and [[Peach Parasol]] (first hit). |
| *{{CharHead|Donkey Kong|SSBM|hsize=20px}}'s [[Donkey Kong (SSBM)/Down special|Hand Slap]]. | | *{{CharHead|Donkey Kong|SSBM|hsize=20px}}'s [[Donkey Kong (SSBM)/Down special|Hand Slap]]. |
| *{{CharHead|Dr. Mario|SSBM|hsize=20px}}'s {{mvsub|Dr. Mario|SSBM|neutral attack}} (first and second hits), {{mvsub|Dr. Mario|SSBM|down aerial}}, [[Dr. Mario (SSBM)/Up special|Super Jump Punch]] and [[Dr. Mario (SSBM)/Down special|Dr. Tornado]] (excluding both specials' final hits). | | *{{CharHead|Captain Falcon|SSBM|hsize=20px}}'s uncharged smash attack with a [[Home-Run Bat]], {{mvsub|Captain Falcon|SSBM|neutral attack}} (first and second hits) and {{mvsub|Captain Falcon|SSBM|neutral aerial}} (first hit). |
| | *{{CharHead|Mewtwo|SSBM|hsize=20px}}'s [[Mewtwo (SSBM)/Neutral attack/Hit 1|neutral attack]] (first hit). |
| *{{CharHead|Falco|SSBM|hsize=20px}}'s [[Falco (SSBM)/Neutral special|Blaster]]. | | *{{CharHead|Falco|SSBM|hsize=20px}}'s [[Falco (SSBM)/Neutral special|Blaster]]. |
| *{{CharHead|Fox|SSBM|hsize=20px}}'s {{mvsub|Fox|SSBM|up aerial}} (first hit), {{mvsub|Fox|SSBM|down aerial}} and [[Fox (SSBM)/Down special|Reflector]]. | | *{{CharHead|Young Link|SSBM|hsize=20px}}'s {{mvsub|Young Link|SSBM|forward smash}} (first hit). |
| *{{CharHead|Ganondorf|SSBM|hsize=20px}}'s {{mvsub|Ganondorf|SSBM|down smash}} (first hit).
| | *{{CharHead|Roy|SSBM|hsize=20px}}'s [[Roy (SSBM)/Up special|Blazer]]. |
| *{{CharHead|Ice Climbers|SSBM|hsize=20px}}' {{mvsub|Ice Climbers|SSBM|down aerial}}. | | *{{CharHead|Mr. Game & Watch|SSBM|hsize=20px}}'s [[Judge]] #8 and {{mvsub|Mr. Game & Watch|SSBM|neutral attack}} (first hit and infinite). |
| *{{CharHead|Mario|SSBM|hsize=20px}}'s {{mvsub|Mario|SSBM|neutral attack}} (first and second hits), down angled {{mvsub|Mario|SSBM|forward tilt}}, {{mvsub|Mario|SSBM|down aerial}}, [[Mario (SSBM)/Up special|Super Jump Punch]], [[Mario (SSBM)/Down special|Mario Tornado]], (excluding their respective final hits).
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| *{{CharHead|Marth|SSBM|hsize=20px}}'s {{mvsub|Marth|SSBM|up smash}} (outer hitboxes).
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| *{{CharHead|Mewtwo|SSBM|hsize=20px}}'s [[Mewtwo (SSBM)/Neutral attack/Hit 1|neutral attack]] (first hit), {{mvsub|Mewtwo|SSBM|up smash}} and {{mvsub|Mewtwo|SSBM|neutral aerial}} (excluding their respective final hits).
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| *{{CharHead|Mr. Game & Watch|SSBM|hsize=20px}}'s {{mvsub|Mr. Game & Watch|SSBM|neutral attack}} (first hit and infinite) and [[Judge]] #8. | |
| *{{CharHead|Ness|SSBM|hsize=20px}}'s {{mvsub|Ness|SSBM|dash attack}} (first two hits).
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| *{{CharHead|Jigglypuff|SSBM|hsize=20px}}'s {{mvsub|Jigglypuff|SSBM|down throw}} (first four hits).
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| *{{CharHead|Kirby|SSBM|hsize=20px}}'s {{mvsub|Kirby|SSBM|down aerial}} (landing hitbox), {{b|Hammer|move}} (in the air), [[Final Cutter]] (up and down cuts) and {{mvsub|Kirby|SSBM|down throw}} (first nine kicks).
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| *{{CharHead|Link|SSBM|hsize=20px}}'s {{mvsub|Link|SSBM|up smash}} (first two hits) and [[Link (SSBM)/Up special|Spin Attack]] (air, all but final hit).
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| *{{CharHead|Luigi|SSBM|hsize=20px}}'s {{mvsub|Luigi|SSBM|neutral attack}} (first and second hits), down angled {{mvsub|Luigi|SSBM|forward tilt}} and {{mvsub|Luigi|SSBM|taunt}}.
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| *{{CharHead|Peach|SSBM|hsize=20px}}'s [[Peach (SSBM)/Neutral attack/Hit 1|neutral attack]] (first hit) and [[Peach Parasol]] (first hit).
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| *{{CharHead|Pichu|SSBM|hsize=20px}}'s {{mvsub|Pichu|SSBM|forward aerial}}.
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| *{{CharHead|Pikachu|SSBM|hsize=20px}}'s {{mvsub|Pikachu|SSBM|forward aerial}}.
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| *{{CharHead|Roy|SSBM|hsize=20px}}'s {{mvsub|Roy|SSBM|up smash}} (multihits), [[Roy (SSBM)/Side special|Double-Edge Dance]] (hit 3 down, all but final hit) and [[Roy (SSBM)/Up special|Blazer]].
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| *{{CharHead|Samus|SSBM|hsize=20px}}'s {{mvsub|Samus|SSBB|up aerial}} (all but final hit) and [[Samus (SSBM)/Up special|Screw Attack]] (ground, final hit only).
