Editing Kirby (universe)

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===Stages===
===Stages===
*[[File:Icon-greengreensmelee.gif|right|link=Green Greens]]{{gameIcon|SSBM}}'''[[Melee Stages]]: [[Green Greens]]''' ([[Unlockable stage|Unlockable]]): A returning stage from ''[[Melee]]''. The bombs now have more knockback.{{clr}}
*[[File:Icon-greengreensmelee.gif|right|link=Green Greens]]'''[[Melee Stages]]: [[Green Greens]]''' ([[Unlockable stage|Unlockable]]): A returning stage from ''[[Melee]]''. The bombs now have more knockback.{{clr}}
*[[File:Icon-halberd.gif|right|link=Halberd]]'''[[Halberd]]''' ([[Starter stage|Starter]]): The Halberd has been seen in several incarnations throughout the ''Kirby'' franchise; in Smash, it is based on the ''Revenge of Meta Knight'' portion of ''Kirby Super Star''. The stage starts off in a hangar located on the high seas, which opens up not long afterwards. The Halberd takes off into the air along with the platform the players fight upon, and the Halberd flies around the backdrop of the now-floating stage. During the fight, the platform will land on the ship itself, which draws heavy fire from nearby cannons.{{clr}}
*[[File:Icon-halberd.gif|right|link=Halberd]]'''[[Halberd]]''' ([[Starter stage|Starter]]): The Halberd has been seen in several incarnations throughout the ''Kirby'' franchise; in Smash, it is based on the ''Revenge of Meta Knight'' portion of ''Kirby Super Star''. The stage starts off in a hangar located on the high seas, which opens up not long afterwards. The Halberd takes off into the air along with the platform the players fight upon, and the Halberd flies around the backdrop of the now-floating stage. During the fight, the platform will land on the ship itself, which draws heavy fire from nearby cannons.{{clr}}


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*'''[[Bronto Burt]]''': An insectile, pink creature from ''Kirby's Dream Land'' that flies up-and-down. Contact causes damage, and it occasionally spins into opponents.
*'''[[Bronto Burt]]''': An insectile, pink creature from ''Kirby's Dream Land'' that flies up-and-down. Contact causes damage, and it occasionally spins into opponents.
*'''[[Shotzo]]''': A stationary mini-cannon from ''Kirby's Dream Land'' that fires round bullets. Unlike [[Bill Blaster]]s, it is an indestructible obstacle.
*'''[[Shotzo]]''': A stationary mini-cannon from ''Kirby's Dream Land'' that fires round bullets. Unlike [[Bill Blaster]]s, it is an indestructible obstacle.
*'''[[Gordo]]''': A metallic, spiked sphere from ''Kirby's Dream Land''. It is an indestructible obstacle that either remains stationary or moves along a fixed path. It is also part of King Dedede's side special, [[Gordo Throw]].
*'''[[Gordo]]''': A metallic, spiked sphere from ''Kirby's Dream Land''. It is an indestructible obstacle that either remains stationary or moves along a fixed path. It is also part of King Dedede's side special, [[Gordo Toss]].
*'''[[Waddle Doo]]''': An orange cyclops from ''Kirby's Dream Land'' that shoots beams from its eye. It is related to Waddle Dee.
*'''[[Waddle Doo]]''': An orange cyclops from ''Kirby's Dream Land'' that shoots beams from its eye. It is related to Waddle Dee.
*'''[[Parasol Waddle Dee]]''': A parasol-wielding Waddle Dee from ''Kirby's Dream Land''. It daintily descends from platform to platform and attacks opponents with its parasol.
*'''[[Parasol Waddle Dee]]''': A parasol-wielding Waddle Dee from ''Kirby's Dream Land''. It daintily descends from platform to platform and attacks opponents with its parasol.
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*A large amount of mechanics present in the ''Super Smash Bros.'' series come from ''Kirby'', such as the system of dash attacks, grabs, aerials, and even glancing blows.
*A large amount of mechanics present in the ''Super Smash Bros.'' series come from ''Kirby'', such as the system of dash attacks, grabs, aerials, and even glancing blows.
*Every ''Kirby'' stage and item that has appeared in the series so far has been based on ''Kirby'' games that were directed by Masahiro Sakurai before he left HAL Laboratory.
*Every ''Kirby'' stage and item that has appeared in the series so far has been based on ''Kirby'' games that were directed by Masahiro Sakurai before he left HAL Laboratory.
**Furthermore, the only ''Kirby'' universe elements in ''Smash Bros.'' so far (during gameplay) that are not from a Sakurai-directed ''Kirby'' game are the Ultra Sword, Kirby's Final Smash in ''SSB4'' and ''Ultimate'' from ''Kirby's Return to Dream Land'', and Dede-Rush, King Dedede's Final Smash from ''Ultimate'' in which he turns into Masked Dedede from ''Kirby Super Star Ultra''.
**Furthermore, the only ''Kirby'' universe elements in ''Smash Bros.'' so far (during gameplay) that are not from a Sakurai-directed ''Kirby'' game are the Ultra Sword, Kirby's Final Smash in ''SSB4'' and ''Ultimate'', and Dede-Rush, King Dedede's Final Smash from ''Ultimate'' in which he turns into Masked Dedede.
**Incidentally, a stage based on ''Kirby's Epic Yarn'' was initially planned for {{forwiiu}}, but this was rejected in favor of [[Woolly World]].
** Incidentally, a stage based on ''Kirby's Epic Yarn'' was initially planned for ''[[Super Smash Bros. for Wii U]]'', but this was rejected in favor of [[Woolly World]].
*All the playable characters from the ''Kirby'' universe have:
*All the playable characters from the ''Kirby'' universe have:
**more than four midair jumps.
**more than four midair jumps.

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