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'''King Dedede''' ({{ja|デデデ|Dedede}}, ''Dedede'') is a playable character in ''[[Super Smash Bros. Ultimate]]''. He was confirmed as playable along with {{SSBU|Rosalina & Luma}} and the rest of the veterans on June 12th, 2018. King Dedede is classified as [[Fighter number|Fighter #39]]. | '''King Dedede''' ({{ja|デデデ|Dedede}}, ''Dedede'') is a playable character in ''[[Super Smash Bros. Ultimate]]''. He was confirmed as playable along with {{SSBU|Rosalina & Luma}} and the rest of the veterans on June 12th, 2018. King Dedede is classified as [[Fighter number|Fighter #39]]. | ||
King Dedede's voice clips from ''[[Super Smash Bros. 4]]'', where he was voiced by series creator [[Masahiro Sakurai]], have been repurposed for ''Ultimate''. | |||
King Dedede is currently ranked 79th out of 82 on the current ''Ultimate'' [[tier list]], placing | King Dedede is currently ranked 79th out of 82 on the current ''Ultimate'' [[tier list]], at the bottom of D+ tier, placing at the top of E+ tier. While Dedede was significantly buffed, this is similar to his exceptionally low placement in ''Smash 4'' at 51st out of 54. | ||
King Dedede has some of the best endurance out of any fighter on the roster. Dedede is tied with {{SSBU|Donkey Kong}} as the third [[weight|heaviest]] character in the game and has one of the best vertical recoveries due to [[Super Dedede Jump]], allowing him to survive to extremely high percents. Dedede's primary strengths lie in his hammer and deadly [[ledge trap]]s. King Dedede's hammer provides him with large, disjointed [[hitbox]]es on many of his moves, making him one of the few super-heavyweights that can reliably [[space]] his opponent. Dedede's hammer can also be quite powerful, as he boasts some of the strongest [[smash attack]]s and [[aerial]]s in ''Ultimate''. Furthermore, Dedede's [[Gordo Throw]] combined with his various [[tilt]]s and smash attacks can make Dedede one of the most intimidating characters on the [[ledge]]. King Dedede's moves were largely buffed in power, frame data, and [[combo]] ability in their transition to ''Ultimate''. The most significant buff to Dedede's overall moveset is that {{B|Inhale|Dedede}} now serves as a reflector, allowing Dedede to better fight against [[projectile]] [[camping]]. Inhale can also be used in conjunction with his [[Gordo]]s, giving him another way to use his sole projectile against his opponent. | King Dedede has some of the best endurance out of any fighter on the roster. Dedede is tied with {{SSBU|Donkey Kong}} as the third [[weight|heaviest]] character in the game and has one of the best vertical recoveries due to [[Super Dedede Jump]], allowing him to survive to extremely high percents. Dedede's primary strengths lie in his hammer and deadly [[ledge trap]]s. King Dedede's hammer provides him with large, disjointed [[hitbox]]es on many of his moves, making him one of the few super-heavyweights that can reliably [[space]] his opponent. Dedede's hammer can also be quite powerful, as he boasts some of the strongest [[smash attack]]s and [[aerial]]s in ''Ultimate''. Furthermore, Dedede's [[Gordo Throw]] combined with his various [[tilt]]s and smash attacks can make Dedede one of the most intimidating characters on the [[ledge]]. King Dedede's moves were largely buffed in power, frame data, and [[combo]] ability in their transition to ''Ultimate''. The most significant buff to Dedede's overall moveset is that {{B|Inhale|Dedede}} now serves as a reflector, allowing Dedede to better fight against [[projectile]] [[camping]]. Inhale can also be used in conjunction with his [[Gordo]]s, giving him another way to use his sole projectile against his opponent. | ||
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|dashname=Belly Flop ({{ja|ずっこけ|Zukkoke}}) | |dashname=Belly Flop ({{ja|ずっこけ|Zukkoke}}) | ||
|dashdmg=16% (clean), 13% (late) | |dashdmg=16% (clean), 13% (late) | ||