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| *{{CharHead|Sheik|SSBM|hsize=20px}}'s {{mvsub|Sheik|SSBM|forward smash}} (first hit).
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| *{{CharHead|Yoshi|SSBM|hsize=20px}}'s {{mvsub|Yoshi|SSBM|down tilt}}.
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| *{{CharHead|Young Link|SSBM|hsize=20px}}'s {{mvsub|Young Link|SSBM|forward smash}} (first hit), {{mvsub|Young Link|SSBM|up smash}} (first two hits) and [[Young Link (SSBM)/Up special|Spin Attack]] (air, all but final hit).
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| *{{CharHead|Zelda|SSBM|hsize=20px}}'s {{mvsub|Zelda|SSBM|forward smash}}, {{mvsub|Zelda|SSBM|up smash}}, {{mvsub|Zelda|SSBM|neutral aerial}} (excluding their respective final hits) and {{mvsub|Zelda|SSBM|down throw}} (flames).
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| *[[Red Shell]]. | | *[[Red Shell]]. |
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| *Many multi-hitting [[smash attack]]s have setup hits with set knockback (e.g., {{SSBB|Ness}}'s up and down smashes). | | *Many multi-hitting [[smash attack]]s have setup hits with set knockback (e.g., {{SSBB|Ness}}'s up and down smashes). |
| *All windboxes. | | *All windboxes. |
| *{{CharHead|Bowser|SSBB|hsize=20px}}'s {{mvsub|Bowser|SSBB|down aerial}} (looping hits). | | *{{CharHead|King Dedede|SSBB|hsize=20px}}'s {{mvsub|King Dedede|SSBB|down throw}}. |
| *{{CharHead|Captain Falcon|SSBB|hsize=20px}}'s {{mvsub|Captain Falcon|SSBB|neutral aerial}} and {{mvsub|Captain Falcon|SSBB|up smash}} (first hit of both). | | *{{CharHead|Luigi|SSBB|hsize=20px}}'s {{mvsub|Luigi|SSBB|down taunt}} and sourspotted [[Luigi (SSBB)/Up special|Super Jump Punch]]. |
| *{{CharHead|Charizard|SSBB|hsize=20px}}'s {{mvsub|Charizard|SSBB|forward smash}} (first hit) and {{mvsub|Charizard|SSBB|up smash}} (first hit). | | *{{CharHead|Toon Link|SSBB|hsize=20px}}'s {{mvsub|Toon Link|SSBB|forward smash}} (first hit). |
| *{{CharHead|Diddy Kong|SSBB|hsize=20px}}'s {{mvsub|Diddy Kong|SSBB|dash attack}} (second hit), {{mvsub|Diddy Kong|SSBB|forward smash}} (first hit) and {{mvsub|Diddy Kong|SSBB|up smash}} (first two hits). | | *{{CharHead|Kirby|SSBB|hsize=20px}}'s [[Final Cutter]] (up and downwards stroke). |
| *{{CharHead|Falco|SSBB|hsize=20px}}'s {{mvsub|Falco|SSBB|up tilt}} (first hit), {{mvsub|Falco|SSBB|neutral aerial}} (all but final hit) and [[Falco (SSBB)/Neutral special|Blaster]]. | | *{{CharHead|Mario|SSBB|hsize=20px}}'s [[Mario (SSBB)/Down aerial|Mario Tornado]] and [[Mario (SSBB)/Up special|Super Jump Punch]] (excluding their respective final hits). |
| *{{CharHead|Fox|SSBB|hsize=20px}}'s {{mvsub|Fox|SSBB|up aerial}} (first hit). | | *{{CharHead|Fox|SSBB|hsize=20px}}'s {{mvsub|Fox|SSBB|up aerial}} (first hit). |
| *{{CharHead|Ganondorf|SSBB|hsize=20px}}'s {{mvsub|Ganondorf|SSBB|down smash}} (first hit). | | *{{CharHead|Falco|SSBB|hsize=20px}}'s [[Falco (SSBB)/Neutral special|Blaster]]. |
| *{{CharHead|Ivysaur|SSBB|hsize=20px}}'s {{mvsub|Ivysaur|SSBB|down tilt}} (first hit) and {{mvsub|Ivysaur|SSBB|neutral aerial}} (all but final hit).
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| *{{CharHead|King Dedede|SSBB|hsize=20px}}'s {{mvsub|King Dedede|SSBB|up aerial}}, {{mvsub|King Dedede|SSBB|down aerial}} (excluding their respective final hits) and {{mvsub|King Dedede|SSBB|down throw}}.
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| *{{CharHead|Kirby|SSBB|hsize=20px}}'s {{mvsub|Kirby|SSBB|down aerial}} (landing hitbox), [[Final Cutter]] (up and down strokes) and {{mvsub|Kirby|SSBB|down throw}} (first nine kicks).
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| *{{CharHead|Link|SSBB|hsize=20px}}'s {{mvsub|Link|SSBB|up smash}} (first two hits) and {{mvsub|Link|SSBB|back aerial}} (first hit).
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| *{{CharHead|Lucas|SSBB|hsize=20px}}'s {{mvsub|Lucas|SSBB|up tilt}} (launcher), {{mvsub|Lucas|SSBB|up smash}} (launcher) and {{mvsub|Lucas|SSBB|down aerial}} (hitbox ID 1 only, first three hits).
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| *{{CharHead|Luigi|SSBB|hsize=20px}}'s down angled {{mvsub|Luigi|SSBB|forward tilt}}, {{mvsub|Luigi|SSBB|down taunt}} and sourspotted [[Luigi (SSBB)/Up special|Super Jump Punch]].
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| *{{CharHead|Mario|SSBB|hsize=20px}}'s [[Mario (SSBB)/Down aerial|Mario Tornado]] and [[Mario (SSBB)/Up special|Super Jump Punch]] (excluding their respective final hits).
