Editing King Dedede (SSBU)

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Following these nerfs, update 7.0.0 would mark the first time King Dedede was buffed in ''Ultimate'', as his shield was enlarged as part of a near-universal buff. Update 8.0.0 continued this trend by buffing some of King Dedede's moves, primarily in regard to KO potential.<!--Down throw became less susceptible to DI via update 1.0.4 in SSB4--> Up tilt's damage output was increased noticeably, and down tilt's launching angle was lowered. As a result, both moves now function as strong, yet reasonably fast KO options when they are sweetspotted, which King Dedede was sorely lacking up to that point. Forward aerial and especially up aerial gained higher knockback: in addition to improving their KO potentials, with down throw to up aerial now being a KO confirm, this also improved forward aerial's edge-guarding potential.
Following these nerfs, update 7.0.0 would mark the first time King Dedede was buffed in ''Ultimate'', as his shield was enlarged as part of a near-universal buff. Update 8.0.0 continued this trend by buffing some of King Dedede's moves, primarily in regard to KO potential.<!--Down throw became less susceptible to DI via update 1.0.4 in SSB4--> Up tilt's damage output was increased noticeably, and down tilt's launching angle was lowered. As a result, both moves now function as strong, yet reasonably fast KO options when they are sweetspotted, which King Dedede was sorely lacking up to that point. Forward aerial and especially up aerial gained higher knockback: in addition to improving their KO potentials, with down throw to up aerial now being a KO confirm, this also improved forward aerial's edge-guarding potential.


In addition to his improved offense, King Dedede's defense was improved slightly, thanks to [[Inhale (King Dedede)|Inhale]]'s decreased start-up lag and enlarged grabboxes making it more reliable at catching projectiles and approaches. Lastly, update 11.0.0 buffed Gordo Throw in a few ways: its decreased ending lag and Dedede's faster reflection timing have collectively made it safer, and its edge-guarding potential was improved thanks to the Gordos' increased chance of sticking to edges.
In addition to his improved offense, King Dedede's defense was improved slightly, thanks to [[Inhale (King Dedede)|Inhale]]'s decreased start-up lag and enlarged grabboxes making it more reliable at catching projectiles and approaches. Most recently, update 11.0.0 further improved King Dedede's defense by buffing Gordo Throw in a few ways. It became safer thanks to its decreased ending lag and Dedede's faster reflection timing, while its edge-guarding potential was improved thanks to the Gordos' increased chance of sticking to edges.


Overall, King Dedede fares slightly better than he did at the launch of ''Ultimate''. Although Dedede retains a lot of his fundamental flaws and did not improve as much as other tepidly received characters that were also buffed via updates, his buffs have nevertheless improved his KO potential and, to a lesser degree, his defensive potential.
Overall, King Dedede fares slightly better than he did at the launch of ''Ultimate'', yet not as much compared to other tepidly received characters that have also been buffed via updates. Although Dedede retains a lot of his fundamental flaws, his buffs have nevertheless improved his KO potential and, to a lesser degree, his defensive potential.


'''{{GameIcon|ssbu}} {{SSBU|2.0.0}}'''
'''{{GameIcon|ssbu}} {{SSBU|2.0.0}}'''

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