|dashdesc=His signature [[wikirby:Head Slide|running splash]] | |dashdesc=His signature [[wikirby:Head Slide|running splash]]. A slow and powerful KOing option, it is the strongest dash attack in the game, and is even stronger than some of the cast's smash attacks, KOing some super heavyweights at around 55% near the edge due to its exceptionally high knockback. The attack can be used for a hard read or setting up tech-chases. Can hit every character on the edge after their [[edge]] invincibility has ended. However, its high ending lag causes the attack to be very punishable when missed. Originates from ''Kirby's Dream Land''. | ||
|fsmashname=Megaton Hammer ({{ja|メガトンハンマー|Megaton Hanmā}}) | |fsmashname=Megaton Hammer ({{ja|メガトンハンマー|Megaton Hanmā}}) | ||
|fsmashdmg={{ChargedSmashDmgSSBU|16}} (early hammerhead), {{ChargedSmashDmgSSBU|25}} (late hammerhead), {{ChargedSmashDmgSSBU|18.5}} (handle), {{ChargedSmashDmgSSBU|11}} (shockwave) | |fsmashdmg={{ChargedSmashDmgSSBU|16}} (early hammerhead), {{ChargedSmashDmgSSBU|25}} (late hammerhead), {{ChargedSmashDmgSSBU|18.5}} (handle), {{ChargedSmashDmgSSBU|11}} (shockwave) | ||
|fsmashdesc=Rears his hammer back and swings it downward. It can KO as early as 30% near the edge, even when uncharged (which even {{SSBU|Bowser}} and {{SSBU|Ganondorf}} cannot do until 39% and 38%, respectively). When fully charged, it is even capable of OHKOing some lighter characters (such as {{SSBU|Pichu}}) near the edge of Final Destination, and even the heaviest fighters at less than 10%. It is the strongest forward smash in the game by default; when factoring in {{SSBU|Lucario}}'s forward smash at maximum [[Aura]] and {{SSBU|Hero}}'s forward smash with a critical hit, it is the 3rd strongest. Overall, it is the 4th strongest attack of any kind in the entire game by default, being surpassed only by [[Judge]] 9, aerial reverse [[Warlock Punch]], and [[Flare Blade]] | |fsmashdesc=Rears his hammer back and swings it downward. It can KO as early as 30% near the edge, even when uncharged (which even {{SSBU|Bowser}} and {{SSBU|Ganondorf}} cannot do until 39% and 38%, respectively). When fully charged, it is even capable of OHKOing some lighter characters (such as {{SSBU|Pichu}}) near the edge of Final Destination, and even the heaviest fighters at less than 10%. It is the strongest forward smash in the game by default; when factoring in {{SSBU|Lucario}}'s forward smash at maximum [[Aura]] and {{SSBU|Hero}}'s forward smash with a critical hit, it is the 3rd strongest. Overall, it is the 4th strongest attack of any kind in the entire game by default, being surpassed only by [[Judge]] 9, aerial reverse [[Warlock Punch]], and [[Flare Blade]]. It has very slow startup (frame 40), but deceptively short ending lag for its power. It also deals additional shield damage, to the point that its clean hit can break a full shield when fresh, and possesses both transcendent priority and a long-ranged quake hitbox. Originates from ''Kirby's Dream Land''. | ||
|usmashname=Sweeping Hammer ({{ja|なぎ払いハンマー|Nagiharai Hanmā}}) | |usmashname=Sweeping Hammer ({{ja|なぎ払いハンマー|Nagiharai Hanmā}}) | ||
|usmashdmg={{ChargedSmashDmgSSBU|16}} (hammer), {{ChargedSmashDmgSSBU|10}} (body) | |usmashdmg={{ChargedSmashDmgSSBU|16}} (hammer), {{ChargedSmashDmgSSBU|10}} (body) | ||
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|dairdesc=Rears back and swings his hammer below himself. The sweetspot is a very powerful aerial-only [[meteor smash]]. On grounded opponents, it deals high horizontal knockback, KOing at around 100% near the edge. However, its usage is limited due to its high startup making it Dedede's slowest aerial. | |dairdesc=Rears back and swings his hammer below himself. The sweetspot is a very powerful aerial-only [[meteor smash]]. On grounded opponents, it deals high horizontal knockback, KOing at around 100% near the edge. However, its usage is limited due to its high startup making it Dedede's slowest aerial. | ||
|grabname=Grab ({{ja|つかみ|Tsukami}}) | |grabname=Grab ({{ja|つかみ|Tsukami}}) | ||
|grabdesc=Reaches out. | |grabdesc=Reaches out. King Dedede's grab range is average. | ||
|pummelname=Grab Headbutt ({{ja|つかみヘッドバット|Tsukami Heddobatto}}) | |pummelname=Grab Headbutt ({{ja|つかみヘッドバット|Tsukami Heddobatto}}) | ||