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| *{{CharHead|Marth|SSBB|hsize=20px}}'s {{mvsub|Marth|SSBB|up smash}} (launcher).
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| *{{CharHead|Meta Knight|SSBB|hsize=20px}}'s {{mvsub|Meta Knight|SSBB|up smash}}, {{mvsub|Meta Knight|SSBB|forward aerial}}, {{mvsub|Meta Knight|SSBB|back aerial}}, [[Meta Knight (SSBB)/Neutral special|Mach Tornado]] (excluding their respective final hits) and {{mvsub|Meta Knight|SSBB|down throw}} (first nine kicks).
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| *{{CharHead|Mr. Game & Watch|SSBB|hsize=20px}}'s {{mvsub|Mr. Game & Watch|SSBB|neutral aerial}} (all but final hit) and [[Judge]] #8.
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| *{{CharHead|Ness|SSBB|hsize=20px}}'s {{mvsub|Ness|SSBB|dash attack}} (first two hits), {{mvsub|Ness|SSBB|up smash}} (charging hitbox) and {{mvsub|Ness|SSBB|down smash}} (charging hitbox).
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| *{{CharHead|Pikachu|SSBB|hsize=20px}}'s {{mvsub|Pikachu|SSBB|back aerial}} (looping hits).
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| *{{CharHead|R.O.B.|SSBB|hsize=20px}}'s {{mvsub|R.O.B.|SSBB|up tilt}} (launcher).
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| *{{CharHead|Samus|SSBB|hsize=20px}}'s {{mvsub|Samus|SSBM|up aerial}} (all but final hit).
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| *{{CharHead|Sheik|SSBB|hsize=20px}}'s {{mvsub|Sheik|SSBU|up tilt}} (first hit) and {{mvsub|Sheik|SSBU|forward smash}} (first hit).
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| *{{CharHead|Snake|SSBB|hsize=20px}}'s {{mvsub|Snake|SSBB|forward tilt}} (first hit), {{mvsub|Snake|SSBB|up smash}} (launcher), {{mvsub|Snake|SSBB|neutral aerial}} and {{mvsub|Snake|SSBB|down aerial}} (excluding their respective final hits).
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| *{{CharHead|Squirtle|SSBB|hsize=20px}}'s {{mvsub|Squirtle|SSBB|down tilt}}, {{mvsub|Squirtle|SSBB|up smash}} (launcher) and {{mvsub|Squirtle|SSBB|down aerial}} (excluding their respective final hits).
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| *{{CharHead|Toon Link|SSBB|hsize=20px}}'s {{mvsub|Toon Link|SSBB|forward smash}} (first hit).
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| *{{CharHead|Wario|SSBB|hsize=20px}}'s {{mvsub|Wario|SSBB|down aerial}} (looping hits).
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| *{{CharHead|Wolf|SSBB|hsize=20px}}'s {{mvsub|Wolf|SSBB|neutral aerial}} (3rd hit onward) and {{b|Reflector|Wolf}}. | | *{{CharHead|Wolf|SSBB|hsize=20px}}'s {{mvsub|Wolf|SSBB|neutral aerial}} (3rd hit onward) and {{b|Reflector|Wolf}}. |
| *{{CharHead|Zelda|SSBB|hsize=20px}}'s {{mvsub|Zelda|SSBB|neutral attack}}, {{mvsub|Zelda|SSBB|forward smash}}, {{mvsub|Zelda|SSBB|up smash}}, {{mvsub|Zelda|SSBB|neutral aerial}} (excluding their respective final hits) and {{mvsub|Zelda|SSBB|down throw}} (flames). | | *{{CharHead|Mr. Game & Watch|SSBB|hsize=20px}}'s [[Judge]] #8. |
| *{{CharHead|Zero Suit Samus|SSBB|hsize=20px}}'s {{mvsub|Zero Suit Samus|SSBB|up smash}} (launcher).
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| ====''[[Super Smash Bros. 4]]''==== | | ====''[[Super Smash Bros. 4]]''==== |
| *Many neutral attacks, such as {{SSB4|Mario}}'s, have set knockback for all but their last hit. | | *Many neutral attacks, such as {{SSB4|Mario}}'s, have set knockback for all but their last hit. |
| *All windboxes, except for {{SSB4|Mr. Game & Watch}}'s {{mvsub|Mr. Game & Watch|SSB4|down tilt}}, {{SSB4|Ike}}'s [[Tempest]], and {{SSB4|Greninja}}'s {{mvsub|Greninja|SSB4|up special}} and down taunt. | | *All windboxes, except for {{SSB4|Mr. Game & Watch}}'s {{mvsub|Mr. Game & Watch|SSB4|down tilt}}, {{SSB4|Ike}}'s [[Tempest]], and {{SSB4|Greninja}}'s {{mvsub|Greninja|SSB4|up special}} and down taunt. |
| *{{CharHead|Bayonetta|SSB4|hsize=20px}}'s [[Bayonetta (SSBU)/Neutral attack/Infinite|neutral attack infinite]] (rapid jab and first hit of finisher), {{mvsub|Bayonetta|SSB4|up tilt}} (early launcher), {{mvsub|Bayonetta|SSB4|down smash}} (Bayonetta's foot) and late [[After Burner Kick]]. | | *{{CharHead|Bayonetta|SSB4|hsize=20px}}'s late [[After Burner Kick]] (default). |
| *{{CharHead|Bowser|SSB4|hsize=20px}}'s {{mvsub|Bowser|SSB4|down smash}} (first hit), [[Bowser (SSB4)/Up special|Whirling Fortress]] (ground, all but final hit) and [[Bowser (SSB4)/Down special|Bowser Bomb]] (scooping hitbox).
