Editing King Dedede (SSB4)
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 119: | Line 119: | ||
**{{buff|Forward aerial has less startup lag (frame 16 → 13) and increased range (7.5u/4u → 8u/5u) making it easier to land.}} | **{{buff|Forward aerial has less startup lag (frame 16 → 13) and increased range (7.5u/4u → 8u/5u) making it easier to land.}} | ||
*[[Back aerial]]: | *[[Back aerial]]: | ||
**{{ | **{{buff|King Dedede has a new back aerial, an upward hammer swing. It deals 3% more damage (13% (clean), 9% (late) → 16%) and has increased vertical range (8.5u/7u → 10u), making it better for KOing compared to the previous back aerial despite its lower knockback (20 (base)/100 (scaling) → 30/88).}} | ||
**{{nerf|Back aerial has significantly more startup lag with a shorter duration (frames 6-8 (clean), 9-25 (late) → 17-19), ending lag (FAF 33 → 38), and auto-cancels later (frame 26 → 33). It also cannot trip opponents due to its increased strength and it has lost its 30% extra trip chance. This makes it much less versatile compared to the previous back aerial. Additionally, it has much less horizontal range and far less disjointed hitboxes, hindering its spacing potential.}} | **{{nerf|Back aerial has significantly more startup lag with a shorter duration (frames 6-8 (clean), 9-25 (late) → 17-19), ending lag (FAF 33 → 38), and auto-cancels later (frame 26 → 33). It also cannot trip opponents due to its increased strength and it has lost its 30% extra trip chance. This makes it much less versatile compared to the previous back aerial. Additionally, it has much less horizontal range and far less disjointed hitboxes, hindering its spacing potential.}} | ||
**{{nerf|Back aerial has increased hitlag (1× → 1.2×), making it easier to DI.}} | **{{nerf|Back aerial has increased hitlag (1× → 1.2×), making it easier to DI.}} |