|pummeldmg=1.6% | |pummeldmg=1.6% | ||
|pummeldesc=A headbutt. | |pummeldesc=A headbutt. Has below-average speed, though it is quicker but less damaging than it was in ''SSB4''. | ||
|fthrowname=Golf Swing ({{ja|ゴルフスイング|Gorufu Suingu}}) | |fthrowname=Golf Swing ({{ja|ゴルフスイング|Gorufu Suingu}}) | ||
|fthrowdmg=4% (hit 1), 6% (throw) | |fthrowdmg=4% (hit 1), 6% (throw) | ||
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|edgename= | |edgename= | ||
|edgedmg=10% | |edgedmg=10% | ||
|edgedesc=Performs a kick while climbing up | |edgedesc=Performs a kick while climbing up. | ||
|nspage=Inhale_(King_Dedede) | |nspage=Inhale_(King_Dedede) | ||
|nsname=Inhale | |nsname=Inhale | ||
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|ssname=Gordo Throw | |ssname=Gordo Throw | ||
|ssdmg=10% (hammer), 14%/12.5%/11%/9.5% (Gordo) | |ssdmg=10% (hammer), 14%/12.5%/11%/9.5% (Gordo) | ||
|ssdesc=Hits a bouncing {{iw|wikirby|Gordo}} with his hammer. | |ssdesc=Hits a bouncing {{iw|wikirby|Gordo}} with his hammer. Its trajectory can be angled upward, forward, or downward, which can be used for [[mindgames]]. By extension, his throws can be used to launch the opponent toward a previously thrown Gordo. The Gordos disappear after almost 3 seconds. An upward-angled Gordo can be used to deny most options at the ledge or even all when combined with an attack. Gordo can also stick to any surface that allows [[wall jump]]ing, and is much more consistent than it was in ''SSB4''. They can also be reflected by any attack dealing at least 2%. Of note is that Dedede can hit opponents with the hammer swing used to serve the Gordo, potentially leading into a hit by both the hammer and Gordo for a considerable amount of damage. Dedede can also Inhale his own Gordo and spit it out at a considerable speed, or re-catch the Gordo and throw it back, though unless it has been Inhaled before hand, this can be done only up to three times. | ||
|usname=Super Dedede Jump | |usname=Super Dedede Jump | ||
|usdmg=15% (drop), 12% (landing), 5% (stars) | |usdmg=15% (drop), 12% (landing), 5% (stars) | ||
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| shorthop=16.02 | rshorthop=44-45 | | shorthop=16.02 | rshorthop=44-45 | ||
| djump=32.85 | rdjump=49 | | djump=32.85 | rdjump=49 | ||
}} | }} | ||
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|- | |- | ||
! scope="row"|Cheer | ! scope="row"|Cheer | ||
|[[File:King Dedede Cheer English | |[[File:King Dedede Cheer English SSBU.ogg|center]]||[[File:King Dedede Cheer Japanese SSBU.ogg|center]]||[[File:King Dedede Cheer Italian SSBU.ogg|center]]||[[File:King Dedede Cheer Dutch SSBU.ogg|center]]||{{NTSC}} [[File:King Dedede Cheer French NTSC SSBU.ogg|center]] <br> {{PAL}} [[File:King Dedede Cheer French PAL SSBU.ogg|center]] | ||
|- | |- | ||
! scope="row"|Description | ! scope="row"|Description | ||
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|- | |- | ||
! scope="row"|Cheer | ! scope="row"|Cheer | ||
|[[File:King Dedede Cheer German SSBU.ogg|center]]||{{NTSC}} [[File:King Dedede Cheer Spanish NTSC | |[[File:King Dedede Cheer German SSBU.ogg|center]]||{{NTSC}} [[File:King Dedede Cheer Spanish NTSC SSBU.ogg|center]] <br> {{PAL}} [[File:King Dedede Cheer Spanish PAL SSBU.ogg|center]]||[[File:King Dedede Cheer Russian SSBU.ogg|center]]||[[File:King Dedede Cheer Korean SSBU.ogg|center]] | ||
|- | |- | ||
! scope="row"|Description | ! scope="row"|Description | ||
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==In [[competitive play]]== | ==In [[competitive play]]== | ||
===Tier placement and history=== | |||
At the beginning of ''Ultimate''{{'}}s metagame, many players noticed how, despite retaining some of his weaknesses, King Dedede was overall buffed from ''SSB4'' thanks to improvements to [[Gordo Throw]] and stronger KO options, as well as retaining his resilient endurance and disjointed range. This perception would further improve thanks to players such as {{Sm|ZAKI}} and {{Sm|Atomsk}}, both of whom made notable impacts at major tournaments, with the former placing 2nd at {{Trn|Sumabato SP 2}} and the latter placing 25th at {{Trn|Pound 2019}}. As a result, King Dedede became a more popular choice when compared to his appearance in ''SSB4'', most notably in local and regional tournaments. By extension, the general perception casted him as an upper mid tier character, with potential to be a high tier character. | |||