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| *{{CharHead|Bowser Jr.|SSB4|hsize=20px}}'s [[Mechakoopa]] (first hit). | | *{{CharHead|Bowser Jr.|SSB4|hsize=20px}}'s [[Mechakoopa]] (first hit). |
| *{{CharHead|Captain Falcon|SSB4|hsize=20px}}'s {{mvsub|Captain Falcon|SSBM|up smash}} and {{mvsub|Captain Falcon|SSB4|neutral aerial}} (first hit of both). | | *{{CharHead|Captain Falcon|SSB4|hsize=20px}}'s {{mvsub|Captain Falcon|SSB4|neutral aerial}} (first hit). |
| *{{CharHead|Charizard|SSB4|hsize=20px}}'s {{mvsub|Charizard|SSB4|up smash}} (first hit) and [[Charizard (SSB4)/Up special|Fly]] (launcher and looping hits).
| | *{{CharHead|Diddy Kong|SSB4|hsize=20px}}'s {{b|Banana Peel|move}}. |
| *{{CharHead|Cloud|SSB4|hsize=20px}}'s {{mvsub|Cloud|SSB4|forward smash}} (first two hits) and {{mvsub|Cloud|SSB4|down smash}} (first hit).
| | *{{CharHead|Falco|SSB4|hsize=20px}}'s [[Falco (SSB4)/Neutral special|Blaster]]. |
| *{{CharHead|Diddy Kong|SSB4|hsize=20px}}'s {{mvsub|Diddy Kong|SSB4|dash attack}}, {{mvsub|Diddy Kong|SSB4|forward smash}}, {{mvsub|Diddy Kong|SSB4|up smash}} (excluding their respective final hits) and {{b|Banana Peel|move}}. | |
| *{{CharHead|Dr. Mario|SSB4|hsize=20px}}'s [[Dr. Mario (SSB4)/Down special|Dr. Tornado]] (looping hits).
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| *{{CharHead|Falco|SSB4|hsize=20px}}'s {{mvsub|Falco|SSB4|up tilt}} (first hit), {{mvsub|Falco|SSB4|neutral aerial}}, {{mvsub|Falco|SSB4|forward aerial}} (excluding their respective final hits) and [[Falco (SSB4)/Neutral special|Blaster]]. | |
| *{{CharHead|Fox|SSB4|hsize=20px}}'s {{mvsub|Fox|SSB4|up aerial}} (first hit) and {{mvsub|Fox|SSB4|down aerial}} (excluding final hit). | | *{{CharHead|Fox|SSB4|hsize=20px}}'s {{mvsub|Fox|SSB4|up aerial}} (first hit) and {{mvsub|Fox|SSB4|down aerial}} (excluding final hit). |
| *{{CharHead|Ganondorf|SSB4|hsize=20px}}'s {{mvsub|Ganondorf|SSB4|down smash}} (first hit).
| | *{{CharHead|Kirby|SSB4|hsize=20px}}'s [[Final Cutter]] (up and down slices). |
| *{{CharHead|Ike|SSB4|hsize=20px}}'s [[Ike (SSB4)/Up special|Aether]] (first and second hits).
| | *{{CharHead|Little Mac|SSB4|hsize=20px}}'s {{mvsub|Little Mac|SSB4|neutral aerial}}. |
| *{{CharHead|King Dedede|SSB4|hsize=20px}}'s {{mvsub|King Dedede|SSB4|forward tilt}} and {{mvsub|King Dedede|SSB4|up aerial}} (excluding their respective final hits).
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| *{{CharHead|Kirby|SSB4|hsize=20px}}'s {{mvsub|Kirby|SSB4|down aerial}} (landing hitbox), [[Final Cutter]] (up and down slices) and {{mvsub|Kirby|SSB4|down throw}} (all kicks). | |
| *{{CharHead|Link|SSB4|hsize=20px}}'s {{mvsub|Link|SSB4|up smash}} (first two hits), {{mvsub|Link|SSB4|back aerial}} (first hit) and [[Link (SSB4)/Up special|Spin Attack]] (air, all but final hit).
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| *{{CharHead|Little Mac|SSB4|hsize=20px}}'s {{mvsub|Little Mac|SSB4|forward tilt}} (first hit), {{mvsub|Little Mac|SSB4|neutral aerial}} and {{mvsub|Little Mac|SSB4|up special}} (launcher). | |
| *{{CharHead|Lucas|SSB4|hsize=20px}}'s {{mvsub|Lucas|SSB4|up tilt}} (launcher), {{mvsub|Lucas|SSB4|up smash}} (launcher) and {{mvsub|Lucas|SSBB|down aerial}} (hitbox ID 1 only, first three hits).
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| *{{CharHead|Luigi|SSB4|hsize=20px}}'s {{mvsub|Luigi|SSB4|down taunt}} and sourspotted [[Luigi (SSB4)/Up special|Super Jump Punch]]. | | *{{CharHead|Luigi|SSB4|hsize=20px}}'s {{mvsub|Luigi|SSB4|down taunt}} and sourspotted [[Luigi (SSB4)/Up special|Super Jump Punch]]. |
| *{{CharHead|Mario|SSB4|hsize=20px}}'s [[Mario (SSB4)/Down aerial|Mario Tornado]] and [[Mario (SSB4)/Up special|Super Jump Punch]] (first five hits for both). | | *{{CharHead|Mario|SSB4|hsize=20px}}'s [[Mario (SSB4)/Down aerial|Mario Tornado]] and [[Mario (SSB4)/Up special|Super Jump Punch]] (first five hits for both). |
| *{{CharHead|Marth|SSB4|hsize=20px}}'s {{mvsub|Marth|SSB4|up smash}} (launcher).
| | *{{CharHead|Mr. Game & Watch|SSB4|hsize=20px}}'s [[Mr. Game & Watch (SSB4)/Side special|Judge]] #8. |
| *{{CharHead|Meta Knight|SSB4|hsize=20px}}'s {{mvsub|Meta Knight|SSB4|up smash}}, {{mvsub|Meta Knight|SSB4|forward aerial}}, {{mvsub|Meta Knight|SSB4|back aerial}} (against an aerial oponent) (excluding their respective final hits), [[Meta Knight (SSB4)/Side special|Drill Rush]] (first multihit) and {{mvsub|Meta Knight|SSB4|down throw}} (first nine kicks).
