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|name = King of Fighters Stadium | |name = King of Fighters Stadium | ||
|image = [[File:SSBU-King of Fighters Stadium.jpg|300px]] | |image = [[File:SSBU-King of Fighters Stadium.jpg|300px]] | ||
|caption = [[File:FatalFurySymbol.svg|50px|class=invert | |caption = [[File:FatalFurySymbol.svg|50px|class=invert]] | ||
|universe = {{uv|Fatal Fury}} | |universe = {{uv|Fatal Fury}} | ||
|games = ''[[Ultimate]]'' | |games = ''[[Ultimate]]'' | ||
|hometo = {{SSBU|Terry}} | |||
|availability = [[Downloadable content (SSBU)|Downloadable]] | |availability = [[Downloadable content (SSBU)|Downloadable]] | ||
|cratetype = Normal | |cratetype = Normal | ||
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==Stage overview== | ==Stage overview== | ||
[[File:BusterWolfThrow.jpg|thumb|left|Breaking one of the invisible walls on the stage will trigger [[Special Zoom]].]] | [[File:BusterWolfThrow.jpg|thumb|left|Breaking one of the invisible walls on the stage will trigger [[Special Zoom]].]] | ||
The stage's layout is a simple flat ring, similar to most stages in the ''Fatal Fury'' and ''The King of Fighters'' series, which is slightly elevated above ground level. It takes place in a large, arena-like stadium close to the center of a {{s|wikipedia|gridiron football}} field. Similar to both [[Pokémon Stadium]] and [[Boxing Ring]], a large jumbotron that records the on-screen action can be seen in the background. Invisible walls are on both sides of the stage, blocking the respective [[blast line]]s; these walls can be broken by dealing enough knockback to a fighter, akin to the shields in [[Home-Run Contest]] from ''Brawl'' onwards. | The stage's layout is a simple flat ring, similar to most stages in the ''Fatal Fury'' and ''The King of Fighters'' series, which is slightly elevated above ground level. It takes place in a large, arena-like stadium close to the center of a {{s|wikipedia|gridiron football}} field. Similar to both [[Pokémon Stadium]] and [[Boxing Ring]], a large jumbotron that records the on-screen action can be seen in the background. Invisible walls are on both sides of the stage, blocking the respective [[blast line]]s; these walls can be broken by dealing enough knockback to a fighter, akin to the shields in [[Home-Run Contest]] from ''Brawl'' onwards. However, fighters can still be knocked into the vertical blast zones with enough knockback. | ||
In addition to the invisible walls of the side, there is also an invisible ceiling above the upper blast zone, which prevents players from getting over the walls, as technical limitations prevent them from having an infinite height. | |||
[[Background character|Background characters]] from ''Fatal Fury'' and ''The King of Fighters'' make cameos just outside of the ring, similarly to how they do while watching the fight in the early ''The King of Fighters'' games. There are 20 in total, but only three or four will appear in a single match. While they are normally random, the choice of music will guarantee specific characters to appear. If there are more than four players in a match, no characters will appear. | |||
[[Background character|Background characters]] from ''Fatal Fury'' and ''The King of Fighters'' make cameos just outside of the ring, similarly to how they do while watching the fight in the early ''The King of Fighters'' games. There are 20 in total, but only three or four will appear in a single match. While they are normally random, the choice of music will guarantee specific characters to appear. If there are more than four players in a match, no | |||
Several additional effects occur whenever a player scores a KO: the crowd cheers, background characters react, smoke machines on the football field deploy multicolored smoke trails, sparklers on the arena activate, and the "King of Fighters" logo above the jumbotron lights up in multiple colors. | Several additional effects occur whenever a player scores a KO: the crowd cheers, background characters react, smoke machines on the football field deploy multicolored smoke trails, sparklers on the arena activate, and the "King of Fighters" logo above the jumbotron lights up in multiple colors. | ||
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The [[Ω form]] and [[Battlefield form]] are set far above the ground overlooking the field. The main platform resembles the ring of the normal form, but resized and reshaped to match {{SSBU|Final Destination}} and {{SSBU|Battlefield}}, respectively. The three soft platforms of the Battlefield form are metallic and are unique to this form. The invisible walls of the normal form are removed in keeping with the stages of their respective forms. The character cameos remain present in both forms, appearing in the background of the main platform. The additional effects that occur after a KO remain in both forms. | The [[Ω form]] and [[Battlefield form]] are set far above the ground overlooking the field. The main platform resembles the ring of the normal form, but resized and reshaped to match {{SSBU|Final Destination}} and {{SSBU|Battlefield}}, respectively. The three soft platforms of the Battlefield form are metallic and are unique to this form. The invisible walls of the normal form are removed in keeping with the stages of their respective forms. The character cameos remain present in both forms, appearing in the background of the main platform. The additional effects that occur after a KO remain in both forms. | ||
