Editing Kirby's Adventure

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{{Title|''Kirby's Adventure''}}
{{DISPLAYTITLE:''Kirby's Adventure''}}
{{ArticleIcons|allgames=y}}
{{ArticleIcons|allgames=y}}
{{Infobox Game
{{Infobox Game
|title = Kirby's Adventure
|title = Kirby's Adventure
|image = [[File:Kirby boxfront.jpg|200px]]
|image = [[File:Kirby boxfront.jpg|200px]]
|caption = [[File:KirbySymbol.svg|50px|class=invert-dark]]
|caption = [[File:KirbySymbol.svg|50px]]
|developer = [[HAL Laboratory]]
|developer = [[HAL Laboratory]]
|publisher = [[Nintendo]]
|publisher = [[Nintendo]]
|designer = [[Masahiro Sakurai]]
|designer = [[Masahiro Sakurai]]
|released = {{Flag|Japan}} March 23, 1993<br>{{Flag|USA}} May 1, 1993<br>{{Flag|Europe}} December 1, 1993
|released = {{Flag|Japan}} March 26, 1993<br>{{Flag|USA}} May 1, 1993<br>{{Flag|Europe}} December 1, 1993
|genre = Platformer
|genre = Platformer
|platform = Nintendo Entertainment System<br>Game Boy Advance<br>Virtual Console
|platform = Nintendo Entertainment System<br>Game Boy Advance<br>Virtual Console
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|interwikipage  = Kirby's Adventure
|interwikipage  = Kirby's Adventure
}}
}}
'''''Kirby's Adventure''''' ({{ja|星のカービィ 夢の泉の物語|Hoshi no Kābī: Yume no Izumi no Monogatari}}, ''Kirby of the Stars: The Story of the Fountain of Dreams'') is a 1993 platforming video game developed by [[HAL Laboratory]] for the Nintendo Entertainment System. The second game in the {{uv|Kirby}} series, it also appears as a [[Masterpiece]] in ''[[Super Smash Bros. Brawl]]'' and {{forwiiu}}. In ''Brawl'', it can be played for 120 seconds and starts at Vegetable Valley. In ''Super Smash Bros. for Wii U'', it can be played for 180 seconds and has two save files: one at the beginning of the game and another one at the final [[King Dedede]]/[[Nightmare]] fight. However, it must be unlocked by clearing Solo Classic with {{SSB4|Kirby}} on intensity 5.5 or higher.
'''''Kirby's Adventure''''' ({{ja|星のカービィ 夢の泉の物語|Hoshi no Kābī: Yume no Izumi no Monogatari}}, ''Kirby of the Stars: The Story of the Fountain of Dreams'') is a 1993 platforming video game developed by [[HAL Laboratory]] for the Nintendo Entertainment System. The second game in the {{uv|Kirby}} series, it also appears as a [[Masterpiece]] in ''[[Super Smash Bros. Brawl]]'' and {{forwiiu}}. In ''Brawl'', it can be played for 120 seconds and starts at Vegetable Valley. In ''Super Smash Bros. for Wii U'', it can be played for 180 seconds and has two save files: one at the beginning of the game and another one at the final [[Dedede]]/[[Nightmare]] fight. However, it must be unlocked by clearing Solo Classic with {{SSB4|Kirby}} on intensity 5.5 or higher.


==In the ''{{b|Super Smash Bros.|series}}'' series==
==In the ''{{b|Super Smash Bros.|series}}'' series==
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===Stage===
===Stage===
The [[Fountain of Dreams]] stage in ''Melee'' and ''Ultimate'' comes from the location of the same name in this game.  It is the home of the [[Star Rod]], which gives good dreams to the inhabitants of Dream Land. After the Star Rod was stolen and broken by [[King Dedede]] to trap [[Nightmare]], Kirby, not knowing that, had to collect the seven parts by traveling throughout the seven levels of the game and bring them back to the fountain.
The [[Fountain of Dreams]] stage in ''Melee'' and ''Ultimate'' comes from the location of the same name in this game.  It is the home of the [[Star Rod]], which gives good dreams to the inhabitants of Dream Land. After the Star Rod was stolen and broken by [[King Dedede]] for safety purposes, Kirby had to collect the seven parts by traveling throughout the seven levels of the game.