However, as the metagame progressed, game updates removing King Dedede's shield break combinations and shrinking the Gordos' hitboxes started to hurt his perception. Both ZAKI and Atomsk saw a decline in results while other players either dropped King Dedede in favor of others ({{Sm|Big D}}) or relegated him to a secondary ({{Sm|Peli}}). In addition, the combination of King Dedede's poor disadvantage state, inconsistent KO potential, and laggy frame data has caused him to struggle against most top tier and high tier characters, including {{SSBU|Palutena}}, {{SSBU|Mega Man}}, and {{SSBU|Fox}}. Although King Dedede is widely considered to be better than in ''SSB4'', he still remains a pretty unpopular pick and is ranked 80th on the first and current tier list. Top Dedede players share a similar opinion on the character with Atomsk and Peli considering him a low tier character and one that is hard to use to get consistent results in tournaments. | |||
===Most historically significant players=== | ===Most historically significant players=== | ||
<!--This character has a ten player limit for this section. Before adding and/or removing a player, read these guidelines: https://www.ssbwiki.com/SmashWiki:Notability#%22Most_historically_significant_players%22_guidelines --> | <!--This character has a ten player limit for this section. Before adding and/or removing a player, read these guidelines: https://www.ssbwiki.com/SmashWiki:Notability#%22Most_historically_significant_players%22_guidelines --> | ||
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''See also: [[:Category:King Dedede players (SSBU)]]'' | ''See also: [[:Category:King Dedede players (SSBU)]]'' | ||
*{{Sm| | *{{Sm|Addy|Mexico}} - Considered the best King Dedede player in Mexico. He has a notable amount of results in regards to regional tournaments such as 4th at {{Trn|BIT MASTER MTY 5}} and 9th at {{Trn|SKL: Open Primavera 2020}}, garnering wins over {{Sm|Ang}} and {{Sm|Nery}}. His supermajor results are more rare, but he has placed 33rd at {{Trn|Smash Factor 8}} with a win over {{Sm|AC}}, and more recently 65th at {{Trn|Smash Factor X}}. He was ranked 29th on the [[Mexican Power Rankings]], being the only King Dedede player to be ranked in the country. | ||
*{{Sm|Castelia|USA}} - | *{{Sm|Atomsk|USA}} - One of the best King Dedede players in the world when he was active. Has a multitude of great regional results such as 3rd at {{Trn|CROSSxUP}} with a win over {{Sm|Quidd}} and 4th at {{Trn|Hold The Line}} where he defeated {{Sm|Light}}, which are some of King Dedede's best wins in the current meta. He also has some solid major results which include a 25th at {{Trn|Pound 2019}}, 33rd at {{Trn|Glitch 8.5 - Konami Code}}, and 65th at {{Trn|GENESIS 7}}. He was formerly ranked as high as 5th at the [[New Jersey Power Rankings|New Jersey Smash Ultimate Power Rankings]]. During the pandemic era, he became a very notable Wi-Fi Warrior, placing 3rd at {{Trn|The Box: Lunch Box 7}} and 5th at {{Trn|Frame Perfect Series 4: ONLINE}}, as well as being formerly ranked 39th on the [[Wi-Fi Warrior Rank v6]]. | ||
*{{Sm|Peli|UK}} - One of the best King Dedede players in the world before | *{{Sm|Castelia|USA}} - The current best King Dedede player in the United States. She gained notoriety as one of the best King Dedede players in the online metagame, placing 3rd at {{Trn|Dabuz's Galaxy Sized Journey To EVO}}, 7th at {{Trn|Ultimate Naifu Wars 5}}, and 25th at {{Trn|SWT: NA Northeast Ultimate Online Qualifier}} and was formerly ranked 34th on the [[Wi-Fi Warrior Rank v4]]. In the post-pandemic era, she was previously ranked as high as 4th on the Upstate [[New York Power Rankings]] and placed 33rd at a few offline events such as {{Trn|Glitch - Regen}} and {{Trn|Get On My Level 2023}} with wins over players such as {{Sm|Jake}}, {{Sm|KirbyKid}}, and {{Sm|PkChris}} at other events. | ||
