Editing Kirby (SSBM)

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'''Kirby''' ({{ja|カービィ|Kābī}}, ''Kirby'') is a [[starter character]] in ''[[Super Smash Bros. Melee]]''. Makiko Ōmoto once again voices Kirby in ''Melee'', with some voice clips recycled from ''SSB'' along with some newer, higher-pitched ones.
'''Kirby''' ({{ja|カービィ|Kābī}}, ''Kirby'') is a [[starter character]] in ''[[Super Smash Bros. Melee]]''. Makiko Ōmoto once again voices Kirby in ''Melee'', with some voice clips recycled from ''SSB'' along with some newer, higher-pitched ones.


Currently, Kirby is ranked 25th in the F tier, an extreme drop from his 2nd place position in ''Smash 64'', and arguably the most severe decline in viability between games of any character in the whole series, with his placement in ''Melee'' being his worst placement in the series. While he has several throw options into [[Kirbycide]], a good ground game, a solid defensive game thanks to his crouch and small size and a decent [[edgeguarding]] game, Kirby's [[approach]] and KO ability are among the worst in the game; slow attacks, a low [[air speed]], an ineffective [[projectile]] in [[Final Cutter]], one of the worst grab games and numerous other flaws both on the ground and in the air prevent Kirby from easily approaching enemies, and he struggles against almost all characters as a result of this. Because of Kirby's various flaws, he has terrible matchups across the board and struggles to contend even against lower-tiered characters.
Currently, Kirby is ranked 25th in the F tier, an extreme drop from his 2nd place position in ''Smash 64'', and arguably the most severe decline in viability between games of any character in the whole series, with his placement in ''Melee'' being his worst placement in the series. While he has several throw options into [[Kirbycide]], a good ground game, a solid defensive game thanks to his crouch and small size and a decent [[edgeguarding]] game, Kirby's [[approach]] and KO ability are among the worst in the game; slow attacks, a low [[air speed]], an ineffective [[projectile]] in [[Final Cutter]], one of the worst grab games and numerous other flaws both on the ground and in the air prevent Kirby from easily approaching enemies, and he struggles against almost all characters as a result of this. As a result of all of these flaws, Kirby has terrible matchups across the board and struggles to contend even against lower-tiered characters.


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