| |
| *{{CharHead|Mewtwo|SSB4|hsize=20px}}'s {{mvsub|Mewtwo|SSB4|up smash}} and {{mvsub|Mewtwo|SSB4|neutral aerial}} (excluding their respective final hits).
| |
| *{{CharHead|Mr. Game & Watch|SSB4|hsize=20px}}'s {{mvsub|Mr. Game & Watch|SSB4|neutral aerial}} (all but final hit), {{mvsub|Mr. Game & Watch|SSB4|back aerial}} (hitbox ID 1 only, looping hits) and [[Mr. Game & Watch (SSB4)/Side special|Judge]] #8. | |
| *{{CharHead|Ness|SSB4|hsize=20px}}'s {{mvsub|Ness|SSB4|dash attack}} (first two hits) and {{mvsub|Ness|SSB4|down smash}} (first, third and fourth hits).
| |
| *{{CharHead|Pac-Man|SSB4|hsize=20px}}'s {{mvsub|Pac-Man|SSB4|down aerial}} (first three hits). | | *{{CharHead|Pac-Man|SSB4|hsize=20px}}'s {{mvsub|Pac-Man|SSB4|down aerial}} (first three hits). |
| *{{CharHead|Peach|SSB4|hsize=20px}}'s {{mvsub|Peach|SSB4|dash attack}} (first hit), {{mvsub|Peach|SSB4|down smash}} (looping hits), [[Peach (SSB4)/Neutral special|Toad]] (all but first and final hits) and [[Peach (SSB4)/Up special|Peach Parasol]] (launcher and multihits).
| | *{{CharHead|Ryu|SSB4|hsize=20px}}'s {{mvsub|Ryu|SSB4|down tilt}} (tapped). |
| *{{CharHead|Pikachu|SSB4|hsize=20px}}'s {{mvsub|Pikachu|SSB4|forward aerial}} and {{mvsub|Pikachu|SSB4|back aerial}} (both moves' looping hits).
| | *{{CharHead|Sheik|SSB4|hsize=20px}}'s [[Sheik (SSB4)/Up special|Vanish]] (reappearance hit). |
| *{{CharHead|R.O.B.|SSB4|hsize=20px}}'s {{mvsub|R.O.B.|SSB4|up tilt}} (launcher) and {{mvsub|R.O.B.|SSB4|up smash}} (launcher).
| |
| *{{CharHead|Ryu|SSB4|hsize=20px}}'s held {{mvsub|Ryu|SSB4|forward tilt}} (first hit), tapped {{mvsub|Ryu|SSB4|down tilt}} and {{mvsub|Ryu|SSB4|up aerial}} (first hit). | |
| *{{CharHead|Samus|SSB4|hsize=20px}}'s {{mvsub|Samus|SSB4|up smash}}, {{mvsub|Samus|SSB4|forward aerial}}, {{mvsub|Samus|SSBM|up aerial}}, [[Samus (SSB4)/Up special|Screw Attack]] (ground) and [[Samus (SSB4)/Up special/Custom 1|Screw Rush]] (excluding their respective final hits).
| |
| *{{CharHead|Sheik|SSB4|hsize=20px}}'s {{mvsub|Sheik|SSB4|up tilt}} (first hit), {{mvsub|Sheik|SSB4|forward smash}} (first hit) and [[Sheik (SSB4)/Up special|Vanish]] (reappearance hit). | |
| *{{CharHead|Shulk|SSB4|hsize=20px}}'s [[Shulk (SSB4)/Up special|Air Slash]] (first hit), along with the first hits of {{mvsub|Shulk|SSB4|forward smash}}, {{mvsub|Shulk|SSB4|up smash}}, {{mvsub|Shulk|SSB4|up aerial}}, and {{mvsub|Shulk|SSB4|down aerial}}. | | *{{CharHead|Shulk|SSB4|hsize=20px}}'s [[Shulk (SSB4)/Up special|Air Slash]] (first hit), along with the first hits of {{mvsub|Shulk|SSB4|forward smash}}, {{mvsub|Shulk|SSB4|up smash}}, {{mvsub|Shulk|SSB4|up aerial}}, and {{mvsub|Shulk|SSB4|down aerial}}. |
| *{{CharHead|Toon Link|SSB4|hsize=20px}}'s [[Toon Link (SSB4)/Up special|Spin Attack]] (ground: looping hits; air: first three hits).
| | *{{CharHead|Wario|SSB4|hsize=20px}}'s late {{mvsub|Wario|SSB4|dash attack}}. |
| *{{CharHead|Wario|SSB4|hsize=20px}}'s late {{mvsub|Wario|SSB4|dash attack}}, {{mvsub|Wario|SSB4|down aerial}} (looping hits), [[Wario (SSB4)/Neutral special|Chomp]] (biting hitbox) and [[Wario (SSB4)/Up special|Corkscrew]] (all but final hit). | | *{{CharHead|Zero Suit Samus|SSB4|hsize=20px}}' [[Zero Suit Samus (SSB4)/Neutral special|Paralyzer]]. |
| *{{CharHead|Yoshi|SSB4|hsize=20px}}'s [[Yoshi (SSB4)/Down special|Yoshi Bomb]] (launcher).
| |
| *{{CharHead|Zelda|SSB4|hsize=20px}}'s {{mvsub|Zelda|SSB4|neutral attack}}, {{mvsub|Zelda|SSB4|forward smash}}, {{mvsub|Zelda|SSB4|up smash}}, {{mvsub|Zelda|SSB4|neutral aerial}} (excluding their respective final hits) and {{mvsub|Zelda|SSB4|down throw}} (flames).