*{{Sm|ZAKI|Japan}} - The best King Dedede player | *{{Sm|El_Bardo|Spain}} - One of the best King Dedede players in Europe. He has shown a lot of results in region as a King Dedede player with top 8 at multiple Spanish events and wins over {{Sm|Tropped}} and {{Sm|ForTseKe}}. Additionally, he has placed 33rd at {{Trn|Syndicate 2019}} and {{Trn|GLORY 3}}. He is currently ranked 45th in the [[Spanish Power Rankings|Spanish Smash Ultimate Power Rankings]]. | ||
*{{Sm|Peli|UK}} - One of the best King Dedede players in the world before dropping the character in favor of solo-maining {{SSBU|Sonic}}. Back when he mained the character, he was ranked 23rd on the [[European Power Rankings]] and placed 3rd at {{Trn|UKIE Ultimate Circuit Finale}}, 9th at {{Trn|Valhalla III}}, and 25th at {{Trn|Syndicate 2019}}, using King Dedede to beat European talent such as {{Sm|iStudying}}, {{Sm|CurryGovernor}}, and {{Sm|Meru}}. He also won {{Trn|VCA 2021}} and while he primarily played Sonic, it marked one of the best runs for a King Dedede player, as Peli used the character to defeat {{Sm|Space}} and {{Sm|Leon}} in his bracket. | |||
*{{Sm|ZAKI|Japan}} - The best King Dedede player in the world. His best performance to date is 2nd at {{Trn|Sumabato SP 2}} where he defeated {{Sm|Sigma}} and {{Sm|Gackt}}. He has placed top 8 at multiple other Japanese tournaments such as 5th at {{Trn|Maesuma TOP 4}} where he beat {{Sm|HIKARU}} and {{Sm|Kome}}, as well as other Sumabatos such as {{Trn|Sumabato SP 19}}, {{Trn|Sumabato SP 26}}, and {{Trn|Sumabato SP 30}}. He also holds the highest solo King Dedede placements at supermajors such as 25th at {{Trn|Umebura Japan Major 2019}} and 33rd {{Trn|EVO 2019}}. Currently ranked 38th on the [[Experimental Smash Player Rankings]]. | |||
=={{SSBU|Classic Mode}}: Royal Rumble== | =={{SSBU|Classic Mode}}: Royal Rumble== | ||
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==[[Spirit]]s== | ==[[Spirit]]s== | ||
King Dedede's fighter spirit can be obtained by completing {{SSBU|Classic Mode}} | King Dedede's fighter spirit can be obtained by completing {{SSBU|Classic Mode}}. It is also available periodically for purchase in the shop for 300 Gold, but only after King Dedede has been unlocked. Unlocking King Dedede in World of Light allows the player to preview the first spirit below in the Spirit List under the name "???". As a fighter spirit, it cannot be used in Spirit Battles and is purely aesthetic. His fighter spirit has an alternate version that replaces it with his artwork in ''Ultimate''. | ||
Additionally, King Dedede makes an appearance as a primary spirit under his Masked Dedede alter ego. | Additionally, King Dedede makes an appearance as a primary spirit under his Masked Dedede alter ego. | ||
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==Trivia== | ==Trivia== | ||
*During the segment of the Nintendo E3 Direct that focused on King Dedede's Final Smash, his eyes are normal colored while he is wearing his mask. In the final game, his eyes are yellow. | |||
*King Dedede is one of four characters that has appeared in all games with Final Smashes to have a different Final Smash in all of them; the other three are [[Pit]], [[Zero Suit Samus]], and [[R.O.B.]]. | |||
[[File:DededeRushModelEnd.jpg|thumb|300px|A frame from King Dedede's Final Smash. Note the black section in the bottom left.]] | |||
*During King Dedede's Final Smash, while the camera shakes as missiles strike the opponent, the camera will briefly clip into the boxing ring showing darkness under it. | |||
*King Dedede's pose in his official render resembles one of his [[idle pose]]s. | |||
*King Dedede's prank to the Kongs in {{SSBU|King K. Rool}}'s reveal trailer is considered an in-joke within the fandom, as it is perceived as his voice actor, series director [[Masahiro Sakurai]], making a practical joke at the expense of the fans. | *King Dedede's prank to the Kongs in {{SSBU|King K. Rool}}'s reveal trailer is considered an in-joke within the fandom, as it is perceived as his voice actor, series director [[Masahiro Sakurai]], making a practical joke at the expense of the fans. | ||