<gallery widths="200px"> | <gallery widths="200px"> | ||
File:SSBU-King of Fighters StadiumOmega.png|Ω form | File:SSBU-King of Fighters StadiumOmega.png|Ω form in ''Super Smash Bros. Ultimate''. | ||
File:SSBU-King of Fighters StadiumBattlefield.png|Battlefield form | File:SSBU-King of Fighters StadiumBattlefield.png|Battlefield form in ''Super Smash Bros. Ultimate''. | ||
</gallery> | </gallery> | ||
==Background characters== | ==Background characters== | ||
The following characters cameo in the background of the stage. | The following characters cameo in the background of the stage. | ||
====''Fatal Fury''==== | ====''Fatal Fury''==== | ||
*'''Andy Bogard''' - Briefly bends one leg against the other and flips his hair, then flashes a smile with a thumbs up. His design is based off of his original appearance in the early ''Fatal Fury'' and ''The King of Fighters'' games. | *'''Andy Bogard''' - Briefly bends one leg against the other and flips his hair, then flashes a smile with a thumbs up. His design is based off of his original appearance in the early ''Fatal Fury'' and ''The King of Fighters'' games. | ||
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==Origin== | ==Origin== | ||
[[File:Kof xii stadium stage day.jpg|thumb|left|The daytime variant of the Stadium stage as it appears in ''The King of Fighters XII''.]] | [[File:Kof xii stadium stage day.jpg|thumb|left|The daytime variant of the Stadium stage as it appears in ''The King of Fighters XII''.]] | ||
[[File:Antonovarena.png|thumb|The Antonov Super Arena in ''The King of Fighters XIV''.]] | [[File:Antonovarena.png|thumb|right|The Antonov Super Arena in ''The King of Fighters XIV''.]] | ||
Rather than being a stage based on Terry, such as his iconic Transcontinental Railroad stage, King of Fighters Stadium is an original design based on the various arenas from ''The King of Fighters'' series. Its overall open-field design, muted metallic tone, and design of the stands along with the jumbotron bearing the ''King of Fighters'' logo, most prominently resembles a mixture of the Stadium stage from ''XII'' and the Antonov Super Arena from ''XIV''. However, the bold green design of this logo is completely original to ''Smash'', and the circular design of the main platform appears closest to Kagura Stadium from '''96'', including the "''KOF''" logo in the center, which has a [[Super Smash Bros. logo|''Smash'' logo]] in place of the "''O''". While these stadium stages in ''The King of Fighters'' series all appear to be dedicated venues for fighting tournaments, the one seen in ''Smash'' is an adapted American football stadium. | Rather than being a stage based on Terry, such as his iconic Transcontinental Railroad stage, King of Fighters Stadium is an original design based on the various arenas from ''The King of Fighters'' series. Its overall open-field design, muted metallic tone, and design of the stands along with the jumbotron bearing the ''King of Fighters'' logo, most prominently resembles a mixture of the Stadium stage from ''XII'' and the Antonov Super Arena from ''XIV''. However, the bold green design of this logo is completely original to ''Smash'', and the circular design of the main platform appears closest to Kagura Stadium from '''96'', including the "''KOF''" logo in the center, which has a [[Super Smash Bros. logo|''Smash'' logo]] in place of the "''O''". While these stadium stages in ''The King of Fighters'' series all appear to be dedicated venues for fighting tournaments, the one seen in ''Smash'' is an adapted American football stadium. | ||
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"King of Fighters" is a recurring tournament in SNK's gaming universe. The concept was first introduced in ''Fatal Fury: King of Fighters'', although canonically, the first time a King of Fighters tournament was ever held was in ''Art of Fighting 2''. Recently, the tournament's most prominent appearances are in ''The King of Fighters'' series, which was based on the idea developed in both series, as well as Ryo Sakazaki's appearance as a secret extra opponent in ''Fatal Fury Special''. | "King of Fighters" is a recurring tournament in SNK's gaming universe. The concept was first introduced in ''Fatal Fury: King of Fighters'', although canonically, the first time a King of Fighters tournament was ever held was in ''Art of Fighting 2''. Recently, the tournament's most prominent appearances are in ''The King of Fighters'' series, which was based on the idea developed in both series, as well as Ryo Sakazaki's appearance as a secret extra opponent in ''Fatal Fury Special''. | ||
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==Trivia== | ==Trivia== | ||
* | *This is the only stage in the game on which it is not possible to self-destruct by crossing the side blast zones. | ||
*King of Fighters Stadium is based on stadiums that appear in ''The King of Fighters'' series, which makes it one of four stages in the ''Super Smash Bros.'' series to originate from another fighting game, the others being [[Suzaku Castle]], [[Spring Stadium]], and [[Mishima Dojo]]. | |||