| |
| *{{CharHead|Zero Suit Samus|SSB4|hsize=20px}}'s {{mvsub|Zero Suit Samus|SSB4|up smash}} (launcher), [[Zero Suit Samus (SSB4)/Neutral special|Paralyzer]] and [[Zero Suit Samus (SSB4)/Up special|Boost Kick]] (all but final hit). | |
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| ====''[[Super Smash Bros. Ultimate]]''==== | | ====''[[Super Smash Bros. Ultimate]]''==== |
| *{{CharHead|Bowser|SSBU|hsize=20px}}'s {{mvsub|Bowser|SSBU|down tilt}} (first hit), [[Bowser (SSBU)/Up special|Whirling Fortress]] (ground, all but final hit) and [[Bowser (SSBU)/Down special|Bowser Bomb]] (scooping hitbox).
| |
| *{{CharHead|Banjo & Kazooie|SSBU|hsize=20px}}'s {{mvsub|Banjo & Kazooie|SSBU|up smash}} (scoop, and multihits), {{mvsub|Banjo & Kazooie|SSBU|neutral aerial}} (hits 1-7), {{mvsub|Banjo & Kazooie|SSBU|back aerial}} (hits 1-2) and {{mvsub|Banjo & Kazooie|SSBU|pummel}}. | | *{{CharHead|Banjo & Kazooie|SSBU|hsize=20px}}'s {{mvsub|Banjo & Kazooie|SSBU|up smash}} (scoop, and multihits), {{mvsub|Banjo & Kazooie|SSBU|neutral aerial}} (hits 1-7), {{mvsub|Banjo & Kazooie|SSBU|back aerial}} (hits 1-2) and {{mvsub|Banjo & Kazooie|SSBU|pummel}}. |
| *{{CharHead|Bayonetta|SSBU|hsize=20px}}'s [[Bayonetta (SSBU)/Neutral attack/Infinite|neutral attack infinite]] (first hit of finisher), {{mvsub|Bayonetta|SSBU|up tilt}} (early launcher), {{mvsub|Bayonetta|SSBU|down smash}} (Bayonetta's foot), sweetspotted {{mvsub|Bayonetta|SSBU|down aerial}} (only against a grounded opponent), late [[Bayonetta (SSBU)/Side special#After Burner Kick (Up)|After Burner Kick]] (up) and [[Bayonetta (SSBU)/Up special|Witch Twist]] (launcher and multihits). | | *{{CharHead|Bayonetta|SSBU|hsize=20px}}'s [[Bayonetta (SSBU)/Neutral attack/Infinite|neutral attack infinite]] (hit 1 of launcher), {{mvsub|Bayonetta|SSBU|up tilt}} (early hit 1), {{mvsub|Bayonetta|SSBU|down smash}} (hit 1), {{mvsub|Bayonetta|SSBU|down aerial}} (when hitting grounded opponent), [[Bayonetta (SSBU)/Up special|Witch Twist]] (hit 1 and multihits), and {{mvsub|Bayonetta|SSBU|pummel}}. |
| *{{CharHead|Byleth|SSBU|hsize=20px}}'s {{mvsub|Byleth|SSBU|neutral aerial}}, {{mvsub|Byleth|SSBU|up aerial}} (excluding their respective final hits) and [[Byleth (SSBU)/Up special|Sword of the Creator]] (launcher).
| |
| *{{CharHead|Captain Falcon|SSBU|hsize=20px}}'s {{mvsub|Captain Falcon|SSBU|up smash}} (first hit).
| |
| *{{CharHead|Charizard|SSBU|hsize=20px}}'s {{mvsub|Charizard|SSBU|up smash}} (some of first hit) and [[Charizard (SSBU)/Up special|Fly]] (launcher and looping hits).
| |
| *{{CharHead|Chrom|SSBU|hsize=20px}}'s {{mvsub|Chrom|SSBU|up smash}} (multihits) and [[Chrom (SSBU)/Up special|Soaring Slash]] (excluding the landing hitbox).
| |
| *{{CharHead|Cloud|SSBU|hsize=20px}}'s {{mvsub|Cloud|SSBU|forward smash}} (first two hits) and {{mvsub|Cloud|SSBU|down smash}} (first hit).
| |
| *{{CharHead|Diddy Kong|SSBU|hsize=20px}}'s {{mvsub|Diddy Kong|SSBU|dash attack}}, {{mvsub|Diddy Kong|SSBU|forward smash}} and {{mvsub|Diddy Kong|SSBU|up smash}} (excluding their respective final hits).
| |
| *{{CharHead|Dr. Mario|SSBU|hsize=20px}}'s [[Dr. Mario (SSBU)/Down special|Dr. Tornado]] (looping hits).
| |
| *{{CharHead|Falco|SSBU|hsize=20px}}'s {{mvsub|Falco|SSBU|up tilt}} (first hit), {{mvsub|Falco|SSBU|neutral aerial}}, {{mvsub|Falco|SSBU|forward aerial}} (excluding their respective final hits), [[Falco (SSBU)/Neutral special|Blaster]] and [[Falco (SSBU)/Up special|Fire Bird]] (hits 1-8).
| |
| *{{CharHead|Ganondorf|SSBU|hsize=20px}}'s {{mvsub|Ganondorf|SSBU|down smash}} (first hit).
| |
| *{{CharHead|Incineroar|SSBU|hsize=20px}}'s [[Incineroar (SSBU)/Side special|Alolan Whip]] when failing and [[Incineroar (SSBU)/Down special|Revenge]] when countering an attack.
| |
| *{{CharHead|Ivysaur|SSBU|hsize=20px}}'s [[Ivysaur (SSBU)/Neutral special|Bullet Seed]] (clean and late launchers).