**Ironically, both King Dedede and King K. Rool are opponents of each other's Classic Mode route. | **Ironically, both King Dedede and King K. Rool are opponents of each other's Classic Mode route. | ||
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*In the Chinese version of the game, the Announcer calls him "King Dedede" in the Simplified version, while the Traditional version has the "Dedede" announcement from the Japanese version. | *In the Chinese version of the game, the Announcer calls him "King Dedede" in the Simplified version, while the Traditional version has the "Dedede" announcement from the Japanese version. | ||
*In the French and European Spanish versions, the name tag and voice clip from the announcer on the victory screen is slightly different from the one used on the character select screen, instead featuring a noticeable translation of "the" ('''le''' Roi Dadidou and '''el''' Rey Dedede, respectively). This trait is shared with {{SSBU|Wii Fit Trainer}}, {{SSBU|Pokémon Trainer}}, {{SSBU|Villager}}, {{SSBU|Ice Climbers}}, {{SSBU|Inkling}}, {{SSBU|Hero}}, and the {{SSBU|Mii Fighter}}s. Additionally, he and {{SSBU|Duck Hunt}} are the only two fighters having this trait in the European version, but not in the American version. | *In the French and European Spanish versions, the name tag and voice clip from the announcer on the victory screen is slightly different from the one used on the character select screen, instead featuring a noticeable translation of "the" ('''le''' Roi Dadidou and '''el''' Rey Dedede, respectively). This trait is shared with {{SSBU|Wii Fit Trainer}}, {{SSBU|Pokémon Trainer}}, {{SSBU|Villager}}, {{SSBU|Ice Climbers}}, {{SSBU|Inkling}}, {{SSBU|Hero}}, and the {{SSBU|Mii Fighter}}s. Additionally, he and {{SSBU|Duck Hunt}} are the only two fighters having this trait in the European version, but not in the American version. | ||
*King Dedede is one of the only two antagonists that can be unlocked in [[The Light Realm]], the other being {{SSBU|Bowser}}. | |||
*King Dedede is one of the few characters in the entire roster to have different facial expressions when attempting different types of grabs and missing them, being his standing grab (a confused expression) vs. his dash and pivot grabs (a continuously happy expression). | *King Dedede is one of the few characters in the entire roster to have different facial expressions when attempting different types of grabs and missing them, being his standing grab (a confused expression) vs. his dash and pivot grabs (a continuously happy expression). | ||
**Others include {{SSBU|Pikachu}} (standing vs. dash vs. pivot) and {{SSBU|Squirtle}} (standing and dash vs. pivot) | **Others include {{SSBU|Pikachu}} (standing vs. dash vs. pivot) and {{SSBU|Squirtle}} (standing and dash vs. pivot) | ||
*Prior to 3.0.0, if King Dedede threw a Smart Bomb at his opponent and tried to Inhale them, the Inhale would not affect anyone until the bomb explosion was over. This glitch may likely have been caused by opponents being locked in hitlag. When this happened, anyone caught in the Inhale from before would teleport into King Dedede's mouth once the explosion ended. {{SSBU|Kirby}} could do this too. | |||
*King Dedede is one of the five veterans from ''Smash 4'' to have their [[Boxing Ring]] alias changed in ''Ultimate'', the others being {{SSBU|Link}}, {{SSBU|Kirby}}, {{SSBU|Mega Man}}, and {{SSBU|Ryu}}. | *King Dedede is one of the five veterans from ''Smash 4'' to have their [[Boxing Ring]] alias changed in ''Ultimate'', the others being {{SSBU|Link}}, {{SSBU|Kirby}}, {{SSBU|Mega Man}}, and {{SSBU|Ryu}}. | ||
*Dedede has his own [[effect|damage effect]] known simply as {{b|Dedede|effect}}, which applies to all hammer-related moves with the exception of Jet Hammer. It is identical to [[normal]]. | *Dedede has his own [[effect|damage effect]] known simply as {{b|Dedede|effect}}, which applies to all hammer-related moves with the exception of Jet Hammer. It is identical to [[normal]]. |