Editing Knee Smash
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{{cquote|The Knee Smash, used in midair on foes in front of you, is slow and has a short reach, but if it connects, it'll send foes flying a long way on a low trajectory.|cite=[[List of SSBM trophies (F-Zero series)|Captain Falcon's "Smash | {{cquote|The Knee Smash, used in midair on foes in front of you, is slow and has a short reach, but if it connects, it'll send foes flying a long way on a low trajectory.|cite=[[List of SSBM trophies (F-Zero series)|Captain Falcon's "Smash Blue" Trophy]]|source=''Super Smash Bros. Melee''}}{{clear}} | ||
[[File:FalconKneeSSB4.png|thumb|350px|The Knee Smash in ''[[Super Smash Bros. 4]]''.]] | [[File:FalconKneeSSB4.png|thumb|350px|The Knee Smash in ''[[Super Smash Bros. 4]]''.]] | ||
The '''Knee Smash''', also well known as '''The Knee''' or the '''Knee of Justice''' (and a variety of other nicknames involving the term "knee"), is [[Captain Falcon]]'s [[forward aerial]] in ''[[Super Smash Bros. Melee]]'', ''[[Super Smash Bros. Brawl]]'', and ''[[Super Smash Bros. 4]]'' as confirmed by his "Red" Smash trophy description in ''Melee''. It is an extremely powerful low-trajectory KO move often used at the end of Falcon's combos and for edge-guarding. It deals up to 18% [[damage]] in ''Melee'' and 19% in ''Brawl'', and has electrical properties. | |||
The '''Knee Smash''' | |||
==Overview== | ==Overview== | ||
===In '' | ===In ''Super Smash Bros Melee''=== | ||
The Knee Smash is considered among the best moves in the game due to its fast start-up lag and very powerful horizontal knockback, where it can reliably KO under 100% in most stages. Many combos and strategies for Captain Falcon end with a Knee Smash. When the Knee Smash is at [[stale-move negation|full power]], it makes an excellent [[wall of pain]], and can be accompanied by Captain Falcon's [[down aerial]] for a pseudo-[[Ken Combo]]. | |||
The Knee Smash is considered among the best moves in the game due to its powerful horizontal knockback, where it can reliably KO under 100% in most stages. Many combos and strategies for Captain Falcon end with a Knee Smash. When the Knee Smash is at [[stale-move negation|full power]], it makes an excellent [[wall of pain]], and can be accompanied by Captain Falcon's [[down aerial]] for a pseudo-[[Ken Combo]] | |||
The Knee Smash acts as a [[sex kick]], with two main [[hitbox]]es. The initial hitbox (often called the "hard knee"), which lasts only a few frames, is Captain Falcon's primary KO move and is accompanied by an [[electric]]al effect. The second hitbox (nicknamed the "soft knee") lasts much longer, but lacks the damage and knockback of the initial hitbox. The attack, however, acts as a semi-spike, albeit a weak one. | |||
Due to the Knee Smash's low ending lag, players can use it as a launcher into another aerial attack, often another Knee Smash. In addition, if a hard Knee Smash lands at 60% or so, players can occasionally follow it up with an aerial [[Falcon Punch]] in the deadly "[[Sacred combo#In_Melee|Sacred Combo]]". | |||
In the [[PAL]] version of ''Melee'', the late hit of the attack is weakened, dealing less knockback and halved damage | In the [[PAL]] version of ''Melee'', the late hit of the attack is weakened, dealing less knockback and halved damage. | ||
===In '' | ===In ''Super Smash Bros. Brawl''=== | ||
In ''Brawl'', the Knee Smash was [[nerf]]ed. The initial hitbox was nerfed such that it needs to actually sweet spot on the knee | In ''Brawl'', the Knee Smash was [[nerf]]ed. The initial hitbox was nerfed such that it needs to actually sweet spot on the knee for the familiar electrical hit to occur, as the back hitbox simply has similar properties of [[NTSC]] ''Melee'''s late hit, while the late hit in ''Brawl'' acts like the [[PAL]] late hit in ''Melee'', being even weaker than the clean hit's sourspot. In addition, the initial hitbox as a whole now only lasts 1 frame; as a result, it is much harder to land a hard Knee Smash. Its [[freeze frame|hitlag]] has also been significantly increased, allowing for more [[directional influence|DI]] and [[smash directional influence|SDI]] from the opponent. On the upside, it can autocancel from a short hop, though on smaller characters, this trait can only be taken full advantage of if they aren't on the ground. Nonetheless, the Knee Smash remains among Falcon's strongest finishers, sometimes used in an aerial combo in place of his up aerial. | ||