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| *{{CharHead|Joker|SSBU|hsize=20px}}'s [[Joker (SSBU)/Down special|Rebel's Guard]] when releasing. | | *{{CharHead|Joker|SSBU|hsize=20px}}'s [[Joker (SSBU)/Down special|Rebel's Guard]] when releasing. |
| *{{CharHead|Ken|SSBU|hsize=20px}}'s tapped {{mvsub|Ken|SSBU|forward tilt}} (close) and tapped {{mvsub|Ken|SSBU|down tilt}}.
| | *{{CharHead|Luigi|SSBU|hsize=20px}}'s [[Luigi (SSBU)/Down special|Luigi Cyclone]] (windbox), {{mvsub|Luigi|SSBU|down taunt}}, and {{mvsub|Luigi|SSBU|pummel}}. |
| *{{CharHead|King Dedede|SSBU|hsize=20px}}'s {{mvsub|King Dedede|SSBU|forward tilt}} and {{mvsub|King Dedede|SSBU|up aerial}} (excluding their respective final hits).
| | *{{CharHead|Mario|SSBU|hsize=20px}}'s [[Mario (SSBU)/Down special|F.L.U.D.D.]], {{mvsub|Mario|SSBU|down aerial}} (landing), [[Mario (SSBU)/Side special|Cape]], [[Mario (SSBU)/Up special|Super Jump Punch]] (hits 1-6), and {{mvsub|Mario|SSBU|pummel}}. |
| *{{CharHead|Kirby|SSBU|hsize=20px}}'s {{mvsub|Kirby|SSBU|down aerial}} (landing hitbox), [[Final Cutter]] (up and down slashes) and {{mvsub|Kirby|SSB4|down throw}} (first nine kicks).
| | *{{CharHead|Ness|SSBU|hsize=20px}}'s [[Ness (SSBU)/Down special|PSI Magnet]] and {{mvsub|Ness|SSBU|up aerial}} (multihits). |
| *{{CharHead|Link|SSBU|hsize=20px}}'s {{mvsub|Link|SSBU|up smash}} (first two hits), {{mvsub|Link|SSBU|back aerial}} (first hit) and [[Link (SSBU)/Up special|Spin Attack]] (air, all but final hit).
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| *{{CharHead|Little Mac|SSBU|hsize=20px}}'s {{mvsub|Little Mac|SSBU|forward tilt}} (first hit), {{mvsub|Little Mac|SSBU|neutral aerial}} and {{mvsub|Little Mac|SSBU|up special}} (launcher).
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| *{{CharHead|Lucas|SSBU|hsize=20px}}'s {{mvsub|Lucas|SSBU|up tilt}} (launcher), {{mvsub|Lucas|SSBU|up smash}} (launcher), {{mvsub|Lucas|SSBB|down aerial}} (hitbox ID 1 only, first three hits) and [[Lucas (SSBU)/Up special|PK Thunder 2]] (looping hits).
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| *{{CharHead|Luigi|SSBU|hsize=20px}}'s [[Luigi (SSBU)/Down special|Luigi Cyclone]] (windbox), {{mvsub|Luigi|SSBU|down taunt}} and {{mvsub|Luigi|SSBU|pummel}}. | |
| *{{CharHead|Mario|SSBU|hsize=20px}}'s [[Mario (SSBU)/Down special|F.L.U.D.D.]], {{mvsub|Mario|SSBU|down aerial}} (landing), [[Mario (SSBU)/Side special|Cape]], [[Mario (SSBU)/Up special|Super Jump Punch]] (hits 1-6) and {{mvsub|Mario|SSBU|pummel}}. | |
| *{{CharHead|Marth|SSBU|hsize=20px}}'s {{mvsub|Marth|SSBU|up smash}} (launcher).
| |
| *{{CharHead|Meta Knight|SSBU|hsize=20px}}'s {{mvsub|Meta Knight|SSBU|up smash}}, {{mvsub|Meta Knight|SSBU|forward aerial}}, {{mvsub|Meta Knight|SSBU|back aerial}} (excluding their respective final hits), [[Meta Knight (SSBU)/Side special|Drill Rush]] (multihits), [[Meta Knight (SSBU)/Up special|Shuttle Loop]] (first hit) and {{mvsub|Meta Knight|SSBU|down throw}} (first nine kicks).
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| *{{CharHead|Mewtwo|SSBU|hsize=20px}}'s {{mvsub|Mewtwo|SSBU|up smash}} and {{mvsub|Mewtwo|SSBU|neutral aerial}} (excluding their respective final hits).
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| *{{CharHead|Mr. Game & Watch|SSBU|hsize=20px}}'s {{mvsub|Mr. Game & Watch|SSBU|neutral aerial}} (all but final hit) and [[Mr. Game & Watch (SSBU)/Side special|Judge]] #8.
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| *{{CharHead|Ness|SSBU|hsize=20px}}'s {{mvsub|Ness|SSBU|dash attack}} (first two hits), {{mvsub|Ness|SSBU|up smash}} (charging hitbox), {{mvsub|Ness|SSBU|down smash}} (charge, first back hit and first front hit), {{mvsub|Ness|SSBU|up aerial}} (multihits) and [[Ness (SSBU)/Down special|PSI Magnet]]. | |
| *{{CharHead|Peach|SSBU|hsize=20px}}'s {{mvsub|Peach|SSBU|dash attack}} (first hit), {{mvsub|Peach|SSBU|down smash}} (looping hits) and [[Peach (SSBU)/Up special|Peach Parasol]] (launcher and multihits).
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| *{{CharHead|Pichu|SSBU|hsize=20px}}'s {{mvsub|Pichu|SSBU|forward aerial}} and {{mvsub|Pichu|SSBU|back aerial}} (both moves' looping hits).
