Editing Kirby (PM)

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Warning You aren't logged in. While it's not a requirement to create an account, doing so makes it a lot easier to keep track of your edits and a lot harder to confuse you with someone else. If you edit without being logged in, your IP address will be recorded in the page's edit history.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 151: Line 151:
*{{change|Kirby receives two new pallete swaps.}}
*{{change|Kirby receives two new pallete swaps.}}


===v3.6===
===v3.6 Beta===
*{{buff|Dash attack's final hit base knockback decreased and ends sooner, allowing better follow-ups.}}
*{{buff|Dash attack's final hit base knockback decreased and ends sooner, allowing better follow-ups.}}
**{{buff|However, the move's final hit's knockback growth increased.}}
**{{buff|However, the move's final hit's knockback growth increased.}}
*{{nerf|Up Smash hitboxes terminate 3 frames earlier.}}
*{{nerf|Up Smash hitboxes terminate 3 frames earlier.}}
**{{buff|However, the move's cooldown lag has been lowered.}}
**{{buff|However, the move's cooldown lag has been lowered.}}
*{{buff|Final Cutter's down slash is now a [[spike]] instead of a meteor smash.}}<ref>Implemented across Beta and Full versions</ref>
*{{buff|Final Cutter's down slash is now a [[spike]] instead of a meteor smash.}}
**{{nerf|However, Kirby can only reverse ledge grab briefly after the spike hitbox comes out, making it significantly more difficult to gimp an opponent from onstage without self-destructing.}}
**{{nerf|However, Kirby can only reverse ledge grab briefly after the spike hitbox comes out, making it significantly more difficult to gimp an opponent from onstage without self-destructing.}}
**{{change|Changed the single hitbox on the down slash to two half-sized hitboxes along the sword.}}
**{{change|Changed the single hitbox on the down slash to two half-sized hitboxes along the sword.}}
**{{buff|The spike hitbox no longer shrinks in the middle of the animation.}}
**{{buff|The spike hitbox no longer shrinks in the middle of the animation.}}
*{{buff|Transition from Final Cutter to Cutter Dash|Frame 23|10}}<ref name="nobeta">Not featured in Beta version</ref>
*{{change|Cutter Dash's startup animation altered.}}<ref name="nobeta"></ref>
*{{nerf|Drift distance after transforming back from Stone has been significantly shortened.}}
*{{nerf|Drift distance after transforming back from Stone has been significantly shortened.}}
 
[http://projectmgame.com/en/news/project-m-3-6-changelist Changelist]
{{reflist}}


==Moveset==
==Moveset==

Please note that all contributions to SmashWiki are considered to be released under the Attribution-ShareAlike 4.0 International license (see SmashWiki:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)