Editing Kirby (SSBU)/Down special

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==Overview==
==Overview==
Upon usage, Kirby transforms into a rock, which makes him invincible to attacks up to 25% damage in total, but he can still be grabbed. It deals high damage and knockback, especially in the air, and the aerial version has super armor frames, while the landing hit is a semi-spike, and it can also be useful for mindgames. It can combat juggles at high percents, but only if he is at a certain distance away from his opponent. Stone can also be used as an occasional landing or edgeguarding tool. However, due to its high startup and endlag, it can be punished for overusing the move. As such, stone is best used situationally.
Upon usage, Kirby transforms into a rock, which makes him invincible to attacks up to 25% damage in total, but he can still be grabbed. It deals high damage and knockback, especially in the air, and the aerial version has super armor frames, while the landing hit is a semi-spike, and it can also be useful for mindgames. It can combat juggles at high percents, but only if he is at a certain distance away from his opponent. Stone can also be used as an occasional landing or edgeguarding tool. However, due to its high startup and endlag, it can be punished for overusing the move. As such, stone is best used situationally.
==Update History==
'''{{GameIcon|ssbu}} {{SSBU|2.0.0}}'''
*{{buff|Stone now has super armor starting on frame 19 when used in the air. This makes the move harder to intercept.}}
'''{{GameIcon|ssbu}} {{SSBU|8.0.0}}'''
*{{buff|Stone deals more knockback (65 base/70 scaling → 69/76 (aerial), 24 scaling → 30 (shockwave)).}}


==Hitboxes==
==Hitboxes==
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|angle=70
|angle=70
|bk=69
|bk=69
|ks=76
|ks=74
|fkv=0
|fkv=0
|r=6.5
|r=6.5

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