A late Knee Smash can trip a grounded opponent often, and is still useful for [[gimp]]ing recoveries like [[Falco (SSBB)|Falco's]], albeit less so than in ''Melee''. It can also be followed up with an up aerial or a sweet spotted Knee Smash if the opponent is read correctly. | |||
It is notable that Captain Falcon has a true setup for a sweet spotted Knee if he uses it after a grab air release on Wario, and a grab ground release on Ness. | |||
===In ''Super Smash Bros. 4''=== | |||
The Knee Smash has been [[buff]]ed. On top of being generally easier to sweetspot with, a sweetspotted Knee also deals 20% damage when fresh, 1% more than its ''Brawl'' iteration. Additionally, the faster pace and greater [[hitstun]] of this game makes it easier for Captain Falcon to combo into it reliably, once again making the Knee Smash a potent finisher. However, its sourspot still only deals 3% damage, with much weaker knockback, though this still makes it useful for gimping. | |||
=== | ==Skull Crusher== | ||
[[File:Skull Crusher Ganondorf Brawl.png|thumb|Landing with the move in ''Brawl''.]] | |||
Though [[Ganondorf]] was a [[clone]] of Captain Falcon in ''Melee'', his forward aerial is not a knee, but is instead an arcing downward punch resembling a faster version of [[Mario]]'s own forward aerial in both ''Melee'' and ''Brawl'', nicknamed the "Skull Crusher". In ''Melee'', it has the same number of start-up frames as the Knee Smash, but has less knockback (though still strong enough to reliably KO under 120%), and longer ending and landing lag. Unlike the Knee though, it has only one hitbox in ''Melee'', with longer reach, allowing the move to be landed easier. Due to its rather fast speed for such a strong attack (that has no sour spot hitboxes), and its great reach, the Skull Crusher became a pivotal move in Ganondorf's metagame. | |||
In ''Brawl'', similar to the Knee Smash, the move was nerfed, despite a slight increase in its knockback dealt. It has 3 frames slower start-up, along with drastically longer ending and landing lag (which is made worse by the removal of [[L-canceling]], and the fact that it cannot [[Auto-canceling|auto-cancel]] from any height due to a glitch). It was also given a sourspot hitbox that covers Ganondorf's arm, making the move require [[spacing]] to land properly. In comparison to the Knee Smash, there is much less difference in damage and knockback between its two hitboxes compared to the 3 hitboxes of Captain Falcon's knee (the Skull Crusher's sour spot can still KO under 150%, while the two sour spot hitboxes of the Knee Smash deal minimal damage and knockback). | |||
==Trivia== | ==Trivia== | ||
* | *The Knee Smash is one of only four knee-based attacks in the ''Smash Bros.'' series that are not [[pummel]]s (the other three being the [[Gentleman|third hit of Falcon's neutral combo]], the first hit of Snake's forward tilt and Zero Suit Samus' dash attack in ''Super Smash Bros. for Wii U & 3DS''). | ||
==Gallery== | ==Gallery== | ||
<center><gallery> | <center><gallery>File:T3h_Knee.jpg|Captain Falcon's Knee Smash in ''Melee''. | ||
File:Knee Smash.png|The sweet spotted Knee Smash in ''Brawl''. | File:Knee Smash.png|The sweet spotted Knee Smash in ''Brawl''. | ||
File:Sour spot knee.jpg|A sour spotted Knee Smash in ''Brawl''. Note the absence of electrical effects. | File:Sour spot knee.jpg|A sour spotted Knee Smash in ''Brawl''. Note the absence of electrical effects. | ||
File:SSB4 - Captain Falcon Screen-3.jpg|After executing the Knee Smash in ''Smash 4''. | File:SSB4 - Captain Falcon Screen-3.jpg|After executing the Knee Smash in ''Smash 4''.</gallery></center> | ||
</gallery></center> | |||
== | ==See also== | ||
*[[Captain Falcon (SSBM)/Forward aerial|Captain Falcon's forward aerial in ''Melee'']] | *[[Captain Falcon (SSBM)/Forward aerial|Captain Falcon's forward aerial in ''Melee'']] | ||
*[[Captain Falcon (SSBB)/Forward aerial|Captain Falcon's forward aerial in ''Brawl'']] | *[[Captain Falcon (SSBB)/Forward aerial|Captain Falcon's forward aerial in ''Brawl'']] | ||
*[[Lightning Kick]] | *[[Lightning Kick]] | ||
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[[Category:F-Zero universe]] | [[Category:F-Zero universe]] | ||
[[Category:Captain Falcon]] | [[Category:Captain Falcon]] | ||