**However, it is worth noting that King of Fighters Stadium is an amalgamation of several stages that have appeared in ''The King of Fighters'' games, and not an actual location featured in the series. | |||
*To the right of the stage, there is a banner that reads "Welcome to Super Smash Bros. Ultimate", which features a special ''King of Fighters'' logo where the Super Smash Bros. logo serves as the "O" in ''KOF''. | |||
*Banners in the background include the logos for Alpha and Arex—recurring brands in the ''King of Fighters'' series—as well as ''Fatal Fury'' and ''King of Fighters'' themselves, many of which incorporate the ''Smash'' logo. One banner reads "Neo Challenger", as a reference to both the {{s|wikipedia|Neo Geo}} and Terry's status as a newcomer to ''Smash'', and another is SNK's logo edited to read "SSB". | |||
*Mai Shiranui, despite being as prominent a character as Terry in the ''Fatal Fury'' and ''The King of Fighters'' series, does not make a cameo appearance on the stage. According to Sakurai, Mai was excluded in order to keep the game's A rating from the CERO. | |||
*The back of Billy's jacket, alongside his No Smoking symbol, has text that reads "The Future Is Now", which is SNK's slogan. This slogan is also found on some of the banners in the background of the stage. | *The back of Billy's jacket, alongside his No Smoking symbol, has text that reads "The Future Is Now", which is SNK's slogan. This slogan is also found on some of the banners in the background of the stage. | ||
* | *The designs of background characters encompass a variety of different games throughout their history; King, Yamazaki, Rock, and Blue Mary, for example, are the only characters to use their updated designs from ''The King of Fighters XIV'', while Athena, Chang, Choi, and the Ikari Warriors use their older designs from ''The King of Fighters '94'' and ''{{'}}95''. | ||
* | *In [[8-Player Smash]] or [[Mob Smash]], no background characters will appear. | ||
*[[Super Mushroom]]s and [[Lightning Bolt]]s, which both notably have the ability to make a fighter giant, can't spawn on this stage. | |||
*The idle and cheering animations that the background characters have are based on their background animations in ''The King of Fighters'' series from ''{{'}}94'' to ''{{'}}98'' during a match and when the player wins a round, respectively. However, some characters have had theirs significantly altered, such as Chang and Choi, who use their winposes, while some have poses based on entirely different games, most notably Rock, who never appeared in games that have that feature. | |||
*Goro is the only background character who does not appear in Terry's congratulations screen for his classic route. | |||
*Tung, Yamazaki and Rock are the only characters without an associated song that forces their appearance on the stage. | *Tung, Yamazaki and Rock are the only characters without an associated song that forces their appearance on the stage. | ||
*[[Beastball]]s can't spawn on this stage. | *[[Beastball]]s can't spawn on this stage. | ||
*The following [[Assist Trophy|Assist Trophies]] cannot appear on this stage: [[Thwomp]], [[Chef Kawasaki]], [[Andross]], [[Tiki]], [[Kapp'n]], [[Devil]], [[Dr. Wright]], [[Flies & Hand]], [[Isaac]], [[Dr. Kawashima]], [[Arcade Bunny]], [[Squid Sisters]], [[Ghosts]] and [[Wily Capsule]]. Additionally, the following [[Poké Ball]] Pokémon cannot be summoned: [[Abra]], [[Alolan Exeggutor]], [[Staryu]], [[Eevee]], [[Scizor]], [[Gardevoir]], [[Kyogre]], [[Giratina]], [[Oshawott]], [[Genesect]], [[Fletchling]], [[Gogoat]], [[Bewear]], [[Pyukumuku]], [[Mimikyu]], [[Lunala]] and [[Marshadow]]. | *The following [[Assist Trophy|Assist Trophies]] cannot appear on this stage: [[Thwomp]], [[Chef Kawasaki]], [[Andross]], [[Tiki]], [[Kapp'n]], [[Devil]], [[Dr. Wright]], [[Flies & Hand]], [[Isaac]], [[Dr. Kawashima]], [[Arcade Bunny]], [[Squid Sisters]], [[Ghosts]] and [[Wily Capsule]]. Additionally, the following [[Poké Ball]] Pokémon cannot be summoned: [[Abra]], [[Alolan Exeggutor]], [[Staryu]], [[Eevee]], [[Scizor]], [[Gardevoir]], [[Kyogre]], [[Giratina]], [[Oshawott]], [[Genesect]], [[Fletchling]], [[Gogoat]], [[Bewear]], [[Pyukumuku]], [[Mimikyu]], [[Lunala]] and [[Marshadow]]. | ||
**This is the largest amount of Pokémon that cannot be summoned on a single stage. | **This is the largest amount of Pokémon that cannot be summoned on a single stage. | ||
*While it is possible to [[tech]] on the invisible wall, it is not possible to [[wall jump]], [[wall cling]], or grapple with [[Green Missile]], [[Dragon Lunge]], and [[Sword of the Creator]]. Additionally, as with the Home-Run Stadium, the wall is not always attached to the blast lines; should [[Sudden Death]] occur, the blast lines will eventually be placed inside the wall.<ref>https://www.youtube.com/watch?v=Ar0CyQBpKx4</ref> | |||
*Although not visible in-game, King's bra can be seen in her textures. This bra is a reference to the original ''Art of Fighting'', in which by destroying her clothes by winning against her with a special move, she would admit to being a woman. This easter egg would carry over to her appearance in the game's sequel as well as her appearances in ''The King of Fighters '94'', '''95'', ''XIII'', and ''XIV''. | |||
==References== | ==References== |