===Item===
===Item===
The Star Rod comes from this game. It acts as the primary power source of the Fountain of Dreams, and without it, people are unable to properly sleep or dream. Although initially broken into seven shards by King Dedede, the Star Rod is restored by Kirby, only for him to discover that Dedede had shattered the Star Rod in order to prevent the main villain of the game, [[Nightmare]], from taking over the Fountain of Dreams; directly after this, Kirby is then tasked with using the Star Rod in order to defeat Nightmare, which he successfully performs.
The Star Rod comes from this game. It acts as the primary power source of the Fountain of Dreams, and without it, people are unable to properly sleep or dream. Although initially broken into seven shards by King Dedede, Kirby restores the Star Rod, only to discover that Dedede had shattered the Star Rod in order to prevent the main villain of the game, [[Nightmare]], from taking over the Fountain of Dreams; directly after this, Kirby is then tasked with using the Star Rod in order to defeat Nightmare, which he successfully performs.


===Assist Trophy===
===Assist Trophy===
Nightmare appears as an [[Assist Trophy]] in ''Super Smash Bros. 4'' and ''Super Smash Bros. Ultimate''.  He is the final boss of this game. Due to the threat he posed to Dream Land, King Dedede sealed away Nightmare by dismantling the Star Rod. Kirby, however, didn't know this was Dedede's intention, and re-assembled the Star Rod in full by defeating Dedede's minions and ultimately defeating the king himself at the Fountain of Dreams. Once the Star Rod was placed back in the fountain, Nightmare was released, and Dedede then inhaled Kirby and fired him off to fight Nightmare.
Nightmare appears as an [[Assist Trophy]] in ''Super Smash Bros. 4'' and ''Super Smash Bros. Ultimate''.  He is the final boss of this game. Due to the threat he posed to Dream Land, King Dedede sealed away Nightmare by dismantling the Star Rod. Kirby, however, didn't know this was Dedede's intention, and re-assembled the Star Rod in full by defeating Dedede's minions and ultimately defeating the king himself at the Fountain of Dreams. Once the Star Rod was placed back in the fountain, Nightmare was released. Dedede then inhaled Kirby and fired him off to fight Nightmare.


===Enemy===
===Enemy===
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===Music===
===Music===
The tracks {{SSBBMusicLink|Kirby|Butter Building}}, introduced in ''Super Smash Bros. Brawl'', and {{SSB4MusicLink|Kirby|Butter Building Ver. 2}}, introduced in ''Super Smash Bros. 4'' tracks come from this game. Both prominently feature the song Butter Building, which first appeared in the world of the same name. ''Butter Building'' is an electric guitar-based remix that additionally features parts of the Star Jingle, Green Greens from ''Kirby's Dream Land'', and the ''Kirby's Dream Land'' title screen music, while ''Butter Building Ver. 2'' also includes the Vegetable Valley and Ice Cream Island themes from ''Kirby's Adventure''. ''Super Smash Bros. 4'' also introduced {{SSB4MusicLink|Kirby|Ice Cream Island}}, which additionally includes the game's boss theme and the Kirby Dance jingle.
The "Butter Building" and "Butter Building Ver. 2" tracks come from this game. "Butter Building" is an electric guitar-based remix of a music piece that played in several levels of this game, first debuting in the Butter Building level, hence the name of the track. This track also features parts of the Star Jingle, Green Greens from ''Kirby's Dream Land'', and the ''Kirby's Dream Land'' title screen music. The Ice Cream Island theme appears in ''Super Smash Bros. 4''.
 
The {{SSBBMusicLink|Kirby|Boss Theme Medley}} includes two songs from Kirby's Adventure, both the standard boss theme and the recurring song The Arena, which originally played in mini game stages wherein Kirby would fight a mid boss to earn a [[Maxim Tomato]] and the chance to copy that mid boss's ability. Additionally, though credited as being from Kirby's Air Ride, {{SSB4MusicLink|Kirby|Forest Stage}} was originally used as music for forest areas in Kirby's Adventure.


===Miscellaneous===
===Miscellaneous===
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{{SSBBMasterpieces}}
{{SSBBMasterpieces}}
{{SSB4Masterpieces}}
{{SSB4Masterpieces}}
{{Kirby universe}}
[[Category:Games]]
[[Category:Games]]
[[Category:Kirby universe]]
[[Category:Kirby universe]]

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