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| *{{CharHead|Pikachu|SSBU|hsize=20px}}'s {{mvsub|Pikachu|SSBU|forward aerial}} and {{mvsub|Pikachu|SSBU|back aerial}} (both moves' looping hits).
| |
| *{{CharHead|R.O.B.|SSBU|hsize=20px}}'s {{mvsub|R.O.B.|SSBU|up tilt}} (launcher) and {{mvsub|R.O.B.|SSBU|up smash}} (launcher) and [[R.O.B. (SSBU)/Side special|Arm Rotor]] (all but final hit).
| |
| *{{CharHead|Roy|SSBU|hsize=20px}}'s {{mvsub|Roy|SSBM|up smash}} and [[Roy (SSBU)/Up special|Blazer]] (excluding their respective final hits).
| |
| *{{CharHead|Ryu|SSBU|hsize=20px}}'s tapped {{mvsub|Ryu|SSBU|forward tilt}} (close), held forward tilt (first hit), tapped {{mvsub|Ryu|SSBU|down tilt}} and {{mvsub|Ryu|SSBU|up aerial}} (first hit).
| |
| *{{CharHead|Samus|SSBU|hsize=20px}}'s {{mvsub|Samus|SSBU|up smash}}, {{mvsub|Samus|SSBU|forward aerial}}, {{mvsub|Samus|SSBU|up aerial}} and [[Samus (SSBU)/Up special|Screw Attack]] (excluding their respective final hits).
| |
| *{{CharHead|Sheik|SSBU|hsize=20px}}'s {{mvsub|Sheik|SSBU|up tilt}} (first hit), {{mvsub|Sheik|SSBU|forward smash}} (first hit) and [[Sheik (SSBU)/Up special|Vanish]] (reappearance hit).
| |
| *{{CharHead|Snake|SSBU|hsize=20px}}'s {{mvsub|Snake|SSBU|up smash}} (launcher), {{mvsub|Snake|SSBU|neutral aerial}} and {{mvsub|Snake|SSBU|down aerial}} (excluding their respective final hits).
| |
| *{{CharHead|Squirtle|SSBU|hsize=20px}}'s {{mvsub|Squirtle|SSBU|up smash}} (launcher), {{mvsub|Squirtle|SSBU|down aerial}} and [[Squirtle (SSBU)/Up special|Waterfall]] (excluding their respective final hits).
| |
| *{{CharHead|Toon Link|SSBU|hsize=20px}}'s [[Link (SSBU)/Up special|Spin Attack]] (ground and air, all but final hit).
| |
| *{{CharHead|Wario|SSBU|hsize=20px}}'s {{mvsub|Wario|SSBU|down aerial}} (looping hits), [[Wario (SSBU)/Neutral special|Chomp]] (biting hitbox) and [[Wario (SSBU)/Up special|Corkscrew]] (all but final hit).
| |
| *{{CharHead|Yoshi|SSBU|hsize=20px}}'s [[Yoshi (SSBU)/Down special|Yoshi Bomb]] (launcher).
| |
| *{{CharHead|Young Link|SSBU|hsize=20px}}'s {{mvsub|Young Link|SSBU|up smash}} (first two hits), {{mvsub|Young Link|SSBU|back aerial}} (first hit) and [[Link (SSBU)/Up special|Spin Attack]] (ground and air, all but final hit).
| |
| *{{CharHead|Zelda|SSBU|hsize=20px}}'s {{mvsub|Zelda|SSBU|forward smash}}, {{mvsub|Zelda|SSBU|up smash}} (excluding their respective final hits) and {{mvsub|Zelda|SSBU|down throw}} (flames).
| |
| *{{CharHead|Zero Suit Samus|SSBU|hsize=20px}}'s {{mvsub|Zero Suit Samus|SSBU|up smash}} (launcher), [[Zero Suit Samus (SSBU)/Neutral special|Paralyzer]] and [[Zero Suit Samus (SSBU)/Up special|Boost Kick]] (all but final hit).
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|
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|
| ==No knockback== | | ==No knockback== |
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| *{{CharHead|Palutena|SSBU|hsize=20px}}'s {{mvsub|Palutena|SSBU|forward tilt}} (hit 1-2). | | *{{CharHead|Palutena|SSBU|hsize=20px}}'s {{mvsub|Palutena|SSBU|forward tilt}} (hit 1-2). |
| *{{CharHead|Peach|SSBU|hsize=20px}}'s {{mvsub|Peach|SSBU|dash attack}} (hit 1) and [[Peach (SSBU)/Up special|Peach Parasol]] (hits 1-2/when parasol is open). | | *{{CharHead|Peach|SSBU|hsize=20px}}'s {{mvsub|Peach|SSBU|dash attack}} (hit 1) and [[Peach (SSBU)/Up special|Peach Parasol]] (hits 1-2/when parasol is open). |
| *{{CharHead|Pichu|SSBU|hsize=20px}}'s [[Pichu (SSBU)/Down special|Thunder]] (projectile). | | *{{CharHead|Pichu|SSBU|hsize=20px}}'s [[Pichu (SSBU)/Down special|Thunder]] (projectile). |
| *{{CharHead|Pikachu|SSBU|hsize=20px}}'s {{mvsub|Pikachu|SSBU|neutral aerial}} (loop hits and {{mvsub|Pikachu|SSBU|forward aerial}} (loop hits). | | *{{CharHead|Pikachu|SSBU|hsize=20px}}'s {{mvsub|Pikachu|SSBU|neutral aerial}} (loop hits), {{mvsub|Pikachu|SSBU|forward aerial}} (loop hits) and [[Pikachu (SSBU)/Down special|Thunder]] (projectile). |
| *{{CharHead|Piranha Plant|SSBU|hsize=20px}}'s [[Piranha Plant (SSBU)/Up special|Piranhacopter]] (loop hits). | | *{{CharHead|Piranha Plant|SSBU|hsize=20px}}'s [[Piranha Plant (SSBU)/Up special|Piranhacopter]] (loop hits). |
| *{{CharHead|Pit|SSBU|hsize=20px}}'s {{mvsub|Pit|SSBU|forward smash}} (hit 1). | | *{{CharHead|Pit|SSBU|hsize=20px}}'s {{mvsub|Pit|SSBU|forward smash}} (hit 1). |